Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.23 @ 00:53:17 Player: Dylab Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (1902) 1902 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 6069 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 60 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 29/100 System Corruption 3% Temperature Cool (3) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Trap Scanner Machine Analyzer Improved Actuator Array Supersonic Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Improved Target Analyzer > --- WEAPON ----------- Light Assault Rifle High-powered Shotgun Blade Saw > --- INVENTORY -------- Trap Scanner Machine Analyzer Improved Actuator Array Supersonic Drone Bay [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 5 | . 1 . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . 1 . . . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 49 | 9 . 2 1 1 8 10 15 3 Power 6 | 1 . . . . 1 1 3 . Engine 4 | 1 . . . . 1 1 1 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . . . 4 4 7 . Treads 11 | 2 . . . . 4 4 1 . Leg . | . . . . . . . . . Wheel 6 | . . . . . . . 6 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 4 . . . . 2 1 3 . Device 1 | . . . . . . . 1 . Storage 1 | 1 . . . . . . . . Processor 7 | 2 . . . . 2 1 2 . Hackware . | . . . . . . . . . Protection 1 | 1 . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . 2 1 1 1 4 2 3 Energy Gun 3 | . . . . . . 1 . 2 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 8 | 2 . 2 . . . 2 2 . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 18 | . . . . . . 2 5 11 Power 2 | . . . . . . . 1 1 Propulsion 6 | . . . . . . . 2 4 Utility 1 | . . . . . . . . 1 Weapon 9 | . . . . . . 2 2 5 Highest Loss Streak 10 | . . . . . . 1 2 10 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 3 8 10 10 6 6 4 4 Power . | . . . . . . . . . Propulsion . | . . 1 2 2 . . . . Utility 4 | 1 2 4 5 5 5 6 4 4 Weapon 1 | . 1 2 3 2 . . . . Tool/Special . | . . . . . . . . . Unused Backups 12 | . . 1 1 1 . 4 1 4 Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 10 | . . . 1 . . 4 1 4 Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 99 100 98 98 96 80 Engine 8 | . 12 12 12 12 8 8 2 . Core 1 | . . . . . . . 4 5 Treads 25 | . 25 25 25 25 32 33 17 . Wheel 3 | . . . . . . . 15 18 Storage 7 | . 9 12 12 12 8 6 . . Processor 27 | . 25 25 25 25 24 26 32 31 Energy Gun 1 | . . . . . . 1 4 1 Ballistic Gun 14 | . 25 25 24 16 9 6 7 12 Ballistic Cannon 2 | . . . . . 5 8 2 . Launcher 1 | . . . . 7 8 1 . . Slashing Weapon 3 | . . . . . . 5 7 6 Peak Build Rating 30 | 7 8 11 17 11 19 27 30 30 Average Rating 16 | 5 7 10 11 10 18 20 25 26 On Entrance 13 | . 7 8 11 11 11 19 27 30 Avg Prop Armor Cover (%) 28 | . . . . . . . 28 . Naked Turns . | . . . . . . . . . Heaviest Build 29 | 17 18 21 28 21 29 29 15 11 Greatest Support 80 | 40 40 40 40 40 80 80 80 40 Greatest Overweight (x) 5 | 5 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 6 9 10 10 10 10 9 5 5 Most Carried 10 | 4 4 10 10 10 9 8 5 4 Average Carried 6 | 2 3 8 9 9 6 6 4 4 Final Capacity 10 | 5 10 10 10 10 10 5 5 5 Final Carried 10 | 4 3 10 10 10 6 5 4 4 Class Distribution -------------------- 53% | Hacker-Mutant 35% | Scavenger-Mutant 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1607 | 131 67 166 . 90 216 496 391 50 Remotely . | . . . . . . . . . Salvage Created 2193 | . . . . 36 302 575 901 379 Parts 136 | . . . . . 23 47 46 20 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 50 | . . . . 3 5 18 14 10 Melee 3 | . . . . . . . 1 2 Guns 26 | . . . . 3 2 6 7 8 Cannons 21 | . . . . . 3 12 6 . Classes Destroyed 13 | . . . . 2 5 2 3 1 Worker 7 | . . . . . 1 . 6 . Builder 1 | . . . . . . . 1 . Hauler 1 | . . . . . . . 1 . Recycler 1 | . . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . Watcher 6 | . . . . . 1 2 3 . Swarmer 13 | . . . . . . 7 4 2 Cutter 2 | . . . . . . 2 . . Grunt 17 | . . . . . 2 4 5 6 Sentry 14 | . . . . . 3 5 5 1 Demolisher 1 | . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . Best Kill Streak 9 | . . . . 1 5 9 6 6 Combat Bots Only 9 | . . . . 1 2 9 3 6 Max Kills in Single Turn 2 | . . . . 1 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 455 | . . 7 . 10 28 114 114 182 Missed 122 | . . . . 1 10 34 33 44 Hits 333 | . . 7 . 9 18 80 81 138 Melee 3 | . . . . 1 . 2 . . Projectile 330 | . . 7 . 8 18 78 81 138 AOE 8 | . . . . 6 . 2 . . Critical Strikes 9 | . . . . . 2 2 2 3 Damage Taken 2715 | . . 77 . 197 167 623 776 875 Core 636 | . . 6 . 78 9 59 173 311 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1728 | . . 49 . 113 103 400 470 593 Regen/Repaired (Parts) 116 | . . . . . . . 116 . Core Remaining (%) 83 | 100 . . . 66 . . . . Volleys Fired 210 | . . 9 . 10 18 77 66 30 Largest 3 | . . 2 . 2 2 3 2 2 Hottest 88 | . . 46 . 46 56 88 88 65 Shots Fired 393 | . . 18 . 20 36 170 106 43 Gun 280 | . . 18 . 20 18 93 88 43 Cannon 113 | . . . . . 18 77 18 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 343 | . . 18 . 20 36 161 75 33 Thermal 7 | . . . . . . . . 7 Explosive . | . . . . . . . . . Electromagnetic 43 | . . . . . . 9 31 3 Robot Hit Streak 54 | . . 10 . 19 11 44 54 44 Robot Miss Streak 2 | . . . . 1 2 2 1 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 361 | . . 10 . 16 30 149 107 49 Core Hits 157 | . . 4 . 8 13 51 51 30 Critical Kills 4 | . . . . . . . 3 1 Critical Parts Destroyed 3 | . . . . . . . 1 2 Critical Strikes 20 | . . . . . . 3 13 4 Destroy 7 | . . . . . . . 4 3 Blast 5 | . . . . . . 3 2 . Corrupt 1 | . . . . . . . . 1 Sever 7 | . . . . . . . 7 . Melee Attacks 25 | . . . . . . . 18 7 Impact . | . . . . . . . . . Slashing 25 | . . . . . . . 18 7 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5460 | . . 145 . 229 518 1880 1765 923 Guns 3047 | . . 131 . 229 242 731 919 795 Cannons 1695 | . . . . . 275 1103 317 . Explosions 136 | . . . . . . 46 90 . Melee 567 | . . . . . . . 439 128 Ramming 15 | . . 14 . . 1 . . . Kinetic 4073 | . . 131 . 229 517 1723 859 614 Thermal 257 | . . . . . . 46 90 121 Explosive . | . . . . . . . . . Electromagnetic 548 | . . . . . . 111 377 60 Impact . | . . . . . . . . . Slashing 567 | . . . . . . . 439 128 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 81 | . . . . . . 49 32 . Projectiles 49 | . . . . . . 49 . . Explosions 9 | . . . . . . . 9 . Melee 23 | . . . . . . . 23 . Knockbacks 10 | . . . . . . 6 4 . Impact . | . . . . . . . . . Kinetic 10 | . . . . . . 6 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . 23 . Shots 1 | . . . . . . . 1 . Rammed 3 | . . 3 . . . . . . Targets Rammed 4 | . . 3 . . 1 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 177 | . . 4 . 15 20 177 88 25 Average Temperature 22 | . . 4 . 10 7 28 20 6 Received Heat Transfer 1405 | . . 69 . 40 144 297 603 252 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 333 | . . . . . . 50 100 183 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 2 | . . . . . . 2 . . Low Security (%) 77 | 100 100 100 . 100 100 16 100 100 Level 1 18 | . . . . . . 66 . . Level 2 4 | . . . . . . 16 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 440 | . 32 36 . 30 69 440 162 117 Initial 157 | . . . . . . 27 157 7 Average 95 | . 2 1 . 1 18 291 52 63 Influence Increases 1374 | . 32 51 . 30 161 433 457 210 Destroy 0b10 Robot/C 1000 | . . 40 . 20 100 360 280 200 Destroy 0b10 Robot/NC 100 | . . . . . 15 25 60 . Destroy Leader 190 | . . 10 . 10 42 30 88 10 Allied During Kill 1 | . . 1 . . . . . . Successful Hack 42 | . 32 . . . 2 . 8 . Disable Machine 4 | . . . . . . 4 . . Destroy Structure 22 | . . . . . 2 14 6 . Partial Spotted 15 | . . . . . . . 15 . Influence Decreases 1267 | . 32 45 6 30 105 49 882 118 Entered New Map 326 | . . . 6 . . 29 283 8 Time Decay 771 | . 32 45 . 30 105 . 559 . Lost Part 170 | . . . . . . 20 40 110 Squads Dispatched 4 | . . . . . 2 . 2 . Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 2 | . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . . 4 . 4 8 22 25 16 Peak Tracking Total 10 | . . 2 . 2 4 7 4 10 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 2 | . . . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 10 | . 1 . 2 1 1 2 3 . Terminals 4 | . 1 . . . . 2 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 22 | . 4 . 2 1 2 3 10 . Successful 17 | . 3 . 2 1 1 2 8 . Failed 5 | . 1 . . . 1 1 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 1 . . . 2 . Terminals 9 | . 4 . . . . 3 2 . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 9 | . 3 . 2 1 . 2 1 . Record 1 | . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . . 1 . . Repair Station Index 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . Scan Component 3 | . . . . . . . 3 . Repair 3 | . . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 . 1 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . Time 114 | . . . . . . . 114 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 1 . . . . . Highest-Rated Group 45 | . . 45 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . 10 . . . . . . Total Damage 162 | . . 162 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4733 | 117 208 795 500 537 298 1143 996 139 Spaces Moved 2610 | 62 130 466 310 314 143 562 569 54 Core 20 | 16 . . . . . . . 4 Treads 2205 | 46 130 466 310 314 143 562 234 . Legs . | . . . . . . . . . Wheels 385 | . . . . . . . 335 50 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 80 80 Average Speed 148 | 163 160 160 160 160 160 160 112 81 Slowest Speed 300 | 300 160 160 160 160 160 160 160 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 26 67 44 67 13 51 30 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 11 | . . . . . 1 5 5 . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 10 | . . . . . . 5 5 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3061 | 74 130 497 314 329 175 662 786 94 Wait 116 | . . 11 . 3 . . 102 . Move 2602 | 61 129 465 309 313 142 561 568 54 Hop . | . . . . . . . . . Pick Up 17 | 3 . 6 1 1 1 4 1 . Fast Attach 27 | 8 . . 1 . . 2 13 3 Attach 6 | . 1 . . . 4 . 1 . Detach 2 | 1 . . . . . . 1 . Swap 25 | 1 . 2 1 1 5 8 7 . Drop 26 | . . 1 2 1 4 9 9 . Fire 210 | . . 9 . 10 18 77 66 30 Melee 25 | . . . . . . . 18 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . 3 . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 33 | -11/Scrapyard | Identified exit to Materials 33 | -11/Scrapyard | Discovered exit to Materials (range 15) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 308 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Discovered exit to Mines (range 11) 326 | -10/Materials | Entered Mines 477 | -10/Mines | Identified exit to Materials 477 | -10/Mines | Discovered exit to Materials (range 14) 504 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 698 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 818 | -10/Mines | Discovered exit to Materials (range 13) 871 | -10/Mines | Identified exit to Exiles 1110 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1121 | -10/Mines | Entered Exiles 1121 | -10/Exiles | Accompanied by 1 ally 1147 | -10/Exiles | Identified exit to Mines 1147 | -10/Exiles | Discovered exit to Mines (range 15) 1151 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1168 | -10/Exiles | Met 8R-AWN 1193 | -10/Exiles | Met EX-HEX 1240 | -10/Exiles | Met EX-BIN 1278 | -10/Exiles | Aligned with FarCom system 1280 | -10/Exiles | Given EX-Vault access code 1382 | -10/Exiles | Opened EX-Vault 1424 | -10/Exiles | Found Gui. Plasma Cannon 1436 | -10/Exiles | Found Supersonic Drone Bay 1470 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1621 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1621 | -10/Exiles | Entered Mines 1622 | -9/Mines | Assembled infested the area 1633 | -9/Mines | Met a Derelict bent on vengeance 1792 | -9/Mines | Learned Materials security intel 1828 | -9/Mines | Found the Drone Emporium 1839 | -9/Mines | Found Prototype Device 2099 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2149 | -9/Mines | Learned Materials emergency access door positions 2153 | -9/Mines | Identified exit to Materials 2153 | -9/Mines | Discovered exit to Materials (range 3) 2154 | -9/Mines | Learned location of Storage (-9) 2158 | -9/Mines | Entered Materials 2158 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2349 | -8/Materials | Garrison activated, responded to threat 2451 | -8/Materials | Build established: Hacker-Gunner 2454 | -8/Materials | Identified exit to Garrison 2456 | -8/Materials | Entered Garrison 2494 | -8/Garrison | Triggered checkpoint 2596 | -8/Garrison | Triggered checkpoint 2601 | -8/Garrison | Triggered checkpoint 2669 | -8/Garrison | Destroyed 9 combat bots 2890 | -8/Garrison | Triggered checkpoint 2944 | -8/Garrison | Triggered checkpoint 3020 | -8/Garrison | Identified exit to Materials 3020 | -8/Garrison | Discovered exit to Materials (range 41) 3020 | -8/Garrison | Discovered exit to Materials (range 69) 3020 | -8/Garrison | Discovered exit to Materials (range 11) 3136 | -8/Garrison | Build established: Scavenger-Mutant 3599 | -8/Garrison | Entered Materials 4378 | -8/Materials | Repaired Lgt. Nuclear Core 4420 | -8/Materials | Repaired Blade Saw 4460 | -8/Materials | Repaired Hpw. Shotgun 4595 | -8/Materials | Identified exit to Garrison 4595 | -8/Materials | Entered Garrison 4609 | -8/Garrison | Triggered checkpoint 4623 | -8/Garrison | Core integrity fell below 50% 4677 | -8/Garrison | Triggered checkpoint 4710 | -8/Garrison | Core integrity fell below 20% 4734 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04689_ Lgt. Assault Rifle destroyed. 04690_ G-47 Trooper destroyed. 04694_ Wheel destroyed. 04694_ Critical hit (Burn: +37). 04697_ Lgt. Nuclear Core destroyed. 04702_ G-47 Trooper destroyed. 04703_ Blade Saw destroyed. 04705_ G-47 Trooper suffers critical hit (Destroy). 04705_ Destroyed Aluminum Leg. 04707_ Acquired Remote Datajack. 04709_ Acquired Shock Rifle. 04713_ Adv. Melee Analysis Suite destroyed. 04715_ G-47 Trooper destroyed. 04716_ Shock Rifle destroyed. 04718_ Acquired Particle Gun. 04719_ S-10 Pest destroyed. 04721_ Hpw. Shotgun destroyed. 04727_ S-10 Pest destroyed. 04731_ Remote Datajack destroyed. 04731_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# ##???????????????????? | | ???????????????????????? s ???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# = #????????????????????? | | ???????????????????????##[% #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????#p #?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????????????#??#@ #?????????????????????? | | ?????????????????????#!##=%##### ##???????##?????? | | ?????????????????????#%%+%[s%= ##????? | | ?????????????????????####**##### ##???????!=?????? | | ????????????????????????#!s#??????????????%#?????? | | ????????????????????????# ########?????##+##????? | | ????????????????????????# #?????#=!*#????? | | ????????????????????????# #######%[!#### # | | ????????????????????????######## [%* [%* | | ???????????????????????????????# ################ | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# ###????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 44 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 16% | -8/Materials Blade Saw | 10% | -8/Materials Hpw. Shotgun | 69% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoGodGriptreads Manual? 0 Play Time 00:31:21 Cumulative 86.5 hours Start 2026.01.23 @ 00:23:19 End 2026.01.23 @ 00:53:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 63 Rogue 1 Adventurer 3 Explorer 59 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 765be4e7-45b3-4bd3-b13e-7952efc05a3b