Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 22:06:54 Player: QR-TZ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (877) 877 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 3336 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 340 Cogmind --------- Core Integrity 314/550 Matter 63/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Katana > --- INVENTORY (10) --- Heavy Ion Engine Gravity Neutralizer Structural Scanner Signal Interpreter Improved Terrain Scanner Hacking Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Hover Unit Structural Scanner Signal Interpreter Improved Terrain Scanner Seismic Detector Light Armor Plating Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 52 | 7 1 8 17 19 Power 6 | 1 . 1 3 1 Engine 5 | 1 . 1 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 . 2 6 6 Treads . | . . . . . Leg 7 | 2 . 2 2 1 Wheel 4 | . . . 4 . Hover 5 | . . . . 5 Flight . | . . . . . Utility 17 | 2 1 3 5 6 Device 8 | 1 . 1 2 4 Storage 4 | 1 1 . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 13 | 2 . 2 3 6 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 2 1 Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 4 . Parts Lost 11 | . . . 1 10 Power 1 | . . . . 1 Propulsion 6 | . . . 1 5 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 93 98 73 Engine 10 | . 14 11 10 4 Leg 18 | . 28 27 15 2 Wheel 7 | . . . 16 . Hover 2 | . . . . 20 Device 14 | . 14 12 15 12 Storage 11 | . 14 11 11 9 Processor 1 | . . . 4 . Protection 2 | . . 8 2 2 Ballistic Gun 18 | . 28 18 17 7 Ballistic Cannon 2 | . . . 3 6 Slashing Weapon 1 | . . 3 1 2 Naked Turns . | . . . . . Heaviest Build 61 | 14 19 28 61 34 Greatest Support 36 | 20 20 36 36 28 Greatest Overweight (x) 6 | 3 . 1 6 5 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 12 | 7 9 10 17 10 Most Carried 20 | 6 7 10 20 20 Average Carried 10 | 4 6 8 15 9 Final Capacity 20 | 8 10 10 20 10 Final Carried 20 | 5 7 10 20 7 Class Distribution -------------------- 78% | Mutant 10% | Scavenger-Mutant 7% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1221 | 300 60 133 528 200 Remotely . | . . . . . Salvage Created 1263 | 115 30 174 760 184 Parts 79 | 8 3 13 44 11 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 24 | . 2 2 13 7 Guns 18 | . 2 2 11 3 Cannons 3 | . . . 2 1 AOE 3 | . . . . 3 Classes Destroyed 12 | 2 1 3 4 2 Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 3 | . . . 3 . Recycler 3 | 1 . 1 1 . Watcher 2 | . . 1 1 . Swarmer 7 | . 2 . 3 2 Cutter 1 | . . . . 1 Grunt 6 | . . 1 4 1 Duelist 4 | . . 1 2 1 Protector 1 | . . . 1 . Sentry 3 | . . . 3 . Specialist 2 | . . . . 2 Best Kill Streak 7 | 1 2 3 7 3 Combat Bots Only 5 | . 2 2 5 3 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 214 | . 24 8 63 119 Missed 71 | . 13 4 17 37 Damage Taken 2022 | . 83 87 601 1251 Core 427 | . 23 34 134 236 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 41 | . . . 41 . Core Remaining (%) 82 | 100 90 . 58 . Volleys Fired 114 | 10 10 11 61 22 Largest 3 | 2 2 2 2 3 Hottest 134 | 40 40 43 71 134 Shots Fired 237 | 20 20 21 121 55 Gun 187 | 20 20 21 95 31 Cannon 48 | . . . 26 22 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 223 | 20 20 21 121 41 Thermal 12 | . . . . 12 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 17 | 6 3 5 17 6 Robot Miss Streak 5 | 3 3 4 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 145 | 13 9 14 76 33 Core Hits 58 | 5 2 7 31 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 2 2 Burn 1 | . . . . 1 Blast 3 | . . . 2 1 Melee Attacks 9 | . . 3 . 6 Impact . | . . . . . Slashing 9 | . . 3 . 6 Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2731 | 134 110 290 1402 795 Guns 1731 | 134 110 164 962 361 Cannons 732 | . . . 440 292 Explosions 142 | . . . . 142 Melee 126 | . . 126 . . Ramming . | . . . . . Kinetic 2313 | 134 110 164 1402 503 Thermal 150 | . . . . 150 Explosive 142 | . . . . 142 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 126 | . . 126 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 40 | . . 40 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 40 | . . 40 . . Knockbacks 7 | . . . 3 4 Impact . | . . . . . Kinetic 7 | . . . 3 4 Secondary . | . . . . . Self-Inflicted Damage 22 | . . . . 22 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 209 | . . 2 72 209 Average Temperature 47 | . . 2 20 93 Received Heat Transfer 450 | . . 12 276 162 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 407 | . . . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 545 | 15 62 99 545 389 Initial 166 | . 9 20 41 166 Average 168 | 7 36 56 322 222 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 62 | 100 100 100 20 42 Level 1 26 | . . . 49 57 Level 2 11 | . . . 29 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . . 6 4 Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault 2 | . . . 2 . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 6 6 31 15 Peak Tracking Total 8 | . 3 4 4 8 Tactical Retreats 5 | . 1 . 2 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 1 | . . . 1 . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 12 | . 3 1 7 1 Terminals 10 | . 3 . 6 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 19 | . 4 2 11 2 Successful 11 | . 2 2 6 1 Failed 8 | . 2 . 5 1 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 5 | . 3 . 1 1 Terminals 15 | . 4 . 9 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 4 1 Open Door 3 | . . . 3 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . 4 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 12 | . . . 12 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 112 | . . . 112 . Total Damage 1053 | . . . 1053 . Kills 14 | . . . 14 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2242 | 369 471 252 877 273 Spaces Moved 1242 | 161 297 141 477 166 Core 22 | 20 . . . 2 Treads . | . . . . . Legs 728 | 141 297 141 115 34 Wheels 362 | . . . 362 . Hover 130 | . . . . 130 Flight . | . . . . . Fastest Speed 48 | 50 120 120 110 48 Average Speed 116 | 118 120 139 116 89 Slowest Speed 300 | 200 120 190 170 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 14 46 15 63 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . 1 . 3 Terrain Destroyed 37 | . . 1 6 30 Melee 4 | . . 1 . 3 Projectile 14 | . . . 6 8 AOE 19 | . . . . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1797 | 318 393 172 678 236 Wait 319 | 135 83 . 95 6 Move 1238 | 160 296 140 476 166 Hop . | . . . . . Pick Up 29 | 6 2 4 13 4 Fast Attach 19 | 6 . 3 7 3 Attach 12 | 1 . 1 2 8 Detach 5 | . . 2 2 1 Swap 21 | . 1 4 8 8 Drop 28 | . 1 4 11 12 Fire 114 | 10 10 11 61 22 Melee 9 | . . 3 . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 370 | -11/Scrapyard | Entered Materials 371 | -10/Materials | Build established: Mutant 444 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -9/Materials | Discovered new exit (range 12) 1093 | -9/Materials | Entered Storage 1137 | -9/Storage | Repaired Imp. Aluminum Leg 1168 | -9/Storage | Met a pair of Derelict thieves 1406 | -9/Storage | Learned location of Armory (-3) 1432 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1587 | -9/Storage | Lost 5 allies 1687 | -9/Storage | Identified exit to Materials 1970 | -9/Storage | Entered Materials 1970 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2125 | -8/Materials | Garrison activated, responded to threat 2196 | -8/Materials | Lost 8 parts (1p3n2u2w) 2243 | -8/Materials | Self-destructed Last Messages --------------- 02213_ Knocked back. 02213_ U-05 Engineer lays Concrete. 02213_ C-17 Slicer knocked back. 02214_ U-05 Engineer lays Concrete. 02215_ U-05 Engineer builds a Wall. 02216_ U-05 Engineer lays Concrete. 02217_ Imp. Heat Sink severed. 02217_ U-05 Engineer builds a Wall. 02219_ Acquired 3 matter. 02219_ U-05 Engineer lays Concrete. 02219_ Mni. Grenade Launcher severed. 02220_ U-05 Engineer lays Concrete. 02221_ U-05 Engineer builds a Wall. 02222_ The unstable cave ceiling collapses. 02225_ B-36 Bruiser emerges from the garrison. 02225_ L-31 Rogue emerges from the garrison. 02225_ U-05 Engineer lays Concrete. 02226_ U-05 Engineer builds a Wall. 02227_ Mni. Assault Cannon severed. 02237_ VSS Leg severed. Map ----- +----------------------------------------------------+ | # !"* ! #?????? | | # !# [ #?????? | | # ###### "#### #### #??????????? | | # ####### ######+##### #???????????? | | #######+#####??# #### ## #???????????? | | ##### ##??# #??# "T # #???????????? | | + + ##??# #??# #???????????? | | ##### ##??# #??# # #???????????? | | ##### ##??# #??# # #???????????? | | ##?## ##??# #### # ###?????????? | | ##### ##??# # ### #?????????? | | ########+### ?? #?????????? | | ?? 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupTacticalProtection Manual? 0 Play Time 00:34:53 Cumulative 37.5 hours Start 2024.06.27 @ 12:44:27 End 2024.06.27 @ 22:06:54 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d144c5b-0e4d-4212-8376-0fc266ea9b34