Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 14:27:45 Player: s0lid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1568) 1568 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3845 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 271/275 System Corruption 0% Temperature Warm (120) Movement Rolling (145) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Compact Wheel Aerolev Unit > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY (20) --- Carbon-fiber Leg Aerolev Unit High-capacity Storage Unit Medium Battery (150) Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Actuator Array Actuator Array Hardened Medium Armor Plating Field Laser Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Ion Cannon Improved Assault Rifle EMP Blaster Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Compact Wheel Aerolev Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Carbon-fiber Leg High-capacity Storage Unit Medium Battery Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Actuator Array Actuator Array Hardened Medium Armor Plating Field Laser Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Ion Cannon Ion Cannon Improved Assault Rifle EMP Blaster Mining Laser Mining Claw [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 72 | 7 1 27 28 9 Power 8 | 1 . 3 3 1 Engine 8 | 1 . 3 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 25 | 2 . 12 7 4 Treads . | . . . . . Leg 4 | . . . 4 . Wheel 15 | 2 . 10 2 1 Hover 4 | . . 1 1 2 Flight 2 | . . 1 . 1 Utility 13 | 2 1 3 5 2 Device 2 | 1 . . 1 . Storage 3 | 1 1 1 . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 5 | . . 2 2 1 Artifact . | . . . . . Weapon 26 | 2 . 9 13 2 Energy Gun 12 | 1 . 4 6 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 1 . 4 4 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 4 1 2 Parts Lost 22 | . 1 6 14 1 Power 3 | . . 1 2 . Propulsion 12 | . . 4 7 1 Utility 4 | . . 1 3 . Weapon 3 | . 1 . 2 . Highest Loss Streak 7 | . 1 2 7 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 97 82 91 Engine 10 | . 14 10 7 9 Leg 6 | . . . 11 24 Wheel 25 | . 28 39 11 4 Hover 2 | . . 3 . 1 Device 4 | . 14 2 1 9 Storage 10 | . 14 11 9 9 Processor 4 | . . . 9 11 Protection 8 | . . 7 13 5 Energy Gun 10 | . 13 8 9 18 Ballistic Gun 8 | . 14 11 6 . Peak Build Rating 34 | 9 10 21 29 34 Average Rating 20 | 5 9 17 25 30 On Entrance 13 | . 9 9 21 27 Naked Turns . | . . . . . Heaviest Build 72 | 12 47 60 72 62 Greatest Support 58 | 26 26 58 52 42 Greatest Overweight (x) 4 | . 1 1 4 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 8 11 20 20 20 Average Carried 17 | 4 9 18 18 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 11 20 15 20 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1356 | 273 27 523 286 247 Remotely . | . . . . . Salvage Created 2493 | 92 222 1314 403 462 Parts 138 | 8 12 86 10 22 Haulers Intercepted 6 | . . 3 . 3 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 40 | . 5 24 7 4 Guns 39 | . 5 24 6 4 AOE 1 | . . . 1 . Classes Destroyed 11 | 2 3 5 1 . Worker 2 | . 1 1 . . Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 6 | . . 3 . 3 Recycler 4 | 1 . 2 . 1 Operator 2 | . . 2 . . Watcher 3 | . . 2 1 . Swarmer 8 | . 1 7 . . Grunt 21 | . 4 10 5 2 Sentry 10 | . . 7 1 2 Hunter 1 | . . . 1 . Best Kill Streak 5 | 2 3 4 2 5 Combat Bots Only 4 | . 3 4 1 4 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 300 | . 19 85 175 21 Missed 73 | . 9 25 32 7 Damage Taken 3511 | . 146 779 2378 208 Core 683 | . 35 92 528 28 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 338 | . . 76 262 . Core Remaining (%) 87 | 100 86 77 . . Volleys Fired 154 | 3 17 68 47 19 Largest 2 | 2 2 2 2 2 Hottest 122 | 60 60 122 122 122 Shots Fired 292 | 6 34 136 78 38 Gun 289 | 6 34 136 75 38 Cannon . | . . . . . Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 142 | 3 17 92 30 . Thermal 127 | . . 44 45 38 Explosive . | . . . . . Electromagnetic 23 | 3 17 . 3 . Robot Hit Streak 15 | 2 4 10 9 15 Robot Miss Streak 4 | 1 2 4 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 197 | 3 18 87 59 30 Core Hits 89 | 2 8 47 19 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 2 3 3 5 Burn 11 | . . 3 3 5 Corrupt 2 | . 2 . . . Melee Attacks 3 | . . 3 . . Impact . | . . . . . Slashing 3 | . . 3 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3412 | 36 220 1337 1264 555 Guns 3153 | 36 220 1337 1005 555 Cannons . | . . . . . Explosions 240 | . . . 240 . Melee . | . . . . . Ramming 19 | . . . 19 . Kinetic 1142 | 6 61 717 358 . Thermal 1915 | . . 620 740 555 Explosive . | . . . . . Electromagnetic 336 | 30 159 . 147 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 5 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 83 | . . . 83 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 571 | 20 64 168 571 153 Average Temperature 145 | 15 30 54 280 48 Received Heat Transfer 1704 | . 48 297 1242 117 Effects 35 | . . . 35 . Shutdowns 4 | . . . 4 . Energy Bleed 4 | . . . 4 . Interference 7 | . . . 7 . Matter Decay 5 | . . . 5 . Short Circuit 6 | . . . 6 . Damage (minor) 3 | . . . 3 . Damage (major) 5 | . . . 5 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . 4 4 1 Heat Transferred 4442 | . . 1369 1593 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 484 | 10 201 484 219 178 Initial 174 | . 6 80 174 40 Average 152 | 2 88 246 58 90 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 71 | 100 91 42 97 100 Level 1 20 | . 8 41 2 . Level 2 7 | . . 15 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 3 2 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 3 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 8 35 19 6 Peak Tracking Total 8 | . 5 8 6 3 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 16 | . 2 10 3 1 Terminals 14 | . 2 9 2 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 51 | . 4 34 12 1 Successful 31 | . 1 22 7 1 Failed 19 | . 3 11 5 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 20 | . 2 18 . . Terminals 42 | . 4 32 5 1 Fabricators . | . . . . . Repair Stations 9 | . . 2 7 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . . 15 2 1 Part Schematic 1 | . . 1 . . Robot Analysis 6 | . . 6 . . Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 3 | . . 1 2 . Locate Traps 2 | . . 2 . . Hauler Manifests 2 | . . 1 . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 2 5 . Scan Component 4 | . . 1 3 . Repair 3 | . . 1 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 5 . . Terminals 6 | . 1 5 . . Botnet 6 | . 1 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 15 | . 2 10 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 2 . Time 121 | . . 30 91 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 6 | . . 6 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2067 | 81 186 977 549 274 Spaces Moved 1000 | 57 108 574 159 102 Core 4 | 4 . . . . Treads . | . . . . . Legs 144 | . . . 78 66 Wheels 852 | 53 108 574 81 36 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 85 105 145 Average Speed 121 | 87 104 103 166 183 Slowest Speed 410 | 100 105 115 410 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 22 65 10 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 7 | . . 2 5 . Melee 2 | . . 2 . . Projectile . | . . . . . AOE 5 | . . . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1560 | 80 151 820 358 151 Wait 236 | . 22 95 114 5 Move 996 | 56 107 573 158 102 Hop . | . . . . . Pick Up 54 | 11 3 26 6 8 Fast Attach 30 | 7 . 10 6 7 Attach 17 | . . 7 10 . Detach 6 | . . 4 1 1 Swap 25 | . 1 10 12 2 Drop 37 | 3 1 24 2 7 Fire 154 | 3 17 68 47 19 Melee 3 | . . 3 . . Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 782 | -9/Materials | Discovered new exit (range 15) 801 | -9/Materials | Build established: Scavenger-Mutant 990 | -9/Materials | Identified exit to Materials 1190 | -9/Materials | Central database locked down 1238 | -9/Materials | Repaired Adv. Beam Rifle 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Evolved 2 slots: Utility x2 1457 | -8/Materials | Core integrity fell below 50% 1485 | -8/Materials | Lost 6 parts (1p5n) 1541 | -8/Materials | Build established: Mutant 1604 | -8/Materials | Repaired Hrd. Medium Armor Plating 1659 | -8/Materials | Repaired Broken Carbon-fiber Leg 1691 | -8/Materials | Core integrity fell below 20% 1758 | -8/Materials | Lost 7 parts (1p1n3u2w) 1788 | -8/Materials | Discovered new exit (range 4) 1794 | -8/Materials | Entered Storage 2060 | -8/Storage | Garrison activated, responded to threat 2068 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02024_ Acquired Aerolev Unit. 02026_ Dropped Adv. Beam Rifle. 02027_ Acquired Prototype Energy Cannon. 02027_ Identified Adv. Beam Cannon. 02027_ R-06 Scavenger collects Adv. Beam Rifle. 02031_ Dropped Aerolev Unit. 02032_ Acquired Prototype Flight Unit. 02032_ Identified Imp. VTOL Module. 02033_ Dropped Imp. VTOL Module. 02034_ R-06 Scavenger collects Imp. Terrain Scanner. 02035_ Acquired Aerolev Unit. 02037_ R-06 Scavenger collects Imp. Terrain Scanner. 02043_ Acquired 49 matter. 02044_ Extracted 1 energy. 02053_ Acquired 1 matter. 02054_ A-02 Transporter destroyed. 02054_ Switching to secondary target: G-47 Trooper. 02060_ G-47 Trooper calls for garrison reinforcements. 02060_ ALERT: Activating Garrison Access S001. 02066_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ???????????????????????????????###+###????????###+ | | ???????????????????????????????# ####+????# | | ???????????????????????????????# ?????? | | ???????????????????????????????+ T ??????? 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Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumDynamicGun Manual? 0 Play Time 00:27:33 Cumulative 162.8 hours Start 2024.08.11 @ 14:02:16 End 2024.08.11 @ 14:27:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43ecbff-c6a5-473f-b773-cd5f3d4157fe