Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 13:00:30 Player: rapskalian Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2906) 2906 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6746 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 500/500 System Corruption 57% Temperature Cool (-100) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Cryofiber Web (fused) Large Storage Unit Energy Well Improved Salvage Targeting Computer Target Analyzer Hacking Suite > --- WEAPON (2) ------- Plasma Rifle Gauss Rifle > --- INVENTORY (15) --- Compact Wheel VTOL Module Improved Heat Sink Large Storage Unit Cloaking Device Heavy Laser Phase Cannon Phase Cannon Shock Bomb Launcher Grenade Launcher Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Energy Well Advanced Targeting Computer Power Shielding Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Hardcell Cannon > --- INVENTORY -------- Carbon-fiber Leg Compact Wheel VTOL Module Small Storage Unit Field Laser Heavy Laser Heavy Laser Plasma Rifle Advanced Beam Cannon Flak Gun Hardcell Cannon Shock Bomb Launcher Grenade Launcher Remote Datajack Power Sword [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Hardcell Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . Utility 5 | . . 1 1 2 . . 1 Weapon . | . . . . . . . . Parts Attached 84 | 7 2 8 14 7 2 . 44 Power 11 | 1 . 1 1 2 . . 6 Engine 7 | 1 . 1 1 1 . . 3 Core 4 | . . . . 1 . . 3 Reactor . | . . . . . . . . Propulsion 25 | 2 1 1 4 2 1 . 14 Treads 2 | . . 1 1 . . . . Leg 21 | 2 . . 3 2 1 . 13 Wheel 2 | . 1 . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 1 1 5 2 . . 13 Device 10 | 1 . 1 2 1 . . 5 Storage 4 | 1 1 . . . . . 2 Processor 4 | . . . . 1 . . 3 Hackware 2 | . . . . . . . 2 Protection 4 | . . . 3 . . . 1 Artifact . | . . . . . . . . Weapon 24 | 2 . 5 4 1 1 . 11 Energy Gun 8 | 2 . 2 2 . . . 2 Energy Cannon 4 | . . . . . . . 4 Ballistic Gun 6 | . . 2 1 . . . 3 Ballistic Cannon 2 | . . . . 1 1 . . Launcher 2 | . . . 1 . . . 1 Special Weapon 2 | . . 1 . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Corrupted Parts 8 | . . . 1 . . . 7 System Corruption 58 | . . . 4 . . . 54 Parts Lost 34 | . . 1 . . . 2 31 Power 6 | . . . . . . . 6 Propulsion 13 | . . . . . . 1 12 Utility 7 | . . . . . . 1 6 Weapon 8 | . . 1 . . . . 7 Highest Loss Streak 9 | . . 1 . . . 2 9 To Critical Strikes . | . . . . . . . . Average Backups 13 | 4 9 14 14 14 15 14 13 Power . | . 1 1 1 1 1 1 . Propulsion 3 | 2 4 6 3 3 3 2 3 Utility 2 | . 1 2 2 2 3 3 1 Weapon 6 | 1 2 3 7 8 7 7 8 Tool/Special . | . . . . . . . . Unused Backups 23 | . . 1 6 7 . . 9 Power 1 | . . . . 1 . . . Propulsion 6 | . . 1 3 1 . . 1 Utility 1 | . . . 1 . . . . Weapon 15 | . . . 2 5 . . 8 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 100 96 97 99 100 89 88 Engine 6 | . 14 11 9 5 7 7 2 Core 2 | . . . . 1 . . 6 Treads 3 | . . 11 11 . . . . Leg 22 | . 16 11 16 30 30 27 23 Wheel 3 | . 11 11 6 . . . . Device 15 | . 14 19 18 15 15 15 13 Storage 9 | . 14 11 9 7 7 7 11 Processor 4 | . . . . 7 7 7 7 Protection 7 | . . . 7 14 15 7 5 Energy Gun 6 | . 28 17 10 2 . . 2 Ballistic Gun 4 | . . 3 6 7 1 . 4 Ballistic Cannon 3 | . . . . 4 13 14 1 Peak Build Rating 61 | 7 8 17 27 42 45 45 61 Average Rating 34 | 5 7 13 22 35 44 42 50 On Entrance 23 | . 7 8 15 27 42 45 44 Naked Turns . | . . . . . . . . Heaviest Build 66 | 15 30 31 40 50 57 57 66 Greatest Support 72 | 20 20 16 45 60 60 65 72 Greatest Overweight (x) 15 | 2 1 1 3 1 . 1 15 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 7 14 15 15 15 15 15 15 Average Carried 14 | 4 9 14 14 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 7 14 15 15 15 15 14 12 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2485 | 246 38 128 256 391 114 55 1257 Remotely . | . . . . . . . . Salvage Created 3226 | 94 110 348 549 342 . 66 1717 Parts 168 | 10 4 14 33 28 . 4 75 Haulers Intercepted 4 | . . . 3 . . . 1 Recyclers Shooed 4 | . . 1 1 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 58 | . 2 6 9 7 3 6 25 Guns 28 | . 2 6 5 2 . . 13 Cannons 14 | . . . . 5 1 2 6 AOE 13 | . . . 4 . 2 4 3 Classes Destroyed 13 | 2 1 2 5 2 . . 1 Worker 4 | . . 1 . 1 . . 2 Builder 2 | . . . . 1 . . 1 Tunneler 2 | 2 . . . . . . . Hauler 4 | . . . 3 . . . 1 Recycler 5 | 1 . 1 1 . . . 2 Operator 3 | . . . 1 1 . . 1 Watcher 2 | . . 1 . . . . 1 Swarmer 12 | . . . 4 . 2 6 . Grunt 26 | . 2 6 3 . . . 15 Duelist 1 | . . . . . . . 1 Sentry 8 | . . . 1 3 1 . 3 Hunter 4 | . . . 1 1 . . 2 Programmer 7 | . . . . 3 . . 4 Best Kill Streak 6 | 3 2 3 5 2 3 6 5 Combat Bots Only 6 | . 2 3 4 1 3 6 4 Max Kills in Single Turn 3 | 1 1 1 3 1 1 2 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 1 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 607 | . 13 30 23 82 51 27 381 Missed 207 | . 1 10 9 36 14 10 127 Hits 400 | . 12 20 14 46 37 17 254 Melee 8 | . . . . . . . 8 Projectile 392 | . 12 20 14 46 37 17 246 Critical Strikes 11 | . . . 3 1 . . 7 Damage Taken 5737 | 16 168 239 207 442 364 288 4013 Core 1149 | . 62 82 . 49 31 59 866 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . 6 4 6 34 Ignored by Resistances 37 | . . . . 17 20 . . Core Remaining (%) 86 | 100 75 79 100 . . 80 . Volleys Fired 248 | 4 10 37 29 26 8 6 128 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 160 | 90 90 100 118 80 110 110 160 Shots Fired 444 | 8 20 63 56 53 12 12 220 Gun 290 | 8 20 56 54 28 . . 124 Cannon 127 | . . . . 25 7 7 88 Launcher 16 | . . . 2 . 5 5 4 Special 11 | . . 7 . . . . 4 Kinetic 219 | . . 23 23 52 7 7 107 Thermal 160 | 4 10 37 4 . . . 105 Explosive 12 | . . . 2 . 5 5 . Electromagnetic 49 | 4 10 3 27 1 . . 4 Robot Hit Streak 22 | 2 8 22 16 10 11 2 19 Robot Miss Streak 5 | 2 2 1 1 3 . 2 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 313 | 4 16 44 42 35 9 6 157 Core Hits 172 | 3 5 18 18 16 8 8 96 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 18 | 1 2 3 . 3 . 1 8 Burn 6 | 1 1 3 . . . . 1 Meltdown 2 | . . . . . . . 2 Destroy 2 | . . . . . . . 2 Blast 7 | . . . . 3 . 1 3 Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8116 | 92 204 641 1008 971 505 481 4214 Guns 3792 | 50 204 559 828 358 . . 1793 Cannons 3141 | . . . . 609 209 140 2183 Explosions 1175 | 38 . 82 180 . 296 341 238 Melee . | . . . . . . . . Ramming 8 | 4 . . . 4 . . . Kinetic 4014 | . . 232 295 967 209 140 2171 Thermal 2397 | 75 97 370 50 . . . 1805 Explosive 817 | . . . 180 . 296 341 . Electromagnetic 880 | 13 107 39 483 . . . 238 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 57 | . . . 4 3 3 3 57 Average Corruption 20 | . . . 4 2 3 3 43 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 101 | . . . 5 7 10 5 74 Message Errors 29 | . . . 2 1 6 2 18 Matter Fused 18 | . . . 2 2 1 . 13 Heat Flow Errors 17 | . . . . 1 2 1 13 Energy Discharges 5 | . . . . 1 . . 4 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 10 | . . . . 1 1 1 7 Data Loss (major) 1 | . . . . . . . 1 Misfires 3 | . . . 1 1 . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 14 | . . . . . . . 14 Overload Shots . | . . . . . . . . Overflow Damage 119 | . . 5 35 51 . 27 1 Projectiles 79 | . . . . 51 . 27 1 Explosions 40 | . . 5 35 . . . . Melee . | . . . . . . . . Knockbacks 15 | . . . . 4 . 2 9 Impact . | . . . . . . . . Kinetic 14 | . . . . 4 . 2 8 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 365 | 16 . 19 . . 62 38 230 Shots 12 | 1 . 1 . . 2 3 5 Rammed . | . . . . . . . . Targets Rammed 3 | 2 . . . 1 . . . Kicked 3 | 2 . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 393 | 60 393 67 35 . 160 83 355 Average Temperature 103 | 26 203 35 10 . 63 47 141 Received Heat Transfer 1749 | . 93 126 117 66 78 . 1269 Effects 2 | . 1 . . . . . 1 Energy Bleed 1 | . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 1 1 . . . 3 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Melted 10 | . . 2 . . . . 8 Heat Transferred 4496 | 235 370 1173 111 . . . 2607 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 85 | 100 100 100 100 100 . . 59 Level 1 14 | . . . . . . . 40 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 353 | 10 40 99 133 111 . . 353 Initial 53 | . . . . 53 . . 6 Average 57 | 1 7 23 24 24 . . 121 Influence Increases 2137 | 15 74 217 274 292 60 140 1065 Destroy 0b10 Robot/C 1160 | . 40 120 180 140 60 120 500 Destroy 0b10 Robot/NC 110 | 15 . 15 25 15 . . 40 Destroy Leader 292 | . 10 22 46 70 . 20 124 Successful Hack 47 | . 9 5 4 29 . . . Disable Machine 195 | . . . . 30 . . 165 Destroy Structure 138 | . . 10 19 8 . . 101 Lose Combat Pursuer 195 | . 15 45 . . . . 135 Influence Decreases 1814 | 15 74 217 157 302 167 130 752 Entered New Map 109 | . . . . 64 41 . 4 Time Decay 1460 | 15 74 215 157 238 126 120 515 Lost Part 245 | . . 2 . . . 10 233 Squads Dispatched 20 | . 1 1 1 3 . . 14 Investigation 2 | . . . . 1 . . 1 Extermination 6 | . . . . 2 . . 4 Reinforcement 11 | . 1 1 1 . . . 8 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 4 11 13 10 4 6 42 Peak Tracking Total 6 | . 3 5 4 2 3 6 6 Tactical Retreats 11 | . 1 1 . . . . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 13 | . . . . 2 . . 11 Max in Single Turn 6 | . . . . 1 . . 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 11 | . 2 1 1 5 1 . 1 Terminals 7 | . 2 1 1 2 . . 1 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 4 6 2 7 1 . 3 Successful 11 | . 3 3 1 2 1 . 1 Failed 12 | . 1 3 1 5 . . 2 Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . 2 . . . . . Terminals 18 | . 4 6 2 3 . . 3 Fabricators 3 | . . . . 3 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 3 1 1 1 . 1 Record 2 | . . . . 1 1 . . Emergency Access Points 2 | . 1 . 1 . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . Used . | . . . . . . . . Hacking Detections 6 | . . 1 1 3 . . 1 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 117 | . . . . 117 . . . Total Part Build Rating 14 | . . . . 14 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 4335 | 31 344 993 569 1228 682 255 233 Seismic 4164 | 31 344 993 569 1228 682 255 62 T.N.C. 87 | . . . . . . . 87 Cloaking 84 | . . . . . . . 84 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 6038 | 114 344 993 582 1228 682 255 1840 Spaces Moved 3204 | 64 248 255 279 728 498 168 964 Core 7 | 6 . . . . . . 1 Treads . | . . . . . . . . Legs 2558 | 58 38 . 105 728 498 168 963 Wheels 639 | . 210 255 174 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 115 115 115 120 122 122 120 Average Speed 124 | 116 115 115 125 121 122 138 130 Slowest Speed 800 | 150 120 115 330 190 122 193 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 42 18 30 22 58 18 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . Spaces Dug 7 | . . 7 . . . . . Terrain Destroyed 210 | 2 . 9 25 7 30 28 109 Melee . | . . . . . . . . Projectile 34 | . . 7 . 7 1 3 16 AOE 176 | 2 . 2 25 . 29 25 93 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4809 | 91 284 877 469 1037 559 176 1316 Wait 1148 | 8 19 572 121 248 51 . 129 Move 3197 | 63 247 254 278 727 497 167 964 Hop . | . . . . . . . . Pick Up 58 | 7 6 4 10 12 . . 19 Fast Attach 28 | 7 . . . . . . 21 Attach 24 | . . 3 2 2 . 1 16 Detach 1 | . . . . . . . 1 Swap 59 | . 2 5 16 6 3 2 25 Drop 43 | . . 2 13 15 . . 13 Fire 248 | 4 10 37 29 26 8 6 128 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | 2 . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 4) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -9/Materials | Discovered new exit (range 3) 1452 | -9/Materials | Entered another Materials area 1452 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1513 | -8/Materials | Discovered new exit (range 11) 1701 | -8/Materials | Build established: Scavenger-Mutant 2018 | -8/Materials | Discovered new exit (range 4) 2034 | -8/Materials | Entered Factory 2034 | -7/Factory | Evolved 2 slots: Utility x2 2499 | -7/Factory | Fabricated Hardcell Cannon? 3227 | -7/Factory | Discovered new exit (range 13) 3262 | -7/Factory | Entered Lower Caves 3395 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3856 | -7/Lower Caves | Entered a destroyed Warlord outpost 3935 | -7/Lower Caves | Discovered new exit (range 9) 3944 | -7/Lower Caves | Entered another Lower Caves area 4185 | -7/Lower Caves | Discovered new exit (range 12) 4199 | -7/Lower Caves | Entered Factory 4199 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4314 | -6/Factory | Lost 4 parts (2n2u) 4601 | -6/Factory | Garrison activated, responded to threat 4621 | -6/Factory | Discovered new exit (range 15) 5097 | -6/Factory | Lost 9 parts (1p4n3u1w) 5098 | -6/Factory | System corruption reached 10% 5117 | -6/Factory | System corruption reached 30% 5281 | -6/Factory | Core integrity fell below 50% 5695 | -6/Factory | Lost 3 parts (1p1n1w) 5845 | -6/Factory | Core integrity fell below 20% 5891 | -6/Factory | Lost 8 parts (1p4n1u2w) 6039 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05982_ Slug penetrates W-25 Informer. 05982_ W-25 Informer suffers critical hit (Destroy). 05982_ W-25 Informer destroyed. 05984_ U-05 Engineer builds a Wall. 05991_ Acquired Lgt. Deuterium Engine. 05991_ U-05 Engineer lays Concrete. 05992_ U-05 Engineer builds a Wall. 05992_ Acquired 40 matter. 05993_ U-05 Engineer builds a Wall. 05995_ System corrupted: Energy discharge (-118). 05997_ U-05 Engineer lays Concrete. 06010_ System corrupted: Matter fused (-9). 06010_ Slug penetrates H-66 Slayer. 06010_ H-66 Slayer suffers critical hit (Destroy). 06010_ Destroyed Gauss Rifle. 06014_ Slug penetrates Wall. 06019_ Penetrated by Slug. 06028_ System corrupted: Heat flow error (+219). 06039_ Slug penetrates Door. 06039_ Lgt. Deuterium Engine destroyed. 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Y | | """ """ """ ## ### [ " | | ## @ ### [ | | ######+#################;##################+##+### | | h |%! #?? | | ! #?? | | ^ #?? | | ^^ #?? | | #?? | | #?? | | %! = #?? | | ####+#################+########+##############?? | | ???????????????# = [% # #?????? | | ????????????????# # """ """ #?????? | | ????????????????# " " " " " # """ ""????????? | | ?????????????????# " " " " " # """ """???????? | | ?????????????????# " " " " " # "" ""???????? | | ?????????????????# " " " " " # "" ""???????? | | ?????????????????# " " " " " # #?????? | | ?????????????????# " " " " " # #?????? | | ?????????????????# " " " " " # #?????? | | ?????????????????# "?" " " " # #?????? | | ?????????????????????" " " "??# #?????? | | ??????????????????????? ???# #?????? | | ???????????????????????###????##############?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 26 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 10 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed TacticalSeismicMaul Manual? 0 Play Time 00:45:39 Cumulative 33.7 hours Start 2025.10.10 @ 12:15:59 End 2025.10.10 @ 13:00:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5141435b-c298-40cc-a531-66037733f9f8