Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 00:29:35 Player: FauxMaasks Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (124) 620 Value Destroyed (4566) 4566 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (5572) 5572 TOTAL SCORE: 20818 Bonus ------- Pacifist 200 Follower Combat Kills 1488 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -16 Cogmind --------- Core Integrity 1219/1600 Matter 187/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Quantum Rifle Enhanced Nova Cannon Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Leg Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Coolant Injector Zionite Biocell Advanced Weight Redist. System Enhanced Optical Array Experimental Signal Interpreter Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Improved Targeting Computer Core Analyzer System Shield Advanced Component Analysis Suite Advanced Trap Extractor > --- WEAPON ----------- Zionite Laser-M Force Lance > --- INVENTORY -------- Light Quantum Reactor Enhanced Quantum Rifle Enhanced Nova Cannon Dirty Bomb Trap Dirty Bomb Trap [Rating: 137] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Field Propulsion Drive Utility Hacking Suite Device Shield Generator Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Flak Cannon Energy Gun Improved Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 1 . . . . . . . 1 1 . . . . . Utility 13 | . . . 2 . . . 1 1 . . . . . . 2 1 1 . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 232 | 5 2 . 7 1 1 2 30 25 8 6 7 2 3 12 11 28 19 17 8 18 4 16 Power 19 | 1 . . 1 . . . 2 1 . 1 . . . 1 . 2 1 2 1 2 1 3 Engine 8 | 1 . . 1 . . . 2 1 . 1 . . . 1 . . . 1 . . . . Core 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . 2 1 . 1 1 1 3 Propulsion 53 | 1 . . 1 . . . 5 4 2 3 . . . 3 . 9 6 5 3 5 . 6 Treads 19 | . . . . . . . 5 4 . . . . . 3 . 1 1 . . 4 . 1 Leg 7 | . . . . . . . . . . 1 . . . . . 2 . . 3 . . 1 Wheel 9 | 1 . . 1 . . . . . 2 1 . . . . . 1 2 1 . . . . Hover 11 | . . . . . . . . . . . . . . . . 5 3 2 . 1 . . Flight 7 | . . . . . . . . . . 1 . . . . . . . 2 . . . 4 Utility 91 | 1 1 . 3 1 . 1 9 13 1 1 4 . 1 5 5 11 8 8 3 9 1 5 Device 34 | . . . . . . 1 2 5 1 . 2 . 1 . 2 4 5 5 . 4 . 2 Storage 10 | 1 . . 1 . . . 1 . . . . . . 2 . 1 1 1 . 2 . . Processor 16 | . 1 . . . . . . . . 1 1 . . 2 2 2 . 1 3 . . 3 Hackware 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 . Protection 27 | . . . 2 1 . . 6 5 . . 1 . . 1 1 4 2 1 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 1 . 2 . 1 1 14 7 5 1 3 2 2 3 6 6 4 2 1 2 2 2 Energy Gun 12 | . . . . . . . . 1 1 . . . . 1 2 3 . 1 . 2 1 . Energy Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Ballistic Gun 20 | 2 1 . 2 . . 1 6 2 . 1 1 1 . 1 . 1 1 . . . . . Ballistic Cannon 8 | . . . . . . . 3 2 2 . . . . . . . . . 1 . . . Launcher 8 | . . . . . 1 . 2 . 1 . 1 1 . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 2 2 . . . . . . 3 2 . 1 . . 1 . Piercing Weapon 5 | . . . . . . . . . . . . . 2 . . . 2 . . . . 1 Special Melee Weapon 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . Unidentified Prototypes 21 | . . . . . . . 1 1 . 1 1 . 1 . 1 6 2 2 . 3 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Parts Lost 102 | . . . . . . . 7 6 7 . . 4 . 1 3 21 9 9 8 7 13 7 Power 10 | . . . . . . . 2 . . . . . . . . 1 1 1 1 1 3 . Propulsion 38 | . . . . . . . . 3 2 . . 2 . . 1 8 2 5 4 3 3 5 Utility 37 | . . . . . . . 3 3 2 . . 1 . 1 2 7 4 3 3 3 4 1 Weapon 17 | . . . . . . . 2 . 3 . . 1 . . . 5 2 . . . 3 1 Highest Loss Streak 18 | . . . . . . . 4 2 7 . . 2 . 1 3 18 8 7 8 4 13 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 82 | . 84 85 84 100 100 99 96 99 70 47 79 45 45 73 86 81 56 83 57 79 73 71 Engine 5 | . 14 14 11 11 11 11 7 7 4 4 7 1 . 5 6 2 . 3 . . . . Treads 13 | . . . . . . . 25 29 6 . . . . 14 19 5 3 . . 8 12 3 Wheel 3 | . 14 14 12 22 22 22 1 . 10 12 15 2 . . . . 4 6 . . . . Hover 1 | . . . . . . . . . . . . . . . . 13 6 9 . . . . Device 9 | . . . . . . 1 8 21 5 . 6 6 1 1 2 8 11 16 5 11 15 12 Storage 5 | . 14 14 11 11 11 11 9 7 4 . . . . 3 6 4 . 4 5 8 7 3 Processor 11 | . 13 14 11 11 11 8 . . . 5 14 15 15 18 18 26 20 20 24 23 17 21 Hackware 4 | . . . . . . . . 1 20 15 15 15 15 15 9 . . . . . 3 3 Protection 10 | . . . 16 22 22 22 25 14 4 . 5 . . 5 7 2 4 3 . 4 2 . Energy Gun 2 | . . . . . . . . 4 4 . . . . 1 3 1 . 5 5 8 6 3 Ballistic Gun 5 | . 28 28 22 22 20 15 10 2 . 4 10 3 . 5 6 4 1 . . . . . Ballistic Cannon 2 | . . . . . . . 4 6 3 . . . . . . . . . 4 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 12 . . . 1 . . . . 3 Peak Build Rating 137 | 5 8 8 15 17 17 17 22 39 45 29 40 40 29 36 52 96 80 91 79 132 133 137 Average Rating 42 | 3 7 8 12 16 16 16 18 32 33 26 36 19 21 33 45 66 58 78 58 111 120 109 On Entrance 32 | . 5 8 8 15 17 16 16 21 39 15 29 40 12 25 36 41 32 44 79 75 130 51 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 110 | 11 13 13 39 54 54 55 103 110 104 13 23 20 6 31 38 68 22 29 39 46 46 44 Greatest Support 225 | 16 16 16 26 26 26 26 60 88 88 40 40 40 3 68 68 65 28 27 60 225 225 37 Greatest Overweight (x) 12 | . . . 2 2 2 2 2 1 2 . . 1 1 2 . 2 1 2 12 . 4 6 Average Overweight (x) . | . . . 1 1 2 2 . 1 1 . . . . . . . . 1 3 . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 25 25 25 5 5 5 5 10 10 20 5 10 10 10 10 5 Average Capacity 14 | 6 8 8 13 15 15 15 19 25 18 5 5 5 5 7 10 14 5 9 10 10 9 5 Most Carried 25 | . 5 4 15 15 15 15 25 25 25 5 5 5 5 6 10 20 5 10 10 10 9 5 Average Carried 13 | . 3 4 11 14 15 15 18 24 17 4 4 4 4 5 7 11 4 8 9 9 7 4 Final Capacity 25 | 8 8 8 15 15 15 15 25 25 5 5 5 5 5 10 10 5 5 10 10 10 5 5 Final Carried 25 | . 4 4 15 15 15 15 25 25 4 5 5 4 5 6 9 5 5 10 10 8 4 5 Class Distribution -------------------- 33% | Scavenger-Mutant 26% | Hacker-Mutant 17% | Mutant 8% | Messiah-Mutant 4% | Messiah-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Messiah-Scout | -5/Factory Scout | -4/Factory Messiah-Assassin | -4/Upper Caves Mutant | -4/Upper Caves Messiah-Mutant | -3/Research Messiah-Mutant | -2/Research Messiah-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Matter Collected 4447 | 247 . . 316 18 . 23 976 853 . . 475 136 40 172 176 233 106 323 104 239 . 10 Remotely 47 | . . . . . . . . . . . . . . . . . . 47 . . . . Salvage Created 4689 | . . . 441 . . 23 1448 841 . 61 398 170 . 82 134 115 222 253 74 427 . . Parts 233 | . . . 25 . . 4 81 42 . 2 12 11 . 3 7 7 6 11 2 20 . . Haulers Intercepted 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . . . . . 1 3 . . . . . . . 5 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . 11 8 . 12 . . . 13 2 . . . Prevented 7 | . . . . . . . . . . . 2 3 . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 94 | . . . 8 . . . 27 22 . 2 5 6 . 4 2 2 3 4 2 7 . . Melee 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Guns 62 | . . . 8 . . . 19 13 . . 2 4 . 1 2 2 . 4 . 7 . . Cannons 17 | . . . . . . . 5 9 . . 1 . . . . . . . 2 . . . AOE 12 | . . . . . . . 3 . . 2 2 2 . 3 . . . . . . . . Classes Destroyed 16 | . . . 5 . . 1 6 1 . . 1 . . 1 . . . . . 1 . . Worker 6 | . . . 3 . . . 2 1 . . . . . . . . . . . . . . Builder 4 | . . . . . . . 2 . . 1 . . . . 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Recycler 10 | . . . . . . . 7 2 . . . . . . . . 1 . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Swarmer 20 | . . . . . . . 10 . . . 4 4 . . . . 1 1 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 39 | . . . 5 . . . 10 13 . 2 . 2 . 3 2 . . 2 . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 2 . . . 6 1 . . . . . . . . . . . 1 . . Hunter 11 | . . . . . . . 1 3 . . 1 . . . . 1 2 1 . 2 . . Programmer 10 | . . . . . . . . 5 . . . . . . . 1 . . 2 2 . . Best Kill Streak 6 | . . . 4 . . 1 6 4 . 4 3 4 . 3 1 1 1 3 1 4 . . Combat Bots Only 5 | . . . 2 . . . 5 2 . 2 3 4 . 3 1 1 1 2 1 4 . . Max Kills in Single Turn 3 | . . . 1 . . 1 3 2 . 2 2 1 . 2 1 1 1 1 1 1 . . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 2 1 . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 1210 | . 3 4 36 . 1 . 126 177 11 9 39 54 . 17 84 152 75 38 48 165 68 103 Missed 401 | . 1 2 10 . . . 30 62 . 4 12 21 . 8 32 44 22 13 13 56 22 49 Damage Taken 14954 | . 116 16 316 . 10 . 1339 1157 515 79 292 445 . 84 908 2293 1183 518 715 2062 1698 1208 Core 3047 | . 73 . 52 . . . 142 96 241 30 44 117 . 27 65 734 345 94 327 161 118 381 Absorbed by Shields 443 | . . . . . . . . 443 . . . . . . . . . . . . . . Redirected to Shielding 730 | . . . . . . . 24 20 . . 27 . . . . 137 120 18 119 174 91 . Ignored by Resistances 107 | . . . . . . . 107 . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 70 . . . 87 74 . . . . . . 20 92 26 . . 33 87 91 76 Volleys Fired 382 | 1 . . 31 . 1 1 85 83 9 . 24 17 . 6 26 12 9 26 11 38 1 1 Largest 2 | 2 . . 2 . 2 1 2 2 2 . 2 2 . 1 2 2 1 1 1 2 1 1 Hottest 145 | 40 . . 46 . 53 23 88 119 119 . 105 53 . 50 78 99 30 88 88 145 73 73 Shots Fired 652 | 2 . . 62 . 2 1 165 166 9 . 37 22 . 6 43 20 9 26 11 69 1 1 Gun 494 | 2 . . 62 . 1 1 134 84 2 . 16 21 . 2 43 20 9 26 3 66 1 1 Cannon 142 | . . . . . . . 28 82 2 . 19 . . . . . . . 8 3 . . Launcher 16 | . . . . . 1 . 3 . 5 . 2 1 . 4 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 442 | 2 . . 62 . 1 1 162 116 2 . 16 21 . . 26 13 9 . 8 3 . . Thermal 191 | . . . . . . . . 50 2 . 19 . . 2 17 4 . 26 3 66 1 1 Explosive 13 | . . . . . 1 . 3 . 5 . . . . 4 . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . Phasic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Robot Hit Streak 14 | . . . 13 . . 1 9 11 14 . 5 4 . 2 7 7 5 7 3 9 . . Robot Miss Streak 10 | 2 . . 4 . . 1 6 10 4 . 3 2 . 1 2 3 2 3 1 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . 4 . . . . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . Shots Hit Robots 490 | . . . 45 . . 1 132 141 7 . 17 13 . 1 32 15 18 16 7 45 . . Core Hits 324 | . . . 23 . . 1 87 130 3 4 10 8 . 10 10 6 7 7 1 17 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 1 . . . 1 . . . . . . . . 2 2 1 . 1 . . Burn 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Intensify 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 84 | . . . . . . . 14 . 3 . . . 7 . 14 14 20 . . . 1 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . 10 . . . . . . . 14 14 . . . . 1 . Piercing 34 | . . . . . . . . . . . . . 7 . . . 16 . . . . 11 Sneak Attacks 12 | . . . . . . . 10 . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12718 | . . . 700 . . 11 2502 2548 967 810 502 368 . 396 687 419 495 414 266 1631 . 2 Guns 7185 | . . . 700 . . 11 1496 1520 47 . 106 273 . 33 533 259 158 414 64 1571 . . Cannons 1874 | . . . . . . . 249 1008 77 . 278 . . . . . . . 202 60 . . Explosions 2539 | . . . . . . . 322 . 842 809 108 95 . 363 . . . . . . . . Melee 1074 | . . . . . . . 435 . . . . . . . 154 148 337 . . . . . Ramming 46 | . . . . . . . . 20 1 1 10 . . . . 12 . . . . . 2 Kinetic 5359 | . . . 700 . . 11 1745 1500 77 . 106 273 . . 342 185 158 . 202 60 . . Thermal 4476 | . . . . . . . . 1028 47 809 278 . . 33 191 41 . 414 64 1571 . . Explosive 1527 | . . . . . . . 322 . 842 . . . . 363 . . . . . . . . Electromagnetic 203 | . . . . . . . . . . . 108 95 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 737 | . . . . . . . 435 . . . . . . . 154 148 . . . . . . Piercing 337 | . . . . . . . . . . . . . . . . . 337 . . . . . Phasic 33 | . . . . . . . . . . . . . . . . 33 . . . . . . Highest Corruption 28 | . . . . . . . . 1 19 27 27 28 28 . . 18 3 3 9 8 . 2 Average Corruption 9 | . . . . . . . . 1 13 26 27 27 28 . . 13 3 3 8 7 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 170 | . . . . . . . . 13 11 19 31 16 5 . . 11 6 15 19 23 . 1 Message Errors 34 | . . . . . . . . 2 1 3 4 1 1 . . 2 1 5 7 6 . 1 Matter Fused 38 | . . . . . . . . 2 4 4 10 1 1 . . 4 1 3 3 5 . . Heat Flow Errors 22 | . . . . . . . . . 2 4 5 2 2 . . . 1 2 2 2 . . Energy Discharges 20 | . . . . . . . . . . 4 2 4 1 . . 1 . 1 3 4 . . Parts Rejected 4 | . . . . . . . . . . . 1 1 . . . 1 1 . . . . . Parts Fused 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . . . . 4 3 1 2 2 . . . . 1 2 1 2 . . Data Loss (major) 11 | . . . . . . . . 1 . 1 . 2 . . . . 1 2 . 4 . . Misfires 8 | . . . . . . . . 3 . . 3 . . . . 1 . . 1 . . . Alerts 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . 1 1 2 . . . 2 . . . . . . Weapon Failures 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 400 | . . . . . . . 76 6 . 157 29 1 . . 42 . 25 . 64 . . . Projectiles 99 | . . . . . . . . 6 . . 29 . . . . . . . 64 . . . Explosions 164 | . . . . . . . 6 . . 157 . 1 . . . . . . . . . . Melee 137 | . . . . . . . 70 . . . . . . . 42 . 25 . . . . . Knockbacks 58 | . . . . . . . 12 45 . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . . . 12 41 . . . . . . . . . . 1 . . . Secondary 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . . 19 . 5 . . . . 5 . . . . . 1 Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Rammed 12 | . . . . . . . . 1 1 3 1 . . . . 5 . . . . . 1 Targets Rammed 12 | . . . . . . . . 1 1 3 1 . . . . 5 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . . . 36 . 6 . 189 108 264 265 433 162 210 16 115 136 152 94 222 256 . 4 Average Temperature 55 | . . . 13 . 4 . 55 21 85 116 124 93 102 11 35 57 87 19 86 82 . 2 Received Heat Transfer 1933 | . 12 . 159 . 20 . 513 249 . 36 18 102 . 9 216 120 27 158 . 123 135 36 Effects 6 | . . . . . . . . . . . 3 . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . . . . . . 2 . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . . 1 . . 2 . . . 1 2 . 3 1 9 . . Heat Transferred 4790 | . . . . . . . . 805 62 450 550 . . 74 407 74 . 666 74 1628 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Peak Influence 461 | . 19 11 323 64 . 5 366 265 121 461 . . . . 241 323 390 . . 170 25 92 Initial 150 | . . 7 3 64 . . 1 79 91 35 . . . . 150 117 42 . . . 25 . Average 96 | . 11 7 148 64 . 1 93 72 81 245 . . . . 147 155 203 . . 68 16 13 Maximum Alert Level 2 | . . . 1 . . . 1 1 . 2 . . . . 1 1 1 . . . . . Low Security (%) 84 | 100 100 100 67 100 . 100 90 82 100 45 . . . . 97 66 49 . . 100 100 100 Level 1 14 | . . . 32 . . . 9 17 . 11 . . . . 2 33 50 . . . . . Level 2 1 | . . . . . . . . . . 43 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 3 . . . 1 9 . 4 . . . . 4 6 3 . . 5 . 2 Investigation 5 | . . . . . . . . 2 . 2 . . . . . . . . . . . 1 Extermination 10 | . . . . . . . . 5 . . . . . . 1 2 . . . 2 . . Reinforcement 13 | . . . 3 . . . 1 2 . 2 . . . . 2 . . . . 3 . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 8 | . . . . . . . . . . . . . . . 1 3 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Distress Signals 13 | . . . 2 . . . 5 . . 1 . . . . . 2 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 2 3 21 2 7 . 43 29 6 10 7 9 . 11 20 22 24 14 3 18 3 16 Peak Tracking Total 13 | . 3 3 5 11 11 . 6 4 6 3 3 5 . 5 6 9 6 5 2 5 3 13 Tactical Retreats 25 | . . . . . 1 . 3 2 . 1 . 1 . 2 5 4 4 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 7 | . 2 . . . . . 1 1 . . . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . 1 1 . . 1 . . . 3 2 . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Installed 11 | . . . . . . . . . . . 1 1 . . 1 . . . 5 3 . . Triggered 8 | . . . . . . . . . . . 1 1 . . 1 . . . 3 2 . . Most Traps Carried 9 | . . . . . . . . . . . 2 2 1 1 1 . . 9 7 5 3 3 Objects Rigged 13 | . . . . . . . . . . 13 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 13 | . . . . . 1 . . . . 11 . . . . . . 1 . . . . . Max in Single Turn 5 | . . . . . 1 . . . . 5 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 39 | . 3 1 2 1 2 . 8 10 . 6 . . 1 . . 1 1 1 1 . . 1 Terminals 26 | . 3 1 2 . . . 7 6 . 5 . . . . . . . 1 . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . Total Hacks 84 | . 10 4 3 1 2 . 20 22 . 15 . . 1 . . 2 1 1 1 . . 1 Successful 42 | . 5 1 1 1 2 . 12 8 . 7 . . 1 . . . 1 1 1 . . 1 Failed 42 | . 5 3 2 . . . 8 14 . 8 . . . . . 2 . . . . . . Catastrophic 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 8 . 3 . 1 . 13 11 . 8 . . . . 5 8 7 . . 3 2 2 Terminals 64 | . 10 4 3 . . . 17 14 . 14 . . . . . . . 1 . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 5 . . . . . . . . 1 . . . . . Terminal Hacks 22 | . 3 1 . 1 2 . 7 1 . 3 . . 1 . . . . 1 1 . . 1 Record 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Part Schematic 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . Seal Access 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 2 . 1 . . . 3 2 . 4 . . . . . . . . . . . . Terminals 12 | . 2 . 1 . . . 3 2 . 4 . . . . . . . . . . . . Botnet 11 | . 2 . 1 . . . 3 2 . 3 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 1 2 . . . 7 9 . 6 . . . . . 1 . . . . . 1 Full Trace Events 5 | . . . . . . . 1 2 . 2 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 3 . . . . . 16 . . 11 . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Robot Hacks Applied 5 | . . . . . . . 3 . 1 . . . . . . . 1 . . . . . parse_system 4 | . . . . . . . 2 . 1 . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Total Allies 27 | . . . . . . . . . . . . . 4 . 3 5 9 . . 3 . 3 Largest Group 5 | . . . . . . . . . . . . . 4 4 3 5 3 3 . 3 . 3 Highest-Rated Group 380 | . . . . . . . . . . . . . 148 148 210 380 288 288 . 288 . 117 Highest-Rated Ally 96 | . . . . . . . . . . . . . 38 38 70 85 96 96 . 96 . 39 Zionite Dispatches 8 | . . . . . . . . . . . . . . . 1 2 3 . . 1 . 1 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Light 4 | . . . . . . . . . . . . . . . 1 1 1 . . 1 . . Fire 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 3 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 247 | . . . . . . . . . . . . . . 46 46 64 43 30 . 14 . 4 Total Damage 6435 | . . . . . . . . . . . . . . 569 1012 1997 1067 1262 . 460 . 68 Kills 45 | . . . . . . . . . . . . . . 5 6 11 12 5 . 5 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 2 2 1 3 . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . . . . . . 16 7 9 Traps 18 | . . . . . . . . . . . . . . . . . . . . 9 4 5 Emergency Access 13 | . . . . . . . . . . . . . . . . . . . . 7 3 3 Exits 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Turns Passed 16293 | 45 145 65 475 398 420 119 2026 3705 215 393 690 266 1131 983 737 1072 472 821 459 917 247 492 Spaces Moved 10615 | 36 137 65 275 318 347 94 828 1277 152 393 627 395 1109 679 361 984 485 725 143 501 145 539 Core 2322 | 1 . . . . . . . . . . . 361 1109 231 . 299 253 . 44 . 3 21 Treads 3385 | . . . . . . . 759 1277 6 . . . . 448 361 60 . . . 310 142 22 Legs 283 | . . . . . . . . . . . . . . . . 1 . . 91 191 . . Wheels 3179 | 35 137 65 275 318 347 94 69 . 146 393 627 34 . . . . 74 557 8 . . . Hover 950 | . . . . . . . . . . . . . . . . 624 158 168 . . . . Flight 496 | . . . . . . . . . . . . . . . . . . . . . . 496 Fastest Speed 40 | 50 100 100 100 105 120 120 120 240 100 95 95 50 50 50 166 40 50 56 110 140 160 50 Average Speed 128 | 98 100 100 120 114 120 120 190 240 116 96 95 55 88 132 166 85 70 100 292 152 161 75 Slowest Speed 650 | 100 100 100 130 120 120 120 240 240 240 100 95 100 100 250 170 330 150 110 650 160 250 545 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 32 16 36 62 63 25 66 29 82 17 73 63 90 80 13 38 18 87 17 12 6 19 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 5 | . . . . 1 1 . . . . . . . 2 . . . . 1 . . . . Known Exits Taken 11 | . 1 . . . . . . . . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . . . . 1 1 . . . . . . . . . Scrap Searched 13 | . . . . 1 . . . . . . 2 1 2 3 . . . 3 1 . . . Spaces Dug 38 | . . . . . . . 9 . . . . . . . 12 8 2 . . . 1 6 Terrain Destroyed 227 | . . . . . 4 . 16 . 34 101 . 4 . 17 12 10 3 1 4 14 1 6 Melee 32 | . . . . . . . 4 . . . . . . . 12 8 2 . . . . 6 Projectile 27 | . . . . . . . . . . . . 4 . . . 2 1 1 4 14 1 . AOE 168 | . . . . . 4 . 12 . 34 101 . . . 17 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Acc Total 12429 | 41 144 64 358 355 348 98 1102 1755 176 405 689 424 1246 753 433 1172 573 789 170 586 155 593 Wait 854 | . . . 26 30 . 1 87 338 . . 24 5 121 51 13 96 24 7 2 8 4 17 Move 10589 | 35 136 64 274 317 346 93 827 1277 151 392 626 394 1108 678 360 983 484 724 142 500 144 534 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 131 | . 5 . 13 3 . . 32 18 2 2 4 . 4 2 5 11 7 13 1 5 1 3 Fast Attach 117 | 5 1 . 5 . . 1 10 1 . 5 3 . 2 8 5 13 12 9 6 14 1 16 Attach 59 | . . . . 1 . . 6 9 4 1 2 2 1 1 1 10 6 8 1 3 3 . Detach 32 | . . . 2 1 . 1 . . . . . 4 1 2 2 8 4 1 . 2 . 4 Swap 57 | . 1 . 2 . 1 1 15 15 4 . 2 . . 3 5 5 1 . 1 1 . . Drop 89 | . 1 . 5 3 . . 26 13 2 2 2 1 3 2 1 6 6 1 . 11 . 4 Fire 382 | 1 . . 31 . 1 1 85 83 9 . 24 17 . 6 26 12 9 26 11 38 1 1 Melee 83 | . . . . . . . 14 . 3 . . . 6 . 14 14 20 . . . 1 11 Ram 11 | . . . . . . . . . 1 3 1 . . . . 5 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . 9 . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Trap 11 | . . . . . . . . . . . 1 1 . . 1 . . . 5 3 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Entered Mines 196 | -10/Mines | Identified exit to Subcaves 222 | -10/Mines | Discovered new exit (range 14) 256 | -10/Mines | Entered Materials 256 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 712 | -9/Materials | Discovered new exit (range 6) 731 | -9/Materials | Entered Mines 752 | -9/Mines | Learned location of Storage (-8) 765 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 806 | -9/Mines | Assembled infested the area 811 | -9/Mines | Assisted by a Guerilla fighting off Assembled 847 | -9/Mines | Discovered new exit (range 10) 856 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 919 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 919 | -9/Mines | Discovered new exit (range 5) 1129 | -9/Mines | Entered Exiles 1145 | -9/Exiles | Discovered new exit (range 16) 1158 | -9/Exiles | Met 8R-AWN 1179 | -9/Exiles | Met EX-HEX 1224 | -9/Exiles | Met EX-DEC 1236 | -9/Exiles | Learned location of Zion (-7) 1254 | -9/Exiles | Met EX-BIN 1288 | -9/Exiles | Aligned with FarCom system 1289 | -9/Exiles | Given EX-Vault access code 1362 | -9/Exiles | Opened EX-Vault 1391 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1464 | -9/Exiles | Discovered new exit (range 15) 1508 | -9/Exiles | Attacked by the Exiles 1549 | -9/Exiles | Entered Mines 1648 | -8/Mines | Discovered new exit (range 10) 1668 | -8/Mines | Entered Materials 1668 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1941 | -8/Materials | Build established: Scavenger-Mutant 2048 | -8/Materials | Lost 4 parts (1p2u1w) 2976 | -8/Materials | Discovered new exit (range 4) 3543 | -8/Materials | Discovered new exit (range 15) 3614 | -8/Materials | Discovered new exit (range 16) 3694 | -8/Materials | Entered Factory 3694 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3866 | -7/Factory | Discovered new exit (range 5) 6707 | -7/Factory | Build established: Mutant 6930 | -7/Factory | Fabricated Hrd. Medium Armor Plating? 7055 | -7/Factory | Build established: Scavenger-Mutant 7153 | -7/Factory | Discovered new exit (range 12) 7399 | -7/Factory | Sucked down chute 7399 | -7/Factory | Entered Waste 7414 | -7/Waste | EMP discharged 7437 | -7/Waste | Build established: Hacker-Mutant 7481 | -7/Waste | Spotted C-40 Crusher 7484 | -7/Waste | Spotted C-40 Crusher 7503 | -7/Waste | Spotted C-40 Crusher 7514 | -7/Waste | EMP discharged 7514 | -7/Waste | System corruption reached 10% 7533 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7536 | -7/Waste | Crushed by Compactor (1 part destroyed) 7537 | -7/Waste | Spotted C-40 Crusher 7539 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7542 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7545 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7553 | -7/Waste | Spotted C-40 Crusher 7580 | -7/Waste | Spotted C-40 Crusher 7594 | -7/Waste | Lost 7 parts (2n2u3w) 7604 | -7/Waste | Discovered new exit (range 11) 7614 | -7/Waste | EMP discharged 7614 | -7/Waste | Entered Factory 7762 | -7/Factory | Core integrity fell below 50% 7929 | -7/Factory | Identified exit to Lower Caves 8007 | -7/Factory | Entered Lower Caves 8007 | -7/Lower Caves | Spotted B-75 Beast 8141 | -7/Lower Caves | Encountered a Warlord checkpoint 8570 | -7/Lower Caves | Identified exit to Lower Caves 8572 | -7/Lower Caves | Learned location of 1 exit from Factory 8680 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8697 | -7/Lower Caves | Entered another Lower Caves area 8708 | -7/Lower Caves | Encountered a Warlord checkpoint 8730 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8769 | -7/Lower Caves | Learned location of 1 exit from Factory 8817 | -7/Lower Caves | Learned 8 Factory zone layouts 8897 | -7/Lower Caves | Discovered new exit (range 13) 8963 | -7/Lower Caves | Entered Zion 8971 | -7/Zion | Given the Hacking Drone Bay 8971 | -7/Zion | Found Prototype Device 9044 | -7/Zion | Found CR-A16's Pointy Stick 9050 | -7/Zion | Discovered new exit (range 14) 9086 | -7/Zion | System corruption cleaned by Quarantine Array 9526 | -7/Zion | Learned location of Quarantine (-3) 9807 | -7/Zion | Met Imprinter 9823 | -7/Zion | Imprinted 9825 | -7/Zion | Declared Zion's savior 9894 | -7/Zion | Identified Hacking Drone Bay 10094 | -7/Zion | Entered Proximity Caves 10094 | -6/Proximity Caves | Accompanied by 4 allies 10097 | -6/Proximity Caves | Spotter reported a threat 10143 | -6/Proximity Caves | Learned 4 Factory zone layouts 10611 | -6/Proximity Caves | Spotted B-75 Beast 10646 | -6/Proximity Caves | Identified exit to Factory 10657 | -6/Proximity Caves | Learned Factory non-interactive machine intel 10666 | -6/Proximity Caves | Lost 3 allies 11077 | -6/Proximity Caves | Entered Factory 11077 | -6/Factory | Evolved 2 slots: Utility x2 11078 | -6/Factory | Identified exit to Lower Caves 11078 | -6/Factory | Identified exit to Factory 11080 | -6/Factory | Loaded intel: 197 non-interactive machine locations 11434 | -6/Factory | Zion Light squad teleported in 11686 | -6/Factory | Garrison activated, responded to threat 11787 | -6/Factory | Build established: Scavenger-Mutant 11807 | -6/Factory | Lost 3 parts (1n2u) 11814 | -6/Factory | Entered another Factory area 11814 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11904 | -5/Factory | Zion Heavy squad teleported in 12052 | -5/Factory | Zion Light squad teleported in 12311 | -5/Factory | Found Prototype Protection 12311 | -5/Factory | Identified Zio. Weapon Casing 12330 | -5/Factory | Lost 4 allies 12333 | -5/Factory | Found Prototype Protection 12333 | -5/Factory | Identified Zio. Heavy Carapace 12663 | -5/Factory | Garrison activated, responded to threat 12698 | -5/Factory | System corruption reached 10% 12707 | -5/Factory | Core integrity fell below 50% 12740 | -5/Factory | Lost 18 parts (1p6n6u5w) 12819 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12874 | -5/Factory | Discovered new exit (range 22) 12885 | -5/Factory | Identified exit to Factory 12886 | -5/Factory | Entered another Factory area 12886 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12951 | -4/Factory | Discovered new exit (range 19) 12984 | -4/Factory | Identified exit to Research 12987 | -4/Factory | Build established: Mutant 13023 | -4/Factory | Zion Hacker squad teleported in 13134 | -4/Factory | Garrison activated, responded to threat 13165 | -4/Factory | Zion Fire squad teleported in 13221 | -4/Factory | Lost 6 allies 13313 | -4/Factory | Lost 8 parts (1p2n4u1w) 13329 | -4/Factory | Discovered new exit (range 13) 13331 | -4/Factory | Zion Light squad teleported in 13357 | -4/Factory | Identified exit to Upper Caves 13358 | -4/Factory | Entered Upper Caves 13358 | -4/Upper Caves | Accompanied by 3 allies 13540 | -4/Upper Caves | Found Zio. Weapon Casing 13631 | -4/Upper Caves | Lost 7 parts (1p3n3u) 13716 | -4/Upper Caves | Encountered a Warlord checkpoint 13873 | -4/Upper Caves | Build established: Messiah-Assassin 14089 | -4/Upper Caves | Learned location of Testing (-2) 14166 | -4/Upper Caves | Discovered new exit (range 13) 14173 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14178 | -4/Upper Caves | Identified exit to Upper Caves 14179 | -4/Upper Caves | Entered another Upper Caves area 14200 | -4/Upper Caves | Core integrity fell below 50% 14265 | -4/Upper Caves | Lost 8 parts (1p4n3u) 14431 | -4/Upper Caves | Encountered a Warlord checkpoint 14437 | -4/Upper Caves | Discovered exit to Research (range 14) 14638 | -4/Upper Caves | Entered Research 14638 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14731 | -3/Research | Zion Light squad teleported in 14802 | -3/Research | Found Zio. Weapon Casing 14940 | -3/Research | P-80 Master assimilated allied BH-51O(z) 14978 | -3/Research | Found Zio. Weapon Casing 15000 | -3/Research | Lost 4 parts (1p2n1u) 15088 | -3/Research | Build established: Messiah-Mutant 15339 | -3/Research | Discovered new exit (range 22) 15554 | -3/Research | Identified exit to Research 15555 | -3/Research | Entered another Research area 15555 | -2/Research | Evolved 2 slots: Utility x2 15703 | -2/Research | Discovered new exit (range 22) 15799 | -2/Research | Identified exit to Access 15802 | -2/Research | Entered Access 15802 | -1/Access | Evolved 2 slots: Utility x2 15830 | -1/Access | Lost 13 parts (3p3n4u3w) 15951 | -1/Access | Found Prototype Processor 15951 | -1/Access | Identified Exp. Signal Interpreter 15954 | -1/Access | Found Exp. Signal Interpreter 16198 | -1/Access | Zion Fire squad teleported in 16206 | -1/Access | Garrison activated, responded to threat 16218 | -1/Access | P-80 Master assimilated allied 29-ERO(i) 16235 | -1/Access | Spotted B-99 Colossus 16236 | -1/Access | Spotted B-99 Colossus 16275 | -1/Access | Lost 6 parts (4n1u1w) 16285 | -1/Access | Identified exit to Surface 16287 | -1/Access | Released all parts (13) 16294 | *** | Escaped! Last Messages --------------- 16285_ Knocked back. 16287_ Field Propulsion Drive destroyed. 16287_ Released Adv. Coolant Injector. 16287_ Released Exp. Signal Interpreter. 16287_ Released Arm. Medium Treads. 16287_ Released Adv. Component Analysis Suite. 16287_ Released 0b10 Decoder Chip [Scout]. 16287_ Released Enh. Optical Array. 16287_ Released Core Analyzer. 16287_ Released System Shield. 16287_ Released Adv. Weight Redist. System. 16287_ Released Force Lance. 16287_ Released Imp. Targeting Computer. 16287_ Released Mic. Antimatter Reactor. 16287_ Knocked back. 16290_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16291_ The Access Shell folds into the floor. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ??? #????????????????# ?????# ###+##### | | ???# #????????????????# ??????# #???????? | | ???# +???????????????###"######+#### #???????? | | ???# #???????????????# !%= #???????? | | ???# #???????????????#% % * #???????? | | ???# ################# #???????? | | ???# % * #???????? | | ???# ##########+####???????? | | ???# ###+############" "#?????? ^ ?????????? | | ???# ## ?????????#" ##???? ???????? | | ???# ## ??????? ???# " #??????? | | ???# ## " ???? #?# """ #??????? | | ??## ## """ #??# #?# """ #??????? | | ??# # """ #??# #?# " #??????? | | ??# # " #??# #?# #??????? | | ??# # #??# #?#] #??????? | | ??# # #??# #?###########??????? | | ??## ###########??#""""""""""#??????????????????? | | ???# # " #????????????????????????????????? | | ???# # """ #????????????????????????????????? | | ???# + """ #??#""""""""""#??????????????????? | | ???# # " #??# #??????????????????? | | ???# # #??# #??????????????????? | | #### #? #??# #??????????????????? | | #? #??# "" #??????????????????? | | #?? #??# "@ #??????????????????? | | #### #??########??# #??????????????????? | | ???# #?##########?# #??????????????????? | | ???# #?#!! #?# #??????????????????? | | ???# #?#!! ### ##?????????????????? | | ???# #?#!! "" ## #?????????????????? | | ???# #?# """###"" ##?????????????????? | | #??# #?# T"#?#"" #??????????????????? | | ??# #?# """#?#"" #??????????????????? | | ?# #?# "" #?#T #??????????????????? | | ?# #??? #?#"" #??????????????????? | | # #????? ??#"" % #??????????????????? | | # ########+#####"" ####???????????????? | | + =!! / ???????? | | # %*!/ H ???????? | | # #########+#######################???????????? | | ?# #?????? ????????????????????????????????? | | ?+ +???? #???????????????????????????????? | | ??###??"""""" #???????????????????????????????? | | ????? ""S""" #???????????????????????????????? | | ?????# """ #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# = #???????????????????????????????? | | ?????############????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 49 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 58 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Particle Charging 30 Salvage Targeting 12 Offensive Hacking 30 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Power Amplifier | -7/Zion | Archive Matter Filter | -7/Zion | Archive Focal Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Barrage Gun | -7/Zion | Free Cld. Cesium-ion Thruster | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Exp. Power Shielding | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Exp. Weapon Shielding | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Robot Schematics ------------------ I-25 Savior | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Hrd. Medium Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Derelict Escape Challenges ------------ None Game ------ Seed ModifiedGravitonRouter Manual? 0 Play Time 03:19:50 Cumulative 131.8 hours Start 2024.08.12 @ 23:12:02 End 2024.08.14 @ 00:29:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 20 Adventurer 17 Explorer 2 Win Type 0 Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 07ad6c4d-e724-48fd-80fc-9c303d3c64c3