Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 21:33:56 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (6139) 6139 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1516) 1516 TOTAL SCORE: 13490 Bonus ------- High Alert Combat Kills 927 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -11 Cogmind --------- Core Integrity 595/850 Matter 282/300 Energy 45/100 System Corruption 1% Temperature Cool (96) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Weapon Cycler Improved Light Armor Plating Graphene Brace > --- WEAPON (4) ------- Heavy Laser Heavy Laser Advanced Plasma Rifle Advanced Plasma Rifle > --- INVENTORY (15) --- Improved Matter Compressor (300) Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Advanced Focal Shield Faulty Guided EMP Blaster Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Weapon Cycler Hardened Heavy Armor Plating Medium Reactive Plating Graphene Brace > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Fission Core Armored Huge Wheel Improved Matter Compressor Weapon Cycler Graphene Brace Gatling Laser Plasma Rifle Thermic Laser Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle Guided EMP Blaster Long-range Missile Launcher [Rating: 77] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Cooled Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . . . . 2 . 2 . . . . 1 Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 132 | 6 6 12 6 3 . 13 9 46 2 . . . 29 Power 15 | 1 . 2 1 . . 2 1 5 . . . . 3 Engine 8 | 1 . 2 1 . . 1 . 2 . . . . 1 Core 7 | . . . . . . 1 1 3 . . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 2 . 3 2 . . 2 1 3 . . . . 3 Treads 2 | 2 . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 2 Wheel 12 | . . 3 2 . . 2 1 3 . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 1 3 1 1 1 . 5 . 20 2 . . . 13 Device 23 | . . 1 . 1 . 3 . 9 2 . . . 7 Storage 7 | 1 2 . 1 . . 1 . 1 . . . . 1 Processor 4 | . . . . . . 1 . 2 . . . . 1 Hackware 1 | . 1 . . . . . . . . . . . . Protection 12 | . . . . . . . . 8 . . . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 3 6 2 2 . 4 7 18 . . . . 10 Energy Gun 35 | 2 1 3 . 1 . 4 7 9 . . . . 8 Energy Cannon 7 | . . . . . . . . 6 . . . . 1 Ballistic Gun 8 | . 2 3 1 . . . . 2 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 . 2 . . 2 9 . . . . 1 Parts Lost 48 | . 3 8 3 . . 1 4 15 . . . . 14 Power 9 | . . 2 1 . . . 1 3 . . . . 2 Propulsion 9 | . 1 3 1 . . . 1 1 . . . . 2 Utility 8 | . . . . . . . . 5 . . . . 3 Weapon 22 | . 2 3 1 . . 1 2 6 . . . . 7 Highest Loss Streak 7 | . 3 5 2 . . 1 3 5 . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 86 65 93 90 88 91 99 92 84 84 84 84 88 Engine 7 | . 14 7 10 11 11 4 6 2 7 7 7 7 10 Core 1 | . . . . . . 4 2 4 . . . . 1 Wheel 10 | . . 9 16 22 22 18 17 10 7 7 7 7 5 Device 16 | . . 5 11 2 . 12 18 21 15 15 15 15 26 Storage 7 | . 14 5 8 11 11 9 9 7 7 7 7 7 5 Processor 2 | . . . . . . 9 9 5 . . . . . Hackware 1 | . 10 11 2 . . . . . . . . . . Protection 6 | . . . . . . . . 8 15 15 15 15 10 Energy Gun 15 | . 17 15 17 10 11 10 34 21 . . . . 16 Energy Cannon 8 | . . . . . . . . 7 30 30 30 30 8 Ballistic Gun 7 | . 8 8 26 33 33 22 . . . . . . . Peak Build Rating 77 | 6 9 14 14 22 14 32 39 75 67 65 65 65 77 Average Rating 43 | 4 7 8 13 14 14 24 36 49 64 64 65 65 71 On Entrance 32 | . 6 8 14 14 14 14 32 35 64 64 65 65 65 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 12 25 27 22 23 21 43 43 110 110 110 110 110 120 Greatest Support 40 | 40 40 20 26 20 20 24 24 28 28 28 28 28 40 Greatest Overweight (x) 5 | 1 1 1 2 1 1 1 1 3 3 3 3 3 5 Average Overweight (x) 1 | . . . . 1 1 . 1 1 3 3 3 3 2 Largest Inventory Capacity 15 | 8 15 15 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 8 10 10 10 15 15 15 15 15 15 14 Most Carried 15 | 5 9 8 8 10 10 13 15 15 15 15 15 15 15 Average Carried 11 | 3 5 5 6 9 10 10 14 14 14 14 15 15 13 Final Capacity 15 | 8 15 5 10 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 4 9 4 8 10 10 13 13 15 14 15 15 15 8 Class Distribution -------------------- 26% | Pyromaniac-Tank 19% | Scavenger-Gunner 13% | Tank 9% | Gunner 8% | Mutant 6% | Scavenger-Tank 6% | Skirmisher 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Gunner | -7/Factory Pyromaniac-Tank | -7/Lower Caves Pyromaniac-Tank | -7/Lower Caves Pyromaniac-Tank | -7/Data Miner Pyromaniac-Tank | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 2234 | 256 73 145 196 . 42 251 119 766 43 32 . 29 282 Remotely . | . . . . . . . . . . . . . . Salvage Created 7286 | 100 233 444 283 . 14 330 1370 2275 233 93 . . 1911 Parts 328 | 1 23 25 30 . 1 19 52 107 8 7 . . 55 Haulers Intercepted 13 | . . 1 . . . . 5 3 . . . . 4 Recyclers Shooed 6 | . 1 3 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 8 7 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 123 | . 7 7 11 . . 6 23 36 6 4 . . 23 Guns 81 | . 5 7 11 . . 6 22 19 . . . . 11 Cannons 27 | . . . . . . . . 10 6 4 . . 7 AOE 7 | . 2 . . . . . . 3 . . . . 2 Classes Destroyed 18 | 1 4 4 . . 1 . 1 6 . . . . 1 Worker 7 | . 1 . 1 . . . 1 2 . . . . 2 Builder 5 | . . 1 . . . . . 3 . . . . 1 Tunneler 2 | . . . . . 1 . . . . . . . 1 Hauler 13 | . . 1 . . . . 5 3 . . . . 4 Recycler 5 | 1 . 1 1 . . . . 1 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 7 | . 1 . . . . 1 2 1 . . . . 2 Watcher 4 | . . . . . . . . 2 . . . . 2 Swarmer 27 | . 3 . 11 . . . 3 3 3 4 . . . Grunt 51 | . 4 5 . . . 6 13 8 3 . . . 12 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 2 | . . 1 . . . . . 1 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 19 | . . 1 . . . . 6 8 . . . . 4 Specialist 5 | . . . . . . . . 5 . . . . . Hunter 9 | . . . . . . . . 4 . . . . 5 Programmer 7 | . . . . . . . . 5 . . . . 2 Heavy 1 | . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 8 3 5 . 1 7 7 8 3 4 . . 9 Combat Bots Only 7 | . 7 3 4 . . 6 6 6 3 4 . . 5 Max Kills in Single Turn 4 | 1 2 1 2 . 1 1 2 3 1 2 . . 4 Gunslinging 1 | . . . 1 . . . . 1 . . . . . Exploded 2 | . 1 . . . . . . 2 . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 929 | . 61 90 42 . . 25 85 341 42 10 . . 233 Missed 326 | . 17 31 14 . . 6 20 137 11 4 . . 86 Damage Taken 8667 | . 549 666 234 . . 298 956 3345 367 54 . . 2198 Core 1196 | . 81 232 43 . . 15 149 395 26 . . . 255 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 359 | . . . . . . . . . 92 27 . . 240 Core Remaining (%) 61 | 100 67 . . . 31 . 70 . . . . 39 . Volleys Fired 378 | 4 25 80 17 . 1 18 62 80 19 4 . . 68 Largest 4 | 2 2 4 4 . 4 4 4 4 4 2 . . 4 Hottest 320 | 80 80 126 126 . 106 106 248 248 140 70 . . 320 Shots Fired 1053 | 8 36 131 58 . 4 58 212 273 47 9 . . 217 Gun 868 | 8 36 131 58 . 4 58 212 214 . . . . 147 Cannon 180 | . . . . . . . . 56 47 9 . . 68 Launcher 5 | . . . . . . . . 3 . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 184 | . 16 53 36 . 3 54 13 9 . . . . . Thermal 836 | . . 78 22 . 1 4 199 261 47 9 . . 215 Explosive 2 | . . . . . . . . . . . . . 2 Electromagnetic 31 | 8 20 . . . . . . 3 . . . . . Robot Hit Streak 27 | 6 9 11 3 . 5 14 15 22 3 4 . . 27 Robot Miss Streak 5 | 1 4 5 3 . . 2 3 4 3 1 . . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 20 | . . 2 3 . . 1 6 8 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 . . . . . Shots Hit Robots 677 | 7 22 91 22 . 3 42 132 188 22 5 . . 143 Core Hits 349 | 2 14 24 15 . 2 19 50 111 8 4 . . 100 Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 43 | . 1 . . . . . 12 20 . . . . 10 Burn 41 | . . . . . . . 12 19 . . . . 10 Meltdown 1 | . . . . . . . . 1 . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15681 | 146 406 956 336 . 34 580 2510 5043 732 197 . . 4741 Guns 10369 | 94 252 956 336 . 34 580 2510 2958 . . . . 2649 Cannons 3252 | . . . . . . . . 1176 732 197 . . 1147 Explosions 2046 | 46 154 . . . . . . 909 . . . . 937 Melee . | . . . . . . . . . . . . . . Ramming 14 | 6 . . . . . . . . . . . . 8 Kinetic 1590 | . 134 378 249 . 22 570 140 97 . . . . . Thermal 13088 | 46 132 578 87 . 12 10 2370 4582 732 197 . . 4342 Explosive 391 | . . . . . . . . . . . . . 391 Electromagnetic 598 | 94 140 . . . . . . 364 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 8 8 8 8 1 Average Corruption 5 | . . . . . . . . 5 8 8 8 8 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 67 | . . . . . . . . 13 19 13 3 12 7 Message Errors 16 | . . . . . . . . 6 3 . . 3 4 Matter Fused 15 | . . . . . . . . 3 2 3 2 3 2 Heat Flow Errors 7 | . . . . . . . . 2 2 2 . . 1 Energy Discharges 8 | . . . . . . . . . 2 4 . 2 . Data Loss (minor) 8 | . . . . . . . . 1 3 1 . 3 . Data Loss (major) 4 | . . . . . . . . . 2 . 1 1 . Misfires 6 | . . . . . . . . 1 4 1 . . . Alerts 2 | . . . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 138 | . . . . . . . . 26 13 9 . . 90 Projectiles 70 | . . . . . . . . 26 13 9 . . 22 Explosions 68 | . . . . . . . . . . . . . 68 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 442 | . 79 . . . . . . . . . . . 363 Shots 9 | . 2 . . . . . . . . . . . 7 Rammed 1 | 1 . . . . . . . . . . . . . Targets Rammed 3 | 1 . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 486 | 72 228 134 75 . 36 24 276 279 399 210 . . 486 Average Temperature 110 | 38 102 56 23 . 21 15 83 86 143 95 . . 163 Received Heat Transfer 2370 | . 210 345 . . . 189 468 447 99 . . . 612 Effects 20 | . . . . . . . 5 1 2 . . . 12 Shutdowns 5 | . . . . . . . . . 1 . . . 4 Energy Bleed 2 | . . . . . . . . 1 1 . . . . Interference 9 | . . . . . . . 5 . . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 4 . . . . 4 Combat Hostiles 8 | . . . . . . . 1 4 . . . . 3 Parts Melted 83 | . . 2 . . . . 16 40 3 1 . . 21 Heat Transferred 27486 | 50 200 1300 200 . 25 25 5661 9529 1150 300 . . 9046 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 913 | 5 218 248 255 . 5 152 654 913 . . . . 837 Initial 297 | . 3 91 96 . . 1 63 297 . . . . . Average 368 | 2 143 174 117 . 3 100 376 505 . . . . 520 Maximum Alert Level 3 | . 1 1 1 . . . 2 3 . . . . 3 Low Security (%) 32 | 100 53 61 95 . 100 100 17 . . . . . 15 Level 1 20 | . 46 38 4 . . . 32 35 . . . . . Level 2 35 | . . . . . . . 49 43 . . . . 68 Level 3 10 | . . . . . . . . 20 . . . . 15 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 . . . 1 3 9 . . . . 7 Investigation 3 | . . . . . . . . 1 . . . . 2 Extermination 4 | . . . . . . . . 3 . . . . 1 Reinforcement 13 | . 1 1 . . . 1 2 5 . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 11 | . 1 2 . . . . 3 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 175 | . 9 14 12 . . 7 28 55 8 4 . . 38 Peak Tracking Total 10 | . 8 5 4 . . 3 3 10 3 4 . . 5 Tactical Retreats 4 | . . . 1 . . . . . . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 44 | . 2 . . . . . 4 13 . . . . 25 Max in Single Turn 14 | . 1 . . . . . 1 12 . . . . 14 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 18 | . 1 . 1 2 . . 3 4 . 1 3 . 3 Terminals 7 | . 1 . 1 . . . 3 1 . . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 57 | . 1 . 4 5 . . 5 9 . 1 22 . 10 Successful 39 | . 1 . 2 5 . . 3 2 . 1 22 . 3 Failed 18 | . . . 2 . . . 2 7 . . . . 7 Catastrophic 5 | . . . 1 . . . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 1 . 3 1 . . . . . . . . 2 Terminals 16 | . 1 . 4 . . . 5 3 . . . . 3 Fabricators 4 | . . . . . . . . 4 . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 Recycling Units 4 | . . . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 35 | . . . 2 5 . . 3 1 . 1 22 . 1 Record 11 | . . . . 5 . . . . . . 6 . . Part Schematic 7 | . . . . . . . 1 . . . 6 . . Robot Schematic 8 | . . . . . . . . . . . 8 . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . 2 . . Open Door 2 | . . . . . . . 1 . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . 1 Terminals 2 | . 1 . . . . . . . . . . . 1 Assimilate 2 | . 1 . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 11 | . 1 . . . . . 3 4 . . . . 3 Full Trace Events 3 | . . . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . . . 6 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 4 | . . . 3 . . . . . . . . . 1 Largest Group 3 | . . . 3 . . . . . . . . . 1 Highest-Rated Group 80 | . . . 80 . . . . . . . . . 26 Highest-Rated Ally 31 | . . . 31 . . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . . . . . . Total Damage 21 | . . . 21 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 7356 | 109 261 377 773 503 114 169 573 1819 422 443 132 341 1320 Spaces Moved 4788 | 55 108 151 712 522 116 88 295 1186 251 297 92 235 680 Core 38 | 5 . 27 . . . . . . . . . . 6 Treads 179 | 50 108 21 . . . . . . . . . . . Legs 53 | . . . . . . . . . . . . . 53 Wheels 4518 | . . 103 712 522 116 88 295 1186 251 297 92 235 621 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 90 95 95 85 105 105 145 145 145 145 115 Average Speed 122 | 151 170 110 97 95 95 103 105 123 145 145 145 145 147 Slowest Speed 300 | 160 240 240 115 95 95 105 105 145 145 145 145 145 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 5 32 18 99 89 45 8 60 31 50 46 75 41 30 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 1 . . 1 . . . 1 . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . 4 . 1 . . . . 2 . 2 . Spaces Dug 2 | . . . . . . . . . . . . . 2 Terrain Destroyed 249 | 6 7 . . . . . . 49 19 3 . . 165 Melee . | . . . . . . . . . . . . . . Projectile 58 | . . . . . . . . 14 19 3 . . 22 AOE 191 | 6 7 . . . . . . 35 . . . . 143 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total 5582 | 70 147 246 746 529 118 131 424 1384 278 305 91 240 873 Wait 155 | . 6 . 5 . . . 38 28 7 . . . 71 Move 4775 | 54 107 150 711 521 115 87 294 1185 250 296 91 234 680 Hop . | . . . . . . . . . . . . . . Pick Up 70 | 5 3 1 5 1 1 6 11 16 . 3 . 3 15 Fast Attach 47 | 5 2 7 5 3 . 2 . 19 . . . . 4 Attach 43 | 1 1 5 1 . . 2 4 13 1 . . . 15 Detach 6 | . . . . 1 . . . 4 . . . . 1 Swap 42 | . 3 . . . . 9 5 14 1 . . . 10 Drop 62 | . . 3 2 3 1 7 10 25 . 2 . 3 6 Fire 378 | 4 25 80 17 . 1 18 62 80 19 4 . . 68 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 2 Crush 1 | 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Lost 3 parts (1n2w) 271 | -10/Materials | Destroyed 7 combat bots 302 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Discovered new exit (range 14) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Weapon x2 513 | -9/Materials | Lost 5 parts (2p1n2w) 552 | -9/Materials | Core integrity fell below 50% 574 | -9/Materials | Lost 3 parts (2n1w) 744 | -9/Materials | Discovered new exit (range 5) 748 | -9/Materials | Entered Mines 787 | -9/Mines | Learned location of Zion (-6) 987 | -9/Mines | Received a Mining Laser from a helpful Derelict 1002 | -9/Mines | Build established: Scavenger-Gunner 1061 | -9/Mines | Discovered new exit (range 6) 1220 | -9/Mines | Discovered new exit (range 13) 1312 | -9/Mines | Learned Materials terminal intel 1517 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1517 | -9/Mines | Discovered new exit (range 5) 1521 | -9/Mines | Entered Exiles 1534 | -9/Exiles | Discovered new exit (range 15) 1545 | -9/Exiles | Met 8R-AWN 1560 | -9/Exiles | Met EX-HEX 1593 | -9/Exiles | Met EX-BIN 1607 | -9/Exiles | Aligned with FarCom system 1608 | -9/Exiles | Given EX-Vault access code 1630 | -9/Exiles | Opened EX-Vault 1633 | -9/Exiles | Found Prototype Device 1633 | -9/Exiles | Identified Trap Reconfigurator 1639 | -9/Exiles | Found Prototype Slashing Weapon 1639 | -9/Exiles | Identified Longsword +1 1660 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1767 | -9/Exiles | Met EX-DEC 1822 | -9/Exiles | Discovered new exit (range 12) 1886 | -9/Exiles | Visited The Gauntlet 2024 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Longsword +1 2024 | -9/Exiles | Entered Mines 2123 | -8/Mines | Discovered new exit (range 13) 2138 | -8/Mines | Entered Materials 2138 | -8/Materials | Evolved 2 slots: Utility x2 2139 | -8/Materials | Loaded intel: 12 terminal locations 2140 | -8/Materials | Discovered new exit (range 15) 2307 | -8/Materials | Entered Storage 2533 | -8/Storage | Build established: Scavenger-Skirmisher 2612 | -8/Storage | Learned location of Armory (-4) 2781 | -8/Storage | Lost 3 parts (1p2w) 2839 | -8/Storage | Garrison activated, responded to threat 2840 | -8/Storage | Build established: Skirmisher 2874 | -8/Storage | Discovered new exit (range 7) 2880 | -8/Storage | Entered Factory 2880 | -7/Factory | Evolved 2 slots: Utility x2 2882 | -7/Factory | FarCom data flow suspended 3336 | -7/Factory | Build established: Tank 3930 | -7/Factory | Build established: Gunner 4071 | -7/Factory | Cargo convoy interrupted 4144 | -7/Factory | Lost 5 parts (1p1u3w) 4236 | -7/Factory | Found Prototype Device 4236 | -7/Factory | Identified Adv. EM Disruption Field 4239 | -7/Factory | Lost 3 parts (1u2w) 4424 | -7/Factory | Crushed by falling debris 4469 | -7/Factory | Core integrity fell below 50% 4506 | -7/Factory | Build established: Pyromaniac-Tank 4624 | -7/Factory | Discovered new exit (range 7) 4699 | -7/Factory | Entered Lower Caves 4699 | -7/Lower Caves | Spotted YU-8KI(f) 4701 | -7/Lower Caves | Encountered a Master Thief 4702 | -7/Lower Caves | Imp. Cooling System stolen by Master Thief 4806 | -7/Lower Caves | Encountered a Warlord checkpoint 4829 | -7/Lower Caves | Identified exit to Lower Caves 5121 | -7/Lower Caves | Entered another Lower Caves area 5519 | -7/Lower Caves | Discovered new exit (range 15) 5564 | -7/Lower Caves | Entered Data Miner 5564 | -7/Data Miner | Discovered new exit (range 6) 5592 | -7/Data Miner | Met Data Miner 5618 | -7/Data Miner | Learned location of Section 7 (-2) 5618 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5647 | -7/Data Miner | Received God Mode back door access code from Data Miner 5696 | -7/Data Miner | Entered Proximity Caves 5968 | -6/Proximity Caves | Learned Factory trap positions 5975 | -6/Proximity Caves | Discovered new exit (range 13) 5985 | -6/Proximity Caves | Found DCF Scrap (14 items) 6037 | -6/Proximity Caves | Entered Factory 6037 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6038 | -6/Factory | Loaded intel: 113 trap records 6734 | -6/Factory | Spotted B-75 Beast 7098 | -6/Factory | Garrison activated, responded to threat 7238 | -6/Factory | Lost 7 parts (1n2u4w) 7339 | -6/Factory | Incoming investigation squad redirected 7357 | -6/Factory | Self-destructed Last Messages --------------- 07292_ System corrupted: Matter fused (-6). 07292_ Acquired 16 matter. 07293_ K-01 Serf collects debris. 07295_ Acquired Hvy. Laser. 07297_ K-01 Serf collects debris. 07298_ R-10 Processor collects Carbon-fiber Leg. 07301_ K-01 Serf collects debris. 07302_ Kicked R-10 Processor. 07302_ R-10 Processor knocked back. 07308_ R-10 Processor inserts Imp. Light Armor Plating into recycling unit. 07311_ R-10 Processor inserts Adv. Plasma Rifle into recycling unit. 07314_ R-10 Processor inserts Gatling Laser into recycling unit. 07316_ Kicked R-10 Processor out of the way. 07317_ F R5AY%UTJDLVWY##Q ISO>D1 07317_ Connecting with Recycling Unit... 07317_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 07318_ Acquired 2 matter. 07339_ ALERT: Higher priority target reported, redirecting investigation. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????^??^^????????# #??????????????????? | | ???????????^^?^?????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????###+##### #??????????????????? | | ????????????????? ^^ #??????????????????? | | ?????????????????? ^^ #??????????????????? | | ???????????????????? g +??????????????????? | | ????????????????????? ^ #??????????????????? | | ??????????????????????^g #??????????????????? | | ???????????????????????#;g #??????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ??????????????#########?# #??????????????????? | | ??????????????# ?# #??????????????????? | | ??????????????# # ########???????????? | | ??????????????# # ^^???????? | | ??????????????# + ^^???????? | | ??????????????# # """ ^???????? | | ??????????????# # "Y" """ ?????????? | | ??????????????# ?# " " """ ^????????? | | ??????????????# ?# """ ##??????????? | | ??????????????########??# #???????????? | | ???????????????????#????# """ !! #???????????? | | ??????????????????##T ### """ !! #???????????? | | ??????????? """ !! #???????????? | | ???????????############## #???????????? | | ?????#?????# # #???????????? | | ???? #?#???# # ########???????????? | | ??? #???# ][ # #??????????????????? | | ## ##### [[ # #??????????????????? | | + [[ # #??????????????????? | | #??????????# %+% #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Plasma Cannon | -8/Storage | Hacked Adv. Plasma Cannon | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumCoilKinecellerator Manual? 0 Play Time 01:03:31 Cumulative 95.1 hours Start 2024.09.25 @ 20:32:38 End 2024.09.25 @ 21:33:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 105 Adventurer 0 Explorer 4 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 43 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac028bba-0369-4d2e-a27f-a0fffae634ed