Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 09:27:56 Player: KeKe Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (4044) 4044 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 11343 Bonus ------- High Alert Combat Kills 114 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 28/300 Energy 137/600 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Energy Well > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Coolant Network Coolant Network Improved Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Nova Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Compact Wheel Armored Wheel Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer [Rating: 138] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Wheel Treads Biometal Heavy Treads Wheel Wheel Flight Unit Field Propulsion Array Utility High-powered Tractor Beam Device High-powered Tractor Beam Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun High-powered Shock Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Slots Evolved 14 | . . . 4 2 . 2 2 . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . . 2 . 2 2 . . . 2 2 Weapon 4 | . . . 4 . . . . . . . . . Parts Attached 116 | 7 10 6 18 7 3 2 6 4 2 21 3 27 Power 10 | 1 2 1 2 . 1 . . . . 1 . 2 Engine 4 | 1 1 1 1 . . . . . . . . . Core 5 | . 1 . 1 . 1 . . . . 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 26 | 2 2 1 4 1 1 . 1 2 1 5 2 4 Treads 3 | . . . . . . . . . 1 . . 2 Leg . | . . . . . . . . . . . . . Wheel 22 | 2 2 1 4 1 1 . 1 2 . 5 2 1 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 34 | 2 1 . 4 4 . 2 3 1 1 3 1 12 Device 12 | 1 . . 3 2 . . 1 . 1 2 . 2 Storage 4 | 1 1 . . . . . . . . . 1 1 Processor 7 | . . . 1 2 . . . . . . . 4 Hackware 1 | . . . . . . . . . . . . 1 Protection 10 | . . . . . . 2 2 1 . 1 . 4 Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 5 4 8 2 1 . 2 1 . 12 . 9 Energy Gun 9 | 1 . . 1 . . . . 1 . 6 . . Energy Cannon 8 | . . . . . . . . . . . . 8 Ballistic Gun 13 | 1 2 . 5 1 1 . 2 . . . . 1 Ballistic Cannon 7 | . 2 2 2 1 . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 6 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . . . . . 3 Parts Lost 69 | . 3 6 4 . 1 . 17 3 . 14 . 21 Power 3 | . 1 . . . . . . 1 . 1 . . Propulsion 15 | . 1 4 . . . . 1 1 . 2 . 6 Utility 22 | . . . 1 . . . 8 . . 4 . 9 Weapon 29 | . 1 2 3 . 1 . 8 1 . 7 . 6 Highest Loss Streak 18 | . 2 3 2 . 1 . 10 3 . 11 . 18 To Critical Strikes 2 | . . . . . . . . 1 . . . 1 Average Backups 4 | 1 6 8 4 4 4 2 2 3 2 3 3 3 Power . | . . 1 . . . . . . . . . . Propulsion 1 | . 1 . 1 1 1 1 . 2 2 3 3 2 Utility 1 | . 1 2 1 1 2 1 1 1 . . . 1 Weapon 1 | . 1 5 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . 1 . 3 . 1 . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . 2 . 1 . . . . . . . Weapon 2 | . 1 . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 98 77 83 99 99 95 88 25 15 48 17 36 Engine 4 | . 12 11 2 . . . . . . . . . Core 3 | . 1 2 5 7 7 6 5 4 . 2 . 1 Wheel 13 | . 27 7 14 15 15 13 11 9 . 7 10 4 Device 10 | . 14 14 9 15 15 13 10 . 3 3 . 4 Storage 4 | . 14 14 . . . . . . . . 1 . Processor 5 | . . . 5 14 15 13 10 5 5 5 5 4 Protection 2 | . . . . . . 8 20 4 . 2 . 5 Ballistic Gun 15 | . 19 . 14 38 37 33 24 . . . . . Ballistic Cannon 10 | . 7 16 26 7 7 6 2 . . . . . Launcher 1 | . . 6 2 . . . . . . . . . Peak Build Rating 138 | 7 10 10 28 39 42 48 57 22 25 55 9 138 Average Rating 23 | 4 7 8 18 34 40 45 48 14 24 38 8 60 On Entrance 18 | . 7 10 8 28 39 41 48 12 6 25 6 9 Naked Turns 38 | . . . . . . . . . . . . 38 Heaviest Build 102 | 14 32 32 32 31 32 38 46 20 1 38 40 102 Greatest Support 75 | 20 26 26 32 22 22 22 28 20 75 75 24 54 Greatest Overweight (x) 10 | . 2 10 10 1 1 1 2 . . 2 1 4 Average Overweight (x) . | . . 3 . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 5 5 5 5 5 5 5 20 20 Average Capacity 8 | 6 14 15 6 5 5 5 5 5 5 5 10 5 Most Carried 11 | 2 11 11 10 5 5 4 4 5 3 5 3 5 Average Carried 5 | 1 6 9 4 4 4 2 2 4 2 3 3 3 Final Capacity 20 | 8 15 15 5 5 5 5 5 5 5 5 20 5 Final Carried 11 | 2 11 9 5 5 3 4 4 5 2 4 3 1 Class Distribution -------------------- 50% | Mutant 22% | Executioner 16% | Scavenger-Executioner 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Executioner | -8/Materials Executioner | -7/Factory Scavenger-Executioner | -7/Storage Scavenger-Executioner | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Matter Collected 4478 | 165 338 111 1402 586 1056 . 505 59 . 256 . . Remotely 3258 | . . . 1253 586 1056 . 353 . . 10 . . Salvage Created 5098 | 92 505 97 1086 626 1632 . 604 . . 245 . 211 Parts 259 | 5 29 4 54 30 78 . 38 . . 11 . 10 Haulers Intercepted 5 | . . . 1 . 4 . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Combat Hostiles Destroyed 81 | . 9 6 20 8 21 . 11 . . 3 . 3 Melee 2 | . . . . . . . . . . 2 . . Guns 38 | . 4 . 6 5 13 . 10 . . . . . Cannons 30 | . 3 2 11 3 7 . 1 . . . . 3 AOE 10 | . 2 4 3 . 1 . . . . . . . Classes Destroyed 15 | 2 4 1 5 2 . . . . . 1 . . Worker 8 | . 1 . 4 3 . . . . . . . . Builder 8 | . 1 . 2 . 3 . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 5 | . . . 1 . 4 . . . . . . . Recycler 12 | 1 3 . 3 1 4 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 4 | . . . 1 1 2 . . . . . . . Swarmer 13 | . 3 . 6 . . . 4 . . . . . Grunt 40 | . 6 . 12 7 13 . 1 . . . . 1 Sentry 10 | . . . 1 . 6 . 3 . . . . . Specialist 3 | . . . . . . . . . . 3 . . Hunter 4 | . . . 1 . 1 . 1 . . . . 1 Programmer 5 | . . . . 1 1 . 2 . . . . 1 Subdweller 6 | . . 6 . . . . . . . . . . Best Kill Streak 10 | 2 8 4 7 6 10 . 6 . . 2 . 2 Combat Bots Only 7 | . 4 4 6 4 7 . 6 . . 2 . 2 Max Kills in Single Turn 3 | 1 3 1 3 2 2 . 2 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 1 3 . 1 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Hostile Shots Fired 1016 | . 51 39 61 9 75 . 96 2 . 212 . 471 Missed 336 | . 14 10 18 6 31 . 30 . . 72 . 155 Hits 680 | . 37 29 43 3 44 . 66 2 . 140 . 316 Melee 2 | . . . . . . . . 2 . . . . Projectile 678 | . 37 29 43 3 44 . 66 . . 140 . 316 Critical Strikes 24 | . . 2 1 . 1 . 3 1 . . . 16 Part Disruptions 12 | . . . . . . . 3 . . 7 . 2 Damage Taken 13225 | . 445 649 621 47 483 . 2114 97 . 1929 . 6840 Core 2648 | . 116 126 87 . 40 . 301 48 . 624 . 1306 Absorbed by Shields 132 | . . . . . . . . . . 132 . . Ignored by Resistances 32 | . . . . . . . . . . 32 . . Core Remaining (%) 69 | 100 . 3 84 . 94 100 . . . 2 100 . Volleys Fired 236 | 4 42 27 54 20 40 . 29 . . 3 . 17 Largest 6 | 2 2 2 6 6 6 . 6 . . 4 . 4 Hottest 452 | 60 60 100 169 166 168 . 176 . . 240 . 452 Shots Fired 891 | 8 83 39 231 120 240 . 132 . . 9 . 29 Gun 592 | 8 60 . 83 100 200 . 121 . . 9 . 11 Cannon 282 | . 22 24 147 20 40 . 11 . . . . 18 Launcher 15 | . 1 13 1 . . . . . . . . . Special 2 | . . 2 . . . . . . . . . . Kinetic 843 | 4 82 24 230 120 240 . 132 . . . . 11 Thermal 17 | . . 2 . . . . . . . . . 15 Explosive 15 | . 1 13 1 . . . . . . . . . Electromagnetic 16 | 4 . . . . . . . . . 9 . 3 Robot Hit Streak 21 | 4 10 11 9 5 10 . 11 . . 15 . 21 Robot Miss Streak 12 | 1 12 1 12 11 4 . 4 . . . . 1 Penetration Max 1 | . . . 1 . 1 . 1 . . . . 1 Secondary Targets 1 | . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . Shots Hit Robots 459 | 7 48 26 95 51 114 . 78 . . 21 . 19 Core Hits 226 | 2 25 12 49 28 62 . 34 . . 5 . 9 Critical Kills 2 | . . . . 1 . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 9 | . . . 3 1 1 . 1 . . 2 . 1 Destroy 3 | . . . . 1 . . 1 . . . . 1 Blast 4 | . . . 3 . 1 . . . . . . . Sever 2 | . . . . . . . . . . 2 . . Melee Attacks 14 | . . . . . . . . . . 14 . . Impact . | . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . 14 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 6 . . Damage Inflicted 10320 | 152 746 1037 2002 925 2414 . 1683 . . 641 . 720 Guns 5521 | 70 476 . 613 748 1664 . 1565 . . 170 . 215 Cannons 3012 | . 107 322 1251 177 553 . 118 . . . . 484 Explosions 1289 | 82 163 715 132 . 197 . . . . . . . Melee 471 | . . . . . . . . . . 471 . . Ramming 27 | . . . 6 . . . . . . . . 21 Kinetic 7840 | 31 583 322 1864 925 2217 . 1683 . . . . 215 Thermal 454 | 82 . . . . . . . . . . . 372 Explosive 1207 | . 163 715 132 . 197 . . . . . . . Electromagnetic 321 | 39 . . . . . . . . . 170 . 112 Impact . | . . . . . . . . . . . . . Slashing 471 | . . . . . . . . . . 471 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 5 . 1 . 6 6 6 7 . 16 Average Corruption 3 | . 2 2 3 . 1 . 1 6 6 6 . 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 44 | . 3 11 14 . 1 . 2 4 . 3 . 6 Message Errors 11 | . . 3 2 . 1 . 1 1 . 1 . 2 Matter Fused 7 | . 1 4 1 . . . 1 . . . . . Heat Flow Errors 5 | . 1 1 2 . . . . . . . . 1 Energy Discharges 5 | . . 1 . . . . . 2 . 1 . 1 Parts Rejected 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 9 | . 1 2 5 . . . . . . 1 . . Data Loss (major) 1 | . . . 1 . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 88 | . 10 . 23 . 53 . . . . . . 2 Projectiles 25 | . . . 23 . . . . . . . . 2 Explosions 63 | . 10 . . . 53 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 31 | . . 4 24 2 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 30 | . . 4 23 2 1 . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 30 | . . 18 3 . . . . . . . . 9 Shots 1 | . . 1 . . . . . . . . . . Rammed 5 | . . . 2 . . . 1 . . . . 2 Targets Rammed 5 | . . . 2 . . . 1 . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 687 | 40 264 254 395 63 117 . 140 . . 132 . 687 Average Temperature 89 | 24 49 138 136 20 36 . 49 . . 55 . 194 Received Heat Transfer 2205 | . 216 366 279 9 153 . 225 . . 464 . 493 Effects 10 | . . . 8 . . . . . . . . 2 Shutdowns 2 | . . . 2 . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . . 1 Heat Transferred 383 | 50 . . . . . . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Maximum Alert Level 2 | . . . 1 . 2 1 1 . . . . . Low Security (%) 86 | 100 100 . 89 100 29 . 73 100 100 100 100 100 Level 1 9 | . . . 10 . 29 100 26 . . . . . Level 2 4 | . . . . . 40 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 638 | 5 98 . 262 183 638 285 233 41 . 80 7 105 Initial 285 | . 3 . . 112 78 285 122 41 . 3 7 . Average 104 | 1 22 . 128 104 346 269 164 15 . 38 . 22 Influence Increases 2644 | 10 257 . 629 241 758 5 347 . 5 115 . 277 Destroy 0b10 Robot/C 1500 | . 180 . 400 160 420 . 220 . . 60 . 60 Destroy 0b10 Robot/NC 200 | 10 25 . 60 30 65 . 10 . . . . . Destroy Leader 348 | . 40 . 64 32 132 . 60 . . 10 . 10 Successful Hack 22 | . 5 . . . 7 5 . . 5 . . . Disable Machine 135 | . . . 60 15 60 . . . . . . . Destroy Structure 109 | . 7 . 30 4 44 . 12 . . . . 12 Lose Combat Pursuer 330 | . . . 15 . 30 . 45 . . 45 . 195 Influence Decreases 2564 | 5 195 67 380 317 303 383 478 119 . 105 15 197 Entered New Map 826 | . 2 33 . 137 95 343 128 78 . 2 8 . Time Decay 1259 | 5 163 30 350 180 198 40 180 21 . . 7 85 Lost Part 459 | . 30 4 30 . 10 . 170 . . 103 . 112 Lost Ally 20 | . . . . . . . . 20 . . . . Squads Dispatched 22 | . 1 . 1 2 5 . 7 . . 2 . 4 Investigation 1 | . . . . . . . . . . . . 1 Extermination 4 | . . . . 1 1 . 1 . . . . 1 Reinforcement 12 | . 1 . 1 1 2 . 3 . . 2 . 2 Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . . 2 . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Distress Signals 5 | . 1 . . . 1 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 159 | . 16 6 27 10 25 . 20 6 . 12 1 36 Peak Tracking Total 19 | . 6 2 5 4 4 . 10 6 . 7 1 19 Tactical Retreats 14 | . . . 1 . 2 . 3 . . 3 . 5 Traps | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Traps Triggered 13 | . 1 . 2 . 2 . 3 . . 4 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Machines Disabled 9 | . . . 4 1 4 . . . . . . . Max in Single Turn 2 | . . . 2 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Machines Accessed 11 | . 5 . . . 3 1 . . 1 . 1 . Terminals 11 | . 5 . . . 3 1 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 21 | . 10 . . . 3 4 . . 2 . 2 . Successful 10 | . 4 . . . 2 2 . . 1 . 1 . Failed 10 | . 5 . . . 1 2 . . 1 . 1 . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 6 | . 4 . . . 1 . . . . . 1 . Terminals 21 | . 10 . . . 3 4 . . 2 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 4 . . . 2 2 . . 1 . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Open Door 2 | . . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 2 . . . 2 . . . 1 . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . . Total Damage 84 | . . . . . . . . 84 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Active Infowar (turns) 1663 | 7 821 707 128 . . . . . . . . . Seismic 1663 | 7 821 707 128 . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Turns Passed 4765 | 58 821 707 993 366 405 83 372 118 24 210 280 328 Spaces Moved 3042 | 44 423 251 631 265 204 79 256 148 16 108 259 358 Core 260 | 1 . 86 37 . . . . 43 . . . 93 Treads 52 | . . . . . . . . . 16 24 . 12 Legs . | . . . . . . . . . . . . . Wheels 2565 | 43 423 165 594 265 204 79 256 105 . 84 259 88 Hover . | . . . . . . . . . . . . . Flight 165 | . . . . . . . . . . . . 165 Fastest Speed 40 | 50 80 95 100 100 100 100 95 50 145 90 90 40 Average Speed 108 | 79 94 246 115 100 100 100 101 71 145 112 93 64 Slowest Speed 550 | 80 110 550 550 100 100 100 115 80 145 145 105 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 81 20 52 8 53 2 7 74 1 80 5 15 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . . Terrain Destroyed 123 | 9 7 33 19 2 44 . 4 . . . . 5 Melee . | . . . . . . . . . . . . . Projectile 40 | . . . 10 2 19 . 4 . . . . 5 AOE 83 | 9 7 33 9 . 25 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Was Fac DSF Fac Res Total 3974 | 56 762 298 777 319 313 82 304 157 17 171 295 423 Wait 450 | . 272 12 40 17 43 . 8 4 . 14 34 6 Move 3029 | 43 422 250 630 264 203 78 256 147 15 107 258 356 Hop 1 | . . . . . . . . . . . . 1 Pick Up 47 | 2 10 1 14 5 2 2 3 1 . 4 . 3 Fast Attach 68 | 7 4 2 7 1 1 1 2 2 . 18 1 22 Attach 32 | . 2 3 7 2 1 1 4 1 2 1 1 7 Detach 4 | . . . 1 . . . . . . . . 3 Swap 27 | . 5 2 7 4 2 . 1 2 . 2 1 1 Drop 46 | . 5 1 15 6 5 . . . . 9 . 5 Fire 236 | 4 42 27 54 20 40 . 29 . . 3 . 17 Melee 8 | . . . . . . . . . . 8 . . Ram 4 | . . . 2 . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis 21 | . . . . . 16 . . . . 5 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / Rec) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 673 | -10/Materials | Central database locked down 689 | -10/Materials | Discovered new exit (range 7) 848 | -10/Materials | Discovered new exit (range 14) 876 | -10/Materials | Discovered new exit (range 4) 880 | -10/Materials | Entered Subcaves 881 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 955 | -10/Subcaves | Core integrity fell below 50% 992 | -10/Subcaves | Lost 3 parts (2n1w) 1097 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1100 | -10/Subcaves | Discovered new exit (range 16) 1101 | -10/Subcaves | Core integrity fell below 20% 1112 | -10/Subcaves | Discovered new exit (range 10) 1149 | -10/Subcaves | Lost 3 parts (2n1w) 1276 | -10/Subcaves | Identified exit to Recycling 1587 | -10/Subcaves | Entered Materials 1587 | -8/Materials | Evolved 4 slots: Weapon x4 2184 | -8/Materials | Build established: Executioner 2573 | -8/Materials | Discovered new exit (range 8) 2580 | -8/Materials | Entered Factory 2580 | -7/Factory | Evolved 2 slots: Utility x2 2884 | -7/Factory | Discovered new exit (range 11) 2946 | -7/Factory | Entered Storage 3186 | -7/Storage | Garrison activated, responded to threat 3211 | -7/Storage | Destroyed 7 combat bots 3335 | -7/Storage | Discovered new exit (range 16) 3351 | -7/Storage | Entered Factory 3351 | -6/Factory | Evolved 2 slots: Utility x2 3426 | -6/Factory | Discovered new exit (range 8) 3434 | -6/Factory | Entered another Factory area 3434 | -5/Factory | Evolved 2 slots: Utility x2 3633 | -5/Factory | Lost 3 parts (3w) 3702 | -5/Factory | Lost 3 parts (2u1w) 3806 | -5/Factory | Sucked down chute 3806 | -5/Factory | Entered Waste 3807 | -5/Waste | Met a frightened Derelict 3834 | -5/Waste | Lost 10 parts (6u4w) 3848 | -5/Waste | Spotted C-40 Crusher 3869 | -5/Waste | Spotted C-40 Crusher 3890 | -5/Waste | Spotted C-40 Crusher 3894 | -5/Waste | Spotted C-40 Crusher 3897 | -5/Waste | Spotted C-40 Crusher 3900 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3902 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3905 | -5/Waste | Spotted C-40 Crusher 3916 | -5/Waste | Discovered new exit (range 16) 3924 | -5/Waste | Entered Factory 3933 | -5/Factory | Lost 3 parts (1p1n1w) 3948 | -5/Factory | Identified exit to DSF 3948 | -5/Factory | Entered DSF 3983 | -5/DSF | Additional patrols routed to DSF 4111 | -5/DSF | Core integrity fell below 50% 4140 | -5/DSF | Discovered new exit (range 14) 4155 | -5/DSF | Core integrity fell below 20% 4158 | -5/DSF | Entered Factory 4158 | -4/Factory | Evolved 2 slots: Utility x2 4185 | -4/Factory | Lost 11 parts (1p2n2u6w) 4290 | -4/Factory | Discovered new exit (range 6) 4435 | -4/Factory | Build established: Mutant 4438 | -4/Factory | Entered Research 4438 | -3/Research | Evolved 2 slots: Utility x2 4683 | -3/Research | System corruption reached 10% 4697 | -3/Research | Released all parts (4) 4717 | -3/Research | Core integrity fell below 50% 4728 | -3/Research | Lost 18 parts (4n8u6w) 4763 | -3/Research | Core integrity fell below 20% 4766 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04697_ Released Imp. Targeting Computer. 04700_ Triggered Alarm Trap. 04700_ An alarm sounds. 04700_ ALERT: Alarm triggered, dispatching investigation squad. 04701_ U-05 Engineer lays Concrete. 04703_ 9 04718_ System corrupted: Energy discharge (-35). 04721_ P-80 Master resets U-05 Engineer, system corruption cleaned. 04732_ Critical hit (Burn: +37). 04735_ Acquired Arm. Medium Treads. 04741_ Acquired Prototype Storage. 04741_ Identified Adv. Energy Well. 04746_ System corrupted: Heat flow error (+189). 04750_ Slammed into S-43 Plague. 04759_ P-80 Master resets S-43 Plague, system corruption cleaned. 04760_ Arm. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? 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