Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.09 @ 12:49:33 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (3641) 3641 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-697) -697 TOTAL SCORE: 7039 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 75 Entered Garrisons 200 Friendly Fire -1149 Cogmind --------- Core Integrity 700/850 Matter 246/300 Energy 270/270 System Corruption 1% Temperature Cool (17) Movement Flying (186) Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear-Quantum Reactor > --- PROPULSION (4) --- Flying NPT-Heavy Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Transport Network Coupler Armor Integrity Analyzer > --- WEAPON (2) ------- Ballistic Assault Construct/G > --- INVENTORY (25) --- Thermal Generator Advanced Heat Sink Advanced Heat Sink Coolant Injector Cargo Storage Unit Improved Signal Interpreter Particle Charger Improved Particle Charger Reaction Control System Phase Shifter Hacking Suite Improved System Shield Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Plasma Cutter Flail Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Nuclear-Quantum Reactor > --- PROPULSION ------- Flying NPT-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Kinecellerator > --- WEAPON ----------- Heavy Machine Gun Shotgun Accelerated Coil Construct/G > --- INVENTORY -------- Thermal Generator Advanced Heat Sink Advanced Heat Sink Coolant Injector Cargo Storage Unit Improved Signal Interpreter Transport Network Coupler Particle Charger Improved Particle Charger Reaction Control System Phase Shifter Hacking Suite Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Plasma Cutter Flail Plasma Lance Plasma Lance [Rating: 84] Favorites ----------- Power Nuclear-Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Nuclear-Quantum Reactor Propulsion Flying NPT-Heavy Exoskeleton Treads Light Treads Wheel Wheel Flight Unit Flying NPT-Heavy Exoskeleton Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Shotgun Accelerated Coil Construct/G Energy Gun Precision Beam Rifle Ballistic Gun Shotgun Accelerated Coil Construct/G Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Blade Saw Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 1 . . Utility 5 | . . 2 1 1 . 1 Weapon . | . . . . . . . Parts Attached 93 | 4 3 16 26 22 14 8 Power 7 | . . 1 4 . 1 1 Engine 2 | . . 1 1 . . . Core 4 | . . . 3 . 1 . Reactor 1 | . . . . . . 1 Propulsion 17 | 2 1 3 8 3 . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 14 | . . 3 8 3 . . Hover . | . . . . . . . Flight 1 | . 1 . . . . . Utility 33 | . 2 6 8 9 3 5 Device 12 | . 1 . 2 4 3 2 Storage 3 | . . 3 . . . . Processor 9 | . 1 1 2 2 . 3 Hackware 2 | . . . 1 1 . . Protection 7 | . . 2 3 2 . . Artifact . | . . . . . . . Weapon 36 | 2 . 6 6 10 10 2 Energy Gun 15 | 2 . 2 6 5 . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 3 . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . 1 1 . Special Weapon 3 | . . . . 1 2 . Impact Weapon 8 | . . . . 3 5 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 2 1 1 1 Corrupted Parts 1 | . . . . 1 . . System Corruption 8 | . . . . 8 . . Parts Lost 46 | . 2 8 13 12 9 2 Power 6 | . . . 3 1 2 . Propulsion 17 | . 1 3 6 5 2 . Utility 11 | . . 1 3 4 2 1 Weapon 12 | . 1 4 1 2 3 1 Highest Loss Streak 8 | . 2 7 8 6 5 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 67 69 91 66 65 59 Engine 1 | . . 4 1 . 2 . Core 4 | . . . 6 5 3 4 Treads 1 | . 23 1 . . 2 1 Wheel 6 | . . 8 20 9 . . Flight 1 | . . . . 1 4 1 Device 12 | . 3 6 5 12 14 18 Storage 7 | . . 7 9 7 7 6 Processor 10 | . 13 19 15 7 7 13 Hackware 3 | . . . 3 3 7 . Protection 2 | . . 1 9 2 . . Energy Gun 6 | . 25 9 15 5 2 . Ballistic Gun 2 | . . 10 2 . 3 3 Impact Weapon 1 | . . . . 3 2 . Naked Turns . | . . . . . . . Heaviest Build 104 | 3 4 92 102 102 104 101 Greatest Support 151 | 40 3 20 32 42 94 151 Greatest Overweight (x) 31 | . 1 8 10 31 3 1 Average Overweight (x) 2 | . . 2 3 4 . . Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 Average Capacity 23 | 5 5 16 25 25 25 25 Most Carried 25 | 4 5 9 25 25 25 25 Average Carried 17 | 1 4 5 19 15 19 22 Final Capacity 25 | 5 5 25 25 25 25 25 Final Carried 25 | 4 5 9 25 13 23 20 Class Distribution -------------------- 42% | Construct 35% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Construct | -7/Garrison Construct | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 1876 | 240 220 153 344 354 333 232 Remotely . | . . . . . . . Salvage Created 5620 | 77 329 395 1272 1143 1525 879 Parts 282 | 1 17 29 74 46 67 48 Haulers Intercepted 3 | . . . 2 1 . . Recyclers Shooed 6 | . . 2 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 73 | . 10 8 17 12 16 10 Melee 4 | . . . . 2 2 . Guns 46 | . 10 8 15 4 6 3 Cannons 8 | . . . . 1 . 7 AOE 6 | . . . . 3 3 . Classes Destroyed 17 | 1 2 5 5 3 1 . Worker 7 | . . . 1 4 . 2 Builder 12 | . . 1 4 5 . 2 Tunneler 2 | . . . 2 . . . Hauler 3 | . . . 2 1 . . Recycler 10 | 1 . 1 3 2 . 3 Mechanic 1 | . . 1 . . . . Operator 3 | . . 1 1 . . 1 Watcher 5 | . . 2 1 . . 2 Swarmer 21 | . 3 3 3 3 3 6 Cutter 3 | . . . . . 3 . Grunt 29 | . 7 3 6 3 8 2 Brawler 3 | . . . . 3 . . Duelist 1 | . . . . 1 . . Sentry 10 | . . 2 3 2 2 1 Specialist 4 | . . . 4 . . . Hunter 2 | . . . 1 1 . . Programmer 3 | . . . . 2 . 1 Best Kill Streak 10 | 1 10 5 7 4 3 7 Combat Bots Only 10 | . 10 3 5 4 3 4 Max Kills in Single Turn 2 | 1 1 2 1 2 1 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . 2 1 . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 7514 | . 466 764 1504 1962 1812 1006 Core 1340 | . 131 177 272 272 338 150 Absorbed by Shields 226 | . . . . . 226 . Core Remaining (%) 52 | 100 47 55 50 . 12 . Volleys Fired 514 | 4 27 47 95 95 187 59 Largest 2 | 2 2 2 2 2 2 1 Hottest 122 | 90 90 79 122 116 63 49 Shots Fired 684 | 8 50 76 190 112 189 59 Gun 437 | 8 50 75 190 59 30 25 Cannon 48 | . . . . 14 . 34 Launcher 14 | . . 1 . 6 7 . Special 185 | . . . . 33 152 . Kinetic 148 | . . 46 24 3 16 59 Thermal 510 | 8 50 27 166 93 166 . Explosive 14 | . . 1 . 6 7 . Electromagnetic 12 | . . 2 . 10 . . Robot Hit Streak 25 | 7 22 18 18 11 25 8 Robot Miss Streak 10 | . 2 4 4 3 2 10 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 550 | 7 40 58 146 99 162 38 Core Hits 240 | 2 18 21 48 42 82 27 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 5 | . . . . 1 4 . Critical Strikes 35 | 1 4 4 11 9 6 . Burn 23 | 1 4 4 11 3 . . Corrupt 1 | . . . . 1 . . Smash 7 | . . . . 3 4 . Sever 4 | . . . . 2 2 . Melee Attacks 50 | . . . . 19 31 . Impact 45 | . . . . 19 26 . Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 5 1 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 11520 | 82 480 707 2492 2755 3077 1927 Guns 5556 | 82 480 688 2492 816 293 705 Cannons 1312 | . . . . 264 . 1048 Explosions 1163 | . . 19 . 407 563 174 Melee 1619 | . . . . 942 677 . Ramming . | . . . . . . . Kinetic 2647 | . . 423 280 36 155 1753 Thermal 5963 | 82 480 231 2212 1276 1682 . Explosive 1141 | . . 19 . 385 563 174 Electromagnetic 150 | . . 34 . 116 . . Impact 1566 | . . . . 942 624 . Slashing 53 | . . . . . 53 . Piercing . | . . . . . . . Highest Corruption 14 | . . . . 14 14 . Average Corruption 12 | . . . . 9 14 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 138 | . . . . 44 94 . Message Errors 31 | . . . . 8 23 . Matter Fused 31 | . . . . 12 19 . Heat Flow Errors 24 | . . . . 7 17 . Energy Discharges 15 | . . . . 5 10 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 24 | . . . . 7 17 . Data Loss (major) 5 | . . . . 3 2 . Misfires 1 | . . . . 1 . . Alerts 5 | . . . . . 5 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 743 | . . . . 328 281 134 Projectiles 54 | . . . . 15 5 34 Explosions 135 | . . . . 21 14 100 Melee 554 | . . . . 292 262 . Knockbacks 21 | . . . . 5 2 14 Impact 5 | . . . . 3 2 . Kinetic 13 | . . . . . . 13 Secondary 3 | . . . . 2 . 1 Self-Inflicted Damage 553 | . . . . 126 108 319 Shots 10 | . . . . 3 3 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 345 | 85 345 111 345 258 274 27 Average Temperature 80 | 50 168 28 64 71 103 13 Received Heat Transfer 1717 | . 249 354 288 408 349 69 Effects 3 | . 1 . 1 . 1 . Energy Bleed 2 | . 1 . . . 1 . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 9 | . . . . 5 4 . Impact Corruptions 22 | . . . . 13 9 . Robots Melted 3 | . . . 2 1 . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 24 | . 5 . 9 7 3 . Heat Transferred 17039 | 297 1572 925 5513 3219 5513 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 1100 | 5 268 394 265 270 1100 670 Initial 577 | . 3 113 89 38 144 577 Average 296 | . 130 256 98 89 477 589 Maximum Alert Level 4 | . 1 1 1 1 4 2 Low Security (%) 48 | 100 63 12 93 78 25 . Level 1 19 | . 36 87 6 21 18 . Level 2 24 | . . . . . 30 100 Level 3 7 | . . . . . 23 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 2 2 4 7 . 4 Investigation 4 | . 2 . 1 . . 1 Extermination 3 | . . . . 2 . 1 Reinforcement 9 | . . 2 3 2 . 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 2 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 5 | . . 1 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 16 17 30 17 19 30 Peak Tracking Total 19 | . 10 6 6 3 4 19 Tactical Retreats 6 | . 1 1 2 1 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 8 | . . . . 2 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 15 | . . 1 . 4 4 6 Max in Single Turn 2 | . . 1 . 2 1 2 Garrison Relay 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 17 | . 2 . 7 2 3 3 Terminals 14 | . 2 . 7 . 3 2 Fabricators 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 58 | . 12 . 31 4 7 4 Successful 29 | . 7 . 15 2 3 2 Failed 28 | . 5 . 15 2 4 2 Catastrophic 3 | . 1 . . 1 1 . Database Lockouts 1 | . . . 1 . . . Manual 20 | . 3 . 14 . 3 . Terminals 53 | . 12 . 31 . 7 3 Fabricators 3 | . . . . 2 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 20 | . 5 . 12 . 2 1 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 3 | . 1 . 2 . . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . . 1 . 1 . Unreport Threat 5 | . 2 . 3 . . . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 3 | . . . 3 . . . Fabricator Hacks 2 | . . . . 1 . 1 Build 2 | . . . . 1 . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . 2 . 3 . 1 . Terminals 6 | . 2 . 3 . 1 . Botnet 6 | . 2 . 3 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 . 7 1 1 2 Full Trace Events 4 | . 2 . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . 3 . . Authchips . | . . . . . . . Time 67 | . . . . 67 . . Total Robot Build Rating 12 | . . . . 12 . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 128 | . . . . . . 128 Total Part Build Rating 16 | . . . . . . 16 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 9 | . . . . . 9 . Machine Destruction 9 | . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies 5 | . . . . 3 2 . Largest Group 3 | . . . . 3 2 1 Highest-Rated Group 64 | . . . . 60 64 39 Highest-Rated Ally 39 | . . . . 20 39 39 Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . 11 3 Total Damage 263 | . . . . . 253 10 Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 7622 | 87 174 501 1307 2060 2381 1112 Spaces Moved 2557 | 60 108 257 611 413 747 361 Core 244 | 30 108 99 . 7 . . Treads 580 | 30 . . . 8 463 79 Legs 222 | . . . . . 1 221 Wheels 1102 | . . 158 611 333 . . Hover 63 | . . . . 47 . 16 Flight 346 | . . . . 18 283 45 Fastest Speed 50 | 50 50 50 113 125 69 69 Average Speed 146 | 105 50 119 139 225 137 143 Slowest Speed 1600 | 160 100 200 230 1600 286 153 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 6 26 23 53 9 68 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 18 | . . . . 2 5 11 Terrain Destroyed 167 | . . 12 . 39 53 63 Melee 7 | . . . . 2 5 . Projectile 30 | . . . . 1 1 28 AOE 129 | . . 12 . 36 47 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 5484 | 73 175 376 882 1369 1703 906 Wait 2079 | 2 36 48 83 786 667 457 Move 2551 | 59 107 256 610 412 746 361 Hop . | . . . . . . . Pick Up 100 | 4 1 8 43 10 26 8 Fast Attach 40 | 4 3 8 12 7 3 3 Attach 37 | . . 5 12 10 5 5 Detach 14 | . . . 2 4 5 3 Swap 16 | . . 3 2 5 6 . Drop 73 | . 1 1 23 21 17 10 Fire 514 | 4 27 47 95 95 187 59 Melee 50 | . . . . 19 31 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Core integrity fell below 50% 251 | -10/Materials | Discovered new exit (range 9) 262 | -10/Materials | Destroyed 10 combat bots 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Utility x2 343 | -9/Materials | Build established: Mutant 527 | -9/Materials | Discovered new exit (range 18) 619 | -9/Materials | Lost 7 parts (2n1u4w) 763 | -9/Materials | Entered another Materials area 763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 978 | -8/Materials | Build established: Scavenger-Mutant 1516 | -8/Materials | Central database locked down 1627 | -8/Materials | Lost 8 parts (1p3n3u1w) 1936 | -8/Materials | Discovered new exit (range 10) 2070 | -8/Materials | Entered Factory 2070 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2079 | -7/Factory | Found Scrap Engine 2921 | -7/Factory | Build established: Mutant 3084 | -7/Factory | System corruption reached 10% 3363 | -7/Factory | Garrison activated, responded to threat 3409 | -7/Factory | Lost 4 parts (1p1n1u1w) 3538 | -7/Factory | Lost 6 parts (2n3u1w) 3635 | -7/Factory | Identified exit to Garrison 3715 | -7/Factory | Discovered new exit (range 15) 3737 | -7/Factory | Identified exit to Lower Caves 3881 | -7/Factory | Fabricated B-48 Gladiator? 4130 | -7/Factory | Entered Garrison 4322 | -7/Garrison | Build established: Construct 4710 | -7/Garrison | Triggered checkpoint 5141 | -7/Garrison | Triggered checkpoint 5158 | -7/Garrison | Core integrity fell below 50% 5206 | -7/Garrison | Lost 3 parts (1p2w) 5524 | -7/Garrison | Triggered checkpoint 5557 | -7/Garrison | Lost 5 parts (1p2n1u1w) 5702 | -7/Garrison | Discovered new exit (range 10) 5744 | -7/Garrison | Triggered checkpoint 5761 | -7/Garrison | Garrison Relay disabled 5799 | -7/Garrison | Core integrity fell below 20% 5809 | -7/Garrison | Build established: Mutant 5835 | -7/Garrison | Rescued a captive Derelict 5835 | -7/Garrison | Rescued a captive Derelict 5912 | -7/Garrison | Triggered checkpoint 6126 | -7/Garrison | Discovered new exit (range 11) 6155 | -7/Garrison | Triggered checkpoint 6192 | -7/Garrison | Build established: Construct 6450 | -7/Garrison | Garrison Relay disabled 6509 | -7/Garrison | Identified exit to Factory 6511 | -7/Garrison | Entered Factory 6511 | -6/Factory | Accompanied by 1 ally 6511 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7284 | -6/Factory | Fabricated Adv. Heavy Treads (x2) 7621 | -6/Factory | Cargo convoy interrupted 7623 | -6/Factory | Self-destructed Last Messages --------------- 07620_ Slug penetrates Wall. 07620_ Shotgun Accelerated Coil Construct/G destroyed. 07620_ Arm. Scrap Engine damaged due to network destabilization (-8). 07620_ Slug penetrates Wall. 07620_ C-30 ARC bursts open, deploying its payload. 07620_ H-66 Slayer unfolds itself. 07620_ P-60 Hacker unfolds itself. 07620_ H-66 Slayer unfolds itself. 07620_ X-62 Marksman unfolds itself. 07620_ I-36 Angel unfolds itself. 07620_ Slug penetrates Construction Platform. 07620_ Penetrated by Slug. 07621_ ALERT: Cargo convoy interrupted, initiating access lockdown. 07621_ Slug penetrates E-15 Imp. 07621_ E-15 Imp destroyed. 07622_ Scrap Engine modifies Treaded Heavy-VTOL Exoskeleton: Time/Move +33, Coverage -41 Renamed Flying NPT-Heavy Exoskeleton. 07623_ Slug penetrates P-60 Hacker. 07623_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###????????????????????? ????????????????? | | ????????# #???????????????????? ??????????????? | | ????????# #???????????????????? ????????????? | | ????????# #??????????????????? ????????????? | | #########"####???????????????? ?????????????? | | # #??????????????? s ?????????????? | | # #??????????????? ?????????????? | | # #?????????????? ?????????????? | | # ###?##########A s ??????????????? | | # # # s ???????????????? | | # # """"""" #s ""G"" ?????????? | | # # """"""" ;ih " " #????????? | | # ! # """"""" xphhiY ???????????? | | # # """"""" @%=Y """ "??????????????? | | # # #%x """ "??????????????? | | # # ! #hh """ ???????????????? | | + u# #???? ??????????????? | | #########"#### !#?????? ""?????????????? | | # ##?## #????????"?????????????? | | # """ #???# ""T"" #??????????????????????? | | # """ #???# """"" #??????????????????????? | | # """ #???##############??o???????????????????? | | # #???????????????????????????????????????? | | + """ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """ #???????u???????????????????????????????? | | # ###?????????????????????????????????????? | | ###### # ###??#????????????????????????????????? | | # #? ##???????????????????????????????? | | # # #???????????????????????????????? | | +???????????????????????????????? | | #???????????????????????????????? | | # ##???????????????????????????????? | | #?#????????????????????????????????? | | A #??????????????????????????????????? | | ##??????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 379 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 51 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Adv. Heavy Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakHugeNanovents Manual? 0 Play Time 01:18:35 Cumulative 290.6 hours Start 2022.09.09 @ 09:40:58 End 2022.09.09 @ 12:49:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4533b40f-2164-4874-aace-48cafb08d7f7