Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 06:23:57 Player: Hiredgoonthug Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (89) 445 Value Destroyed (2256) 2256 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (3851) 3851 TOTAL SCORE: 16452 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 110 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -137 Cogmind --------- Core Integrity 0/1600 Matter 289/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced ECM Suite Advanced Cloaking Device Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON ----------- Advanced Datajack Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Linear Gravjet Improved Antigrav System Improved Linear Gravjet Advanced Terrain Scanner Experimental Phase Shifter Linear Accelerator Heavy Rocket Launcher [Rating: 174] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Hover Unit Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Reactive Plating Weapon Makeshift Hammer Energy Gun Beamcaster Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . . . 2 . . . 2 . . 2 . 2 2 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 Propulsion 5 | . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . 1 Utility 10 | . . . 1 . 1 2 1 . . . . 1 . . . 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 7 15 . 5 15 24 15 3 5 . . . 5 . 6 . 8 1 . 3 1 29 21 Power 27 | 1 2 . . 1 4 1 . 1 . . . 1 . . . 1 1 . . 1 8 5 Engine 8 | 1 2 . . 1 2 1 . . . . . 1 . . . . . . . . . . Core 6 | . . . . . 2 . . . . . . . . . . 1 1 . . . 2 . Reactor 13 | . . . . . . . . 1 . . . . . . . . . . . 1 6 5 Propulsion 57 | 2 6 . 1 5 9 8 2 . . . . 2 . 2 . 2 . . . . 11 7 Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Leg 22 | 2 4 . 1 4 9 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . 6 2 . . . . 2 . 2 . 2 . . . . 11 7 Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Utility 48 | 2 2 . 2 2 9 5 1 1 . . . 2 . 4 . 3 . . 2 . 8 5 Device 31 | 1 . . 1 2 5 3 1 . . . . 2 . 2 . 3 . . 1 . 7 3 Storage 3 | 1 1 . . . . . . . . . . . . 1 . . . . . . . . Processor 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . Hackware 6 | . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 2 Protection 5 | . . . 1 . 3 . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 5 . 2 7 2 1 . 3 . . . . . . . 2 . . 1 . 2 4 Energy Gun 11 | 1 4 . . 5 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 . 2 1 1 . . . . . . . . . . 1 . . 1 . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Launcher 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 11 | . . . . 3 . 1 . . . . . . . 3 . 1 . . . . 3 . Parts Lost 50 | . 5 . . 1 9 . . . . . . . . . . 1 . . . . 1 33 Power 12 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 6 Propulsion 12 | . 2 . . 1 . . . . . . . . . . . . . . . . . 9 Utility 17 | . . . . . 4 . . . . . . . . . . . . . . . . 13 Weapon 9 | . 1 . . . 3 . . . . . . . . . . . . . . . . 5 Highest Loss Streak 29 | . 2 . . 1 4 . . . . . . . . . . 1 . . . . 1 29 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 99 99 99 100 99 100 100 100 94 94 98 100 98 96 94 . 98 95 91 Engine 5 | . 13 14 11 11 7 4 6 4 . . . 5 5 5 5 3 . . . . . . Reactor 3 | . . . . . . . . 1 6 6 6 5 5 5 5 5 . . . 1 9 14 Leg 9 | . 25 28 33 32 36 8 . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 21 33 33 33 33 33 29 29 29 29 31 31 31 . 28 26 25 Device 16 | . 1 . 4 8 9 22 26 20 20 20 20 23 23 20 17 21 21 21 . 23 27 22 Storage 4 | . 14 14 11 11 9 1 . . . . . . . 2 5 5 5 5 . 4 4 3 Processor 9 | . . . . . . 13 13 19 20 20 20 17 17 14 11 10 10 10 . 9 8 8 Hackware 8 | . 12 14 11 11 8 7 6 6 6 6 6 5 5 7 11 10 10 10 . 9 9 8 Energy Gun 5 | . 18 28 9 16 16 . . . . . . . . 3 5 3 . . . . . . Ballistic Gun 2 | . 9 . 12 4 1 7 6 5 . . . . . . . . 1 . . 4 2 . Impact Weapon 3 | . . . . . . 6 6 5 6 6 6 5 5 5 5 5 5 5 . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 29 29 36 41 51 34 20 27 27 27 27 40 31 40 40 41 37 31 44 49 72 86 Greatest Support 90 | 20 40 26 39 41 68 58 37 37 37 37 37 42 42 53 53 65 65 65 65 65 74 90 Greatest Overweight (x) 8 | 1 8 1 . 1 . 1 . . . . . 1 . . . . . . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 14 15 15 15 15 6 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 9 Most Carried 15 | 3 14 15 15 15 15 13 4 5 5 5 5 5 5 5 5 10 10 9 8 7 10 10 Average Carried 7 | 1 9 14 14 14 13 5 3 4 4 5 5 4 5 4 5 6 8 9 6 6 7 8 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 15 | 3 14 15 14 14 13 5 3 5 5 5 5 5 5 5 5 9 9 9 6 6 10 1 Class Distribution -------------------- 23% | Mutant 19% | Ninja 14% | Scavenger-Mutant 13% | Hacker-Scout 13% | Scout 9% | Hacker-Ninja 3% | Generator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Ninja | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/DSF Hacker-Ninja | -2/Research Generator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Matter Collected 2135 | 247 159 50 180 295 209 . . 16 74 . . 14 204 60 . . 82 . . 7 360 178 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3224 | 67 678 . 221 702 1195 . . . . . . 14 . . . . . . . . 235 112 Parts 179 | 11 39 . 11 36 53 . . . . . . 2 . . . . . . . . 11 16 Haulers Intercepted 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 63 | . 16 . 3 16 25 . . . . . . . . . . . . . . . 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Guns 55 | . 16 . 3 14 22 . . . . . . . . . . . . . . . . . AOE 4 | . . . . 2 . . . . . . . . . . . . . . . . . 2 Classes Destroyed 10 | 1 6 . 1 1 . . . . . . . . . . . . . . . . . 1 Worker 8 | . . . 1 1 . . . . . . . 1 . . . . . . . . 4 1 Tunneler 6 | 3 . . . . 1 . . . . . . . . . . . . . . . . 2 Hauler 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Recycler 4 | . 1 . . 2 . . . . . . . . . . . . . . . . 1 . Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Swarmer 20 | . 9 . . 7 3 . . . . . . . . . . . . . . . 1 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 31 | . 7 . 3 5 16 . . . . . . . . . . . . . . . . . Sentry 10 | . . . . 4 6 . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 4 . 2 5 9 . . . . . . 1 . . . . . . . . 5 2 Combat Bots Only 9 | . 3 . 2 5 9 . . . . . . . . . . . . . . . 1 2 Max Kills in Single Turn 2 | 1 2 . 1 2 2 . . . . . . 1 . . . . . . . . 2 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 814 | . 83 2 17 59 176 5 18 9 . . . 5 2 . . 6 . . . 22 21 389 Missed 281 | . 21 2 8 23 54 2 5 6 . . . 3 2 . . 2 . . . 9 7 137 Damage Taken 8648 | . 622 . 128 488 1951 86 98 30 . . . 27 . . . 127 . . . 659 338 4094 Core 2291 | . 79 . 14 79 267 18 28 . . . . . . . . 67 . . . 100 . 1639 Absorbed by Shields 29 | . . . . . . . . . . . . . . . . . . . . . . 29 Ignored by Resistances 62 | . . . . . 62 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 89 | . 5 . . 76 . . . . . . . . . 8 . . . . . . . . Core Remaining (%) 87 | 100 . 68 . 76 51 97 . . . . 96 . . . 100 . . 94 . 92 100 . Volleys Fired 243 | 11 75 . 20 43 67 . . . . . 4 . . 1 . . . . . . 14 8 Largest 2 | 2 2 . 2 2 2 . . . . . 1 . . 1 . . . . . . 1 1 Hottest 150 | 70 100 . 112 150 150 . . . . . 57 . . 40 . . . . . . 35 66 Shots Fired 439 | 21 134 . 40 85 131 . . . . . 4 . . 1 . . 1 . . . 14 8 Gun 422 | 21 134 . 40 80 131 . . . . . . . . 1 . . 1 . . . 14 . Cannon 10 | . . . . . . . . . . . 4 . . . . . . . . . . 6 Launcher 7 | . . . . 5 . . . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 146 | 11 51 . 30 26 3 . . . . . 4 . . . . . 1 . . . 14 6 Thermal 286 | 10 83 . 10 54 128 . . . . . . . . 1 . . . . . . . . Explosive 7 | . . . . 5 . . . . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 4 18 . 7 6 24 . . . . . . . . . . . . . . . 5 . Robot Miss Streak 7 | 3 7 . 2 5 4 . . . . . . . . . . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . . . 1 2 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 287 | 8 87 . 27 45 97 . 1 . . . . 1 . . . . . . . . 12 9 Core Hits 151 | 5 38 . 11 28 46 . . . . . . . . . . . . . . . 7 16 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | 1 5 . 1 1 13 . . . . . . . . . . . . . . . . 2 Burn 19 | 1 4 . . 1 13 . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 146 | . . . . . . 19 4 4 2 . 8 13 4 1 14 12 3 . . 1 16 45 Impact 84 | . . . . . . 19 4 3 2 . 8 13 4 1 14 12 3 . . 1 . . Slashing 58 | . . . . . . . . 1 . . . . . . . . . . . . 12 45 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . 1 . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6023 | 108 986 . 457 1105 1824 . 36 . . . . 134 . . . . . . . . 433 940 Guns 4470 | 108 986 . 457 842 1819 . . . . . . . . . . . . . . . 258 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 657 | . . . . 254 . . . . . . . . . . . . . . . . . 403 Melee 864 | . . . . . . . 36 . . . . 134 . . . . . . . . 175 519 Ramming 32 | . . . . 9 5 . . . . . . . . . . . . . . . . 18 Kinetic 1317 | 35 297 . 342 344 41 . . . . . . . . . . . . . . . 258 . Thermal 3153 | 73 689 . 115 498 1778 . . . . . . . . . . . . . . . . . Explosive 657 | . . . . 254 . . . . . . . . . . . . . . . . . 403 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 170 | . . . . . . . 36 . . . . 134 . . . . . . . . . . Slashing 694 | . . . . . . . . . . . . . . . . . . . . . 175 519 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 . . . . . . . . . . 2 2 2 . . . 14 Average Corruption 3 | . . . . 1 1 . . . . . . . . . . 1 2 2 . . . 6 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . 1 1 . . . . . . . . . . . 2 . . . . 9 Message Errors 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Discharges 5 | . . . . 1 . . . . . . . . . . . . . . . . . 4 Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 243 | . . . . . . . . . . . . 94 . . . . . . . . 27 122 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 21 | . . . . . . . . . . . . . . . . . . . . . . 21 Melee 222 | . . . . . . . . . . . . 94 . . . . . . . . 27 101 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . 39 . . . . . . . . . . . . . . . . . 101 Shots 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 5 | . . . . 1 1 . . . . . . . . . . . . . . . . 3 Kicked 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | 60 347 . 21 123 369 . . . . . 32 . . 4 . 2 259 . . . 427 325 Average Temperature 76 | 26 97 . 7 27 78 . . . . . 17 . . 3 . 2 123 . . . 61 93 Received Heat Transfer 1491 | . 246 . 57 90 927 9 30 12 . . . . . . . 12 . . . . 54 54 Effects 6 | . 2 . . . 1 . . . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Parts Melted 20 | . 3 . 2 4 11 . . . . . . . . . . . . . . . . . Heat Transferred 8224 | 296 2331 . 296 935 4366 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Peak Influence 497 | 15 243 8 119 398 497 168 40 . . . . 71 . . . 24 . . 3 5 285 173 Initial 167 | . 9 8 2 50 47 167 22 . . . . . . . . . . . 3 3 2 121 Average 91 | 8 67 8 38 198 252 76 24 . . . . 10 . . . 12 . . 3 4 93 90 Maximum Alert Level 2 | . 1 . . 1 2 . . . . . . . . . . . . . . . 1 . Low Security (%) 90 | 100 98 100 100 67 39 100 100 . . . . 100 . . . 100 . . 100 100 96 100 Level 1 8 | . 1 . . 32 44 . . . . . . . . . . . . . . . 3 . Level 2 1 | . . . . . 16 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 6 1 . 2 5 . . . . . . 3 . . . 1 . . . 1 1 12 Investigation 11 | . 3 1 . . 1 . . . . . . 1 . . . . . . . . . 5 Extermination 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Reinforcement 11 | . 3 . . . 2 . . . . . . 1 . . . . . . . 1 1 3 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Distress Signals 18 | . . . 2 4 1 . . . . . . . . . . . . . . . 7 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 24 4 15 31 39 6 1 1 . . . 4 4 1 . 2 . . . 4 26 48 Peak Tracking Total 16 | . 4 2 6 8 9 4 1 1 . . . 5 4 1 . 2 . . . 4 16 11 Tactical Retreats 20 | . . . 1 1 1 1 . 1 . . . 1 1 . . . . . . . 4 9 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Traps Triggered 11 | . 2 . . 2 1 2 . . . . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 2 . . . . 1 14 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Machines Disabled 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . Max in Single Turn 2 | . . . . 2 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Machines Accessed 51 | . 4 1 1 8 1 7 1 1 1 4 . 1 . 9 1 3 . . 1 . . 7 Terminals 22 | . 3 . . 6 1 5 . . . . . . . . 1 . . . 1 . . 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 1 . 1 . . . . . . . . . 3 . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Total Hacks 139 | . 13 1 2 17 4 11 3 1 1 32 . 3 . 29 1 3 . . 1 . . 17 Successful 107 | . 3 1 2 12 3 7 3 1 1 32 . 2 . 29 1 3 . . 1 . . 6 Failed 32 | . 10 . . 5 1 4 . . . . . 1 . . . . . . . . . 11 Catastrophic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 7 . . 3 2 2 . . . . . . . 1 . . . . . . . 6 Terminals 51 | . 10 . . 14 4 8 . . . . . . . . 1 . . . 1 . . 13 Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 5 | . 3 . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 2 1 . 1 . . . . . . . . . 3 . . . . . 1 Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . . . . . . . 3 Terminal Hacks 87 | . 1 1 . 9 3 4 . 1 1 32 . . . 29 1 . . . 1 . . 4 Record 27 | . . . . 1 . . . . . 11 . . . 11 1 . . . . . . 3 Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 20 | . . . . . 1 . . . . 3 . . . 16 . . . . . . . . Open Door 6 | . . 1 . 1 . . . 1 1 . . . . 2 . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 2 1 . 1 . . . . . . . . . 3 . . . . . 1 Report Inventory 7 | . . . 1 1 . 1 . . . . . . . . . 3 . . . . . 1 Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Terminals 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 1 5 1 2 . . . . . 1 . . 1 2 . . 1 . . 7 Full Trace Events 8 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . 4 Feedback Events 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . 12 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Time 43 | . 18 . . 25 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . 19 . . . . . . . . . . . . . . . . . . Total Damage 256 | . . . . 256 . . . . . . . . . . . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 2 2 . 2 . 1 . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Turns Passed 11929 | 148 1591 80 216 821 658 930 182 531 342 39 692 874 895 767 1056 334 178 15 7 38 612 923 Spaces Moved 10940 | 93 666 40 121 457 299 450 38 590 325 92 421 1055 755 1070 956 407 349 46 9 101 1259 1341 Core 100 | 11 2 . . . . . . . . . . . . . . . . . . . . 87 Treads 84 | . 84 . . . . . . . . . . . . . . . . . . . . . Legs 1641 | 82 580 40 121 457 299 62 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 9115 | . . . . . . 388 38 590 325 92 421 1055 755 1070 956 407 349 46 9 101 1259 1254 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 120 190 120 120 120 45 42 42 42 42 42 42 42 38 38 33 33 33 33 33 23 25 Average Speed 56 | 113 179 190 120 134 124 58 42 42 42 42 42 43 42 40 38 34 33 33 33 33 36 33 Slowest Speed 450 | 120 450 190 120 190 130 120 42 42 42 42 42 102 42 42 38 38 33 33 33 36 89 107 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 5 84 12 16 67 44 13 2 75 49 74 65 12 64 96 76 13 46 11 . 88 35 38 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 13 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . 2 4 . 1 . 2 . . . 3 . . . . . Spaces Dug 112 | . . . . . . 10 1 4 2 . 11 12 4 1 14 12 3 . . 1 9 28 Terrain Destroyed 147 | . . . . 34 . 10 1 4 2 . 11 12 4 1 14 12 3 . . 1 10 28 Melee 106 | . . . . . . 10 1 4 2 . 8 12 4 1 14 12 3 . . 1 6 28 Projectile 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . AOE 34 | . . . . 34 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Res DSF Res Acc Total 16079 | 113 941 44 157 582 451 1088 197 866 528 91 923 1459 1328 1398 1634 587 409 45 12 103 1383 1740 Wait 4441 | . 155 4 9 42 52 586 152 262 200 . 491 382 570 314 665 148 54 . 1 . 38 316 Move 10919 | 92 665 39 120 456 299 449 37 589 324 91 420 1054 754 1069 955 406 348 45 8 100 1258 1341 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 65 | 3 20 1 2 12 2 4 . 2 1 . . 1 . 1 . 8 1 . . 1 6 . Fast Attach 40 | 7 4 . . 1 1 7 . 3 . . . . . 4 . 2 . . . . 7 4 Attach 49 | . 4 . 2 1 8 4 3 . . . . 2 . . . 1 1 . 3 1 7 12 Detach 14 | . 2 . . . 1 . 1 . . . . 1 . 2 . . 1 . . . 6 . Swap 74 | . 7 . 3 13 15 4 . 2 . . . 3 . 2 . 5 . . . . 15 5 Drop 78 | . 9 . 1 13 6 15 . 4 1 . . 3 . 4 . 5 1 . . . 16 . Fire 243 | 11 75 . 20 43 67 . . . . . 4 . . 1 . . . . . . 14 8 Melee 146 | . . . . . . 19 4 4 2 . 8 13 4 1 14 12 3 . . 1 16 45 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access (discovered 2 exits: [Sur] / [Com]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 779 | -10/Materials | Repaired Broken Heat Sink? 992 | -10/Materials | Discovered new exit (range 5) 1192 | -10/Materials | Build established: Scavenger-Mutant 1398 | -10/Materials | Discovered new exit (range 10) 1624 | -10/Materials | Discovered new exit (range 4) 1639 | -10/Materials | Discovered new exit (range 16) 1687 | -10/Materials | Build established: Mutant 1740 | -10/Materials | Entered Mines 1751 | -10/Mines | Met a Derelict shopkeep closing up shop 1781 | -10/Mines | Discovered new exit (range 15) 1820 | -10/Mines | Entered Materials 1820 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2028 | -9/Materials | Discovered new exit (range 8) 2036 | -9/Materials | Entered Storage 2056 | -9/Storage | Identified exit to Recycling 2065 | -9/Storage | Met a pair of Derelict thieves 2536 | -9/Storage | Build established: Scavenger-Mutant 2666 | -9/Storage | Repaired Beamcaster 2743 | -9/Storage | Discovered new exit (range 15) 2857 | -9/Storage | Entered Materials 2857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3379 | -8/Materials | Garrison activated, responded to threat 3462 | -8/Materials | Destroyed 9 combat bots 3507 | -8/Materials | Discovered new exit (range 5) 3515 | -8/Materials | Entered Factory 3515 | -7/Factory | Evolved 2 slots: Utility x2 3542 | -7/Factory | Lost 4 parts (1p2u1w) 4065 | -7/Factory | Build established: Mutant 4336 | -7/Factory | Identified exit to DSF 4432 | -7/Factory | Discovered new exit (range 14) 4445 | -7/Factory | Entered another Factory area 4445 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4506 | -6/Factory | Discovered new exit (range 16) 4627 | -6/Factory | Entered Lower Caves 4629 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4707 | -6/Lower Caves | Learned 4 Factory zone layouts 4927 | -6/Lower Caves | Build established: Scout 5012 | -6/Lower Caves | Learned Factory stockpile data 5061 | -6/Lower Caves | Discovered new exit (range 11) 5068 | -6/Lower Caves | Identified exit to Lower Caves 5158 | -6/Lower Caves | Entered another Lower Caves area 5325 | -6/Lower Caves | Discovered new exit (range 13) 5331 | -6/Lower Caves | Identified exit to Factory 5447 | -6/Lower Caves | Learned Factory security intel 5494 | -6/Lower Caves | Discovered new exit (range 14) 5500 | -6/Lower Caves | Identified exit to Data Miner 5500 | -6/Lower Caves | Entered Data Miner 5500 | -6/Data Miner | Discovered new exit (range 6) 5503 | -6/Data Miner | Identified exit to Proximity Caves 5508 | -6/Data Miner | Met Data Miner 5519 | -6/Data Miner | Learned location of Section 7 (-2) 5519 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5527 | -6/Data Miner | Received God Mode back door access code from Data Miner 5539 | -6/Data Miner | Entered Proximity Caves 6222 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6226 | -5/Proximity Caves | Learned Factory garrison access intel 6231 | -5/Proximity Caves | Entered Factory 6231 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6232 | -5/Factory | Identified exit to Factory 6235 | -5/Factory | Loaded intel: 4 garrison access locations 6542 | -5/Factory | Build established: Ninja 6822 | -5/Factory | Fabricated Cld. Airjet? 7091 | -5/Factory | Discovered new exit (range 15) 7105 | -5/Factory | Identified exit to Upper Caves 7105 | -5/Factory | Entered Upper Caves 7377 | -5/Upper Caves | Learned 4 Factory zone layouts 7991 | -5/Upper Caves | Discovered new exit (range 5) 8000 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8000 | -5/Upper Caves | Identified exit to Warlord 8000 | -5/Upper Caves | Entered Warlord 8103 | -5/Warlord | Discovered new exit (range 10) 8106 | -5/Warlord | Identified exit to Proximity Caves 8185 | -5/Warlord | Opened side exit 8371 | -5/Warlord | Visited the Vortex Lab 8378 | -5/Warlord | Warlord's base attacked by MAIN.C 8420 | -5/Warlord | Met Warlord 8425 | -5/Warlord | Opened Warlord's prototype stash 8435 | -5/Warlord | Found Prototype Hackware 8435 | -5/Warlord | Identified System Mapper 8438 | -5/Warlord | Found Prototype Device 8438 | -5/Warlord | Identified Exp. Phase Shifter 8717 | -5/Warlord | Lost 3 allies 8728 | -5/Warlord | Warlord forces counterattacked 8730 | -5/Warlord | Build established: Hacker-Scout 8767 | -5/Warlord | Entered Proximity Caves 9809 | -4/Proximity Caves | Discovered exit to Factory (range 5) 9823 | -4/Proximity Caves | Entered Factory 9823 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10124 | -4/Factory | Build established: Hacker-Ninja 10151 | -4/Factory | Discovered new exit (range 15) 10155 | -4/Factory | Identified exit to Upper Caves 10157 | -4/Factory | Entered Upper Caves 10158 | -4/Upper Caves | Encountered a Warlord checkpoint 10192 | -4/Upper Caves | Learned 4 Research zone layouts 10280 | -4/Upper Caves | Learned Research trap positions 10326 | -4/Upper Caves | Discovered new exit (range 4) 10335 | -4/Upper Caves | Identified exit to Upper Caves 10335 | -4/Upper Caves | Entered another Upper Caves area 10348 | -4/Upper Caves | Discovered new exit (range 10) 10350 | -4/Upper Caves | Identified exit to Research 10350 | -4/Upper Caves | Entered Research 10350 | -3/Research | Evolved 2 slots: Utility x2 10351 | -3/Research | Identified exit to Research 10352 | -3/Research | Loaded intel: 102 trap records 10357 | -3/Research | Identified exit to DSF 10357 | -3/Research | Entered DSF 10377 | -3/DSF | Additional patrols routed to DSF 10390 | -3/DSF | Discovered exit to Research (range 13) 10395 | -3/DSF | Entered Research 10395 | -2/Research | Warlord forces began assault on 0b10 10395 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10396 | -2/Research | Identified exit to Quarantine 10460 | -2/Research | Met up with Warlord 10505 | -2/Research | Research machine network offline 10604 | -2/Research | Found Prototype Device 10604 | -2/Research | Identified Adv. Kinecellerator 10709 | -2/Research | Discovered exit to Quarantine (range 9) 10716 | -2/Research | Spotted B-90 Cyclops 10728 | -2/Research | Spotted Executioner 10740 | -2/Research | Spotted Striker 10779 | -2/Research | Borebot progress halted 10783 | -2/Research | Found Prototype Device 10783 | -2/Research | Identified Exp. Force Field 10800 | -2/Research | Borebot progress halted 11005 | -2/Research | Discovered new exit (range 10) 11005 | -2/Research | Spotted Striker 11006 | -2/Research | Spotted Striker 11007 | -2/Research | Identified exit to Access 11007 | -2/Research | Entered Access 11007 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 11073 | -1/Access | Garrison activated, responded to threat 11143 | -1/Access | Lost 6 allies 11318 | -1/Access | Spotted B-99 Colossus 11426 | -1/Access | Imp. System Shield fried by hacking feedback 11515 | -1/Access | System Mapper fried by hacking feedback 11596 | -1/Access | Discovered new exit (range 21) 11675 | -1/Access | Discovered new exit (range 21) 11724 | -1/Access | Build established: Generator-Ninja 11792 | -1/Access | Crushed by falling debris 11792 | -1/Access | System corruption reached 10% 11803 | -1/Access | Hacking Suite fried by hacking feedback 11840 | -1/Access | Spotted B-99 Colossus 11841 | -1/Access | Spotted B-99 Colossus 11888 | -1/Access | Core integrity fell below 50% 11918 | -1/Access | Lost 29 parts (5p8n11u5w) 11924 | -1/Access | Core integrity fell below 20% 11930 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 11887_ U-05 Engineer destroyed. 11887_ Slug penetrates B-99 Colossus. 11889_ U-05 Engineer lays Concrete. 11889_ R-10 Processor destroyed. 11890_ Slug penetrates Wall. 11890_ Slug penetrates U-05 Engineer. 11890_ Penetrated by Slug. 11890_ U-05 Engineer lays Concrete. 11891_ R-10 Processor collects Wheel. 11899_ System corrupted: Matter fused (-9). 11899_ Connecting with Terminal... >>Query(Riot Gun) This weapon is without a doubt based on the EM shotgun, though heavily modified to concentrate a greater electromagnetic burst within a much shorter range. As these are the primary armament of [Derelict] wizards, combat protocol dictates that units engage them at extreme range whenever possible. 11903_ Penetrated by Slug. 11919_ System corrupted: Energy discharge (-25). 11923_ Knocked back. Map ----- +----------------------------------------------------+ | # """ """##### + #############?#? | | # """ """##### # ###########?##?? | | + """ ""##### # ####?########??# | | # """ F""##### % # #############?#? | | # """" """##### # # ###??? | | # ##### # # ##??#? | | # ! ##### # # " #??### | | ############################### + """ ##?#?? | | ####################?########## # """ ?##??? | | ########## ############# # " ###??? | | #?##?##### ######?###### # #???#? | | ########## ############# # #??#?? | | """#?##### " ########?#### #?##########???? | | """####### """ #?##?##??#### #?#####?####???? | | R"##??### """ ####?#####?## ###########???#? | | """###?### " ############# #######??????#?? | | "" #?##### ############# ######??#?#????? | | ########## ############# ##?#####??#??#?? | | ##### ###+###########"##### #?#????##?????? | | | % #??##??????##?? | | % H ##??##????????? | | ###### ###+#############;#;# #??#???????#??? | | #######+### !## ######???????#??#??# | | # ## #????#?#??#??#?????? | | # ## #?????#?????#??#???? | | # ## @ ##???##?##?????##??# | | # ## = ##?????#???????????? | | # ## % #???#?#???#??#?#?#?? | | " # = ## #??##??????#??#????? | | """ # ## !] #???###??#?##??##??? | | """ # ## !] ###?##??????????#?#? | | " ########### ! !###?#??????????????? | | #??##????## ] #?##???????????????? | | ? #?#???????# #?#?????????#??????? | | ? #??#??????# #??????#??#???????#? | | ??#########?????#???##########????#??#???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 85 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 310 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Armor Coverage 225 Resistance: KI 20 Phase Shifting 20 Evasion (%) 77 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 12 Item Schematics ----------------- Cld. Airjet | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Cld. Airjet | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer All-out Warlord Can't Catch Me Denied? Dodgeball, But With Guns Everything Is Under Control Explorer I'm Back, Baby! Just What I Needed Knowing Is Half The Battle More Power To You Omniscient Cartographer Party Time Reappropriation Rockin' Loadout Slippery One The Oracle True Hacker Challenges ------------ None Game ------ Seed GravmagScanScythe Manual? 0 Play Time 04:00:37 Cumulative 15.6 hours Start 2024.08.04 @ 00:42:58 End 2024.08.04 @ 06:23:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e854951-ce1b-4b11-9a99-5f54c958650c