Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:37:20

Player: darki

Result: Destroyed by LW-M5A(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (30)      150
Value Destroyed (678)      678
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1248

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     273/300
Energy                     89/280
System Corruption          2%
Temperature                Cool (10)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Heavy Ion Engine
>            --- PROPULSION (2) ---
       Light Treads
       Light Treads
>            --- UTILITY (2) ------
       Large Storage Unit
    Improved Targeting Computer
>            --- WEAPON (2) -------
  Subdweller Laser
       Light Assault Rifle
>            --- INVENTORY (15) ---
  Subdweller Power Source
       Light Treads
       Light Treads
       Light Treads
       Small Storage Unit
             Structural Scanner
    Improved Targeting Computer
       Light Assault Rifle

 Peak State 
------------
>            --- POWER ------------
       Heavy Ion Engine
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
       Large Storage Unit
    Improved Targeting Computer
>            --- WEAPON -----------
  Subdweller Laser
       Light Assault Rifle
>            --- INVENTORY --------
       Heavy Ion Engine
       Light Treads
       Light Treads
       Light Treads
       Small Storage Unit
             Structural Scanner
    Improved Targeting Computer
       Light Assault Rifle
[Rating: 12]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Processor                Improved Targeting Computer
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Subdweller Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             19   | .   17  2   
  Power                    4    | .   3   1   
    Engine                 4    | .   3   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | .   6   .   
    Treads                 2    | .   2   .   
    Leg                    4    | .   4   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   3   .   
    Device                 .    | .   .   .   
    Storage                1    | .   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | .   5   1   
    Energy Gun             2    | .   1   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | .   3   .   
    Ballistic Cannon       1    | .   1   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 5    | .   4   1   
  Power                    1    | .   .   1   
  Propulsion               1    | .   1   .   
  Utility                  1    | .   1   .   
  Weapon                   2    | .   2   .   
  Highest Loss Streak      2    | .   2   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   98  100 
  Engine                   13   | .   13  14  
  Treads                   14   | .   10  28  
  Leg                      13   | .   17  .   
  Storage                  14   | .   14  14  
  Processor                10   | .   8   14  
  Protection               3    | .   5   .   
  Energy Gun               6    | .   3   12  
  Ballistic Gun            15   | .   15  14  
  Ballistic Cannon         6    | .   7   1   
Naked Turns                .    | .   .   .   
Heaviest Build             35   | 12  35  33  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  3    | .   3   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | .   15  15  
  Average Capacity         14   | .   14  15  
  Most Carried             15   | .   15  9   
  Average Carried          9    | .   9   8   
  Final Capacity           15   | 8   15  15  
  Final Carried            8    | 6   8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           899  | 200 643 56  
  Remotely                 .    | .   .   .   
Salvage Created            919  | .   857 62  
  Parts                    66   | .   61  5   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      7    | .   .   7   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  22   | .   20  2   
  Guns                     14   | .   14  .   
  Cannons                  8    | .   6   2   
Classes Destroyed          8    | .   7   1   
  Worker                   2    | .   2   .   
  Builder                  1    | .   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  6    | .   6   .   
  Grunt                    14   | .   14  .   
  Subdweller               2    | .   .   2   
Best Kill Streak           4    | .   4   2   
  Combat Bots Only         4    | .   4   2   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        143  | .    130  13   
  Missed                   38   | .    36   2    
Damage Taken               1274 | .    1020 254  
  Core                     257  | .    184  73   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              134  | .    101  33   
  Largest                  2    | .    2    2    
  Hottest                  80   | .    80   80   
Shots Fired                240  | .    196  44   
  Gun                      182  | .    145  37   
  Cannon                   58   | .    51   7    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  189  | .    171  18   
  Thermal                  34   | .    8    26   
  Explosive                .    | .    .    .    
  Electromagnetic          17   | .    17   .    
  Robot Hit Streak         19   | .    9    19   
  Robot Miss Streak        5    | .    5    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    3    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           129  | .    109  20   
  Core Hits                50   | .    44   6    
  Critical Kills           2    | .    2    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | .    4    .    
    Destroy                2    | .    2    .    
    Blast                  1    | .    1    .    
    Corrupt                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1717 | .    1495 222  
  Guns                     1089 | .    982  107  
  Cannons                  557  | .    442  115  
  Explosions               71   | .    71   .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1372 | .    1193 179  
  Thermal                  159  | .    116  43   
  Explosive                .    | .    .    .    
  Electromagnetic          186  | .    186  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    2    
  Average Corruption       1    | .    1    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  22   | .    16   6    
    Message Errors         4    | .    4    .    
    Matter Fused           9    | .    5    4    
    Heat Flow Errors       2    | .    .    2    
    Energy Discharges      2    | .    2    .    
    Parts Fused            1    | .    1    .    
    Data Loss (minor)      3    | .    3    .    
    Misfires               1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 9    | .    8    1    
  Impact                   .    | .    .    .    
  Kinetic                  9    | .    8    1    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      12   | .    12   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        270  | .    270  74   
  Average Temperature      43   | .    44   20   
  Received Heat Transfer   468  | .    396  72   
  Effects                  2    | .    2    .    
    Interference           2    | .    2    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    1    1    
  Heat Transferred         150  | .    100  50   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             190  | .   190 .   
  Initial                  .    | .   .   .   
  Average                  76   | .   76  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | .   100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          7    | .   7   .   
  Investigation            7    | .   7   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              33   | .   30  3   
  Peak Tracking Total      5    | .   5   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            6    | .   6   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          10   | .   10  .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                27   | .   27  .   
  Successful               14   | .   14  .   
  Failed                   13   | .   13  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   26   | .   26  .   
  Terminals                24   | .   24  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Robot Schematic          2    | .   2   .   
  Alert Level              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         11   | .   11  .   
  Terminals                9    | .   9   .   
    Botnet                 7    | .   7   .   
    Operators              2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          1    | .   1   .   
    Corruption             1    | .   1   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  2    | .   2   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2276 | .    1723 553  
Spaces Moved               1073 | 1    777  295  
  Core                     .    | .    .    .    
  Treads                   615  | .    320  295  
  Legs                     458  | 1    457  .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  160  
  Average Speed            170  | 120  175  160  
  Slowest Speed            330  | 120  330  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       39   | 2    97   18   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          3    | .    3    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      3    | .    3    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1294 | .   958 336 
  Wait                     36   | .   32  4   
  Move                     1071 | .   776 295 
  Hop                      .    | .   .   .   
  Pick Up                  17   | .   16  1   
  Fast Attach              9    | .   8   1   
  Attach                   5    | .   4   1   
  Detach                   1    | .   1   .   
  Swap                     5    | .   5   .   
  Drop                     16   | .   15  1   
  Fire                     134  | .   101 33  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  321 | -10/Materials | Build established: Mutant
  442 | -10/Materials | Discovered new exit (range 13)
  677 | -10/Materials | Discovered new exit (range 16)
  779 | -10/Materials | Discovered new exit (range 9)
 1086 | -10/Materials | Discovered new exit (range 10)
 1092 | -10/Materials | Core integrity fell below 50%
 1213 | -10/Materials | Discovered new exit (range 13)
 1709 | -10/Materials | Discovered new exit (range 10)
 1724 | -10/Materials | Entered Subcaves
 1756 | -10/Subcaves  | Core integrity fell below 20%
 2277 | -10/Subcaves  | Destroyed by LW-M5A(R) with Subdweller Beam Cannon

 Last Messages 
---------------
01762_ Subatomizers dissect the Sub. Power
  Source.
01768_ Sub. Optics melted.
01768_ AB-OA4(R) destroyed.
01771_ Acquired 32 matter.
01773_ Acquired 12 matter.
01777_ Dropped Lgt. Cannon.
01778_ Acquired Sub. Laser.
01781_ Acquired 10 matter.
01784_ Acquired Sub. Power Source.
01786_ Subatomizers dissect the Sub. Power
  Source.
01904_ R6-71N(u) builds Twisted Machinery. <x2>
01997_ System corrupted: Matter fused (-5).
02015_ System corrupted: Matter fused (-8).
02015_ Acquired 2 matter.
02057_ System corrupted: Matter fused (-7).
02082_ System corrupted: Heat flow error (+105).
02203_ System corrupted: Heat flow error (+111).
02275_ Hvy. Ion Engine destroyed.

 Map 
-----
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| ????????# """   ##???????????????????????????????? |
| ????????# " "  ##????????????????????????????????? |
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| ???????#    "  #?????????????????????????????????? |
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| ????????#  ""#???????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Targeting Accuracy         6
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
 G-34 Mercenary | -10/Materials | Hacked
      S-10 Pest | -10/Materials | Hacked

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PortableTerrabombMantle
  Manual?         0
Play Time         00:12:50
  Cumulative      207.1 hours
  Start           2024.04.06 @ 19:26:18
  End             2024.04.06 @ 19:37:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          210
  Rogue           210
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           3/0/0/1/0/0/0/0/0
Lore%             66
Gallery%          77
Achievement%      61
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 20572f18-b847-46fe-b5fa-b4380acf7591