Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 08:23:40 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (536) 536 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2301 Bonus ------- None Cogmind --------- Core Integrity 524/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Sensor Array Advanced Targeting Computer > --- WEAPON (3) ------- Improved Light Cannon Rocket Launcher > --- INVENTORY (10) --- Cooled Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Matter Pod (200) Signal Interpreter Ion Cannon Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Improved Light Cannon Rocket Launcher Mace > --- INVENTORY -------- Cooled Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Matter Pod Signal Interpreter Ion Cannon Ion Cannon Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 19 | . 6 10 3 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | . 2 4 . Treads 1 | . . 1 . Leg 5 | . 2 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 1 2 Device 1 | . . . 1 Storage 1 | . 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 2 3 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon 1 | . . 1 . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . . 1 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 96 98 Engine 11 | . 14 11 9 Treads 1 | . . 2 . Leg 27 | . 28 26 25 Storage 11 | . 14 11 9 Processor 18 | . 12 21 18 Energy Gun 3 | . 8 . . Ballistic Gun 16 | . 19 17 . Ballistic Cannon 1 | . . . 9 Launcher 1 | . . . 9 Impact Weapon 2 | . . 3 8 Naked Turns . | . . . . Heaviest Build 29 | 13 21 24 29 Greatest Support 39 | 20 20 39 39 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 8 10 10 Most Carried 10 | . 10 10 10 Average Carried 9 | . 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 965 | 200 183 525 57 Remotely . | . . . . Salvage Created 646 | . 230 359 57 Parts 49 | . 20 25 4 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 22 | . 7 12 3 Melee 2 | . . . 2 Guns 17 | . 7 10 . Cannons 2 | . . 1 1 AOE 1 | . . 1 . Classes Destroyed 6 | . 3 3 . Worker 1 | . . 1 . Hauler 2 | . . 2 . Watcher 4 | . 2 1 1 Swarmer 14 | . 3 8 3 Grunt 5 | . 4 1 . Sentry 3 | . . 3 . Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1331 | . 317 645 369 Core 206 | . 23 157 26 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 90 60 . Volleys Fired 73 | . 26 42 5 Largest 2 | . 2 2 1 Hottest 60 | . 60 46 39 Shots Fired 113 | . 49 59 5 Gun 102 | . 49 53 . Cannon 8 | . . 3 5 Launcher 3 | . . 3 . Special . | . . . . Kinetic 94 | . 33 56 5 Thermal 16 | . 16 . . Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 11 | . 7 11 4 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 90 | . 33 51 6 Core Hits 43 | . 17 23 3 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 3 | . . 1 2 Blast 1 | . . . 1 Smash 2 | . . 1 1 Melee Attacks 9 | . . 3 6 Impact 9 | . . 3 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 1577 | . 456 960 161 Guns 1142 | . 456 686 . Cannons 112 | . . 43 69 Explosions 177 | . . 177 . Melee 146 | . . 54 92 Ramming . | . . . . Kinetic 1163 | . 365 729 69 Thermal 91 | . 91 . . Explosive 177 | . . 177 . Electromagnetic . | . . . . Impact 146 | . . 54 92 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 92 | . . 52 40 Projectiles . | . . . . Explosions 22 | . . 22 . Melee 70 | . . 30 40 Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 93 | . 93 19 . Average Temperature 36 | . 43 9 . Received Heat Transfer 381 | . 180 201 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 1 2 Impact Corruptions 3 | . . 1 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 218 | . 186 218 192 Initial 75 | . . 36 75 Average 84 | . 69 90 114 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | . 100 93 100 Level 1 3 | . . 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 14 14 9 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 15 | . 5 9 1 Terminals 14 | . 5 8 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 8 21 2 Successful 23 | . 5 16 2 Failed 8 | . 3 5 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 2 6 1 Terminals 30 | . 8 20 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 4 11 1 Branch Access Points 1 | . 1 . . Emergency Access Points 3 | . 1 2 . Locate Traps 8 | . 2 5 1 Hauler Manifests 1 | . . 1 . Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 1 4 1 Terminals 6 | . 1 4 1 Track 6 | . 1 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1677 | . 632 894 151 Spaces Moved 1030 | 1 429 506 94 Core . | . . . . Treads 15 | . . 15 . Legs 1015 | 1 429 491 94 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 137 | 120 124 150 125 Slowest Speed 240 | 120 190 240 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 2 79 57 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 1 1 Terrain Destroyed 24 | . . 23 1 Melee 2 | . . 1 1 Projectile . | . . . . AOE 22 | . . 22 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1171 | . 484 576 111 Wait 8 | . 3 5 . Move 1027 | . 428 505 94 Hop . | . . . . Pick Up 15 | . 10 3 2 Fast Attach 10 | . 3 7 . Attach 2 | . . . 2 Detach . | . . . . Swap 7 | . 3 3 1 Drop 20 | . 11 8 1 Fire 73 | . 26 42 5 Melee 9 | . . 3 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 16) 208 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 9) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1196 | -9/Materials | Discovered new exit (range 11) 1454 | -9/Materials | Discovered new exit (range 11) 1527 | -9/Materials | Entered another Materials area 1527 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1678 | -8/Materials | Self-destructed Last Messages --------------- 01648_ Destroyed Flight Unit. 01648_ S-10 Pest system corrupted by crushing effect. 01648_ S-10 Pest destroyed. 01650_ Acquired 15 matter. 01653_ Imp. Aluminum Leg destroyed. 01659_ Destroyed Flight Unit. 01659_ S-10 Pest system corrupted by crushing effect. 01659_ Flight Unit fried. 01659_ Lgt. Ion Engine fried. 01659_ S-10 Pest destroyed. 01662_ Acquired 8 matter. 01662_ U-05 Engineer builds a Wall. 01666_ Dropped Mace. 01668_ S-10 Pest suffers critical hit (Blast). 01668_ Destroyed Flight Unit. 01668_ S-10 Pest destroyed. 01670_ Acquired 6 matter. 01674_ Penetrated by Slug. 01677_ Cld. Ion Engine destroyed. 01677_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???? ?# #??????? ??????????????? | | ??? ?# #??????? ### ?????????????? | | ????########??# #??????#######?? 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