Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 19:29:51 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (96) 480 Value Destroyed (3229) 3229 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 7336 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 84/100 System Corruption 8% Temperature Danger (425) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Cloaking Device Hardened Light Armor Plating Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Particle Charger Microactuators Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Fission Core Improved VSS Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink Targeting Computer Hardened Light Armor Plating Improved Heavy Armor Plating Insulated Plating Shock Rifle Shock Rifle Remote Datajack [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Hybrid Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Slots Evolved 8 | . . 2 . 2 . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . . 2 . 1 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 123 | 8 13 12 3 13 19 16 36 3 Power 13 | 1 . 1 . 1 3 3 3 1 Engine 7 | 1 . 1 . 1 3 . 1 . Core 6 | . . . . . . 3 2 1 Reactor . | . . . . . . . . . Propulsion 38 | 2 5 8 2 1 5 6 8 1 Treads 4 | . . . . . . 1 2 1 Leg 30 | . 3 8 2 1 5 5 6 . Wheel 4 | 2 2 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 1 4 1 . 7 4 3 11 1 Device 13 | . 2 1 . 3 1 1 5 . Storage 5 | 1 2 . . 2 . . . . Processor 7 | . . . . . 1 2 4 . Hackware . | . . . . . . . . . Protection 7 | . . . . 2 2 . 2 1 Artifact . | . . . . . . . . . Weapon 40 | 4 4 2 1 4 7 4 14 . Energy Gun 13 | 3 1 . . . 1 2 6 . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 12 | 1 2 2 1 1 1 1 3 . Ballistic Cannon 8 | . 1 . . 2 3 1 1 . Launcher 2 | . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 53 | . 1 . . 1 6 3 30 12 Power 7 | . . . . . 2 1 2 2 Propulsion 19 | . 1 . . 1 3 1 10 3 Utility 11 | . . . . . . 1 6 4 Weapon 16 | . . . . . 1 . 12 3 Highest Loss Streak 14 | . 1 . . 1 2 1 14 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 95 93 100 98 94 98 84 76 Engine 5 | . 14 11 11 9 8 . 1 4 Core 2 | . . . . . . 6 4 . Treads 1 | . . . . . . 5 2 . Leg 25 | . 9 37 44 34 31 23 17 10 Device 11 | . 11 11 11 18 9 6 15 . Storage 8 | . 14 11 11 9 9 7 6 6 Processor 9 | . . . . . 8 15 16 19 Protection 5 | . . . . 9 8 6 2 12 Energy Gun 6 | . 14 1 . . 5 6 8 12 Ballistic Gun 6 | . 2 9 11 11 4 6 4 6 Ballistic Cannon 6 | . 11 11 10 6 6 6 1 . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 13 16 17 17 45 45 50 53 49 Greatest Support 60 | 26 26 50 50 50 54 53 60 30 Greatest Overweight (x) 2 | . 1 . . 1 2 2 2 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 11 15 15 15 14 Most Carried 15 | 7 9 8 8 15 15 15 15 15 Average Carried 11 | 4 7 7 7 9 14 14 11 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 Final Carried 15 | 6 8 8 8 15 15 14 15 5 Class Distribution -------------------- 29% | Scavenger-Mutant 29% | Mutant 22% | Skirmisher 8% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Matter Collected 2827 | 233 147 442 98 238 529 458 638 44 Remotely . | . . . . . . . . . Salvage Created 3157 | . 146 469 205 227 561 457 910 182 Parts 166 | . 15 34 14 12 31 20 38 2 Haulers Intercepted 3 | . . 2 . 1 . . . . Recyclers Shooed 4 | . . 1 . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Combat Hostiles Destroyed 77 | . 5 15 5 5 21 8 14 4 Melee 3 | . . . . . . . 3 . Guns 36 | . 2 6 4 1 7 6 6 4 Cannons 34 | . 3 9 1 2 14 2 3 . AOE 3 | . . . . 2 . . 1 . Classes Destroyed 13 | . 3 4 . . 1 3 1 1 Worker 5 | . . 1 . . 1 . 3 . Builder 4 | . . . . . 3 . 1 . Hauler 3 | . . 2 . 1 . . . . Recycler 3 | . . . . . . 2 1 . Watcher 4 | . 2 1 . . . 1 . . Swarmer 18 | . 3 8 . . 6 . . 1 Grunt 32 | . 2 4 3 3 9 3 6 2 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . 1 . . . . 1 . Sentry 16 | . . 2 2 2 6 2 2 . Specialist 3 | . . . . . . 2 1 . Hunter 2 | . . . . . . . 2 . Programmer 3 | . . . . . . 1 2 . Best Kill Streak 8 | . 6 5 3 3 5 2 8 4 Combat Bots Only 5 | . 5 4 3 3 5 2 4 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Hostile Shots Fired 806 | . 15 65 20 22 99 109 382 94 Missed 239 | . 1 21 8 8 24 46 124 7 Damage Taken 7896 | . 128 550 169 219 987 752 3451 1640 Core 1294 | . . 233 15 . 82 111 647 206 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 100 . 38 . 85 84 . . Volleys Fired 237 | . 10 43 12 16 68 26 51 11 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 188 | . 85 85 58 77 109 137 188 147 Shots Fired 509 | . 20 86 24 31 135 75 114 24 Gun 330 | . 11 43 12 20 79 49 92 24 Cannon 175 | . 9 43 12 9 56 26 20 . Launcher 4 | . . . . 2 . . 2 . Special . | . . . . . . . . . Kinetic 342 | . 10 81 24 29 90 52 45 11 Thermal 111 | . 10 5 . . 45 1 42 8 Explosive 4 | . . . . 2 . . 2 . Electromagnetic 52 | . . . . . . 22 25 5 Robot Hit Streak 13 | . 6 7 7 6 13 8 12 9 Robot Miss Streak 6 | . 1 4 3 5 6 5 5 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 391 | . 11 54 17 23 119 56 93 18 Core Hits 290 | . 9 29 9 18 101 50 50 24 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . Critical Strikes 14 | . . 3 2 1 . 1 6 1 Burn 3 | . . . . . . . 2 1 Destroy 3 | . . . 1 1 . . 1 . Blast 4 | . . 3 1 . . . . . Corrupt 1 | . . . . . . 1 . . Sever 3 | . . . . . . . 3 . Melee Attacks 27 | . . . . . 10 . 17 . Impact . | . . . . . . . . . Slashing 27 | . . . . . 10 . 17 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7695 | . 185 878 270 568 1843 1024 2502 425 Guns 3955 | . 63 497 147 204 781 631 1207 425 Cannons 2477 | . 122 381 123 194 930 332 395 . Explosions 648 | . . . . 170 . 61 417 . Melee 615 | . . . . . 132 . 483 . Ramming . | . . . . . . . . . Kinetic 4582 | . 122 830 270 398 1236 689 777 260 Thermal 1469 | . 63 48 . . 475 71 678 134 Explosive 587 | . . . . 170 . . 417 . Electromagnetic 442 | . . . . . . 264 147 31 Impact . | . . . . . . . . . Slashing 615 | . . . . . 132 . 483 . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . 4 8 Average Corruption 2 | . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . . . 9 3 Message Errors 4 | . . . . . . . 3 1 Matter Fused 4 | . . . . . . . 3 1 Heat Flow Errors 2 | . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . . 32 . 35 . Projectiles . | . . . . . . . . . Explosions 10 | . . . . . . . 10 . Melee 57 | . . . . . 32 . 25 . Knockbacks 59 | . 2 3 1 4 35 9 5 . Impact . | . . . . . . . . . Kinetic 53 | . 2 3 1 4 29 9 5 . Secondary 6 | . . . . . 6 . . . Self-Inflicted Damage 112 | . . . . . . 25 87 . Shots 3 | . . . . . . 1 2 . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 539 | . 30 4 4 3 132 275 259 539 Average Temperature 92 | . 11 4 4 3 33 84 88 312 Received Heat Transfer 2124 | . 33 81 66 126 468 210 681 459 Effects 7 | . . . . . . . . 7 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 5 | . . . . . . . 5 . Heat Transferred 2667 | . 185 148 . . 605 110 1286 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Peak Influence 475 | . 137 475 339 243 334 280 150 . Initial 184 | . . 57 184 131 85 130 55 . Average 156 | . 56 252 279 195 218 152 67 . Maximum Alert Level 2 | . . 2 1 1 1 1 . . Low Security (%) 67 | 100 100 37 10 54 36 77 100 . Level 1 31 | . . 50 89 45 63 22 . . Level 2 1 | . . 12 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . 1 . 1 4 4 6 . Investigation 3 | . . . . 1 1 . 1 . Extermination 3 | . . . . . . 1 2 . Reinforcement 7 | . . 1 . . . 3 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Distress Signals 9 | . . 4 . 1 2 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 6 19 5 7 24 12 17 10 Peak Tracking Total 9 | . 6 6 3 3 6 3 5 9 Tactical Retreats 4 | . . . . . 1 1 2 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Traps Triggered 7 | . 2 . . 1 1 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . 4 . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Machines Disabled 8 | . . . 4 2 1 . 1 . Max in Single Turn 2 | . . . 1 2 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Machines Accessed 16 | . 2 2 1 3 5 2 1 . Terminals 15 | . 2 2 1 3 5 1 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . 3 3 1 8 17 3 2 . Successful 12 | . 1 1 . 2 7 1 . . Failed 25 | . 2 2 1 6 10 2 2 . Catastrophic 9 | . 1 2 . 2 2 1 1 . Database Lockouts . | . . . . . . . . . Manual 21 | . . 4 1 8 6 . 2 . Terminals 36 | . 3 3 1 8 17 2 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 1 1 . 2 6 . . . Record 1 | . 1 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 2 | . . 1 . . 1 . . . Unreport Threat 2 | . . . . 1 1 . . . Patrol Status 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . Terminals 1 | . . . . . 1 . . . Botnet 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 2 1 3 3 1 1 . Full Trace Events 2 | . . . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 47 | . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . 10 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Turns Passed 4077 | 61 239 391 214 391 736 901 990 154 Spaces Moved 1901 | 49 176 183 136 249 230 341 476 61 Core 2 | 2 . . . . . . . . Treads 16 | . . . . . . . 16 . Legs 1716 | . 56 183 136 249 230 341 460 61 Wheels 167 | 47 120 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 122 122 123 122 120 185 Average Speed 143 | 88 99 120 122 126 183 171 146 185 Slowest Speed 260 | 100 120 123 122 193 260 260 260 185 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 5 43 29 35 29 47 7 16 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . . . 6 . . . Terrain Destroyed 26 | . . . . 11 6 2 7 . Melee 6 | . . . . . 6 . . . Projectile 2 | . . . . . . . 2 . AOE 18 | . . . . 11 . 2 5 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Total 2730 | 64 217 270 162 293 388 604 653 79 Wait 322 | . 4 17 5 3 55 193 44 1 Move 1893 | 48 175 182 135 248 229 340 475 61 Hop . | . . . . . . . . . Pick Up 75 | 6 8 4 2 9 5 14 26 1 Fast Attach 35 | 6 7 3 1 3 4 2 9 . Attach 45 | 2 . 1 . 3 6 6 24 3 Detach 2 | 2 . . . . . . . . Swap 43 | . 6 8 2 7 9 8 3 . Drop 50 | . 7 12 5 4 2 15 4 1 Fire 237 | . 10 43 12 16 68 26 51 11 Melee 27 | . . . . . 10 . 17 . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x2 322 | -9/Materials | Build established: Mutant 628 | -9/Materials | Discovered new exit (range 15) 658 | -9/Materials | Core integrity fell below 50% 692 | -9/Materials | Entered Mines 848 | -9/Mines | Discovered new exit (range 11) 906 | -9/Mines | Entered Materials 906 | -8/Materials | Evolved 2 slots: Utility x2 1055 | -8/Materials | Build established: Scavenger-Mutant 1226 | -8/Materials | Identified exit to Storage 1297 | -8/Materials | Entered Storage 1377 | -8/Storage | Garrison activated, responded to threat 1606 | -8/Storage | Build established: Mutant 1969 | -8/Storage | Build established: Scavenger-Mutant 2004 | -8/Storage | Discovered new exit (range 16) 2033 | -8/Storage | Entered Factory 2033 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2124 | -7/Factory | Discovered new exit (range 16) 2584 | -7/Factory | Build established: Skirmisher 2652 | -7/Factory | Fabricated Hyb. Fission Core (x2) 2909 | -7/Factory | Discovered new exit (range 10) 2933 | -7/Factory | Identified exit to Factory 2934 | -7/Factory | Entered another Factory area 2934 | -6/Factory | Evolved 2 slots: Utility x2 3292 | -6/Factory | Lost 14 parts (1p4n3u6w) 3333 | -6/Factory | Core integrity fell below 50% 3393 | -6/Factory | Lost 7 parts (1p3n3w) 3699 | -6/Factory | Discovered new exit (range 16) 3779 | -6/Factory | Build established: Scavenger-Gunner 3823 | -6/Factory | Discovered new exit (range 14) 3847 | -6/Factory | Identified exit to Factory 3905 | -6/Factory | Lost 6 parts (2n2u2w) 3922 | -6/Factory | Identified exit to Lower Caves 3924 | -6/Factory | Entered Lower Caves 4053 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4063 | -6/Lower Caves | Core integrity fell below 20% 4078 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Overheating: Lrg. Storage Unit damaged (-52). Power failure, Mic. Fission Core shutdown. Overheating: Imp. Heavy Armor Plating damaged (-33). Flak Gun destroyed. Penetrated by Slug. Hvy. Laser destroyed. Lgt. Treads broken. Overheating: Short circuit. Dropped Imp. Heavy Armor Plating. Acquired Imp. Heavy Armor Plating. Slammed into P-60 Hacker. Broken Lgt. Treads destroyed. Overheating: Imp. Targeting Computer damaged (-5). System corrupted: Matter fused (-6). Acquired 44 matter. Penetrated by Slug. Lrg. Storage Unit destroyed. Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???????????????????????????????? | | ???????????#### ##?########?#####???????????????? | | ???????##### ### ### ##??????????????? | | ??????## ## #??????????????? | | ???#### ## #??????????????? | | ???# #??????????????? | | ???# ## #??????????????? | | ??## ### #??????????????? | | ??# ### ## ##??????????????? | | ??# ## ########???????????????? | | ??#### ##### ###????????????????????? | | ?????## #???# ###??????????????????? | | ??????## ##??## #??????????????????? | | ??????## #???# #??????????????????? | | ??????# #####??# ## ### #??????????????????? | | ??????# #??????# ## #??##??????????????????? | | ??????# ##??????# ## ####???????????????????? | | ??????# #?????### ### !g #####???????????????? | | ??????# ## #??#!!pg #???????????????? | | ??????# #### ???##@%g #??????????????? | | ??? #??# ????#%=sY #?????????????? | | ?# #####??# ???? *! #?????????????? | | ?## ## ##????????????? # ##?????????????? | | ??####?###????????????? # # #??????????????? | | ??????????????????????? ### #? ##??????????????? | | ?????????????????????? ??? #? ##???????????????? | | ?????????????????????? ???$#?? #????????????????? | | ????????????????????? ????#???#????????????????? | | ?????????????????????"g??????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -8/Storage | Hacked Fabricated ------------ Hyb. Fission Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveGreatInverter Manual? 0 Play Time 00:53:12 Cumulative 25.2 hours Start 2024.06.24 @ 18:37:57 End 2024.06.24 @ 19:29:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0399cd6-18e6-49eb-94dc-c96b4c9506fc