Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 22:26:40 Player: Stellar Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (952) 952 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-1) -1 TOTAL SCORE: 2931 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 79 Friendly Fire -121 Cogmind --------- Core Integrity 0/550 Matter 194/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- Gauss Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Structural Scanner Sensor Array > --- WEAPON ----------- EM Pulse Gun Small Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Sensor Array Device Sensor Array Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . . 2 . 1 Parts Attached 22 | 5 6 4 1 6 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 3 . . 1 Device 4 | . 3 . . 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 4 1 4 Energy Gun 5 | 1 . 2 . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 2 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 16 | . . 2 . 14 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 9 | . . 2 . 7 Highest Loss Streak 14 | . . 1 . 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 81 96 100 60 Engine 10 | . 14 11 11 6 Wheel 21 | . 27 22 22 9 Device 17 | . 10 22 22 15 Energy Gun 11 | . 10 14 11 11 Ballistic Gun 19 | . 14 15 33 15 Launcher 4 | . 3 10 . . Peak Build Rating 14 | 5 9 12 12 14 Average Rating 8 | 2 5 10 12 9 On Entrance 7 | . 5 9 12 12 Naked Turns 5 | . . . . 5 Heaviest Build 16 | 8 11 15 14 16 Greatest Support 32 | 32 32 24 24 24 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 Average Carried 3 | . 3 3 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 4 5 2 Class Distribution -------------------- 42% | Mutant 32% | Skirmisher 14% | Commander-Skirmisher 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Commander-Skirmisher | -9/Storage Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 631 | 257 36 201 90 47 Remotely . | . . . . . Salvage Created 1234 | 74 123 439 208 390 Parts 101 | 2 10 42 12 35 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 22 | . 4 9 3 6 Guns 16 | . 3 6 2 5 Cannons 1 | . . . . 1 AOE 5 | . 1 3 1 . Classes Destroyed 12 | 1 2 6 1 2 Worker 2 | . . . . 2 Builder 2 | . . 1 . 1 Tunneler 2 | . . 2 . . Hauler 1 | . . 1 . . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 4 | . . 3 . 1 Swarmer 4 | . 1 3 . . Grunt 9 | . 3 2 2 2 Brawler 1 | . . 1 . . Sentry 8 | . . 3 2 3 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 2 7 2 6 Combat Bots Only 3 | . 2 3 1 3 Max Kills in Single Turn 3 | 1 1 3 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 174 | . 12 26 11 125 Missed 44 | . 3 7 4 30 Damage Taken 1969 | . 91 316 150 1412 Core 656 | . 18 73 15 550 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 92 . 78 . Volleys Fired 97 | 7 16 22 11 41 Largest 5 | 1 2 4 4 5 Hottest 143 | 20 60 130 103 143 Shots Fired 254 | 7 32 69 44 102 Gun 233 | 7 30 58 44 94 Cannon 8 | . . . . 8 Launcher 13 | . 2 11 . . Special . | . . . . . Kinetic 145 | 7 16 30 33 59 Thermal 34 | . . . . 34 Explosive 13 | . 2 11 . . Electromagnetic 62 | . 14 28 11 9 Robot Hit Streak 6 | 2 6 6 4 6 Robot Miss Streak 8 | 1 6 3 8 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 122 | 4 15 32 16 55 Core Hits 70 | 2 8 25 15 20 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Burn 2 | . . . . 2 Destroy 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2350 | 36 253 740 456 865 Guns 1410 | 36 138 312 217 707 Cannons 158 | . . . . 158 Explosions 762 | . 106 417 239 . Melee . | . . . . . Ramming 20 | . 9 11 . . Kinetic 904 | 36 46 105 145 572 Thermal 431 | . . . 239 192 Explosive 523 | . 106 417 . . Electromagnetic 472 | . 92 207 72 101 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 1 2 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . 1 2 . Overload Shots . | . . . . . Overflow Damage 7 | . . 7 . . Projectiles . | . . . . . Explosions 7 | . . 7 . . Melee . | . . . . . Knockbacks 7 | . 1 . . 6 Impact 1 | . 1 . . . Kinetic 5 | . . . . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 101 | . 4 97 . . Shots 3 | . . 3 . . Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . 32 119 85 265 Average Temperature 62 | . 15 44 35 101 Received Heat Transfer 546 | . 36 51 45 414 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1096 | . . . 500 596 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 526 | 5 211 526 509 331 Initial 221 | . 3 89 221 214 Average 228 | 3 94 307 337 267 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 38 | 100 87 29 . . Level 1 45 | . 12 37 70 100 Level 2 15 | . . 32 29 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 1 1 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 10 13 10 12 Peak Tracking Total 6 | . 4 3 6 6 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 4 | . 2 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 11 | . 5 4 1 1 Terminals 8 | . 3 3 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 32 | . 15 15 1 1 Successful 19 | . 8 9 1 1 Failed 13 | . 7 6 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 9 13 1 1 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 3 | . 3 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 16 | . 7 7 1 1 Record 9 | . 5 4 . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . 1 . . Zone Layout 4 | . 2 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 3 . . Full Trace Events 5 | . 3 2 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 9 | . . . 9 . Largest Group 9 | . . . 9 . Highest-Rated Group 76 | . . . 76 . Highest-Rated Ally 13 | . . . 13 . Total Orders . | . . . . . Ally Attacks 32 | . . . 32 . Total Damage 295 | . . . 295 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1019 | 81 264 274 231 169 Spaces Moved 703 | 53 204 214 173 59 Core 28 | 20 . . . 8 Treads . | . . . . . Legs . | . . . . . Wheels 675 | 33 204 214 173 51 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 50 Average Speed 92 | 95 99 90 90 84 Slowest Speed 100 | 100 100 90 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 43 35 31 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 84 | . 13 63 6 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 82 | . 13 63 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 901 | 78 236 252 225 110 Wait 51 | 5 1 5 39 1 Move 699 | 52 203 213 172 59 Hop . | . . . . . Pick Up 22 | 8 5 5 1 3 Fast Attach 2 | . 2 . . . Attach 18 | 5 3 4 . 6 Detach 1 | . 1 . . . Swap 2 | . 1 . 1 . Drop 7 | 1 3 2 1 . Fire 97 | 7 16 22 11 41 Melee . | . . . . . Ram 2 | . 1 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [Min] / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Weapon x2 386 | -9/Materials | Discovered new exit (range 6) 503 | -9/Materials | Discovered new exit (range 13) 599 | -9/Materials | Discovered new exit (range 5) 620 | -9/Materials | Entered Storage 652 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 823 | -9/Storage | Lost 4 allies 837 | -9/Storage | Discovered new exit (range 16) 851 | -9/Storage | Entered Materials 851 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 989 | -8/Materials | Core integrity fell below 50% 1004 | -8/Materials | Core integrity fell below 20% 1020 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Assault Cannon destroyed. Critical hit (Burn: +37). Slug penetrates Wall. Acquired Gauss Rifle. Slug penetrates Wall. G-47 Trooper suffers critical hit (Destroy). G-47 Trooper destroyed. Slug penetrates Wall. G-47 Trooper destroyed. Slug penetrates Wall. Slug penetrates G-47 Trooper. Wall collapses. U-05 Engineer builds a Wall. Slug penetrates Wall. System corrupted: Energy discharge (-50). Slug penetrates Wall. Penetrated by Slug. Ion Engine destroyed. Slug penetrates G-47 Trooper. Slug penetrates H-55 Commando. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????? ##?????????????????????????? | | ????????????????? ##?????????????????????????? | | ????????????????? ##?????????????????????????? | | ????????????????? # ?????????????????????????? | | ????????????????? # ?????????????????????????? | | ????????????????? # ?????????????????????????? | | ???????????????## + ?????????????????????????? | | ???????????????## !%# ?????????????????????????? | | ?????############ =# ?????????????????????????? | | ?????############ # ?????????????????????????? | | ?????## # # ?????????????????????????? | | ?????## # # ?????????????????????????? | | ?????## """ """ # =*# ?????????????????????????? | | ?????## """ """ #*!%# ?????????????????????????? | | ?????## """ """ #|%=# ?????????????????????????? | | ?????## + = # ?????????????????????????? | | ?????## # # ?????????????????????????? | | ?????## ! # * ###??????? #???????????????? | | ?????###+########%%[###?????? #???????????????? | | ?????### ####### %!*!####### #???????????????? | | ??????## ##???## ![m%h * ##??????????????? | | ??????## ##???## =*ug @%! ##??????????????? | | ??????## ##???## = % % ##??????????????? | | ??###### ####### # * ########??????????????? | | ??######+#############=%!# ??????????????? | | ??## ##########![ # ????????????????????? | | ??## """"" # ???????# # ????????????????????? | | ??## """"" # ???????# # ????????????????????? | | ??## """"" # ???????# # ????????????????????? | | ??## """"" # ???????# # ????????????????????? | | ??## """"" # ??????? #?????????????????????? | | ??## """"" # ??????? ?????????????????????? | | ??## """"" # ??????# ?????????????????????? | | #### # # ?????????????????????? | | ########+############ ?????????????????????? | | !## ?????????????????????? | | =%## ?????????????????????? | | = ????????????????????????? | | # ##########+#####????????????????????????? | | # ###### #????????????????????????? | | #[[==!!##??????????????????????????????????????? | | #[[==!!##??????????????????????????????????????? | | #########??????????????????????????????????????? | | #########??????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Storm Trooper The More The Merrier Challenges ------------ None Game ------ Seed GhostRingChronowheel Manual? 0 Play Time 00:20:20 Cumulative 1.7 hours Start 2025.01.17 @ 19:55:42 End 2025.01.22 @ 22:26:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a80dcec-7aea-4872-988e-d541451c65bd