Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.14 @ 23:04:20 Player: Mr Goldstein Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (340) 1700 Value Destroyed (8491) 8491 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (6314) 6314 TOTAL SCORE: 25225 Bonus ------- High Alert Combat Kills 2428 Follower Combat Kills 791 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -205 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 48/100 System Corruption 3% Temperature Cool (24) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Insulated Plating Heavy Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Wheel Wheel Wheel Wheel Compact Wheel Improved Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Hacking Suite Long-range Tractor Beam Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Advanced Assault Cannon Rocket Launcher Rocket Launcher [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 1 . . . . 2 . Utility 2 | . . . 1 . 1 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 225 | 6 20 4 30 4 74 27 . 6 8 6 27 13 Power 23 | 1 4 . 2 . 9 3 . 1 . . 2 1 Engine 15 | 1 4 . 2 . 3 2 . 1 . . 1 1 Core 8 | . . . . . 6 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 83 | 2 4 1 11 4 31 7 . 1 3 1 16 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 83 | 2 4 1 11 4 31 7 . 1 3 1 16 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 55 | 1 5 2 10 . 17 8 . 2 . 2 3 5 Device 14 | . 1 1 3 . 4 2 . 2 . . . 1 Storage 8 | 1 2 1 2 . 2 . . . . . . . Processor 6 | . 1 . . . 3 . . . . . 2 . Hackware 3 | . . . . . . . . . . . . 3 Protection 24 | . 1 . 5 . 8 6 . . . 2 1 1 Artifact . | . . . . . . . . . . . . . Weapon 64 | 2 7 1 7 . 17 9 . 2 5 3 6 5 Energy Gun 3 | . . . . . . . . 1 . . . 2 Energy Cannon 2 | . . . 1 . . 1 . . . . . . Ballistic Gun 49 | 2 7 1 6 . 13 6 . 1 3 3 4 3 Ballistic Cannon 2 | . . . . . . . . . . . 2 . Launcher 8 | . . . . . 4 2 . . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 111 | . 6 3 11 . 32 2 . 3 12 8 13 21 Power 13 | . 1 . 1 . 5 1 . 1 1 . 1 2 Propulsion 52 | . 2 1 5 . 19 . . 1 5 2 9 8 Utility 21 | . 1 1 4 . 7 . . 1 1 2 . 4 Weapon 25 | . 2 1 1 . 1 1 . . 5 4 3 7 Highest Loss Streak 16 | . 4 2 5 . 6 2 . 3 12 16 6 11 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 97 95 97 100 96 95 92 90 80 45 71 63 Engine 6 | . 13 14 10 11 2 2 7 7 4 . 3 . Core 2 | . . . . . 6 4 . . . . 1 4 Wheel 30 | . 27 27 31 33 34 33 30 29 25 6 24 17 Device 8 | . 7 4 10 11 12 7 7 6 7 5 . . Storage 9 | . 14 19 11 11 9 7 7 7 7 7 6 5 Processor 5 | . 4 . . . 8 7 7 7 7 7 15 12 Protection 5 | . . . 10 11 4 6 7 7 4 4 1 5 Ballistic Gun 20 | . 27 28 21 22 17 22 23 22 18 11 12 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 110 | 14 32 33 99 99 99 107 107 107 107 91 108 110 Greatest Support 88 | 32 32 26 36 36 58 58 58 58 58 20 88 88 Greatest Overweight (x) 9 | 1 1 3 8 3 8 2 1 2 9 5 9 4 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 4 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 11 15 18 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 15 14 25 25 25 25 25 25 22 16 25 25 Average Carried 19 | 1 11 13 17 24 23 24 24 24 20 11 15 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 13 14 24 25 25 25 25 22 22 11 25 5 Class Distribution -------------------- 61% | Scavenger-Mutant 20% | Scavenger-Gunner 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Matter Collected 9972 | 178 1051 194 1837 110 2571 1189 203 83 . 470 1523 563 Remotely 742 | . . . . . 364 378 . . . . . . Salvage Created 11817 | . 1228 349 2829 167 3074 1519 142 65 28 154 1788 474 Parts 721 | . 89 22 185 14 198 82 7 5 . 3 91 25 Haulers Intercepted 15 | . 2 . 5 . 5 2 . . . . 1 . Recyclers Shooed 14 | . 2 . 4 2 . 1 . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 7 6 . 3 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 196 | . 24 9 47 1 50 26 3 3 3 3 17 10 Guns 182 | . 24 9 47 1 50 21 3 3 1 3 11 9 Cannons 7 | . . . . . . . . . . . 6 1 AOE 7 | . . . . . . 5 . . 2 . . . Classes Destroyed 17 | . 8 1 5 1 1 1 . . . . . . Worker 71 | . 8 1 14 4 21 6 . . . . 17 . Builder 28 | . 3 . 4 2 12 1 . . . . 4 2 Tunneler 8 | . . 1 2 . 2 1 . . . . 2 . Hauler 15 | . 2 . 5 . 5 2 . . . . 1 . Recycler 14 | . 1 . 4 1 1 2 . . . . 5 . Mechanic 3 | . . . 1 . 1 . . . . . 1 . Operator 7 | . 1 . 2 . . 2 . . . . 1 1 Watcher 16 | . 3 . 4 . 4 2 . . . . 2 1 Swarmer 38 | . 9 2 6 . 6 7 . 3 . . 3 2 Grunt 110 | . 15 7 30 . 32 11 3 . . 2 6 4 Brawler 5 | . . . 2 . 1 . . . . . 2 . Duelist 3 | . . . 1 . . 1 . . . . . 1 Protector 1 | . . . 1 . . . . . . . . . Sentry 28 | . . . 8 . 8 5 . . . 1 3 3 Hunter 4 | . . . . . 3 . . . . . 1 . Programmer 4 | . . . . . . 2 . . . . 2 . Enhanced Grunt 3 | . . . . . . . . . 3 . . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 9 | . 5 2 6 3 8 9 3 3 3 3 8 5 Combat Bots Only 5 | . 3 2 4 1 4 5 3 3 3 3 3 4 Max Kills in Single Turn 8 | . 2 1 1 1 2 3 1 2 1 1 8 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 2 | . . . . . . 2 . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Damage Taken 13215 | . 683 397 1609 24 3052 872 82 413 1220 895 1809 2159 Core 2349 | . 75 56 273 . 390 87 . . 301 290 202 675 Absorbed by Shields 276 | . . . . . . . . . . . . 276 Core Remaining (%) 42 | 100 . 47 . 31 29 . . . . 3 . . Volleys Fired 889 | . 102 27 224 12 239 89 5 2 13 13 121 42 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 Hottest 166 | . 40 40 48 48 50 75 75 75 89 78 101 166 Shots Fired 1912 | . 203 53 451 24 471 257 15 6 31 27 287 87 Gun 1777 | . 203 53 451 24 466 253 15 6 17 27 194 68 Cannon 112 | . . . . . . . . . . . 93 19 Launcher 23 | . . . . . 5 4 . . 14 . . . Special . | . . . . . . . . . . . . . Kinetic 1883 | . 203 53 451 24 466 253 15 6 17 27 287 81 Thermal 6 | . . . . . . . . . . . . 6 Explosive 23 | . . . . . 5 4 . . 14 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | . 11 9 19 7 14 13 10 11 6 18 16 19 Robot Miss Streak 6 | . 5 2 5 4 5 4 1 1 4 6 4 5 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 15 | . 2 1 3 . 1 1 . 2 . . 1 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . 1 . . 1 1 Shots Hit Robots 1292 | . 114 35 301 15 347 153 11 5 18 24 201 68 Core Hits 698 | . 61 14 133 11 170 81 7 4 20 15 107 75 Critical Kills 7 | . 1 1 . . 2 . . . 1 . 2 . Critical Parts Destroyed 12 | . . . 1 1 . 1 . . . . 7 2 Critical Strikes 23 | . 1 1 1 1 2 1 . . 1 . 13 2 Destroy 19 | . 1 1 1 1 2 1 . . 1 . 9 2 Blast 4 | . . . . . . . . . . . 4 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24796 | . 1519 429 4378 248 6075 3269 177 89 1467 425 4938 1782 Guns 19526 | . 1519 429 4319 248 5750 2793 177 89 179 425 2326 1272 Cannons 2322 | . . . . . . . . . . . 1879 443 Explosions 2948 | . . . 59 . 325 476 . . 1288 . 733 67 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 21787 | . 1519 429 4319 248 5750 2793 177 89 179 425 4205 1654 Thermal 1119 | . . . 59 . 297 . . . . . 635 128 Explosive 1854 | . . . . . 28 440 . . 1288 . 98 . Electromagnetic 36 | . . . . . . 36 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 . 2 2 2 2 2 3 3 Average Corruption 3 | . . . 5 5 . 1 2 2 2 2 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 120 | . . . 59 9 . 13 4 4 1 3 13 14 Message Errors 17 | . . . 10 3 . 2 . 1 . . 1 . Matter Fused 31 | . . . 17 2 . 4 1 1 . 1 . 5 Heat Flow Errors 24 | . . . 8 1 . 1 1 1 1 2 4 5 Energy Discharges 16 | . . . 8 1 . 3 . . . . 2 2 Parts Fused 2 | . . . . 1 . 1 . . . . . . Data Loss (minor) 13 | . . . 5 1 . 1 2 1 . . 3 . Data Loss (major) 5 | . . . 4 . . . . . . . 1 . Misfires 4 | . . . 4 . . . . . . . . . Alerts 5 | . . . 2 . . . . . . . 2 1 Weapon Failures 3 | . . . 1 . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 294 | . . . . . 82 . . . 19 . 193 . Projectiles 12 | . . . . . . . . . . . 12 . Explosions 282 | . . . . . 82 . . . 19 . 181 . Melee . | . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . . 17 1 Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . 13 1 Secondary 4 | . . . . . . . . . . . 4 . Self-Inflicted Damage 279 | . . . 21 . 134 36 . . . . 88 . Shots 7 | . . . 1 . 3 2 . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 341 | . 5 49 227 240 22 223 218 158 90 124 341 175 Average Temperature 68 | . 5 22 91 130 3 18 73 80 66 46 93 72 Received Heat Transfer 4252 | . 264 225 669 . 1449 162 63 48 . 252 522 598 Effects 3 | . . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . 1 . Heat Transferred 861 | . . . 50 . 200 . . . . . 500 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Peak Influence 1569 | . 430 214 1251 522 1180 1569 . . . . 1085 968 Initial 750 | . . 127 74 487 203 527 . . . . 750 487 Average 652 | . 223 157 654 498 741 895 . . . . 868 691 Maximum Alert Level 4 | . 2 1 4 2 4 4 . . . . 3 3 Low Security (%) 9 | 100 44 70 3 . . . . . . . . . Level 1 15 | . 51 29 20 . 9 . . . . . . . Level 2 31 | . 4 . 35 100 35 49 . . . . 10 48 Level 3 33 | . . . 31 . 40 21 . . . . 89 51 Level 4 10 | . . . 9 . 14 29 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . 1 . . . . . . . Squads Dispatched 48 | . 9 1 13 . 10 7 . . . . 7 1 Investigation 25 | . 8 . 9 . 7 . . . . . 1 . Extermination 5 | . . . . . . 3 . . . . 2 . Reinforcement 10 | . 1 . 3 . 1 1 . . . . 3 1 Assault 6 | . . 1 1 . 1 2 . . . . 1 . Garrison 2 | . . . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 3 | . . . 1 . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Distress Signals 15 | . 2 . 4 . 4 2 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 309 | . 33 13 72 1 70 40 3 4 5 9 29 30 Peak Tracking Total 6 | . 3 4 5 1 4 5 3 3 3 5 6 6 Tactical Retreats 16 | . 1 2 5 . 5 1 . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Traps Triggered 20 | . 5 . 1 . 8 3 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Machines Disabled 55 | . 1 . 7 . 8 18 . . . . 18 3 Max in Single Turn 13 | . 1 . 2 . 3 5 . . . . 13 2 Garrison Access 1 | . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 40 | . 8 . 12 . 8 3 . . 4 . 4 1 Terminals 28 | . 6 . 10 . 6 2 . . . . 3 1 Fabricators 2 | . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 121 | . 22 . 28 . 28 6 . . 29 . 7 1 Successful 86 | . 11 . 21 . 17 4 . . 29 . 3 1 Failed 35 | . 11 . 7 . 11 2 . . . . 4 . Catastrophic 6 | . 1 . 1 . 2 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 15 . 15 . 14 1 . . . . . . Terminals 82 | . 20 . 26 . 25 4 . . . . 6 1 Fabricators 3 | . . . . . . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 63 | . 5 . 14 . 10 2 . . 29 . 2 1 Record 11 | . . . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . . 11 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 12 | . 3 . 4 . 2 . . . 3 . . . Open Door 2 | . . . . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Alert Level 6 | . . . 2 . 3 1 . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . Zone Layout 8 | . 2 . 3 . 3 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 6 . 7 . 6 1 . . . . . . Terminals 14 | . 4 . 5 . 5 . . . . . . . Search 14 | . 4 . 5 . 5 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Liberate 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . Tunnel 5 | . 2 . 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 3 . 6 . 5 2 . . . . 4 1 Full Trace Events 6 | . 2 . 3 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built 1 | . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Total Allies 14 | . . 4 . . . 1 . . . . . 9 Largest Group 5 | . . 3 3 . . 1 . . . . . 5 Highest-Rated Group 267 | . . 40 40 . . 34 . . . . . 267 Highest-Rated Ally 159 | . . 31 16 . . 34 . . . . . 159 Total Orders . | . . . . . . . . . . . . . Ally Attacks 133 | . . 6 38 . . 18 . . . . . 71 Total Damage 3610 | . . 86 340 . . 1344 . . . . . 1840 Kills 32 | . . 1 7 . . 14 . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total 132 | . . . 1 . . . . . 131 . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Turns Passed 15092 | 45 1400 782 3801 354 3773 1737 403 318 181 307 1332 659 Spaces Moved 8338 | 36 759 627 1943 260 1741 1061 388 301 124 154 650 294 Core 20 | 13 . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 8318 | 23 759 627 1943 260 1741 1061 388 301 124 154 650 287 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 80 116 105 95 100 100 100 140 95 50 Average Speed 109 | 88 100 101 105 119 112 102 100 101 103 170 125 127 Slowest Speed 215 | 100 115 125 200 125 200 110 100 116 215 175 215 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 92 99 93 43 78 27 66 60 78 38 19 44 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 27 | . 2 1 2 . 1 . . . 21 . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . 3 . . . . Spaces Dug 33 | . . . . . 33 . . . . . . . Terrain Destroyed 259 | . . . 8 . 97 20 . . 13 . 94 27 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . 6 2 AOE 251 | . . . 8 . 97 20 . . 13 . 88 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Total 12700 | 49 1197 718 3260 282 3112 1620 397 312 153 180 926 494 Wait 2854 | . 286 53 1002 . 991 410 4 . 9 5 89 5 Move 8326 | 35 758 626 1942 259 1740 1060 387 300 123 153 649 294 Hop . | . . . . . . . . . . . . . Pick Up 182 | 8 24 6 36 2 47 12 1 1 . 2 39 4 Fast Attach 41 | . 7 . 8 . 16 5 . 2 . . . 3 Attach 123 | 6 11 3 12 . 35 6 . 3 6 6 25 10 Detach 1 | . . . . . . 1 . . . . . . Swap 61 | . 2 1 10 4 23 16 . 1 2 . 2 . Drop 90 | . 7 2 26 5 21 21 . 3 . 1 1 3 Fire 889 | . 102 27 224 12 239 89 5 2 13 13 121 42 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 Rewire 117 | . . . . . . . . . . . . 117 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Ext) -6/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 15) 46 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 764 | -10/Materials | Discovered new exit (range 9) 876 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Discovered new exit (range 16) 1326 | -10/Materials | Discovered new exit (range 8) 1446 | -10/Materials | Entered Mines 1449 | -10/Mines | Lost 4 parts (1p1n1u1w) 1455 | -10/Mines | Discovered new exit (range 13) 1508 | -10/Mines | Core integrity fell below 50% 1545 | -10/Mines | Learned location of Mines (-9) 1606 | -10/Mines | Met a Derelict testing a Signal Generator 2011 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2023 | -10/Mines | Discovered new exit (range 5) 2088 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2088 | -10/Mines | Discovered new exit (range 5) 2228 | -10/Mines | Entered Materials 2228 | -9/Materials | Accompanied by 3 allies 2228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2276 | -9/Materials | Build established: Scavenger-Mutant 2298 | -9/Materials | Identified exit to Mines 3543 | -9/Materials | Discovered new exit (range 16) 4169 | -9/Materials | Discovered new exit (range 4) 4435 | -9/Materials | Core integrity fell below 50% 5225 | -9/Materials | Discovered new exit (range 5) 5428 | -9/Materials | First assault squad dispatched 5519 | -9/Materials | Lost 5 parts (1p2n2u) 5939 | -9/Materials | Sterilization system engaged 5939 | -9/Materials | Non-combat units ordered to evacuate 6029 | -9/Materials | Entered Mines 6114 | -9/Mines | Discovered new exit (range 8) 6247 | -9/Mines | Assembled infested the area 6383 | -9/Mines | Entered Materials 6383 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7295 | -8/Materials | Lost 6 parts (3n2u1w) 7627 | -8/Materials | Discovered new exit (range 16) 7782 | -8/Materials | Garrison activated, responded to threat 8053 | -8/Materials | Discovered new exit (range 10) 8383 | -8/Materials | First assault squad dispatched 8478 | -8/Materials | Core integrity fell below 50% 8506 | -8/Materials | Lost 4 parts (1p2n1u) 9632 | -8/Materials | Lost 3 parts (2n1u) 9931 | -8/Materials | Sterilization system engaged 9931 | -8/Materials | Non-combat units ordered to evacuate 10031 | -8/Materials | Combat units ordered to evacuate 10156 | -8/Materials | Entered Factory 10156 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10157 | -7/Factory | Identified exit to Storage 10456 | -7/Factory | Build established: Scavenger-Gunner 10972 | -7/Factory | Fabricated D-53 Grenadier? 11103 | -7/Factory | Discovered new exit (range 5) 11118 | -7/Factory | Discovered new exit (range 11) 11729 | -7/Factory | Garrison activated, responded to threat 11756 | -7/Factory | First assault squad dispatched 11893 | -7/Factory | Entered Lower Caves 11934 | -7/Lower Caves | Learned 4 Factory zone layouts 12286 | -7/Lower Caves | Discovered new exit (range 13) 12296 | -7/Lower Caves | Entered another Lower Caves area 12355 | -7/Lower Caves | Learned 8 Factory zone layouts 12538 | -7/Lower Caves | Spotted B-75 Beast 12593 | -7/Lower Caves | Lost 3 parts (1p1n1u) 12609 | -7/Lower Caves | Discovered new exit (range 6) 12614 | -7/Lower Caves | Entered Data Miner 12614 | -7/Data Miner | Discovered new exit (range 7) 12633 | -7/Data Miner | Met Data Miner 12652 | -7/Data Miner | Learned location of Section 7 (-2) 12652 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12671 | -7/Data Miner | Received God Mode back door access code from Data Miner 12718 | -7/Data Miner | Interfaced with the Data Conduit 12794 | -7/Data Miner | Core integrity fell below 50% 12795 | -7/Data Miner | Entered Proximity Caves 12797 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12799 | -6/Proximity Caves | Spotter reported a threat 12799 | -6/Proximity Caves | Spotter reported a threat 12850 | -6/Proximity Caves | Lost 16 parts (1p7n1u7w) 12883 | -6/Proximity Caves | Spotter reported a threat 13027 | -6/Proximity Caves | Learned location of 1 exit from Factory 13030 | -6/Proximity Caves | Spotted B-75 Beast 13033 | -6/Proximity Caves | Spotter reported a threat 13039 | -6/Proximity Caves | Spotter reported a threat 13050 | -6/Proximity Caves | Core integrity fell below 20% 13080 | -6/Proximity Caves | Lost 4 parts (2u2w) 13086 | -6/Proximity Caves | Discovered new exit (range 14) 13102 | -6/Proximity Caves | Entered Factory 13102 | -6/Factory | Evolved 2 slots: Propulsion x2 13103 | -6/Factory | Identified exit to Factory 13105 | -6/Factory | Loaded intel: 299 machine locations 13409 | -6/Factory | Build established: Gunner 13452 | -6/Factory | Search patrols dispatched 13721 | -6/Factory | Build established: Scavenger-Gunner 13834 | -6/Factory | Lost 6 parts (4n2w) 14152 | -6/Factory | First assault squad dispatched 14158 | -6/Factory | Build established: Scavenger-Mutant 14284 | -6/Factory | Lost 5 parts (4n1w) 14426 | -6/Factory | Discovered new exit (range 10) 14434 | -6/Factory | Entered Extension 14435 | -6/Extension | Loaded intel: 20 machine locations 14499 | -6/Extension | Rescued A7 14606 | -6/Extension | Lost 7 parts (3n1u3w) 14679 | -6/Extension | Energy Cycler disabled 14679 | -6/Extension | Rescued a captive Derelict 14859 | -6/Extension | Disrupted transfer network 15044 | -6/Extension | Spotted B-75 Beast 15053 | -6/Extension | Spotted B-75 Beast 15075 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15075 | -6/Extension | Discovered exit to Factory (range 14) 15081 | -6/Extension | Core integrity fell below 50% 15090 | -6/Extension | Core integrity fell below 20% 15093 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 15077_ Lyr. Medium Armor Plating destroyed. 15077_ Com. Wheel destroyed. 15077_ Knocked back. 15077_ Hvy. Laser destroyed. 15078_ 6T-VN5(l) knocked back. 15079_ System corrupted: Heat flow error (+139). 15081_ B-75 Beast suffers critical hit (Smash). 15081_ Destroyed Hvy. Machine Gun. 15081_ B-75 Beast system corrupted by crushing effect. 15081_ 6T-VN5(l) destroyed. 15082_ S-27 Virus unfolds itself. 15084_ RG-Z2J(b) destroyed. 15086_ Knocked back. 15088_ Dropped Huge Storage Unit. 15088_ Dropped Com. Wheel. 15089_ Acquired 20 matter. 15090_ Acquired System Shield. 15093_ Hacking Suite destroyed. 15093_ Critical hit (Blast). 15093_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????#*#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????##### #####?##?? #?#????????????? | | ?????????????????# #"# ##; ## ### #"#????????????? | | ??????????????????#" "%" % "" "#????????????? | | ???????????????????#%" " #????????????? | | ???????????????????#==*%% Y #????????????? | | ?????????????????###=%=[% #????????????? | | ????????##########;%[[%= ####?????????? | | ??????? !!! ????????? | | ??????? " [*!!! ????????? | | ?????? "%" k *%!!%! ????????? | | ?????? " k =k=%* * ????????? | | ?????? /BB!BB=%| ????????? | | ?????????###########% BB BB ####?????????? | | ???????????????????# #????????????? | | ???????????????????# % #????????????? | | ???????????????????# #????????????? | | ???????????????????# @ #????????????? | | ???????????????????######T# #######????????????? | | ????????????????????????### < #??????????????????? | | ???????????????????????????####??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free EM Disruption Field | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ D-53 Grenadier | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Prison Break Challenges ------------ None Game ------ Seed GyrokineticSuspensionSteel Manual? 0 Play Time 02:26:46 Cumulative 109.4 hours Start 2023.04.14 @ 18:50:55 End 2023.04.14 @ 23:04:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 312 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c115a6fb-cb45-48cb-bde7-db6788091a0d