Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 18:22:19 Player: Maelyn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (2606) 2606 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1537) 1537 TOTAL SCORE: 8653 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 369 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 145/150 System Corruption 10% Temperature Cool (12) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg Biomechanical Wings Faulty Biomechanical Wings > --- UTILITY (7) ------ Advanced Heat Sink Transport Network Coupler Improved Hacking Suite Relay Coupler [Duelist] (37) > --- WEAPON (2) ------- EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (5) ---- Improved Heat Sink Gravity Neutralizer Proton Cannon Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Compact Battery Transport Network Coupler Transmission Jammer Experimental Utility Shielding Improved Hacking Suite Relay Coupler [Duelist] Relay Coupler [Heavy] > --- WEAPON ----------- Proton Cannon Cooled Plasma Cannon > --- INVENTORY -------- Improved Heat Sink Gravity Neutralizer Field Lobotomy Kit [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . Utility 5 | . . . . . 2 . 1 2 Weapon . | . . . . . . . . . Parts Attached 77 | 5 1 5 . . 16 7 22 21 Power 10 | 1 . 1 . . 1 4 1 2 Engine 3 | 1 . 1 . . . . . 1 Core 7 | . . . . . 1 4 1 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 . . . . 6 . 8 8 Treads 8 | 2 . . . . 4 . . 2 Leg 5 | . . . . . . . 3 2 Wheel 2 | . . . . . 2 . . . Hover 2 | . . . . . . . 2 . Flight 7 | . . . . . . . 3 4 Utility 20 | 1 1 2 . . 5 1 4 6 Device 4 | . . . . . 1 1 . 2 Storage 6 | 1 . 1 . . 3 . 1 . Processor 1 | . . . . . . . 1 . Hackware 6 | . . . . . 1 . 2 3 Protection 3 | . 1 1 . . . . . 1 Artifact . | . . . . . . . . . Weapon 23 | 1 . 2 . . 4 2 9 5 Energy Gun 6 | 1 . 1 . . 1 . 3 . Energy Cannon 7 | . . . . . 1 . 1 5 Ballistic Gun 4 | . . 1 . . 2 . 1 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . . 1 1 . Impact Weapon 2 | . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 5 | . . . . . . . 2 3 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 10 | . . . . . . . . 10 Parts Lost 29 | . 1 . . . 1 5 8 14 Power 4 | . 1 . . . . 1 . 2 Propulsion 9 | . . . . . . 2 4 3 Utility 9 | . . . . . . 2 2 5 Weapon 7 | . . . . . 1 . 2 4 Highest Loss Streak 8 | . 1 . . . 1 2 5 8 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 5 5 9 10 9 9 5 3 Power 1 | . 1 . 1 1 1 2 . . Propulsion 1 | 1 2 2 2 2 3 3 . . Utility 1 | . . 1 2 2 1 1 3 1 Weapon 1 | 1 2 2 4 4 3 2 . . Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . 1 . 6 . 2 1 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . . 3 . 1 . Utility 2 | . . . 1 . . . . 1 Weapon 3 | . . . . . 2 . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 82 99 72 71 83 90 87 73 Engine 4 | . 13 14 14 14 2 . . . Core 4 | . . . . . 6 7 7 4 Treads 18 | . 28 28 28 28 12 29 . 3 Leg 3 | . . . . . . . 15 . Wheel 1 | . . . . . 10 . . . Flight 4 | . . . . . . . 14 13 Device 5 | . . . . . 8 8 7 8 Storage 11 | . 14 14 14 14 17 16 3 4 Processor 1 | . . . . . . . 4 6 Hackware 7 | . . . . . . 9 14 14 Protection 5 | . 12 14 14 14 9 . . 3 Energy Gun 6 | . 14 14 . . . 8 5 . Energy Cannon 3 | . . . . . . 6 . 7 Ballistic Gun 3 | . . 13 . . 14 . 2 . Impact Weapon 1 | . . . . . . 2 1 . Peak Build Rating 61 | 5 6 11 11 9 38 32 48 61 Average Rating 27 | 3 5 8 8 9 33 28 39 48 On Entrance 13 | . 5 5 11 9 9 32 24 26 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 3 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 12 15 22 22 18 31 27 27 25 Greatest Support 86 | 40 40 40 40 40 86 86 54 56 Greatest Overweight (x) 10 | . . . . . 10 . 3 6 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 5 Average Capacity 7 | 6 8 8 10 10 10 10 5 5 Most Carried 10 | 5 5 9 10 10 10 10 9 5 Average Carried 7 | 2 5 5 9 10 9 9 5 3 Final Capacity 10 | 8 8 10 10 10 10 10 5 5 Final Carried 10 | 5 5 9 10 10 9 9 5 4 Class Distribution -------------------- 53% | Mutant 40% | Scavenger-Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Matter Collected 1673 | 51 84 207 . . 658 120 289 264 Remotely . | . . . . . . . . . Salvage Created 3169 | 1 128 . . . 1170 594 571 705 Parts 145 | 1 8 3 . . 61 28 20 24 Haulers Intercepted 7 | . . . . . 3 . 3 1 Recyclers Shooed 4 | . 1 . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Combat Hostiles Destroyed 50 | . 4 . . . 16 12 9 9 Guns 29 | . 4 . . . 16 3 6 . Cannons 18 | . . . . . . 8 3 7 Classes Destroyed 14 | 1 2 . . . 8 1 2 . Worker 1 | . . . . . . . 1 . Builder 4 | . . . . . 2 . 1 1 Tunneler 2 | 1 . 1 . . . . . . Hauler 7 | . . . . . 3 . 3 1 Recycler 3 | . 1 . . . 2 . . . Operator 2 | . . . . . 1 . . 1 Watcher 1 | . . . . . 1 . . . Swarmer 8 | . 4 . . . 2 . 2 . Grunt 23 | . . . . . 10 7 2 4 Brawler 2 | . . . . . . 1 1 . Duelist 1 | . . . . . 1 . . . Sentry 8 | . . . . . 2 3 2 1 Hunter 6 | . . . . . 1 1 1 3 Programmer 2 | . . . . . . . 1 1 Best Kill Streak 12 | 1 3 1 . . 12 3 3 3 Combat Bots Only 10 | . 3 . . . 10 3 3 2 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Hostile Shots Fired 578 | . 74 2 . . 112 76 143 171 Missed 174 | . 15 . . . 35 16 56 52 Hits 404 | . 59 2 . . 77 60 87 119 Melee 1 | . . . . . . . 1 . Projectile 403 | . 59 2 . . 77 60 86 119 Critical Strikes 14 | . 1 . . . 1 5 2 5 Damage Taken 5737 | . 474 18 . . 1071 929 1060 2185 Core 1403 | . 78 . . . 104 75 291 855 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 50 Core Remaining (%) 73 | 100 . . . 68 . 67 58 . Volleys Fired 237 | . 29 . . . 62 46 52 48 Largest 2 | . 1 . . . 2 2 2 2 Hottest 133 | . 50 . . . 56 133 120 110 Shots Fired 342 | . 29 . . . 120 73 64 56 Gun 228 | . 29 . . . 120 33 46 . Cannon 109 | . . . . . . 38 15 56 Launcher . | . . . . . . . . . Special 5 | . . . . . . 2 3 . Kinetic 146 | . . . . . 120 . 26 . Thermal 160 | . 29 . . . . 71 34 26 Explosive . | . . . . . . . . . Electromagnetic 31 | . . . . . . . 1 30 Robot Hit Streak 18 | . 5 . . . 13 18 6 8 Robot Miss Streak 8 | . 8 . . . 3 4 3 3 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 236 | . 11 . . . 79 50 62 34 Core Hits 115 | 1 5 . . . 39 21 30 19 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 6 | . . . . . 4 . 2 . Critical Strikes 12 | . . . . . 6 1 3 2 Burn 1 | . . . . . . 1 . . Destroy 8 | . . . . . 6 . 2 . Blast 1 | . . . . . . . 1 . Corrupt 2 | . . . . . . . . 2 Melee Attacks 21 | . . . . . . 8 13 . Impact 9 | . . . . . . 8 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . . . 10 . Combat Hostiles 5 | . . . . . . . 5 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5359 | 3 155 1 . 13 1774 949 1125 1339 Guns 3104 | . 152 . . . 1772 392 788 . Cannons 1908 | . . . . . . 557 215 1136 Explosions 201 | . . . . . . . . 201 Melee 108 | . . . . . . . 108 . Ramming 38 | 3 3 1 . 13 2 . 14 2 Kinetic 2118 | . . . . . 1772 . 346 . Thermal 2402 | . 152 . . . . 949 634 667 Explosive . | . . . . . . . . . Electromagnetic 693 | . . . . . . . 23 670 Impact 108 | . . . . . . . 108 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . 6 6 6 6 . 1 6 10 Average Corruption 5 | . 5 6 6 6 . 1 4 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . 7 21 11 . . 1 9 2 Message Errors 11 | . 2 4 4 . . . 1 . Matter Fused 13 | . 1 7 3 . . . 2 . Heat Flow Errors 9 | . 2 4 2 . . . 1 . Energy Discharges 6 | . . 3 1 . . . 1 1 Data Loss (minor) 7 | . 1 2 . . . 1 2 1 Data Loss (major) 2 | . 1 . 1 . . . . . Alerts 2 | . . 1 . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 168 | . . . . . . . 76 92 Projectiles 8 | . . . . . . . 8 . Explosions 92 | . . . . . . . . 92 Melee 68 | . . . . . . . 68 . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . . 7 76 Shots 1 | . . . . . . . . 1 Rammed 5 | . 1 . . 2 . . 1 1 Targets Rammed 9 | 1 2 1 . 2 1 . 1 1 Kicked . | . . . . . . . . . Crushed 4 | 1 1 1 . . 1 . . . Highest Temperature 932 | . 304 276 234 . 9 297 223 932 Average Temperature 109 | . 110 126 113 . 7 93 37 175 Received Heat Transfer 1863 | . . . . . 504 486 312 561 Effects 12 | . 3 . . . . . . 9 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . 2 . . . . . . . Interference 1 | . 1 . . . . . . . Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 1 | . . . . . . . . 1 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 3 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 11 | . . . . . . . 3 8 Impact Corruptions 3 | . . . . . . . 3 . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 13 | . 1 . . . . 6 6 . Heat Transferred 4535 | . 444 . . . . 1961 1373 757 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Maximum Alert Level 4 | . . 1 . . 1 4 3 1 Low Security (%) 37 | 100 100 72 . 100 33 2 . 87 Level 1 17 | . . 27 . . 66 17 . 12 Level 2 26 | . . . . . . 27 90 . Level 3 9 | . . . . . . 25 9 . Level 4 8 | . . . . . . 26 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1442 | . 80 244 . . 292 1442 756 226 Initial 756 | . . . . . . 161 756 226 Average 412 | . 16 143 . . 192 795 560 122 Influence Increases 3094 | 5 125 490 . . 528 1331 286 329 Destroy 0b10 Robot/C 1340 | . 80 300 . . 340 260 180 180 Destroy 0b10 Robot/NC 110 | 5 5 5 . . 45 . 35 15 Destroy Leader 288 | . 10 70 . . 88 20 48 52 Allied During Kill 94 | . . 85 . . 4 1 4 . Successful Hack 25 | . . . . . 4 21 . . Disable Machine 75 | . . . . . 45 . 15 15 Anti-Garrison Action 950 | . . . . . . 950 . . Destroy Structure 62 | . . . . . 2 34 4 22 Lose Combat Pursuer 150 | . 30 30 . . . 45 . 45 Influence Decreases 3059 | 5 125 366 124 . 280 137 1264 758 Entered New Map 1135 | . . . 124 . . 87 686 238 Time Decay 1544 | 5 125 306 . . 250 . 478 380 Lost Part 280 | . . . . . 10 50 80 140 Lost Ally 100 | . . 60 . . 20 . 20 . Squads Dispatched 11 | . . . . . 3 . 3 5 Investigation 2 | . . . . . 1 . . 1 Extermination 3 | . . . . . . . 2 1 Reinforcement 5 | . . . . . 1 . 1 3 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 13 14 . . 22 18 17 18 Peak Tracking Total 7 | . 5 3 . . 7 3 3 4 Tactical Retreats 8 | . 1 2 . . . 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Traps Triggered 7 | . 3 . . . . 1 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Machines Disabled 6 | . . . . . 3 1 1 1 Max in Single Turn 1 | . . . . . 1 1 1 1 Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Machines Accessed 7 | . . . 1 . 2 3 . 1 Terminals 5 | . . . . . 1 3 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 18 | . . . 1 . 4 10 . 3 Successful 4 | . . . 1 . 1 2 . . Failed 14 | . . . . . 3 8 . 3 Catastrophic 4 | . . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . Manual 7 | . . . 1 . 3 . . 3 Terminals 16 | . . . . . 3 10 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 3 | . . . 1 . . 2 . . Open Door 1 | . . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 5 | . . . . . 1 3 . 1 Full Trace Events 4 | . . . . . 1 2 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 2 | . . . . . . . 2 . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . 2 . Robot Hacks Applied 8 | . . . . . . . 8 . parse_system 1 | . . . . . . . 1 . find_shortcuts 1 | . . . . . . . 1 . mark_system 1 | . . . . . . . 1 . spike_heat 1 | . . . . . . . 1 . wipe_record 2 | . . . . . . . 2 . go_dormant 1 | . . . . . . . 1 . overwrite_iff 1 | . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Attached 4 | . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Total Allies 9 | . . 5 . . . 2 2 . Largest Group 5 | . . 5 2 1 1 1 2 . Highest-Rated Group 82 | . . 82 47 16 16 37 66 . Highest-Rated Ally 37 | . . 31 31 16 16 37 34 . Total Orders . | . . . . . . . . . Ally Attacks 146 | . . 65 . . 10 32 39 . Total Damage 1405 | . . 788 . . 75 302 240 . Kills 20 | . . 15 . . 1 2 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 3 | . . . . . . 2 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Active Infowar (turns) 1688 | . . . . . . . 792 896 T.N.C. 1688 | . . . . . . . 792 896 Jamming 106 | . . . . . . . . 106 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Turns Passed 6436 | 66 544 810 456 45 597 1802 1220 896 Spaces Moved 3657 | 36 299 476 283 27 308 1038 849 341 Core 57 | 4 . . . . 5 . . 48 Treads 2364 | 32 299 476 283 27 106 1038 4 99 Legs 656 | . . . . . . . 617 39 Wheels 197 | . . . . . 197 . . . Hover 93 | . . . . . . . 93 . Flight 290 | . . . . . . . 135 155 Fastest Speed 50 | 50 160 160 160 160 100 151 56 120 Average Speed 150 | 147 160 160 160 160 122 152 119 216 Slowest Speed 550 | 160 160 160 160 160 550 157 245 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 57 88 60 11 19 68 23 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 25 | . . . . . 1 . 4 20 Melee . | . . . . . . . . . Projectile 12 | . . . . . 1 . 4 7 AOE 13 | . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Total 4204 | 46 334 524 288 28 411 1164 976 433 Wait 118 | . 4 36 . . 1 48 15 14 Move 3649 | 35 298 475 282 26 307 1037 848 341 Hop . | . . . . . . . . . Pick Up 37 | 5 . 5 2 . 11 5 4 5 Fast Attach 41 | 5 1 . . . 5 1 14 15 Attach 19 | . . 2 . . 6 2 2 7 Detach 2 | . . . 1 . . . . 1 Swap 27 | . . 3 . . 5 9 9 1 Drop 42 | . . 2 3 . 13 6 18 . Fire 237 | . 29 . . . 62 46 52 48 Melee 21 | . . . . . . 8 13 . Ram 2 | . . . . . . . 1 1 Kick . | . . . . . . . . . Crush 7 | 1 2 1 . 2 1 . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 6) 388 | -10/Materials | Discovered new exit (range 6) 567 | -10/Materials | Derelicts attacked the area 611 | -10/Materials | Entered Mines 623 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 934 | -10/Mines | Assembled infested the area 1214 | -10/Mines | Discovered new exit (range 3) 1276 | -10/Mines | Discovered new exit (range 7) 1405 | -10/Mines | Discovered new exit (range 5) 1421 | -10/Mines | Entered Exiles 1421 | -10/Exiles | Accompanied by 2 allies 1451 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1467 | -10/Exiles | Met 8R-AWN 1494 | -10/Exiles | Met EX-HEX 1539 | -10/Exiles | Met EX-BIN 1637 | -10/Exiles | Aligned with FarCom system 1638 | -10/Exiles | Given EX-Vault access code 1677 | -10/Exiles | Opened EX-Vault 1690 | -10/Exiles | Found Field Lobotomy Kit 1725 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1778 | -10/Exiles | Met EX-DEC 1861 | -10/Exiles | Discovered new exit (range 12) 1877 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1877 | -10/Exiles | Entered Mines 1877 | -9/Mines | Accompanied by 1 ally 1890 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1916 | -9/Mines | Discovered new exit (range 5) 1921 | -9/Mines | Met a Derelict bent on vengeance 1922 | -9/Mines | Entered Materials 1922 | -8/Materials | Accompanied by 1 ally 1922 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1965 | -8/Materials | Garrison activated, responded to threat 2117 | -8/Materials | Destroyed 10 combat bots 2367 | -8/Materials | Build established: Scavenger-Mutant 2515 | -8/Materials | Identified exit to Garrison 2519 | -8/Materials | Entered Garrison 2532 | -8/Garrison | Warlord forces raided the area 2637 | -8/Garrison | Triggered checkpoint 2667 | -8/Garrison | Triggered checkpoint 2669 | -8/Garrison | Triggered checkpoint 2696 | -8/Garrison | Discovered new exit (range 12) 2803 | -8/Garrison | Triggered checkpoint 2849 | -8/Garrison | Triggered checkpoint 2896 | -8/Garrison | Garrison Relay disabled 2983 | -8/Garrison | Triggered checkpoint 3316 | -8/Garrison | Discovered new exit (range 11) 3365 | -8/Garrison | Triggered checkpoint 3398 | -8/Garrison | Discovered new exit (range 16) 3398 | -8/Garrison | Discovered new exit (range 65) 3398 | -8/Garrison | Discovered new exit (range 67) 3692 | -8/Garrison | Installed Relay Interface Framework 4059 | -8/Garrison | Assimilated P-60 Hacker with FLK Orb 4082 | -8/Garrison | Assimilated P-60 Hacker with FLK Orb 4321 | -8/Garrison | Entered Factory 4321 | -7/Factory | Accompanied by 1 ally 4321 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4390 | -7/Factory | Assimilated H-55 Commando with FLK Orb 4665 | -7/Factory | Build established: Mutant 5052 | -7/Factory | Build established: Bothacker-Mutant 5451 | -7/Factory | Lost 5 parts (4n1w) 5523 | -7/Factory | Discovered new exit (range 8) 5541 | -7/Factory | Entered another Factory area 5541 | -6/Factory | Evolved 2 slots: Utility x2 5745 | -6/Factory | Build established: Mutant 5916 | -6/Factory | Core integrity fell below 50% 5929 | -6/Factory | Lost 3 parts (2n1w) 6288 | -6/Factory | Core integrity fell below 20% 6383 | -6/Factory | Lost 8 parts (1p1n4u2w) 6393 | -6/Factory | System corruption reached 10% 6437 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06377_ K-01 Serf collects debris. 06377_ Acquired Adv. Heat Sink. 06378_ U-05 Engineer builds a Door. 06381_ K-01 Serf collects debris. 06385_ Acquired Carbon-fiber Leg. 06387_ K-01 Serf collects debris. 06388_ Acquired 58 matter. 06390_ U-05 Engineer builds a Door. 06392_ Acquired Corrupted Unknown Leg. 06392_ Identified Flexi-carbon Leg. 06392_ Integrated Corrupted Flexi-carbon Leg (+10). 06394_ System corrupted: Energy discharge (-46). 06399_ R-10 Processor collects Corrupted Gauss Rifle. 06400_ ALERT: Cargo convoy en route, clear transfer corridor. 06401_ Acquired 10 matter. 06404_ R-10 Processor collects Lgt. Angular Momentum Engine. 06413_ System corrupted: Component data lost. 06427_ Acquired Imp. EM Pulse Cannon. 06437_ Triggered Ambush Trap. 06437_ G-50 Soldier emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ??# !!! #????????????????????????????????????? | | ### ! #????????????????????????????????????? | | # !! #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | ###########????????????????????????????????????? | | # ? ???????????????????????????????????????? | | # ???????????????????????????????????????? | | # """ """??????????????????????????????????????? | | # """ ""???????######??????????????????????????? | | + """ "?????? #?????????????????????????? | | # ??# """ ""#?????????????????????????? | | # #?# """ Y"#?????????????????????????? | | #? #?# """ ""#?????????????????????????? | | %###########?# #?????????????????????????? | | / #?# """ #?????????????????????????? | | [#% #?# """ ! #?????????????????????????? | | # #?# """ #?????????????????????????? | | # #?# #?????????????????????????? | | # #?#####+####?????????? ##???????????? | | # #???# #######+## #???????????? | | # ##### "" #???????????? | | # + R gg u T +???????????? | | ########### @g #???????????? | | #?????????# ########## #???????????? | | ?????? """ #??????????????????????????? | | #?????##### """ #??????????????????????????? | | ??????????# """ #??????????????????????????? | | +#??????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# ""Y"" #??????????????????????????? | | ????????????# """"" +??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# ? #??????????????????????????? | | ????????????####??#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Utility Shielding 90 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 68 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Mindtrick Challenges ------------ None Game ------ Seed LegAntisysCasing Manual? 0 Play Time 00:51:46 Cumulative 63.3 hours Start 2026.04.18 @ 17:36:02 End 2026.04.18 @ 18:22:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/T_Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(5) Filters LOW_CONTRAST(10,2,20)|SHIFT_HUE(5) Steam 1 RUN: b1a625c0-cd03-4043-9feb-6e11b5cf8445