Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.18 @ 13:55:09 Player: Pitter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2847) 2847 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 6129 Bonus ------- Follower Combat Kills 137 Cogmind --------- Core Integrity 573/700 Matter 290/300 Energy 0/305 System Corruption 2% Temperature Cool (18) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Heat Sink Huge Storage Unit Structural Scanner Transport Network Coupler Improved Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- Precision Shock Rifle Heavy Mace > --- INVENTORY (25) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Field Recycling Unit (0) Heavy Particle Gun Heavy Laser EM Pulse Cannon Particle Cannon Heavy Assault Rifle High-powered Shotgun Flak Gun Shock Bomb Launcher Missile Launcher Improved Datajack Mining Laser Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Structural Scanner Transport Network Coupler Improved Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Heavy Particle Gun Great Maul > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Armored Treads Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Heat Sink ECM Suite Field Recycling Unit Precision Shock Rifle Heavy Laser EM Pulse Cannon Particle Cannon Heavy Assault Rifle High-powered Shotgun Flak Gun Shock Bomb Launcher Missile Launcher Improved Datajack Mining Laser Plasma Cutter Heavy Mace [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 80 | 7 12 15 1 31 14 Power 17 | 1 2 2 . 7 5 Engine 14 | 1 1 2 . 6 4 Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 21 | 2 4 5 . 7 3 Treads 7 | . . . . 4 3 Leg 12 | 2 2 5 . 3 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 3 2 1 7 5 Device 13 | 2 2 1 1 3 4 Storage 3 | . 1 1 . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 22 | 2 3 6 . 10 1 Energy Gun 3 | 1 . . . 2 . Energy Cannon 4 | . . 2 . 2 . Ballistic Gun 11 | 1 2 4 . 3 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 1 3 . Parts Lost 7 | . 3 . . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . 1 . . . 1 Utility 4 | . 2 . . 1 1 Weapon . | . . . . . . Highest Loss Streak 2 | . 2 . . 1 1 To Critical Strikes . | . . . . . . Average Backups 19 | 3 5 20 24 22 22 Power 2 | . . . 2 3 3 Propulsion 4 | 2 1 5 6 5 4 Utility 3 | . 1 4 5 4 2 Weapon 8 | . 2 10 11 8 10 Tool/Special . | . . . . . . Unused Backups 35 | 4 4 3 3 9 12 Power 5 | 1 2 . . 1 1 Propulsion 8 | 3 . . . 3 2 Utility 2 | . . 2 . . . Weapon 18 | . 2 1 3 5 7 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 98 | . 93 98 100 99 99 Engine 12 | . 12 11 11 14 12 Core 1 | . 1 . . 2 2 Treads 9 | . . . . 13 22 Leg 16 | . 17 29 33 13 . Wheel 1 | . 10 2 . . . Device 18 | . 21 22 22 11 23 Storage 10 | . 3 11 11 12 7 Processor 3 | . . . . 3 13 Protection 2 | . . . . 7 . Energy Gun 1 | . . . . . 4 Energy Cannon 3 | . . 5 . 5 . Ballistic Gun 12 | . 22 16 22 8 1 Impact Weapon 2 | . . . . 3 7 Peak Build Rating 43 | 9 10 24 31 40 43 Average Rating 27 | 6 8 19 26 33 39 On Entrance 18 | . 9 8 23 30 38 Naked Turns . | . . . . . . Heaviest Build 184 | 8 46 99 97 184 112 Greatest Support 60 | 20 20 51 51 60 60 Greatest Overweight (x) 3 | . 2 2 1 3 2 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 25 | 5 20 25 25 25 25 Average Capacity 22 | 5 8 24 25 25 25 Most Carried 25 | 5 13 24 25 25 25 Average Carried 19 | 3 5 20 24 22 22 Final Capacity 25 | 5 20 25 25 25 25 Final Carried 25 | 5 13 24 25 22 23 Class Distribution -------------------- 74% | Mutant 12% | Infiltrator-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2168 | 280 197 526 46 798 321 Remotely . | . . . . . . Salvage Created 3470 | 137 389 681 122 1636 505 Parts 211 | 18 28 49 8 98 10 Haulers Intercepted 3 | . . 2 . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 75 | 1 12 18 5 29 10 Melee 2 | . . . . . 2 Guns 41 | 1 10 9 5 12 4 Cannons 20 | . . 4 . 16 . AOE 7 | . 2 5 . . . Classes Destroyed 14 | 2 2 6 . 2 2 Worker 3 | . . 2 . . 1 Builder 2 | . . 1 . . 1 Tunneler 5 | 4 . . . . 1 Hauler 3 | . . 2 . 1 . Recycler 2 | . . . . 2 . Operator 3 | . . 1 . 2 . Watcher 12 | . 2 5 . 5 . Swarmer 27 | . 6 11 3 7 . Grunt 25 | 1 6 2 2 9 5 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 17 | . . 4 . 11 2 Hunter 2 | . . . . 2 . Programmer 2 | . . . . . 2 Best Kill Streak 10 | 2 3 10 3 6 5 Combat Bots Only 5 | 1 3 5 3 5 4 Max Kills in Single Turn 4 | 1 2 4 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 629 | 4 45 109 10 229 232 Missed 196 | 1 12 32 2 66 83 Hits 433 | 3 33 77 8 163 149 Melee 8 | . . . . . 8 Projectile 425 | 3 33 77 8 163 141 Critical Strikes 12 | . . 2 . 6 4 Part Disruptions 1 | . . . . . 1 Damage Taken 4449 | 24 579 622 45 1667 1512 Core 642 | 8 146 162 . 199 127 Absorbed by Shields . | . . . . . . Ignored by Resistances 1273 | 8 106 195 16 490 458 Regen/Repaired (Parts) 162 | . 33 . . 102 27 Core Remaining (%) 64 | 96 38 . 59 63 . Volleys Fired 279 | 10 52 58 6 99 54 Largest 2 | 2 2 2 2 2 1 Hottest 100 | 60 60 90 43 100 100 Shots Fired 466 | 20 96 105 12 179 54 Gun 369 | 20 94 78 12 116 49 Cannon 85 | . . 24 . 61 . Launcher 5 | . 2 3 . . . Special 7 | . . . . 2 5 Kinetic 328 | 10 91 78 12 116 21 Thermal 117 | . . 24 . 63 30 Explosive 5 | . 2 3 . . . Electromagnetic 16 | 10 3 . . . 3 Robot Hit Streak 29 | 10 22 14 8 29 25 Robot Miss Streak 6 | 1 3 6 3 3 1 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 357 | 13 67 70 6 139 62 Core Hits 172 | 7 27 41 5 62 30 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 5 | . . . . 1 4 Burn 1 | . . . . . 1 Meltdown 1 | . . . . 1 . Smash 3 | . . . . . 3 Melee Attacks 18 | . . . . 1 17 Impact 18 | . . . . 1 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6924 | 185 622 1314 89 2606 2108 Guns 3949 | 153 540 646 89 1450 1071 Cannons 1479 | . . 323 . 1156 . Explosions 834 | 32 82 345 . . 375 Melee 662 | . . . . . 662 Ramming . | . . . . . . Kinetic 3291 | 31 506 646 89 1450 569 Thermal 1973 | 32 . 323 . 1156 462 Explosive 427 | . 82 345 . . . Electromagnetic 571 | 122 34 . . . 415 Impact 662 | . . . . . 662 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . 1 2 Average Corruption 1 | . 4 . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . 12 . . 17 10 Message Errors 7 | . 3 . . 2 2 Matter Fused 14 | . 5 . . 7 2 Heat Flow Errors 5 | . . . . 3 2 Energy Discharges 3 | . . . . 1 2 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . 3 . . . . Data Loss (major) 3 | . . . . 2 1 Alerts 2 | . . . . 1 1 Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 244 | . . . . . 244 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 244 | . . . . . 244 Knockbacks 7 | . . . . . 7 Impact 7 | . . . . . 7 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . 18 22 . . 62 Shots 4 | . 1 1 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | 38 20 92 . 246 261 Average Temperature 35 | 18 10 26 . 45 87 Received Heat Transfer 1674 | 18 141 210 . 675 630 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 3 | . . . . . 3 Parts Fried 7 | . . . . . 7 Impact Corruptions 10 | . . . . . 10 Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 10 | . . 3 . 3 4 Heat Transferred 3565 | 50 . 629 . 1924 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 98 | 100 100 91 100 99 100 Level 1 1 | . . 8 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 227 | 20 95 227 71 215 84 Initial 3 | . . . 3 . . Average 34 | 2 18 87 10 32 10 Influence Increases 2446 | 40 356 632 171 930 317 Destroy 0b10 Robot/C 1600 | 20 240 360 140 640 200 Destroy 0b10 Robot/NC 155 | 20 10 55 . 55 15 Destroy Leader 440 | . 54 104 30 192 60 Allied During Kill 5 | . . . 1 4 . Successful Hack 50 | . . 24 . 6 20 Disable Machine 45 | . 9 9 . 9 18 Destroy Structure 46 | . 13 20 . 9 4 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 90 | . 30 60 . . . Influence Decreases 2446 | 40 356 622 181 929 318 Entered New Map 8 | . . . 7 . 1 Time Decay 2337 | 40 326 622 174 869 306 Lost Part 61 | . 30 . . 20 11 Lost Ally 40 | . . . . 40 . Squads Dispatched 12 | . 1 2 . 6 3 Investigation 4 | . 1 2 . . 1 Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 1 2 . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | 1 22 33 4 43 27 Peak Tracking Total 8 | 1 5 8 3 5 5 Tactical Retreats 11 | . 2 2 . . 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 8 | . 3 2 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . 1 1 . 1 2 Max in Single Turn 2 | . 1 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 17 | . 1 6 . 8 2 Terminals 6 | . . 4 . 1 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 . . 2 1 Recycling Units 3 | . . 1 . 2 . Scanalyzers 3 | . . 1 . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 53 | . 2 9 . 38 4 Successful 39 | . 2 6 . 28 3 Failed 14 | . . 3 . 10 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . 5 . 1 1 Fabricators . | . . . . . . Repair Stations 13 | . 2 . . 8 3 Recycling Units 13 | . . 3 . 10 . Scanalyzers 14 | . . 1 . 13 . Garrison Access 6 | . . . . 6 . Terminal Hacks 4 | . . 3 . 1 . Record 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Maintenance Status 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 . . 4 3 Scan Component 6 | . 1 . . 3 2 Repair 3 | . 1 . . 1 1 Recycling Unit Hacks 11 | . . 3 . 8 . Recycle Component 3 | . . 1 . 2 . Process 4 | . . 1 . 3 . Report Inventory 1 | . . . . 1 . Retrieve Matter 2 | . . . . 2 . Retrieve Components 1 | . . 1 . . . Scanalyzer 13 | . . . . 13 . Insert Component 6 | . . . . 6 . Analyze 7 | . . . . 7 . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 11 | . 1 4 . 5 1 Full Trace Events 3 | . . . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . 1 1 Time 83 | . 26 . . 38 19 Parts Recycled 3 | . . 1 . 2 . Recycled Matter 557 | . . 5 . 552 . Retrieved Matter 215 | . . . . 215 . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . . 5 . Part Schematics Acquired 5 | . . . . 5 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 39 | . . . 39 39 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 32 | . . . 7 25 . Total Damage 375 | . . . 105 270 . Kills 6 | . . . 2 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 6339 | 123 1055 1891 982 668 1620 Sensors 869 | . . . 487 382 . Terrain 1813 | 118 704 705 . 286 . Structural 1399 | . . . . . 1399 Seismic 3495 | 123 986 1891 495 . . T.N.C. 1411 | . . . . . 1411 ECM 1620 | . . . . . 1620 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 9341 | 239 1174 1891 982 3434 1621 Spaces Moved 3732 | 167 844 839 468 1023 391 Core 26 | 26 . . . . . Treads 987 | . . . . 596 391 Legs 2208 | 141 459 713 468 427 . Wheels 511 | . 385 126 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 200 200 250 Average Speed 200 | 109 110 185 200 282 251 Slowest Speed 340 | 120 120 200 200 340 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 57 | 6 94 64 93 76 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 13 | . 7 . . 3 3 Terrain Destroyed 44 | 6 13 17 . 5 3 Melee 4 | . . . . 1 3 Projectile 4 | . . . . 4 . AOE 36 | 6 13 17 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 5117 | 210 1015 1076 504 1385 927 Wait 785 | 3 63 115 21 150 433 Move 3727 | 166 843 838 467 1022 391 Hop . | . . . . . . Pick Up 124 | 18 26 28 5 38 9 Fast Attach . | . . . . . . Attach 37 | 7 8 2 . 14 6 Detach 4 | . . . . 4 . Swap 73 | . 9 21 1 26 16 Drop 70 | 6 14 14 4 31 1 Fire 279 | 10 52 58 6 99 54 Melee 18 | . . . . 1 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 240 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Discovered new exit (range 7) 649 | -10/Materials | Repaired Lgt. Assault Rifle? 834 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Crushed by falling debris 944 | -10/Materials | Core integrity fell below 50% 1108 | -10/Materials | Discovered new exit (range 7) 1272 | -10/Materials | Discovered new exit (range 13) 1414 | -10/Materials | Entered another Materials area 1414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2106 | -9/Materials | Discovered new exit (range 16) 2899 | -9/Materials | Discovered new exit (range 4) 3305 | -9/Materials | Entered Mines 3383 | -9/Mines | Met a Derelict bent on vengeance 3694 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3772 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3799 | -9/Mines | Found Prototype Device 3800 | -9/Mines | Identified Exp. Sensor Array 3857 | -9/Mines | Discovered new exit (range 5) 3870 | -9/Mines | Received a Mining Laser from a helpful Derelict 3942 | -9/Mines | Discovered new exit (range 12) 4154 | -9/Mines | Learned Materials interactive machine intel 4287 | -9/Mines | Entered Materials 4287 | -8/Materials | Accompanied by 2 allies 4287 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4288 | -8/Materials | Loaded intel: 19 interactive machine locations 4292 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5585 | -8/Materials | Build established: Scavenger-Mutant 5980 | -8/Materials | Garrison activated, responded to threat 6052 | -8/Materials | Identified exit to Garrison 6305 | -8/Materials | Build established: Mutant 6732 | -8/Materials | Repaired Imp. Light Armor Plating 7651 | -8/Materials | Discovered new exit (range 16) 7721 | -8/Materials | Entered Factory 7721 | -7/Factory | Evolved 2 slots: Utility x2 8305 | -7/Factory | Repaired Lgt. Deuterium Engine 8441 | -7/Factory | Build established: Infiltrator-Mutant 9342 | -7/Factory | Self-destructed Last Messages --------------- effect. 08885_ P-60 Hacker knocked back. 08890_ P-60 Hacker destroyed. 08894_ System corrupted: Substantial component data lost. 09077_ System corrupted: Energy discharge (-64). 09150_ Acquired 40 matter. 09156_ System corrupted: Heat flow error (+293). 09236_ U-05 Engineer builds a Wall. 09241_ X3MTTKRQO>BLFJ8G1XCISK 09277_ U-05 Engineer works on Assembly Bed. 09278_ K-01 Serf collects debris. 09279_ U-05 Engineer works on Assembly Bed. 09279_ K-01 Serf collects debris. 09282_ U-05 Engineer works on Assembly Bed. 09285_ U-05 Engineer completes Assembly Bed. 09286_ K-01 Serf collects debris. 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Assault Rifle | 58% | -10/Materials Imp. Light Armor Plating | 43% | -8/Materials Lgt. Deuterium Engine | 46% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed MeleeStasisSubcomponent Manual? 0 Play Time 02:10:51 Cumulative 41.8 hours Start 2025.06.18 @ 11:11:05 End 2025.06.18 @ 13:55:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 19 Adventurer 20 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 430eba01-71bf-438b-ba08-228d271c4aaf