Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 18:08:34 Player: Dew Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (863) 863 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 2756 Bonus ------- Follower Combat Kills 77 Met Imprinter 300 Friendly Fire -199 Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Experimental Target Analyzer Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Advanced Weight Redist. System 0b10 Decoder Chip [Generic] Makeshift Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Relay Coupler [Hunter] (41) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Experimental Target Analyzer Makeshift System Shield > --- WEAPON ----------- Shotgun Flak Gun > --- INVENTORY -------- Improved Ion Engine Advanced Weight Redist. System 0b10 Decoder Chip [Generic] Makeshift Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Relay Coupler [Hunter] Shotgun Mini Grenade Launcher Self-destruct Interrupter [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Storage Medium Storage Unit Processor Experimental Target Analyzer Hackware Makeshift System Shield Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 30 | . 6 10 3 7 4 Power 5 | . 2 . 1 . 2 Engine 5 | . 2 . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | . 4 3 . 3 1 Treads . | . . . . . . Leg 9 | . 4 3 . 1 1 Wheel . | . . . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 7 | . . 3 1 3 . Device . | . . . . . . Storage 2 | . . 2 . . . Processor 3 | . . . 1 2 . Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 7 | . . 4 1 1 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | . . 3 1 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 14 | . 1 1 2 . 10 Power 2 | . . . . . 2 Propulsion 6 | . 1 1 . . 4 Utility 1 | . . . 1 . . Weapon 5 | . . . 1 . 4 Highest Loss Streak 10 | . 1 1 1 . 10 To Critical Strikes . | . . . . . . Average Backups 8 | . 7 8 8 9 8 Power 1 | . 2 1 1 1 . Propulsion 1 | . 3 2 1 1 . Utility 3 | . . 1 1 4 6 Weapon 2 | . 1 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 24 | . 7 5 1 4 7 Power 4 | . 1 2 1 . . Propulsion 4 | . 3 . . 1 . Utility 10 | . 1 . . 2 7 Weapon 6 | . 2 3 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 83 84 99 99 98 Engine 11 | . 14 11 11 11 10 Leg 22 | . 26 30 33 22 10 Hover 8 | . . . . 11 21 Storage 14 | . 14 17 22 13 11 Processor 7 | . . . 9 11 11 Hackware 5 | . . . . 8 11 Protection 1 | . . 4 1 . . Energy Gun 2 | . 14 1 . . . Ballistic Gun 19 | . 14 18 21 22 19 Peak Build Rating 40 | . 6 12 15 37 40 Average Rating 23 | . 5 10 13 29 37 On Entrance 13 | 6 6 6 12 15 37 Naked Turns . | . . . . . . Heaviest Build 30 | 13 13 28 28 27 30 Greatest Support 40 | 20 20 30 30 40 20 Greatest Overweight (x) 6 | . 1 1 . 1 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | . 8 10 10 10 10 Average Capacity 9 | . 8 9 10 10 10 Most Carried 10 | . 8 10 10 10 10 Average Carried 9 | . 7 8 8 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 6 8 10 10 8 Class Distribution -------------------- 58% | Mutant 41% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1115 | 185 117 502 149 80 82 Remotely . | . . . . . . Salvage Created 1056 | . 360 453 74 . 169 Parts 67 | . 20 33 8 . 6 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 11 11 3 . 4 Guns 26 | . 11 11 3 . 1 AOE 3 | . . . . . 3 Classes Destroyed 9 | . 3 3 2 . 1 Worker 4 | . . 4 . . . Builder 1 | . . . 1 . . Hauler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 5 3 . . . Grunt 16 | . 6 6 . . 4 Sentry 3 | . . 2 1 . . Assembled 2 | . . . 2 . . Savage 1 | . . . . . 1 Best Kill Streak 4 | . 4 4 2 . 4 Combat Bots Only 4 | . 4 3 1 . 4 Max Kills in Single Turn 2 | . 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 279 | . 97 82 25 . 75 Missed 80 | . 29 24 8 . 19 Hits 199 | . 68 58 17 . 56 Melee 2 | . . . 2 . . Projectile 197 | . 68 58 15 . 56 Critical Strikes 6 | . . 1 1 . 4 Damage Taken 2682 | . 700 592 241 . 1149 Core 653 | . 247 99 33 . 274 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 44 | . 44 . . . . Core Remaining (%) 50 | 100 1 . . . . Volleys Fired 108 | . 47 38 9 . 14 Largest 2 | . 2 2 2 . 2 Hottest 91 | . 70 91 46 . 58 Shots Fired 187 | . 80 70 17 . 20 Gun 177 | . 80 69 17 . 11 Cannon 1 | . . 1 . . . Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 142 | . 47 67 17 . 11 Thermal 36 | . 33 3 . . . Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 9 7 6 . 3 Robot Miss Streak 7 | . 4 6 5 . 7 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 114 | . 47 45 11 . 11 Core Hits 73 | . 21 27 5 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . 2 1 . . . Burn 2 | . 2 . . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1907 | . 508 660 140 . 599 Guns 1446 | . 508 660 134 . 144 Cannons . | . . . . . . Explosions 454 | . . . . . 454 Melee . | . . . . . . Ramming 7 | . . . 6 . 1 Kinetic 1147 | . 235 634 134 . 144 Thermal 299 | . 273 26 . . . Explosive 454 | . . . . . 454 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . . . . . 77 Shots 4 | . . . . . 4 Rammed 1 | . . . . . 1 Targets Rammed 3 | . . . 2 . 1 Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 277 | . 277 48 21 . 131 Average Temperature 69 | . 77 16 7 . 65 Received Heat Transfer 1154 | . 288 204 112 . 550 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1036 | . 962 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 119 | . 106 119 20 . . Initial 37 | . . 37 18 . . Average 39 | . 37 53 2 . . Influence Increases 880 | . 322 367 25 . 166 Destroy 0b10 Robot/C 600 | . 220 220 20 . 140 Destroy 0b10 Robot/NC 35 | . 5 25 5 . . Destroy Leader 124 | . 62 62 . . . Allied During Kill 11 | . . . . . 11 Successful Hack 20 | . 20 . . . . Lose Combat Pursuer 90 | . 15 60 . . 15 Influence Decreases 873 | . 232 408 74 . 159 Entered New Map 84 | . . 53 31 . . Time Decay 628 | . 222 345 43 . 18 Lost Part 120 | . 10 10 . . 100 Lost Ally 41 | . . . . . 41 Squads Dispatched 7 | . 3 4 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 5 | . 3 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 1 4 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 23 26 11 . 13 Peak Tracking Total 9 | . 5 8 6 . 9 Tactical Retreats 6 | . 1 2 2 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 4 2 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 11 4 . . . Successful 11 | . 9 2 . . . Failed 4 | . 2 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 8 | . 7 1 . . . Terminals 12 | . 8 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 2 . . . Record 1 | . . 1 . . . Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 105 | . . . . 105 105 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 351 | . . . . . 351 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4527 | . 621 944 358 1467 1137 Spaces Moved 2944 | 1 332 556 260 1071 724 Core 6 | . . . . . 6 Treads . | . . . . . . Legs 1726 | 1 332 556 260 577 . Wheels . | . . . . . . Hover 1212 | . . . . 494 718 Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 141 Average Speed 132 | 120 122 130 120 131 142 Slowest Speed 350 | 120 190 190 120 141 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 1 61 46 61 82 78 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 7 | . . . 1 3 3 Spaces Dug 50 | . . . . . 50 Terrain Destroyed 78 | . . . . . 78 Melee . | . . . . . . Projectile . | . . . . . . AOE 78 | . . . . . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3420 | . 477 712 289 1133 809 Wait 255 | . 79 85 7 27 57 Move 2939 | . 331 555 259 1070 724 Hop . | . . . . . . Pick Up 39 | . 7 12 6 12 2 Fast Attach 5 | . 1 2 . 1 1 Attach 17 | . 2 6 2 4 3 Detach 7 | . 1 2 . 4 . Swap 15 | . 3 3 1 3 5 Drop 32 | . 6 9 3 12 2 Fire 108 | . 47 38 9 . 14 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Identified exit to Materials 249 | -10/Materials | Repaired Aluminum Leg 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 11) 532 | -10/Materials | Core integrity fell below 50% 566 | -10/Materials | Core integrity fell below 20% 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 949 | -9/Materials | Discovered new exit (range 16) 1526 | -9/Materials | Discovered new exit (range 14) 1566 | -9/Materials | Entered Mines 1576 | -9/Mines | Assembled infested the area 1581 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1617 | -9/Mines | Met a Derelict bent on vengeance 1828 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1921 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1924 | -9/Mines | Entered Zion 2196 | -7/Zion | Found Prototype Processor 2197 | -7/Zion | Identified Exp. Core Analyzer 2202 | -7/Zion | Found Prototype Processor 2204 | -7/Zion | Identified Exp. Target Analyzer 2513 | -7/Zion | Met Imprinter 2911 | -7/Zion | Build established: Derelict-Mutant 3011 | -7/Zion | Gained Derelict followers 3319 | -7/Zion | Discovered new exit (range 10) 3391 | -7/Zion | Entered Proximity Caves 3391 | -6/Proximity Caves | Accompanied by 5 allies 4459 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4480 | -6/Proximity Caves | Core integrity fell below 50% 4510 | -6/Proximity Caves | Lost 5 allies 4510 | -6/Proximity Caves | Core integrity fell below 20% 4528 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04501_ Critical hit (Burn: +37). 04503_ Acquired Carbon-fiber Leg. 04504_ Mak. Leg destroyed. 04504_ Flak Gun destroyed. 04508_ G-50 Soldier destroyed. 04509_ Critical hit (Burn: +37). 04510_ Carbon-fiber Leg destroyed. 04510_ Mni. Grenade Launcher destroyed. 04514_ Acquired Lgt. Nuclear Core. 04515_ Acquired 29 matter. 04516_ Shotgun destroyed. 04519_ Acquired 6 matter. 04521_ Hvy. Laser fries itself beyond repair. 04522_ Adv. Heat Sink fries itself beyond repair. 04522_ Imp. Ion Engine destroyed. 04522_ Critical hit (Burn: +50). 04524_ Carbon-fiber Leg fries itself beyond repair. 04525_ Slammed into G-67 Veteran. 04525_ Destabilizing: System interference. 04525_ Exp. Target Analyzer temporarily disabled. Map ----- +----------------------------------------------------+ | ????????????????# ## #??????????????? | | ????????????????# " "" # # #??????????????? | | ???????????###### """""" # #??????????????? | | ???????????# # """""" # # #??????????????? | | ???????????# " "" ##????????????????? | | ????????????# ##?????????????????? | | ##??????????## ##??????????????????? | | ##??????????# ###### ## # #???????????????????? | | #??????????# ##??# ## ###???????????????????? | | #?????????## #??# ## #?????????????????????? | | #????????## #??# ## #?????????????????????? | | #????????# #??# ## #?????????????????????? | | ##???????## #### #?????????????????????? | | *#???????## ##????????????????????? | | %#???????# #????????????????????? | | #??????## #### #????????????????????? | | #??????# #????????????????????? | | #??????# ##????????????????????? | | ###????# #### ###????????????????????? | | ##???# # #?????????#??????????? | | #??## ### ## #####???? ??????????? | | #### ###?# # ### ?????????? | | ## ##??# % ?????????? | | #?## **% = % ?????????? | | ### g g #### ?????????? | | ### ## g[ " @ "#????????????????? | | ##?## ! " "#????????????????? | | ## ##???# #" "#????????????????? | | ### #####?# #" "#????????????????? | | #?###### #### ## # $ "#????????????????? | | #?????# ##### #""" "#????????????????? | | ####### #### #""" T"#????????????????? | | [ / #""" "#????????????????? | | % #""" """#????????????????? | | ####### ###### #???#+#####????????????????? | | ??????# #????## ?????????????????????? | | ??????## #?????## ???????????????????? | | #?####?####??????## #####???????????????????? | | ### ##???????????## #####???????????????????????? | | ##????##?????###???????????????????????????? | | #???# #???????????????????????????????????? | | #### #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | " " "" #???????????????????????????????????? | | " """ #???????????????????????????????????? | | ### "" "" #???????????????????????????????????? | | ##?# " #???????????????????????????????????? | | ??## """" #???????????????????????????????????? | | ??# """"" #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 10 Core Analysis 8 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Energy Well | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 51% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed GyrokineticFlightBroadsword Manual? 0 Play Time 00:43:35 Cumulative 13.0 hours Start 2025.08.04 @ 22:08:31 End 2025.08.10 @ 18:08:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2f25e1b-b302-4cff-a28d-9bf476b9eda6