Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.28 @ 14:12:50 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (142) 710 Value Destroyed (4632) 4632 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (996) 996 TOTAL SCORE: 13798 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 824 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -782 Cogmind --------- Core Integrity 853/1000 Matter 216/300 Energy 233/550 System Corruption 0% Temperature Critical (1405) Movement Treading (160) Location -5/Waste Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Enhanced Optical Array Targeting Computer Core Analyzer Improved Medium Armor Plating Layered Medium Armor Plating Force Field > --- WEAPON (4) ------- Wave Gun Wave Gun Heavy Beamcaster Neutron Cannon > --- INVENTORY (15) --- Antimatter Reactor Armored Treads Advanced Medium Treads Transmission Jammer Improved Focal Shield Improved Trap Extractor (6/6 Dirty Bomb) Heavy Beamcaster Latent Energy Streamer Plasma Cannon Heavy Rocket Launcher Guided Missile Launcher Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Targeting Computer Core Analyzer Improved Medium Armor Plating Layered Medium Armor Plating Force Field > --- WEAPON ----------- Wave Gun Wave Gun Heavy Beamcaster Neutron Cannon > --- INVENTORY -------- Antimatter Reactor Armored Treads Advanced Medium Treads Transmission Jammer Improved Focal Shield Improved Trap Extractor Heavy Beamcaster Latent Energy Streamer Plasma Cannon Heavy Rocket Launcher Guided Missile Launcher Plasma Cutter Power Maul [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . Utility 6 | . . . 2 . . . 1 1 . . . . 1 . . . . 1 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Attached 150 | 7 3 3 19 3 1 3 18 17 7 3 4 13 6 12 5 12 3 5 6 Power 11 | 1 . . 3 . . . 1 1 . . . 1 . . . . 1 1 2 Engine 8 | 1 . . 3 . . . 1 1 . . . 1 . . . . 1 . . Core 1 | . . . . . . . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 Propulsion 25 | 2 1 . 4 . . 1 6 2 . . . . 1 2 1 3 . . 2 Treads 23 | 2 1 . 4 . . 1 6 1 . . . . 1 2 1 2 . . 2 Leg 1 | . . . . . . . . . . . . . . . . 1 . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 50 | 2 1 . 3 3 1 . 6 5 . . . 3 5 7 3 3 2 4 2 Device 32 | 1 . . 1 2 . . 4 1 . . . 1 5 6 3 2 1 3 2 Storage 3 | 1 1 . . . . . . 1 . . . . . . . . . . . Processor 4 | . . . 2 . . . . . . . . . . . . . 1 1 . Hackware 2 | . . . . . . . 1 1 . . . . . . . . . . . Protection 9 | . . . . 1 1 . 1 2 . . . 2 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 1 3 9 . . 2 5 9 7 3 4 9 . 3 1 6 . . . Energy Gun 24 | 1 . 2 1 . . . 3 4 2 . 1 4 . 2 1 3 . . . Energy Cannon 11 | . . . 6 . . 1 1 . 1 . . 1 . 1 . . . . . Ballistic Gun 8 | 1 . . . . . . 1 3 1 2 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . 1 . . . . . . . Launcher 15 | . 1 1 2 . . 1 . 2 3 . . 2 . . . 3 . . . Special Weapon 3 | . . . . . . . . . . . 2 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 3 2 . . . 1 . . 1 3 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . . . . . . 2 . . . . . Parts Lost 3 | . . . 2 . . . . . . . . 1 . . . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 99 100 100 100 92 92 91 78 91 93 99 100 100 100 100 92 Engine 8 | . 14 14 10 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 1 Treads 20 | . 28 28 21 22 22 22 27 8 7 7 7 7 13 25 25 24 25 22 16 Wheel 1 | . . . . . . . . 6 7 7 7 7 6 . . . . . . Device 16 | . 14 14 11 17 22 11 9 15 15 15 15 15 20 19 25 21 16 14 9 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 Processor 8 | . . . 22 15 11 11 9 7 7 7 7 7 6 6 6 6 7 12 16 Hackware 2 | . . . . . . . 9 7 7 7 7 7 6 4 . . . . . Protection 6 | . . . . . . 11 9 6 7 7 7 6 6 7 6 8 12 11 11 Energy Gun 10 | . 14 13 2 . . . 9 11 6 7 . 19 6 9 17 17 18 16 16 Energy Cannon 7 | . . . 18 22 22 21 2 . . . . . 6 6 6 6 6 5 5 Ballistic Gun 3 | . 14 14 1 . . . 6 10 14 10 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 14 30 29 36 43 43 43 45 53 52 55 48 59 66 69 72 79 82 93 99 Greatest Support 140 | 40 40 40 40 40 40 40 62 62 28 28 28 28 28 90 90 96 96 96 140 Greatest Overweight (x) 2 | . . . . 1 1 1 . 1 1 1 1 2 2 2 . . . . . Average Overweight (x) . | . . . . . . 1 . . 1 1 1 1 2 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 9 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 3 10 13 14 14 15 14 14 15 14 15 14 13 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 9 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 33% | Mutant 27% | Tank 13% | Gunner 9% | Derelict-Tank 8% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Matter Collected 2790 | 270 54 72 185 30 . 60 308 445 310 129 . 341 99 167 60 58 92 20 90 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5756 | 103 285 73 1037 122 . 75 885 538 459 60 . 525 246 149 30 . 139 152 878 Parts 294 | 12 14 8 78 6 . 12 46 40 10 4 . 18 14 7 1 . 6 5 13 Haulers Intercepted 11 | . 2 . 4 . . . 4 1 . . . . . . . . . . . Recyclers Shooed 6 | . . . 4 . . . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . 7 3 . 14 . 10 4 . 31 . . Prevented 6 | . . . . . . . . . . . . . . 2 . . 4 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 107 | . 4 5 21 3 . 5 13 17 11 2 . 13 2 3 1 . 2 2 3 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Guns 42 | . 4 1 2 . . . 9 10 5 2 . 2 1 1 1 . 1 1 2 Cannons 25 | . . . 11 3 . 1 . . . . . 6 1 2 . . . . 1 AOE 35 | . . 4 6 . . 4 3 7 6 . . 5 . . . . . . . Classes Destroyed 17 | 2 4 . 1 . . 1 1 2 1 1 . . . 1 . . 2 . 1 Worker 7 | 1 . . 2 . . . . 2 . . . . 2 . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 4 . . . 4 1 . . . . . . . . . . . Recycler 2 | . . . . . . . . 1 . . . . 1 . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . 2 . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . Watcher 6 | . 2 . 3 . . . . . . . . . . . . . . 1 . Swarmer 31 | . 1 3 4 . . 4 . 13 . . . 5 . 1 . . . . . Grunt 46 | . 3 2 12 3 . . 5 . 9 . . 7 1 2 1 . . 1 . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . . . . . 1 . . . 1 . . . . . . Sentry 13 | . . . 5 . . . 6 1 . . . 1 . . . . . . . Hunter 6 | . . . . . . 1 2 1 . 1 . . . . . . . 1 . Programmer 2 | . . . . . . . . 2 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . Compactor 3 | . . . . . . . . . . . . . . . . . . . 3 Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 3 3 3 9 3 . 4 3 7 4 1 . 10 3 1 1 . 1 2 2 Combat Bots Only 10 | . 3 3 9 3 . 4 3 5 4 1 . 10 1 1 1 . 1 2 2 Max Kills in Single Turn 3 | 1 1 2 3 1 . 2 3 2 2 1 . 2 2 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . 2 3 2 2 . . 2 . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Damage Taken 3850 | . 199 92 597 58 . 118 547 556 329 132 . 844 46 32 67 . 69 34 130 Core 598 | . 54 9 46 10 . 22 40 35 38 21 . 129 . . 22 . 25 17 130 Absorbed by Shields 151 | . . . . . . . . 4 . . . . 11 32 31 . 73 . . Regen/Repaired (Parts) 895 | . . . . . . . . 133 . . . . . . . 762 . . . Core Remaining (%) 84 | 100 . 74 . . . 80 92 . . . . 68 . . . . 94 . . Volleys Fired 304 | 12 22 7 54 7 . 4 48 33 20 7 . 36 11 7 6 . 3 9 18 Largest 4 | 2 2 2 2 2 . 2 2 3 3 3 . 3 3 3 3 . 4 4 4 Hottest 333 | 70 70 70 136 136 . 136 122 147 136 136 . 205 194 194 252 . 333 333 333 Shots Fired 680 | 24 44 9 107 14 . 6 95 92 44 20 . 71 25 21 10 . 11 30 57 Gun 471 | 24 44 4 28 . . . 94 88 37 20 . 37 7 7 7 . 9 21 44 Cannon 172 | . . . 77 14 . 4 1 . 1 . . 16 18 14 3 . 2 9 13 Launcher 22 | . . 5 2 . . 2 . 4 6 . . 3 . . . . . . . Special 15 | . . . . . . . . . . . . 15 . . . . . . . Kinetic 209 | 12 22 2 12 . . . 44 48 26 13 . 16 7 7 . . . . . Thermal 447 | 12 22 2 93 14 . 4 50 40 11 7 . 52 18 14 10 . 11 30 57 Explosive 22 | . . 5 2 . . 2 . 4 6 . . 3 . . . . . . . Electromagnetic 2 | . . . . . . . 1 . 1 . . . . . . . . . . Robot Hit Streak 16 | 5 6 9 14 9 . 10 16 9 11 4 . 6 5 8 10 . 12 13 16 Robot Miss Streak 5 | 2 3 2 3 1 . 2 2 2 2 3 . 3 1 3 5 . . 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 442 | 15 30 3 78 11 . 2 66 57 30 13 . 42 12 11 4 . 10 19 39 Core Hits 231 | 7 16 11 35 4 . 5 28 27 27 6 . 30 9 6 1 . 3 5 11 Critical Kills 2 | 1 . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . . . . . . . . . Critical Strikes 24 | 2 2 . 3 . . . 6 1 1 . . 4 1 2 . . . 1 1 Burn 17 | 1 2 . 2 . . . 6 . . . . 2 1 1 . . . 1 1 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . Destroy 3 | 1 . . . . . . . 1 1 . . . . . . . . . . Blast 3 | . . . . . . . . . . . . 2 . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12451 | 163 333 325 1710 258 . 245 1629 1709 1346 216 . 1555 469 302 107 . 275 520 1289 Guns 5815 | 163 333 19 205 . . . 1302 1072 459 216 . 430 70 67 72 . 197 376 834 Cannons 3120 | . . . 1186 249 . 42 5 . 7 . . 357 327 235 35 . 78 144 455 Explosions 3314 | . . 273 264 . . 194 293 637 880 . . 710 63 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 144 | . . 33 55 9 . 9 29 . . . . . 9 . . . . . . Kinetic 2291 | 75 125 7 58 . . . 442 664 306 110 . 357 62 85 . . . . . Thermal 7167 | 88 208 69 1333 249 . 42 860 562 153 106 . 691 398 217 107 . 275 520 1289 Explosive 2438 | . . 216 264 . . 194 . 483 774 . . 507 . . . . . . . Electromagnetic 411 | . . . . . . . 298 . 113 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 3 4 4 4 4 . 2 . . . . . Average Corruption 3 | . . . . . . . 3 2 3 4 4 4 . 1 . . . . . Corruption Purged 2 | . . . . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . 7 21 5 20 2 14 . 8 . . . . . Message Errors 16 | . . . . . . . 1 3 1 3 . 2 . 6 . . . . . Matter Fused 19 | . . . . . . . . 5 2 7 . 5 . . . . . . . Heat Flow Errors 12 | . . . . . . . 2 4 1 3 . . . 2 . . . . . Energy Discharges 9 | . . . . . . . . 2 . 3 . 4 . . . . . . . Data Loss (minor) 7 | . . . . . . . . 2 1 2 1 1 . . . . . . . Data Loss (major) 5 | . . . . . . . 2 . . 1 1 1 . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . Alerts 4 | . . . . . . . 1 2 . 1 . . . . . . . . . Weapon Failures 3 | . . . . . . . 1 1 . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 157 | . . . 1 . . 8 . 1 . . . 109 8 . . . . 30 . Projectiles 39 | . . . 1 . . . . . . . . . 8 . . . . 30 . Explosions 118 | . . . . . . 8 . 1 . . . 109 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . 2 . . . . . . . . . 2 1 . . . . . . Impact 2 | . . 2 . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 2 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 230 | . . 31 14 . . 18 . 51 15 . . 59 42 . . . . . . Shots 9 | . . 2 1 . . 1 . 1 2 . . 1 1 . . . . . . Rammed 32 | . . 7 14 3 . 1 5 1 . . . . 1 . . . . . . Targets Rammed 35 | . . 8 16 3 . 1 5 1 . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 2 . . . . . . . . . . . . . . . . Highest Temperature 1405 | 70 226 30 356 199 . 156 212 197 136 163 . 199 120 210 285 . 323 462 1405 Average Temperature 104 | 33 69 14 113 131 . 82 74 72 42 73 . 139 37 61 157 . 143 166 382 Received Heat Transfer 993 | . 96 . 216 33 . . 126 24 171 . . 297 . 4 22 . 4 . . Effects 12 | . 1 . 1 . . . . . . . . . . . . . . . 10 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 1 . Combat Hostiles 4 | . . . 1 . . . 1 . . . . . . . . . 1 1 . Parts Melted 25 | . 1 . 6 1 . . 4 2 . . . 5 1 . . . 5 . . Heat Transferred 12524 | 333 777 87 2714 444 . 74 2035 877 349 250 . 1598 322 222 111 . 296 666 1369 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Latent Energy Used 224 | . . . . . . . 159 . 65 . . . . . . . . . . LE Corruption 4 | . . . . . . . 3 . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Peak Influence 593 | 25 188 398 355 138 . 103 437 542 . . . . 593 . . . . 114 32 Initial 138 | . 16 . 76 138 . . 11 . . . . . 79 . . . . 103 30 Average 138 | 9 101 265 124 67 . 29 187 200 . . . . 297 . . . . 91 28 Maximum Alert Level 2 | . . 1 1 . . . 2 2 . . . . 2 . . . . . . Low Security (%) 74 | 100 100 49 76 100 . 100 51 53 . . . . 12 . . . . 100 100 Level 1 20 | . . 50 23 . . . 36 26 . . . . 71 . . . . . . Level 2 5 | . . . . . . . 12 20 . . . . 15 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 3 . . . 2 4 . . . 1 4 . . . . . . Investigation 10 | . 1 . 3 . . . 1 2 . . . 1 2 . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Distress Signals 3 | . . . 2 . . . . 1 . . . . . . . . . . . Communications Jammed 2 | . . . . . . . . 2 . . . . . . . . . . . Distress Signals 2 | . . . . . . . . 2 . . . . . . . . . . . Times Spotted 150 | . 9 4 27 3 . 5 20 21 12 2 . 13 1 7 2 . 14 5 5 Peak Tracking Total 7 | . 3 3 7 3 . 4 3 5 4 1 . 4 . 3 2 . 7 3 3 Tactical Retreats 2 | . . . . . . . 1 1 . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Traps Triggered 8 | . 1 . 2 . . . . 3 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 1 . . 2 . . Most Traps Carried 6 | . . . . . . . . . . . . . . 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Machines Disabled 21 | . . 8 3 . . . 2 4 . . . 3 1 . . . . . . Max in Single Turn 8 | . . 8 1 . . . 2 3 . . . 1 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Machines Accessed 39 | . 3 . 5 . 2 . 3 11 . 3 3 1 3 1 1 . . 3 . Terminals 21 | . 3 . 4 . . . 3 6 . . . 1 1 . . . . 3 . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . . . . . Total Hacks 139 | . 12 . 25 . 2 . 16 30 . 8 22 4 13 1 1 . . 5 . Successful 91 | . 7 . 20 . 2 . 6 16 . 8 22 4 3 1 1 . . 1 . Failed 48 | . 5 . 5 . . . 10 14 . . . . 10 . . . . 4 . Catastrophic 14 | . 1 . 1 . . . 3 5 . . . . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 36 | . 8 . 7 . 1 . 8 10 . . . . 2 . . . . . . Terminals 67 | . 12 . 10 . . . 16 16 . . . 4 4 . . . . 5 . Fabricators 8 | . . . . . . . . 8 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 15 | . . . 15 . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . . . . 9 . . . . . . Terminal Hacks 61 | . 6 . 4 . 2 . 5 6 . 8 22 4 1 1 1 . . 1 . Record 15 | . . . . . 1 . . . . 6 3 4 . . . . . 1 . Part Schematic 14 | . 1 . . . . . 2 1 . . 10 . . . . . . . . Robot Schematic 9 | . 3 . . . . . . . . . 6 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 6 | . 1 . . . . . 1 1 . . 3 . . . . . . . . Open Door 4 | . . . . . . . . . . 2 . . . 1 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . 3 . . . 2 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 13 | . . . 13 . . . . . . . . . . . . . . . . Insert Component 6 | . . . 6 . . . . . . . . . . . . . . . . Analyze 7 | . . . 7 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 3 . . . 1 3 . . . . 2 . . . . . . Terminals 6 | . 1 . 2 . . . 1 1 . . . . 1 . . . . . . Botnet 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 3 . . . 3 7 . . . 1 3 . . . . 3 . Full Trace Events 5 | . . . . . . . 3 . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 3 . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . 14 . . . 2 1 . . 10 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . Time 19 | . . . . . . . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 3 . . . . 1 . . . . . . Machine Destruction 4 | . . . . . . . . 3 . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 1 . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Total Allies 11 | . . . . . . . . . . . . 1 1 . . 7 1 . 1 Largest Group 7 | . . . . . . . . . . . . 1 1 1 1 7 7 4 2 Highest-Rated Group 193 | . . . . . . . . . . . . 96 34 34 34 193 193 119 59 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 34 34 34 39 39 31 31 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 124 | . . . . . . . . . . . . 6 4 6 4 . 61 15 28 Total Damage 2986 | . . . . . . . . . . . . 227 327 414 371 . 1038 184 425 Kills 28 | . . . . . . . . . . . . 1 3 4 2 . 14 3 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . 2 2 . 2 . 2 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Turns Passed 16300 | 156 409 791 1074 1018 488 1041 836 1262 632 834 110 454 342 2056 1971 1261 987 471 107 Spaces Moved 9526 | 72 194 471 485 574 303 422 391 868 480 697 90 272 207 1225 1192 743 566 250 24 Core 7 | 7 . . . . . . . . . . . . . . . . . . . Treads 6967 | 65 194 471 485 574 303 422 391 68 . . . . . 1219 1192 743 566 250 24 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 2552 | . . . . . . . . 800 480 697 90 272 207 6 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 155 115 115 115 115 115 130 130 161 165 165 165 160 Average Speed 153 | 149 160 160 160 161 160 240 159 118 115 115 115 116 130 160 162 166 165 165 162 Slowest Speed 240 | 160 160 160 160 240 240 240 160 155 115 115 115 130 130 161 167 167 165 165 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 39 94 40 81 70 86 37 33 71 87 69 50 7 91 81 83 79 9 34 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 8 | . . . . 1 1 . . 1 . 1 1 2 . . . 1 . . . Known Exits Taken 7 | . . . 1 . . 1 . 1 1 . . 1 1 . . . 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . 1 . . 1 1 . . 1 1 1 . . . Scrap Searched 23 | . . 1 . 3 . 1 . . 2 3 . . . 2 3 4 4 . . Spaces Dug 183 | . . 15 . . . 14 . 51 82 . . 16 2 . 1 . . 2 . Terrain Destroyed 357 | . . 65 17 . . 14 36 75 93 . . 37 10 5 1 . . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . 1 1 . . 2 8 5 1 . . 3 1 AOE 335 | . . 65 17 . . 14 36 74 92 . . 35 2 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Total 10663 | 95 252 494 679 653 307 443 527 1052 519 712 95 330 258 1294 1223 767 615 290 58 Wait 408 | 3 27 3 67 62 . 13 34 81 13 1 . 3 13 37 15 5 6 24 1 Move 9508 | 71 193 470 484 573 302 421 390 867 479 696 89 271 206 1224 1191 742 565 250 24 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 94 | 2 6 3 20 2 2 . 14 21 . 2 . 4 3 5 1 2 3 2 2 Fast Attach 34 | 7 . . . 1 . . . 2 . 2 2 1 2 6 4 2 2 . 3 Attach 24 | . . . 5 . . . 3 4 . . . 2 2 2 1 2 . 2 1 Detach 1 | . . . . . . . . . . . . . . . . 1 . . . Swap 93 | . 3 3 14 2 1 3 15 11 7 1 2 10 2 4 1 8 1 3 2 Drop 110 | . 1 . 19 3 2 1 18 24 . 3 2 3 4 9 4 5 5 . 7 Fire 304 | 12 22 7 54 7 . 4 48 33 20 7 . 36 11 7 6 . 3 9 18 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 33 | . . 8 16 3 . 1 5 . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 8 . . . . 8 . . . . . . Rewire 36 | . . . . . . . . . . . . . 6 . . . 30 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Ext) -5/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 11) 506 | -10/Materials | Discovered new exit (range 13) 556 | -10/Materials | Discovered new exit (range 6) 566 | -10/Materials | Entered Mines 638 | -10/Mines | Discovered new exit (range 6) 880 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1030 | -10/Mines | Learned 8 Materials zone layouts 1059 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1357 | -10/Mines | Entered Materials 1357 | -9/Materials | Evolved 2 slots: Utility x2 1358 | -9/Materials | Identified exit to Mines 1358 | -9/Materials | Identified exit to Materials 1901 | -9/Materials | Build established: Scavenger-Mutant 2284 | -9/Materials | Destroyed 9 combat bots 2431 | -9/Materials | Entered Mines 2555 | -9/Mines | Build established: Mutant 2565 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2581 | -9/Mines | Learned location of Storage (-7) 2583 | -9/Mines | Discovered exit to Materials (range 8) 2623 | -9/Mines | Discovered new exit (range 5) 3334 | -9/Mines | Discovered exit to Materials (range 14) 3449 | -9/Mines | Entered Exiles 3486 | -9/Exiles | Met 8R-AWN 3515 | -9/Exiles | Met EX-HEX 3558 | -9/Exiles | Met EX-BIN 3585 | -9/Exiles | Met EX-DEC 3592 | -9/Exiles | Learned location of Zion (-6) 3736 | -9/Exiles | Aligned with FarCom system 3737 | -9/Exiles | Given EX-Vault access code 3774 | -9/Exiles | Opened EX-Vault 3786 | -9/Exiles | Found Latent Energy Streamer 3817 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3918 | -9/Exiles | Discovered new exit (range 12) 3937 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3937 | -9/Exiles | Entered Mines 4544 | -8/Mines | Discovered exit to Materials (range 11) 4918 | -8/Mines | Discovered exit to Materials (range 12) 4978 | -8/Mines | Entered Materials 4978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5334 | -8/Materials | Discovered new exit (range 15) 5759 | -8/Materials | Discovered new exit (range 16) 5814 | -8/Materials | Entered Factory 5814 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5815 | -7/Factory | Identified exit to Lower Caves 6141 | -7/Factory | Build established: Skirmisher 6406 | -7/Factory | Fabricated Arm. Treads? 6436 | -7/Factory | Identified exit to Storage 6619 | -7/Factory | Discovered new exit (range 16) 7057 | -7/Factory | Repaired Adv. Treads 7076 | -7/Factory | Entered Lower Caves 7112 | -7/Lower Caves | Spotted B-75 Beast 7352 | -7/Lower Caves | Build established: Gunner 7406 | -7/Lower Caves | Identified exit to Lower Caves 7433 | -7/Lower Caves | Ambushed by wild Derelicts 7657 | -7/Lower Caves | Learned Factory emergency access door positions 7708 | -7/Lower Caves | Entered another Lower Caves area 7974 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8235 | -7/Lower Caves | Discovered new exit (range 15) 8339 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8374 | -7/Lower Caves | Learned location of Extension (-5) 8374 | -7/Lower Caves | Learned Armory emergency access door positions 8542 | -7/Lower Caves | Entered Data Miner 8546 | -7/Data Miner | Discovered new exit (range 6) 8568 | -7/Data Miner | Met Data Miner 8590 | -7/Data Miner | Learned location of Section 7 (-2) 8590 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8609 | -7/Data Miner | Received God Mode back door access code from Data Miner 8652 | -7/Data Miner | Entered Proximity Caves 8653 | -6/Proximity Caves | Identified exit to Factory 8684 | -6/Proximity Caves | Escorted by Enhanced Grunt 8829 | -6/Proximity Caves | Learned location of 1 exit from Factory 8910 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8988 | -6/Proximity Caves | Learned Factory garrison access intel 8988 | -6/Proximity Caves | Learned Armory terminal intel 8988 | -6/Proximity Caves | Learned Research stockpile data 8988 | -6/Proximity Caves | Learned location of Armory (-4) 9000 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9067 | -6/Proximity Caves | Destroyed 10 combat bots 9106 | -6/Proximity Caves | Entered Factory 9106 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9107 | -6/Factory | Identified exit to Lower Caves 9109 | -6/Factory | Loaded intel: 4 garrison access locations 9402 | -6/Factory | Discovered exit to Lower Caves (range 15) 9416 | -6/Factory | Incoming investigation squad redirected 9448 | -6/Factory | Entered Lower Caves 9448 | -6/Lower Caves | Accompanied by 1 ally 9625 | -6/Lower Caves | Learned location of 1 exit from Factory 9710 | -6/Lower Caves | Build established: Tank 9784 | -6/Lower Caves | Encountered a Warlord checkpoint 9914 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9935 | -6/Lower Caves | Discovered new exit (range 10) 11504 | -6/Lower Caves | Entered another Lower Caves area 11504 | -6/Lower Caves | Accompanied by 1 ally 11585 | -6/Lower Caves | Found Alien Artifact 11585 | -6/Lower Caves | Identified Core Expander 11585 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11883 | -6/Lower Caves | Spotted B-75 Beast 12005 | -6/Lower Caves | Learned Factory terminal intel 12243 | -6/Lower Caves | Discovered new exit (range 15) 13475 | -6/Lower Caves | Entered Zion 13601 | -6/Zion | Discovered new exit (range 10) 13823 | -6/Zion | Received a visual enhancement algorithm 13992 | -6/Zion | Gained Derelict followers 14187 | -6/Zion | Rebuked by Imprinter 14244 | -6/Zion | Visited the Megawrench Repair Shop 14250 | -6/Zion | Megawrench repaired 13 parts 14358 | -6/Zion | Gained Derelict followers 14434 | -6/Zion | Found Prototype Launcher 14434 | -6/Zion | Identified Gui. Missile Launcher 14534 | -6/Zion | Build established: Derelict-Tank 14736 | -6/Zion | Entered Proximity Caves 14736 | -5/Proximity Caves | Accompanied by 7 allies 14737 | -5/Proximity Caves | Identified exit to Factory 15476 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15678 | -5/Proximity Caves | Spotted B-75 Beast 15683 | -5/Proximity Caves | Destroyed B-75 Beast 15723 | -5/Proximity Caves | Entered Factory 15723 | -5/Factory | Accompanied by 4 allies 15723 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15724 | -5/Factory | Identified exit to Extension 15725 | -5/Factory | Identified exit to Upper Caves 15726 | -5/Factory | Loaded intel: 28 terminal locations 16030 | -5/Factory | Build established: Scavenger-Tank 16194 | -5/Factory | Sucked down chute 16194 | -5/Factory | Entered Waste 16194 | -5/Waste | Met up with 1 ally sucked down the chute earlier 16198 | -5/Waste | Spotted C-40 Crusher 16214 | -5/Waste | Destroyed C-40 Crusher 16227 | -5/Waste | Destroyed C-40 Crusher 16250 | -5/Waste | 1 allies followed down the chute 16277 | -5/Waste | Spotted C-40 Crusher 16278 | -5/Waste | Spotted C-40 Crusher 16278 | -5/Waste | Spotted C-40 Crusher 16285 | -5/Waste | Allies destroyed C-40 Crusher 16298 | -5/Waste | Destroyed C-40 Crusher 16301 | -5/Waste | Self-destructed Last Messages --------------- 16294_ Overheating: Core damaged (-130). 16295_ Overheating: Matter decay (-24). 16295_ 252 Matter crushed. 16295_ Imp. Cooling System crushed. 16295_ 2P-4MC(M) Battle Rifle crushed. 16295_ 2P-4MC(M) Imp. Treads crushed. 16296_ Overheating: Energy bleed (-54). 16298_ 2P-4MC(M) Imp. Treads crushed. 16298_ 2P-4MC(M) Heat Sink crushed. 16298_ 2P-4MC(M) Imp. Deuterium Engine crushed. 16298_ 2P-4MC(M) suffers critical hit (Destroy). 16298_ 2P-4MC(M) destroyed. 16298_ 58 Matter crushed. 16298_ C-40 Crusher destroyed. 16299_ Salvage Targeting Computer crushed. 16299_ Damper Plating crushed. 16300_ Overheating: Wave Gun damaged (-27). 16301_ Power failure, Antimatter Reactor shutdown. 16301_ Imp. Deuterium Engine crushed. 16301_ Hvy. Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##########?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????#! ! #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# ! #?????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????? ???????????????????????????? | | ????????????????# #???????????????????????????? | | ??############??# #???????????#???????????????? | | ??# #??# #?????????? #???????????????? | | ??# #??# #???????? #???????????????? | | ??# #### *######## ######## #???? | | ??# = ! = !%! ! #???? | | ??# =*%!= ! @CC #???? | | ??# * !CC%! #???? | | ??# =!%! #???? | | ??# ####= #######! ######## #???? | | ??# #??# #??????# #???????????????? | | ??# #??# #??????? #???????????????? | | ??############??# #???????? #???????????????? | | ????????????????# #????????? #???????????????? | | ???????????????? #?????????? ??????????????? | | ??????????????? #??????????? ?????????????? | | ??????????????# ! #???????????? ????????????? | | ??????????????# #????????????? ???????????? | | ??????????????### #??????????????###??????????? | | ????????????????#] #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ????????????????# ##??????????????????????????? | | ????????????????? #???????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mak. Axe | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Imp. Utility Shielding | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Coolant Injector | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Insulated Plating | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked M-14 Sweeper | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumLightningBroadsword Manual? 0 Play Time 02:37:01 Cumulative 87.0 hours Start 2022.09.25 @ 20:12:08 End 2022.09.28 @ 14:12:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d785904-c853-4d27-9859-6c808aacec7d