Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 19:33:59 Player: Zoe Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (128) 640 Value Destroyed (4186) 4186 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (717) 717 TOTAL SCORE: 11863 Bonus ------- High Alert Combat Kills 117 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 176/300 Energy 565/565 System Corruption 8% Temperature Cool (97) Movement Walking (350) Ox3 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION (4) --- Makeshift Leg > --- UTILITY (9) ------ Advanced Cooling System Improved Signal Interpreter 0b10 Decoder Chip [Generic] Improved Target Analyzer Experimental Core Shielding Improved Heavy Armor Plating Advanced Hacking Suite > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (5) ---- Faulty Experimental Sensor Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Makeshift Leg > --- UTILITY ---------- Advanced Cooling System Improved Signal Interpreter 0b10 Decoder Chip [Generic] Improved Target Analyzer Experimental Core Shielding Improved Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Experimental Sensor Array [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . 4 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 7 | . . . . . 2 2 . . 3 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 145 | 6 5 . . 5 23 39 26 2 19 1 7 5 7 Power 18 | 1 . . . . 4 5 2 . 2 . . 1 3 Engine 5 | 1 . . . . . 2 1 . 1 . . . . Core 9 | . . . . . 4 3 1 . 1 . . . . Reactor 4 | . . . . . . . . . . . . 1 3 Propulsion 56 | 2 2 . . 3 10 12 16 1 6 1 2 . 1 Treads 2 | . . . . . . . 1 . . . 1 . . Leg 49 | 2 2 . . 3 10 12 15 1 2 . 1 . 1 Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 4 . . . . Flight 1 | . . . . . . . . . . 1 . . . Utility 53 | 1 3 . . . 7 17 6 1 9 . 3 4 2 Device 25 | . 2 . . . 4 6 3 . 8 . 1 1 . Storage 4 | 1 . . . . . 1 1 . . . . 1 . Processor 9 | . 1 . . . 1 5 . . 1 . 1 . . Hackware 2 | . . . . . . . . . . . 1 1 . Protection 13 | . . . . . 2 5 2 1 . . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 . . . 2 2 5 2 . 2 . 2 . 1 Energy Gun 5 | 1 . . . 1 . . . . 1 . 2 . . Energy Cannon 2 | . . . . . . . . . 1 . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . Slashing Weapon 7 | . . . . . 2 4 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 2 . . . . . 6 . Parts Lost 56 | . . . . 1 5 14 11 . 19 3 3 . . Power 6 | . . . . . . 1 2 . 3 . . . . Propulsion 28 | . . . . . 3 8 6 . 9 1 1 . . Utility 19 | . . . . . 1 5 3 . 6 2 2 . . Weapon 3 | . . . . 1 1 . . . 1 . . . . Highest Loss Streak 11 | . . . . 1 2 4 6 . 11 3 2 . . To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 95 100 100 99 83 91 95 100 70 30 26 26 42 Engine 6 | . 14 14 14 14 . 4 5 . . . . . . Core 2 | . . . . . 8 2 1 7 5 . . . . Leg 24 | . 28 28 28 28 33 24 29 30 14 . . . 3 Device 5 | . 4 . . . 2 9 1 10 13 10 9 5 5 Storage 8 | . 14 14 14 14 9 6 7 7 3 . . . . Processor 14 | . 5 14 14 14 9 15 23 23 15 15 15 17 17 Protection 4 | . . . . . 2 9 9 4 2 . . 1 6 Energy Gun 4 | . 14 14 14 13 1 . . . . . . . . Ballistic Gun 4 | . 14 14 14 12 . . . . . . . . . Slashing Weapon 7 | . . . . . 16 14 13 7 4 . . . . Peak Build Rating 83 | 6 7 8 10 11 27 41 44 39 64 25 37 45 83 Average Rating 24 | 3 6 7 8 10 18 35 37 35 38 23 23 26 46 On Entrance 19 | . 6 7 8 10 11 22 39 34 39 23 17 22 38 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 52 | 14 15 14 14 15 20 41 34 39 47 3 3 3 52 Greatest Support 62 | 20 20 20 20 20 45 62 59 50 50 4 15 3 20 Greatest Overweight (x) 9 | . . . . . . 2 1 . 9 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 5 8 8 8 8 8 7 8 8 7 5 5 5 5 Most Carried 8 | 2 5 6 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | 1 3 5 6 7 7 7 7 8 5 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 5 6 8 8 8 8 8 8 5 5 5 5 1 Class Distribution -------------------- 42% | Mutant 19% | Scavenger-Mutant 18% | Scavenger-Gladiator 18% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -7/Storage Scavenger-Gladiator | -7/Recycling Scavenger-Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Matter Collected 1875 | 200 161 20 . 243 295 391 195 80 109 . 143 . 38 Remotely 162 | . . . . . . 162 . . . . . . . Salvage Created 5121 | . 281 . . 389 962 1766 1215 201 307 . . . . Parts 290 | . 19 . . 49 51 90 56 7 18 . . . . Haulers Intercepted 2 | . . . . . . 2 . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 3 8 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 90 | . 8 . . 18 18 23 18 1 4 . . . . Melee 61 | . . . . . 16 23 18 . 4 . . . . Guns 9 | . 3 . . 4 2 . . . . . . . . AOE 19 | . 5 . . 14 . . . . . . . . . Classes Destroyed 13 | . 4 . . 2 3 4 . . . . . . . Worker 11 | . . . . . 1 8 2 . . . . . . Builder 2 | . . . . 1 . . 1 . . . . . . Tunneler 8 | . . . . 7 . 1 . . . . . . . Hauler 2 | . . . . . . 2 . . . . . . . Recycler 8 | . 1 . . . . 3 1 2 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Watcher 6 | . 1 . . . 1 3 1 . . . . . . Swarmer 13 | . 6 . . 4 . 3 . . . . . . . Grunt 50 | . 2 . . 14 12 11 11 . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . Sentry 15 | . . . . . 5 3 6 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 9 | . . . . . . 5 . . 4 . . . . Best Kill Streak 14 | . 3 . . 14 7 7 6 1 2 . . . . Combat Bots Only 10 | . 3 . . 10 7 4 6 1 2 . . . . Max Kills in Single Turn 3 | . 3 . . 3 1 1 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 . . 3 . . . . . . . . . Melee 1 | . . . . . 1 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Hostile Shots Fired 945 | . 28 . . 43 84 265 281 27 109 29 53 . 26 Missed 289 | . 14 . . 16 21 79 84 11 23 9 24 . 8 Damage Taken 8779 | . 273 . . 343 921 2217 1946 94 1796 350 446 . 393 Core 2003 | . 80 . . 78 197 341 285 19 430 230 308 . 35 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 21 | . . . . . . . . . . . . . 21 Ignored by Resistances 22 | . . . . . . . . 22 . . . . . Regen/Repaired (Parts) 162 | . . . . . . 162 . . . . . . . Core Remaining (%) 51 | 100 . . . 36 64 . . 7 . . . . . Volleys Fired 68 | . 17 2 . 37 7 . . . 1 . 3 . 1 Largest 2 | . 2 2 . 2 1 . . . 1 . 1 . 1 Hottest 100 | . 60 60 . 60 40 . . . 100 . 85 . 100 Shots Fired 100 | . 34 4 . 50 7 . . . 1 . 3 . 1 Gun 77 | . 34 4 . 32 4 . . . . . 3 . . Cannon 2 | . . . . . . . . . 1 . . . 1 Launcher 21 | . . . . 18 3 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 32 | . 17 2 . 13 . . . . . . . . . Thermal 26 | . . . . 17 4 . . . 1 . 3 . 1 Explosive 21 | . . . . 18 3 . . . . . . . . Electromagnetic 21 | . 17 2 . 2 . . . . . . . . . Robot Hit Streak 7 | . 7 2 . 5 4 . . . . . 2 . . Robot Miss Streak 5 | . 5 . . 4 1 . . . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 316 | . 20 2 . 26 49 104 79 8 26 . 2 . . Core Hits 156 | . 11 1 . 41 24 41 28 1 7 . . . 2 Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . . . 2 2 . . . . . Critical Strikes 32 | . . . . . 5 11 9 4 2 . 1 . . Burn 1 | . . . . . . . . . . . 1 . . Smash 6 | . . . . . . . 2 4 . . . . . Sever 25 | . . . . . 5 11 7 . 2 . . . . Melee Attacks 321 | . . . . . 58 127 92 10 34 . . . . Impact 17 | . . . . . . . 4 9 4 . . . . Slashing 304 | . . . . . 58 127 88 1 30 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . 1 23 8 4 1 . . . . Combat Hostiles 5 | . . . . . . 3 1 1 . . . . . Follow-up Attacks 32 | . . . . . 4 16 11 . 1 . . . . Damage Inflicted 13209 | . 435 27 . 1698 1563 4199 3234 470 1133 . 36 . 414 Guns 536 | . 239 27 . 193 41 . . . . . 36 . . Cannons 123 | . . . . . . . . . . . . . 123 Explosions 2211 | . 196 . . 1505 104 . . . 115 . . . 291 Melee 10339 | . . . . . 1418 4199 3234 470 1018 . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 181 | . 103 14 . 64 . . . . . . . . . Thermal 931 | . 196 . . 129 41 . . . 115 . 36 . 414 Explosive 1609 | . . . . 1505 104 . . . . . . . . Electromagnetic 149 | . 136 13 . . . . . . . . . . . Impact 751 | . . . . . . . 110 470 171 . . . . Slashing 9588 | . . . . . 1418 4199 3124 . 847 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 3 2 2 2 8 8 8 8 8 Average Corruption 2 | . 1 1 1 1 2 1 2 2 6 8 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 107 | . 3 4 9 8 1 35 10 4 7 4 14 5 3 Message Errors 26 | . 2 1 . 4 1 12 3 . . . 2 1 . Matter Fused 22 | . 1 1 . 1 . 5 1 . 2 1 7 2 1 Heat Flow Errors 19 | . . 1 1 2 . 5 1 1 . 2 3 2 1 Energy Discharges 15 | . . . 3 . . 6 3 1 1 . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 18 | . . 1 4 1 . 6 2 1 2 . . . 1 Data Loss (major) 3 | . . . 1 . . . . . 1 . 1 . . Alerts 3 | . . . . . . 1 . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1222 | . . . . 74 12 353 412 212 152 . . . 7 Projectiles . | . . . . . . . . . . . . . . Explosions 82 | . . . . 74 . . . . 1 . . . 7 Melee 1140 | . . . . . 12 353 412 212 151 . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . 107 . . 54 . . . . . . . . 48 Shots 6 | . 3 . . 2 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 264 | . 36 217 264 238 6 220 204 66 . 208 252 143 119 Average Temperature 64 | . 14 115 136 39 4 85 93 43 . 103 88 68 74 Received Heat Transfer 2134 | . 30 . . 144 423 528 693 30 54 72 60 . 100 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions 12 | . . . . . . . 4 6 2 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1360 | . 200 . . 300 100 . . . 160 . 200 . 400 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Peak Influence 533 | . 184 15 . 472 533 339 456 160 128 . . . . Initial 183 | . . 13 . . 183 173 154 129 67 . . . . Average 126 | . 45 10 . 41 287 124 308 140 65 . . . . Maximum Alert Level 2 | . . . . 2 2 1 2 . . . . . . Low Security (%) 73 | 100 100 100 . 95 20 75 11 100 100 . . . . Level 1 22 | . . . . 3 66 24 66 . . . . . . Level 2 3 | . . . . . 13 . 22 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 1 8 4 . 1 . . . . Investigation 6 | . 1 . . . 1 3 1 . . . . . . Extermination 6 | . . . . . . 4 1 . 1 . . . . Reinforcement 5 | . 2 . . . . 1 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Distress Signals 9 | . 1 . . . 2 4 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 169 | . 11 . . 18 25 37 24 1 11 11 27 . 4 Peak Tracking Total 13 | . 4 . . 5 7 5 6 1 5 9 13 . 4 Tactical Retreats 22 | . . . . 1 1 5 4 . 3 1 7 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Traps Triggered 9 | . 2 . . . 2 1 3 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . 1 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Disabled 7 | . 1 1 . 1 1 2 1 . . . . . . Max in Single Turn 1 | . 1 1 . 1 1 1 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Accessed 39 | . 5 . 1 . 3 14 3 2 2 . . 9 . Terminals 21 | . 5 . . . 3 9 2 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 3 | . . . . . . 1 1 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . Total Hacks 110 | . 9 . 1 . 7 32 6 4 3 . . 48 . Successful 72 | . 1 . 1 . 2 15 3 1 1 . . 48 . Failed 38 | . 8 . . . 5 17 3 3 2 . . . . Catastrophic 13 | . 4 . . . 1 4 . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 6 . 1 . 6 7 3 . . . . . . Terminals 40 | . 9 . . . 7 16 3 3 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 7 . . . . . . . Recycling Units 6 | . . . . . . 2 3 1 . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . . Garrison Access 3 | . . . . . . 2 . . 1 . . . . Terminal Hacks 62 | . 1 . 1 . 2 6 2 1 1 . . 48 . Record 38 | . . . . . . 1 . 1 . . . 36 . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . 3 . . . . . . . Branch Access Points 5 | . 1 . . . 1 1 1 . 1 . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . . 2 11 2 2 2 . . . . Full Trace Events 4 | . . . . . 1 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . Time 64 | . . . . . . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . 1 2 . . Drone Launches 2 | . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Turns Passed 10806 | 76 820 647 772 1353 861 3453 917 342 565 155 562 174 109 Spaces Moved 6461 | 66 331 534 638 395 339 1732 413 252 322 357 678 323 81 Core 1352 | 19 . . . . . . . . 141 121 677 323 71 Treads . | . . . . . . . . . . . . . . Legs 4867 | 47 331 534 638 395 339 1732 413 252 175 . 1 . 10 Wheels . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 6 . . . . Flight 236 | . . . . . . . . . . 236 . . . Fastest Speed 35 | 50 120 120 120 120 120 120 120 120 50 35 50 50 50 Average Speed 105 | 99 120 120 120 120 120 128 120 120 97 40 50 50 70 Slowest Speed 500 | 120 120 120 120 120 120 260 190 122 500 50 120 50 280 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 4 74 98 92 94 34 42 35 45 6 62 65 62 10 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . . 2 . 1 Spaces Dug 1 | . . . . . . . . 1 . . . . . Terrain Destroyed 220 | . 7 . . 167 22 . . 1 9 . . . 14 Melee 1 | . . . . . . . . 1 . . . . . Projectile 1 | . . . . . . . . . 1 . . . . AOE 218 | . 7 . . 167 22 . . . 8 . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total 9896 | 73 717 536 644 1224 708 2788 699 273 509 367 895 333 130 Wait 2853 | . 364 . . 784 279 877 163 8 127 10 205 . 36 Move 6448 | 65 330 533 637 394 338 1731 412 251 321 356 677 322 81 Hop . | . . . . . . . . . . . . . . Pick Up 34 | 2 1 1 1 1 . 15 9 1 2 . . . 1 Fast Attach 70 | 6 1 . . . 9 18 8 . 11 1 5 7 4 Attach 30 | . . . . 1 5 4 7 . 8 . 2 . 3 Detach 16 | . . . . . 4 3 1 . 4 . 2 1 1 Swap 47 | . 4 . . 4 9 17 11 2 . . . . . Drop 53 | . . . . 3 7 20 12 2 2 . 1 3 3 Fire 68 | . 17 2 . 37 7 . . . 1 . 3 . 1 Melee 271 | . . . . . 50 103 76 9 33 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 6 | . . . 6 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 3) 747 | -10/Materials | Discovered new exit (range 4) 751 | -10/Materials | Identified exit to Materials 806 | -10/Materials | Discovered exit to Materials (range 5) 897 | -10/Materials | Entered Mines 925 | -10/Mines | Discovered exit to Materials (range 5) 1043 | -10/Mines | Learned 2 Materials zone layouts 1064 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1071 | -10/Mines | Found Prototype Device 1076 | -10/Mines | Discovered exit to Materials (range 3) 1171 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1172 | -10/Mines | Discovered new exit (range 5) 1177 | -10/Mines | Identified exit to Exiles 1287 | -10/Mines | Learned Materials garrison access intel 1544 | -10/Mines | Entered Exiles 1582 | -10/Exiles | Discovered new exit (range 14) 1596 | -10/Exiles | Identified exit to Mines 1622 | -10/Exiles | Met 8R-AWN 1643 | -10/Exiles | Met EX-HEX 1722 | -10/Exiles | Met EX-DEC 1744 | -10/Exiles | Visited The Gauntlet 1943 | -10/Exiles | Met EX-BIN 1962 | -10/Exiles | Aligned with FarCom system 1963 | -10/Exiles | Given EX-Vault access code 1994 | -10/Exiles | Opened EX-Vault 2004 | -10/Exiles | Found YOLO Cannon 2054 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2306 | -10/Exiles | Discovered exit to Mines (range 10) 2316 | -10/Exiles | Left Exiles lab with YOLO Cannon 2316 | -10/Exiles | Entered Mines 2354 | -9/Mines | Learned 2 Materials zone layouts 2360 | -9/Mines | Excavation squad dispatched 2360 | -9/Mines | A large section of the Mines collapsed 2610 | -9/Mines | Excavation squad dispatched 2860 | -9/Mines | Excavation squad dispatched 3110 | -9/Mines | Excavation squad dispatched 3269 | -9/Mines | Discovered new exit (range 13) 3283 | -9/Mines | Identified exit to Materials 3386 | -9/Mines | Found a hidden stash of uninstalled traps 3500 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3588 | -9/Mines | Core integrity fell below 50% 3610 | -9/Mines | Discovered exit to Materials (range 7) 3641 | -9/Mines | Destroyed 10 combat bots 3669 | -9/Mines | Entered Materials 3669 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3670 | -8/Materials | Identified exit to Factory 3990 | -8/Materials | Build established: Scavenger-Mutant 4098 | -8/Materials | Identified Exp. Sensor Array 4389 | -8/Materials | Destroyed 7 combat bots 4530 | -8/Materials | Entered Factory 4530 | -7/Factory | Evolved 2 slots: Utility x2 4564 | -7/Factory | Identified exit to DSF 4855 | -7/Factory | Identified exit to DSF 5201 | -7/Factory | Repaired Sml. Storage Unit 5250 | -7/Factory | Repaired Scythe 5567 | -7/Factory | Lost 4 parts (4n) 5863 | -7/Factory | Build established: Gladiator 6569 | -7/Factory | Build established: Scavenger-Gladiator 6865 | -7/Factory | Discovered new exit (range 15) 6891 | -7/Factory | Identified exit to Factory 7684 | -7/Factory | Identified exit to Storage 7684 | -7/Factory | Identified exit to Lower Caves 7739 | -7/Factory | Build established: Gladiator 7983 | -7/Factory | Entered Storage 8039 | -7/Storage | Core integrity fell below 50% 8428 | -7/Storage | Lost 5 parts (1p3n1u) 8647 | -7/Storage | Core integrity fell below 20% 8683 | -7/Storage | Lost 6 parts (1p3n2u) 8752 | -7/Storage | Identified exit to Recycling 8896 | -7/Storage | Used back door to open Recycling access 8900 | -7/Storage | Entered Recycling 8968 | -7/Recycling | Build established: Scavenger-Gladiator 9207 | -7/Recycling | Discovered new exit (range 16) 9224 | -7/Recycling | Identified exit to Factory 9242 | -7/Recycling | Entered Factory 9242 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 9256 | -5/Factory | Identified exit to Upper Caves 9645 | -5/Factory | Lost 11 parts (3p4n3u1w) 9695 | -5/Factory | Lost 5 parts (2n3u) 9794 | -5/Factory | Lost 3 parts (3n) 9807 | -5/Factory | Entered Upper Caves 9849 | -5/Upper Caves | Identified exit to Upper Caves 9938 | -5/Upper Caves | Core integrity fell below 50% 9962 | -5/Upper Caves | Entered another Upper Caves area 9981 | -5/Upper Caves | Lost 3 parts (1n2u) 10045 | -5/Upper Caves | Encountered a Warlord checkpoint 10070 | -5/Upper Caves | Ambushed by wild Derelicts 10111 | -5/Upper Caves | Build established: Mutant 10462 | -5/Upper Caves | Lost 5 allies 10464 | -5/Upper Caves | Core integrity fell below 20% 10492 | -5/Upper Caves | Learned Factory emergency access door positions 10502 | -5/Upper Caves | Spotted B-75 Beast 10522 | -5/Upper Caves | Discovered new exit (range 5) 10523 | -5/Upper Caves | Identified exit to Zhirov 10524 | -5/Upper Caves | Entered Zhirov 10524 | -5/Zhirov | Discovered new exit (range 3) 10526 | -5/Zhirov | Identified exit to Proximity Caves 10534 | -5/Zhirov | Met Zhirov 10559 | -5/Zhirov | Learned location of Quarantine (-3) 10559 | -5/Zhirov | Learned location of Testing (-2) 10559 | -5/Zhirov | Learned location of Command (-1) 10567 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10616 | -5/Zhirov | Found Alien Artifact 10616 | -5/Zhirov | Identified Integrated Reactor 10616 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10624 | -5/Zhirov | Found Alien Artifact 10624 | -5/Zhirov | Identified Transdimensional Reconstructor 10624 | -5/Zhirov | Warped through subspace 10698 | -5/Zhirov | Entered Proximity Caves 10807 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10722_ Found Antimatter Reactor. 10722_ Found 38 Matter. 10723_ Acquired Unknown Leg. 10723_ Identified Mak. Leg. 10725_ Acquired Imp. Heavy Armor Plating. 10727_ Acquired 38 matter. 10730_ Acquired Antimatter Reactor. 10737_ Dropped Antimatter Reactor. 10738_ Dropped Thermic Laser. 10739_ Dropped YOLO Cannon. 10744_ Acquired Antimatter Reactor. 10760_ System corrupted: Component data lost. 10783_ System corrupted: Heat flow error (+159). 10802_ Acquired YOLO Cannon. 10803_ Critical hit (Burn: +50). 10804_ Destroyed Imp. Treads. 10804_ Destroyed Lgt. Antimatter Reactor. 10806_ B-60 Warrior heat spikes uncontrollably. 10807_ B-60 Warrior heat short circuits Rnf. Fission Core. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????# #???????????? | | ??????????????????????????????# ????????????? | | ?????????????????????????????# ?????????????? | | ??????????????????????##????# #?????????????? | | ?????????????????????## #??? #?????????????? | | ?????????????????????? ### ??????????????? | | ?????????????????????? ???????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????#####; #????????????????? | | ?????????????????### ;; ;#??? #??????????? | | ??????????????#### g g ;# #??????????? | | ??????????????# ## bg ;; #??????????? | | ??????????????# #### ;;; ???????????? | | ??????????????## ####@ [ ; # ??????##??????? | | ???????????????# ####; ;## ?????? ?????? | | ???????????????# ##?# ### ?????? ????? | | ???????????????## ### ## ?????? ?????? | | ????????????????# ## ## ??????? ?????? | | ???????????????## ### ## ??????? ?#????? | | ???????????????# ##?# ## ????### ? #???? | | ???????????????# #??# ## #???## ## #### | | ???????????????# #### ## #??## | | ???????????????## ## ## #??# | | ????????????????# ## ##?# " | | ????????????????# #### ### "" | | ????????????????## #### ## "" | | ?????????????????# "" | | ?????????????????# ## " "" | | ?????????????????#### ###### #####? "" "" | | ????????????????????#####????####????? """ " | | ?????????????????????????????????????? " | | ??????????????????????????????????????? "" | | ??????????????????????????????????????? " ?? | | ??????????????????????????????????????? " ??? | | ??????????????????????????????????????? ???? | | ???????????????????????????????????????? ??? | | ????????????????????????????????????????####??? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 51 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Core Shielding 40 Evasion (%) 63 Melee Accuracy 11 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsChargeTearclaws Manual? 0 Play Time 01:36:59 Cumulative 56.5 hours Start 2025.03.17 @ 16:25:52 End 2025.03.17 @ 19:33:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4545eaf0-2d90-45ee-9ea8-c5f34fd4c46d