Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 22:48:44 Player: Mathewnd Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (2773) 2773 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 8248 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 37 Aligned with FarCom 300 Friendly Fire -192 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Critical (744) Movement Treading (280) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Treaded Armored Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine High-capacity Storage Unit > --- WEAPON (3) ------- Rocket Launcher Cycling KE Assault Construct/C > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating System Shield Authchip [Propulsion] Assault Cannon Peak State ------------ > --- POWER ------------ Multi-Ion Engine > --- PROPULSION ------- Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Cycling KE Assault Construct/C > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Heavy Armor Plating Heavy Armor Plating System Shield Authchip [Propulsion] Assault Cannon Rocket Launcher [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Constructs Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . 1 Utility 3 | . . . . . . . 1 . . 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 64 | 7 18 . 17 . . . 2 11 7 2 Power 5 | 1 2 . 2 . . . . . . . Engine 5 | 1 2 . 2 . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 7 . 6 . . . 1 3 6 . Treads 21 | 2 4 . 5 . . . 1 3 6 . Leg 3 | . 2 . 1 . . . . . . . Wheel 1 | . 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | 2 2 . 1 . . . 1 6 1 1 Device 7 | 1 . . . . . . . 5 1 . Storage 4 | 1 2 . . . . . . 1 . . Processor 2 | . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 7 . 8 . . . . 2 . 1 Energy Gun 6 | 1 5 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 1 2 . 7 . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 1 1 . Parts Lost 10 | . 4 . . . . . . . 1 5 Power 3 | . 1 . . . . . . . . 2 Propulsion 5 | . 2 . . . . . . . 1 2 Utility . | . . . . . . . . . . . Weapon 2 | . 1 . . . . . . . . 1 Highest Loss Streak 5 | . 2 . . . . . . . 1 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 94 100 99 100 100 100 93 99 66 32 Engine 9 | . 13 14 11 11 11 11 9 9 8 5 Treads 24 | . 20 . 28 33 33 33 31 36 21 6 Leg 2 | . 3 28 4 . . . . . . . Device 6 | . 14 14 2 . . . . 8 7 6 Storage 10 | . 14 14 11 11 11 11 9 9 9 6 Processor 5 | . . . 8 11 11 11 16 9 3 . Energy Gun 1 | . 11 . . . . . . . . . Ballistic Gun 21 | . 16 28 32 33 33 33 27 27 14 . Peak Build Rating 53 | 7 8 8 20 20 21 21 27 35 51 53 Average Rating 26 | 5 6 7 19 20 20 21 24 31 37 40 On Entrance 18 | . 7 7 8 20 20 21 21 27 35 38 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 15 28 28 37 37 37 37 37 63 63 72 Greatest Support 93 | 40 40 20 60 60 60 60 82 82 93 93 Greatest Overweight (x) 4 | . 4 1 1 . . . . . 2 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 9 15 15 15 15 15 15 15 20 20 Most Carried 20 | 3 10 10 15 15 15 15 15 16 20 15 Average Carried 13 | 1 4 8 14 15 14 15 15 15 16 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 Final Carried 16 | 3 8 10 15 15 15 15 15 16 15 13 Scrap Engine Consumption 45 | . . . . . . . . . 35 10 Constructs Created 4 | . . . . . . . . . 4 . Constructs Modified 16 | . . . . . . . . . 13 3 Class Distribution -------------------- 32% | Skirmisher 23% | Gunner 19% | Construct 18% | Mutant 4% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Skirmisher | -8/Storage Construct | -8/Recycling Commander-Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 3019 | 291 270 . 794 267 . . 132 612 577 76 Remotely . | . . . . . . . . . . . Salvage Created 4924 | 189 513 . 1038 496 . . 146 700 1487 355 Parts 254 | 16 28 . 80 26 . . 7 39 45 13 Haulers Intercepted 7 | . . . 4 . . . 1 2 . . Recyclers Shooed 7 | . . . 1 1 . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 74 | . 11 . 22 12 . . 2 13 10 4 Guns 66 | . 11 . 18 12 . . 2 13 10 . Cannons 4 | . . . . . . . . . . 4 AOE 4 | . . . 4 . . . . . . . Classes Destroyed 17 | 3 3 . 4 . . . . 2 5 . Worker 8 | 1 2 . 1 1 . . . 2 . 1 Builder 1 | . . . . . . . . 1 . . Tunneler 4 | 4 . . . . . . . . . . Hauler 7 | . . . 4 . . . 1 2 . . Recycler 15 | 1 . . 1 2 . . . . 11 . Mechanic 2 | . . . 1 . . . . . . 1 Watcher 6 | . 2 . 2 . . . 1 1 . . Swarmer 23 | . 3 . 7 8 . . 1 4 . . Grunt 30 | . 8 . 10 4 . . . 4 . 4 Brawler 1 | . . . . . . . . . 1 . Duelist 2 | . . . 1 . . . . . . 1 Sentry 13 | . . . 4 . . . 1 4 4 . Demolisher 1 | . . . . . . . . . 1 . Hunter 1 | . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . 1 . Scientist 2 | . . . . . . . . . 2 . Scrapper 3 | . . . . . . . . . 3 . Best Kill Streak 8 | 6 3 . 8 5 . . 2 5 5 2 Combat Bots Only 7 | . 3 . 7 4 . . 1 4 3 2 Max Kills in Single Turn 3 | 1 1 . 3 3 . . 1 2 2 1 Gunslinging 2 | . . . 1 2 . . . 1 . . Exploded 3 | . . . 3 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 331 | . 57 . 43 23 . . 12 44 34 118 Missed 65 | . 15 . 15 6 . . 4 9 6 10 Damage Taken 4926 | 34 592 . 314 211 . . 97 490 544 2644 Core 1243 | . 126 . 61 33 . . 15 26 66 916 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . 20 Core Remaining (%) 76 | 100 . 49 . . . 76 . . 80 . Volleys Fired 323 | 7 51 . 54 16 . . 12 41 75 67 Largest 3 | 2 2 . 3 3 . . 3 3 3 1 Hottest 88 | 60 80 . 75 75 . . 75 75 88 88 Shots Fired 683 | 14 100 . 156 48 . . 36 123 139 67 Gun 598 | 14 100 . 153 48 . . 36 123 124 . Cannon 81 | . . . . . . . . . 15 66 Launcher 4 | . . . 3 . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 598 | 7 60 . 153 48 . . 36 123 122 49 Thermal 34 | . . . . . . . . . 17 17 Explosive 4 | . . . 3 . . . . . . 1 Electromagnetic 47 | 7 40 . . . . . . . . . Robot Hit Streak 22 | 6 11 . 11 8 . . 9 11 22 5 Robot Miss Streak 5 | 1 3 . 4 5 . . 3 3 3 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . . 1 4 . . . 3 2 . Max Gunslinging Chain 2 | . . . 1 2 . . . 1 1 . Shots Hit Robots 384 | 9 65 . 80 27 . . 22 69 85 27 Core Hits 175 | 7 28 . 34 17 . . 6 29 38 16 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 1 1 . . Critical Strikes 5 | 1 1 . . 1 . . 1 1 . . Destroy 4 | . 1 . . 1 . . 1 1 . . Corrupt 1 | 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7691 | 151 1022 5 1828 500 . 1 361 1181 1648 994 Guns 5743 | 126 881 . 1408 489 . . 361 1177 1301 . Cannons 1223 | . . . . . . . . . 316 907 Explosions 666 | 25 137 . 417 . . . . . . 87 Melee . | . . . . . . . . . . . Ramming 59 | . 4 5 3 11 . 1 . 4 31 . Kinetic 6029 | 48 501 . 1408 489 . . 361 1177 1437 608 Thermal 641 | 25 137 . . . . . . . 180 299 Explosive 504 | . . . 417 . . . . . . 87 Electromagnetic 458 | 78 380 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . 16 . 95 . . . . . 28 42 Projectiles 70 | . . . . . . . . . 28 42 Explosions 111 | . 16 . 95 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . 2 14 Impact . | . . . . . . . . . . . Kinetic 15 | . . . . . . . . . 2 13 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 73 | 34 39 . . . . . . . . . Shots 2 | 1 1 . . . . . . . . . Rammed 9 | . 2 . 1 2 . 1 . . 3 . Targets Rammed 14 | . 3 1 1 3 . 1 . 1 4 . Kicked 2 | . 1 1 . . . . . . . . Crushed 3 | . . . . 1 . . . 1 1 . Highest Temperature 1111 | 12 46 . 226 120 . . 56 256 202 1111 Average Temperature 143 | 12 16 . 49 35 . . 23 55 44 532 Received Heat Transfer 1572 | . 300 . 111 51 . . 18 198 148 746 Effects 36 | . . . . . . . . . . 36 Energy Bleed 9 | . . . . . . . . . . 9 Interference 2 | . . . . . . . . . . 2 Matter Decay 7 | . . . . . . . . . . 7 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . . . 5 Damage (major) 7 | . . . . . . . . . . 7 Damage (core) 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 2 1 Heat Transferred 1003 | 50 250 . . . . . . . 296 407 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 541 | 30 345 80 478 541 . . 167 300 186 421 Initial 359 | . 19 70 . 156 . . . 70 75 359 Average 126 | 11 184 62 219 423 . . 104 88 46 394 Maximum Alert Level 2 | . 1 . 2 2 . . . 1 . 2 Low Security (%) 78 | 100 55 100 51 1 . 100 100 93 100 . Level 1 12 | . 44 . 21 46 . . . 6 . 44 Level 2 8 | . . . 26 51 . . . . . 55 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 3 . 1 . . . . 2 . 1 Investigation 3 | . 2 . . . . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . . 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 8 | . 1 . 3 . . . . 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 21 . 37 15 . . 7 17 9 10 Peak Tracking Total 5 | . 4 . 5 5 . . 4 4 3 4 Tactical Retreats 9 | . 2 . 2 1 . . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 4 | . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 8 | . . . 1 2 . . 1 2 1 1 Max in Single Turn 1 | . . . 1 1 . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 23 | . 6 . 2 . 2 . 2 1 9 1 Terminals 9 | . 4 . 2 . . . 2 1 . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . 7 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 49 | . 15 . 5 . 2 . 6 1 16 4 Successful 33 | . 9 . 3 . 2 . 2 1 15 1 Failed 16 | . 6 . 2 . . . 4 . 1 3 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 37 | . 11 . 5 . 1 . 6 3 8 3 Terminals 24 | . 12 . 5 . . . 6 1 . . Fabricators 4 | . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . 3 . . . . . . . 10 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 4 . 1 . 2 . 1 1 6 . Record 5 | . . . . . 1 . . . 4 . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Release Object 2 | . . . . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . Retrieve Components 2 | . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 2 . . . 1 . 7 . Terminals 6 | . 3 . 2 . . . 1 . . . Botnet 6 | . 3 . 2 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . 7 . Tunnel 9 | . 2 . . . . . . . 7 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 4 . 1 . . . 2 . 1 1 Full Trace Events 2 | . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 6 | . . . . . . . . . 6 . Largest Group 6 | . . . . . . . . . 6 6 Highest-Rated Group 86 | . . . . . . . . . 86 86 Highest-Rated Ally 21 | . . . . . . . . . 21 21 Total Orders 20 | . . . . . . . . 14 6 . EXPLORE 19 | . . . . . . . . 14 5 . RETURN 1 | . . . . . . . . . 1 . Ally Attacks 21 | . . . . . . . . . . 21 Total Damage 315 | . . . . . . . . . . 315 Kills 1 | . . . . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 24 | . . . . . . . . 22 2 . Drone Recoveries 8 | . . . . . . . . 8 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 8794 | 187 921 470 864 549 533 55 338 1237 3340 300 Spaces Moved 3364 | 99 443 246 357 287 333 34 191 251 1045 78 Core 5 | 4 1 . . . . . . . . . Treads 2988 | 95 375 . 299 287 333 34 191 251 1045 78 Legs 366 | . 62 246 58 . . . . . . . Wheels 5 | . 5 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 190 120 160 160 160 156 156 149 200 Average Speed 168 | 155 161 190 163 160 160 160 157 157 175 202 Slowest Speed 330 | 160 250 190 240 160 160 160 160 158 330 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 8 71 58 32 53 70 17 17 67 99 1 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 12 | . 2 1 . 1 1 . . . 7 . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 39 | 5 5 . 26 . . . . . 1 2 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . . 1 2 AOE 36 | 5 5 . 26 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 6096 | 115 543 248 559 349 334 34 207 1034 2494 179 Wait 2176 | . 17 . 95 41 . . 3 721 1269 30 Move 3354 | 98 442 245 356 286 332 33 190 250 1044 78 Hop . | . . . . . . . . . . . Pick Up 36 | 3 6 2 14 . 1 . . . 10 . Fast Attach 32 | 7 12 . 5 . . . 2 3 3 . Attach 7 | . 3 . 1 . . . . . 1 2 Detach 12 | . 3 . . . . . . . 8 1 Swap 25 | . 3 . 11 . . . . 8 3 . Drop 57 | . 3 . 22 . 1 . . 7 23 1 Fire 323 | 7 51 . 54 16 . . 12 41 75 67 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . Crush 12 | . 2 . 1 3 . 1 . 1 4 . Escape Stasis . | . . . . . . . . . . . Rewire 57 | . . . . 3 . . . . 54 . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 975 | -10/Materials | Core integrity fell below 50% 989 | -10/Materials | Discovered new exit (range 10) 1109 | -10/Materials | Entered Mines 1495 | -10/Mines | Discovered new exit (range 14) 1563 | -10/Mines | Learned location of Zion (-7) 1566 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1579 | -10/Mines | Entered Materials 1579 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2035 | -9/Materials | Destroyed 7 combat bots 2047 | -9/Materials | Build established: Gunner 2262 | -9/Materials | Identified exit to Mines 2443 | -9/Materials | Entered Mines 2550 | -9/Mines | Discovered new exit (range 9) 2642 | -9/Mines | Discovered new exit (range 13) 2715 | -9/Mines | Assembled infested the area 2756 | -9/Mines | Met 8R-AWN 2986 | -9/Mines | Discovered new exit (range 5) 2992 | -9/Mines | Entered Exiles 3036 | -9/Exiles | Welcomed by 8R-AWN 3055 | -9/Exiles | Met EX-HEX 3119 | -9/Exiles | Met EX-BIN 3144 | -9/Exiles | Aligned with FarCom system 3146 | -9/Exiles | Given EX-Vault access code 3183 | -9/Exiles | Opened EX-Vault 3193 | -9/Exiles | Found AWS/Thermal 3229 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3280 | -9/Exiles | Met EX-DEC 3506 | -9/Exiles | Discovered new exit (range 14) 3525 | -9/Exiles | Left Exiles lab with AWS/Thermal 3525 | -9/Exiles | Entered Mines 3565 | -8/Mines | Discovered new exit (range 10) 3580 | -8/Mines | Entered Materials 3580 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3792 | -8/Materials | Discovered new exit (range 5) 3835 | -8/Materials | Identified exit to Storage 3918 | -8/Materials | Entered Storage 4233 | -8/Storage | Build established: Skirmisher 5149 | -8/Storage | Used back door to open Recycling access 5149 | -8/Storage | Discovered new exit (range 5) 5155 | -8/Storage | Entered Recycling 5155 | -8/Recycling | Accompanied by 2 allies 5349 | -8/Recycling | Discovered new exit (range 61) 6256 | -8/Recycling | Scanned before Scraplab entrance 6280 | -8/Recycling | Entered Scraplab 6288 | -8/Recycling | Angered Scraplab inhabitants 6288 | -8/Recycling | Found Prototype Device 6288 | -8/Recycling | Identified Scrap Engine 6930 | -8/Recycling | Build established: Construct 8495 | -8/Recycling | Entered Factory 8495 | -6/Factory | Accompanied by 6 allies 8495 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8605 | -6/Factory | Build established: Commander-Construct 8752 | -6/Factory | Core integrity fell below 50% 8770 | -6/Factory | Core integrity fell below 20% 8794 | -6/Factory | Lost 4 allies 8796 | -6/Factory | Core destroyed Last Messages --------------- 08785_ Slug penetrates Power Conduit. 08785_ Treaded Armored Exoskeleton destroyed. 08785_ Treaded Armored Exoskeleton core remains intact and functional. 08785_ K-01 Serf destroyed. 08786_ Power Conduit explodes. 08786_ Rocket Launcher broken. 08786_ Overheating: Short circuit. 08786_ Power Conduit explodes. 08786_ H-66 Slayer destroyed. 08786_ Slug penetrates Fabricator. 08788_ Overheating: Hcp. Storage Unit damaged (-26). 08789_ G-50 Soldier knocked back. 08790_ Slug penetrates Fabricator. 08791_ Overheating: Hcp. Storage Unit damaged (-14). 08793_ Fabricator collapses. 08793_ Penetrated by Slug. 08796_ Overheating: Core damaged (-136). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????? ?????????????? | | ?????????????????????????? ???????????? | | ??????????????????######## #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????+ #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ????????????????### ####???????? | | ????????????????# ???????? | | ????????????????# ??????? | | ????????????????# ??????? | | ????????????????# ??????? | | ????????????????# % ??????? | | ???????????????######+;;;;;#######????????? | | ???????????????# % ; ??????????? | | ???????????????#"" % %h "??????????? | | ???????????????#"F "??????????? | | ???????????????#""" ""?????????? | | ???????????????#" % "?????????? | | ???????????????# @!%g ! "?????????? | | ???????????????# %= ????????? | | ???????????????# * "?????????? | | ???????????????# [% "?????????? | | ???????????????# ]! ; T?????????? | | ???????????????# ; ??????????? | | ???????????????# ; ??????????? | | ???????????????############## ??????????? | | ??????????????????###?????????#???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????Y?????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 388 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactDecoyChip Manual? 0 Play Time 00:55:15 Cumulative 276.3 hours Start 2025.02.19 @ 20:47:36 End 2025.02.19 @ 22:48:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/1/3/2/0/0/1/1/0 Lore% 81 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd68fcb3-cd49-4d0e-8e60-7b01385670bc