Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 10:15:12 Player: Gasoline_Joe Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1969) 1969 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 4417 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 87 Entered Garrisons 200 Friendly Fire -48 Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 241/305 System Corruption 2% Temperature Cool (97) Movement Treading (165) Location -9/Recycling Parts ------- > --- POWER (2) -------- Light Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (2) ------ Heat Sink Hardened Medium Armor Plating > --- WEAPON (3) ------- EMP Blaster > --- INVENTORY (5) ---- Light Treads Heat Sink Shock Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Medium Battery > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Armored Treads Armored Treads Rocket Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Battery Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 57 | 7 10 11 11 10 8 Power 14 | 1 3 3 5 1 1 Engine 12 | 1 2 2 5 1 1 Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 9 | 2 2 2 . 2 1 Treads 5 | . . 2 . 2 1 Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 1 2 3 . Device 4 | 1 . 1 1 1 . Storage 3 | . 2 . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 24 | 3 2 5 4 4 6 Energy Gun 14 | 1 1 5 2 2 3 Energy Cannon 1 | . 1 . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . . . 2 2 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 3 . . Parts Lost 18 | . 2 3 . 6 7 Power 4 | . 1 1 . 1 1 Propulsion 3 | . 1 . . 1 1 Utility 1 | . . . . 1 . Weapon 10 | . . 2 . 3 5 Highest Loss Streak 4 | . 2 2 . 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 93 97 99 90 89 Engine 18 | . 13 20 18 21 17 Treads 16 | . . 16 22 21 20 Leg 7 | . 27 5 . . . Device 10 | . 11 8 11 11 11 Storage 4 | . 9 2 9 . . Processor 2 | . 2 11 2 . . Protection 3 | . . . . 6 11 Energy Gun 22 | . 15 29 30 20 26 Energy Cannon 2 | . 10 1 . . . Launcher 3 | . . . 2 8 1 Naked Turns . | . . . . . . Heaviest Build 35 | 7 15 19 28 35 31 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 4 Class Distribution -------------------- 36% | Gunner 30% | Mutant 15% | Scavenger-Mutant 11% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Mutant | -9/Garrison Scavenger-Tank | -9/Recycling Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Rec Matter Collected 1065 | 294 160 138 132 255 86 Remotely . | . . . . . . Salvage Created 2771 | 40 350 502 477 650 752 Parts 152 | 4 32 28 19 40 29 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Combat Hostiles Destroyed 57 | 1 9 11 9 22 5 Guns 36 | 1 7 8 5 12 3 Cannons 3 | . 2 1 . . . AOE 18 | . . 2 4 10 2 Classes Destroyed 10 | 1 3 2 2 . 2 Worker 2 | . . . 1 . 1 Hauler 1 | . . . 1 . . Recycler 7 | . . 1 1 . 5 Operator 1 | . 1 . . . . Watcher 3 | . 2 1 . . . Swarmer 16 | . 3 3 2 8 . Grunt 24 | 1 6 4 5 7 1 Brawler 1 | . . . . . 1 Sentry 15 | . . 4 2 7 2 Programmer 1 | . . . . . 1 Best Kill Streak 11 | 1 5 4 4 11 6 Combat Bots Only 11 | 1 4 4 2 11 2 Max Kills in Single Turn 3 | 1 1 2 3 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 1 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Hostile Shots Fired 339 | 8 41 43 36 155 56 Missed 91 | 2 7 7 8 55 12 Damage Taken 3382 | 66 409 615 402 1221 669 Core 519 | 10 104 104 76 149 76 Absorbed by Shields 68 | . . . . . 68 Core Remaining (%) 75 | 96 54 . . . . Volleys Fired 149 | 6 37 24 16 36 30 Largest 3 | 2 2 3 3 3 3 Hottest 165 | 40 125 165 157 157 145 Shots Fired 338 | 12 73 65 48 85 55 Gun 297 | 12 60 60 46 70 49 Cannon 18 | . 13 5 . . . Launcher 21 | . . . 2 15 4 Special 2 | . . . . . 2 Kinetic 32 | 12 20 . . . . Thermal 161 | . 53 29 31 48 . Explosive 17 | . . . 2 15 . Electromagnetic 126 | . . 36 15 22 53 Robot Hit Streak 13 | 3 10 9 13 9 8 Robot Miss Streak 5 | 2 5 3 4 4 4 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 1 3 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 197 | 6 43 42 29 48 29 Core Hits 114 | 3 20 19 20 34 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 3 2 2 1 Burn 6 | . . 2 2 2 . Corrupt 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4424 | 74 592 966 862 1271 659 Guns 2615 | 74 435 557 510 712 327 Cannons 210 | . 157 53 . . . Explosions 1599 | . . 356 352 559 332 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 225 | 74 151 . . . . Thermal 2070 | . 441 370 514 604 141 Explosive 847 | . . 256 179 412 . Electromagnetic 1282 | . . 340 169 255 518 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . 2 Average Corruption 3 | . 3 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 10 . . . 5 Message Errors 2 | . 2 . . . . Matter Fused 6 | . 4 . . . 2 Heat Flow Errors 4 | . 1 . . . 3 Parts Fused 1 | . 1 . . . . Alerts 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . 2 . 7 1 10 Projectiles 2 | . 2 . . . . Explosions 18 | . . . 7 1 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 330 | . . 124 72 134 . Shots 9 | . . 2 3 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 403 | 12 342 403 372 225 382 Average Temperature 110 | 6 57 145 138 73 140 Received Heat Transfer 1021 | 36 222 249 126 288 100 Effects 10 | . . 6 3 . 1 Shutdowns 3 | . . 2 . . 1 Energy Bleed 1 | . . 1 . . . Interference 6 | . . 3 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 3 3 . Heat Transferred 4463 | . 992 890 1088 1278 215 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . 2 3 2 3 Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Peak Influence 949 | 20 259 287 539 949 501 Initial 426 | . 13 13 107 275 426 Average 395 | 3 144 173 321 686 425 Maximum Alert Level 3 | . 1 1 2 3 2 Low Security (%) 27 | 100 69 48 11 . . Level 1 28 | . 30 51 66 8 8 Level 2 26 | . . . 21 43 91 Level 3 18 | . . . . 48 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 4 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | 1 26 14 21 23 7 Peak Tracking Total 10 | 1 5 4 4 10 3 Tactical Retreats 4 | . 1 1 2 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Rec Machines Disabled 6 | . 1 3 . 2 . Max in Single Turn 3 | . 1 3 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Machines Accessed 12 | . 3 1 5 2 1 Terminals 11 | . 3 1 4 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 23 | . 5 3 7 4 4 Successful 13 | . 3 2 5 1 2 Failed 10 | . 2 1 2 3 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 5 3 6 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 12 | . 3 2 4 1 2 Record 2 | . 1 . 1 . . Robot Schematic 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Open Door 2 | . . . 2 . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Alert Level 3 | . 1 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 1 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Total Allies 3 | . . . 1 1 1 Largest Group 1 | . . . 1 1 1 Highest-Rated Group 100 | . . . 100 20 27 Highest-Rated Ally 100 | . . . 100 20 27 Total Orders 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 16 | . . . 13 . 3 Total Damage 507 | . . . 468 . 39 Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Rec Turns Passed 4195 | 104 903 735 547 1583 323 Spaces Moved 2250 | 72 595 347 255 853 128 Core 21 | 21 . . . . . Treads 1496 | . . 260 255 853 128 Legs 733 | 51 595 87 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 170 170 165 Average Speed 152 | 99 120 157 170 170 166 Slowest Speed 250 | 120 120 170 170 170 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 7 69 28 51 72 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 206 | . . 34 29 134 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 206 | . . 34 29 134 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Total 2729 | 94 711 485 334 914 191 Wait 186 | . 48 85 31 6 16 Move 2242 | 71 594 346 254 849 128 Hop . | . . . . . . Pick Up 58 | 9 13 11 11 7 7 Fast Attach 4 | . 1 . 1 2 . Attach 27 | 7 3 5 1 4 7 Detach 2 | 1 . . . 1 . Swap 26 | . 6 6 9 4 1 Drop 35 | . 9 8 11 5 2 Fire 149 | 6 37 24 16 36 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 522 | -10/Materials | Build established: Scavenger-Mutant 768 | -10/Materials | Discovered new exit (range 10) 843 | -10/Materials | Discovered new exit (range 12) 886 | -10/Materials | Identified exit to Materials 933 | -10/Materials | Identified exit to Mines 1008 | -10/Materials | Entered another Materials area 1008 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1257 | -9/Materials | Discovered new exit (range 13) 1305 | -9/Materials | Build established: Gunner 1367 | -9/Materials | Identified exit to Storage 1743 | -9/Materials | Entered Storage 1827 | -9/Storage | Met 01-MTF 2054 | -9/Storage | Garrison activated, responded to threat 2251 | -9/Storage | Identified exit to Garrison 2290 | -9/Storage | Entered Garrison 2300 | -9/Garrison | Triggered checkpoint 2318 | -9/Garrison | Triggered checkpoint 2414 | -9/Garrison | Triggered checkpoint 2425 | -9/Garrison | Triggered checkpoint 2435 | -9/Garrison | Triggered checkpoint 2443 | -9/Garrison | Core integrity fell below 50% 2506 | -9/Garrison | Destroyed 11 combat bots 2618 | -9/Garrison | Discovered new exit (range 11) 2741 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3246 | -9/Garrison | Build established: Tank 3420 | -9/Garrison | Core integrity fell below 20% 3423 | -9/Garrison | Rescued a captive Derelict 3594 | -9/Garrison | Triggered checkpoint 3721 | -9/Garrison | Build established: Mutant 3858 | -9/Garrison | Discovered new exit (range 10) 3873 | -9/Garrison | Entered Recycling 3873 | -9/Recycling | Accompanied by 1 ally 3942 | -9/Recycling | Lost 4 parts (1p1n2w) 4196 | -9/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04162_ Y-45 Defender destroyed. 04162_ Switching to secondary target: G-34 Mercenary. 04162_ U-05 Engineer destroyed. 04165_ Chain reaction triggered in Ion Engine. 04166_ EM Shotgun destroyed. 04169_ Power failure, Cld. Ion Engine shutdown. 04169_ G-34 Mercenary destroyed. 04169_ Y-45 Defender destroyed. 04177_ R-06 Scavenger destroyed. 04177_ Door malfunctions. 04182_ Acquired 10 matter. 04189_ D-53 Grenadier springs to life. 04189_ I-25 Savior springs to life. 04190_ K-01 Serf destroyed. 04190_ Chain reaction triggered in Imp. Ion Engine. 04190_ Destroyed Welding Torch. 04190_ B-36 Bruiser destroyed. 04192_ Shock Rifle destroyed. 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