Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 17:24:33 Player: kasaphescent Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (181) 905 Value Destroyed (8507) 8507 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1250) 1250 TOTAL SCORE: 18662 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 330 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -82 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 19/450 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Energy Well > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector High-capacity Storage Unit Advanced Energy Well Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Light Regenerative Plating Medium Regenerative Plating Medium Regenerative Plating SHELL Armor > --- WEAPON ----------- Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Wheel Wheel Compact Wheel Compact Wheel Advanced Heat Sink High-capacity Storage Unit Matter Compressor Matter Compressor Gravity Neutralizer Layered Medium Armor Plating Improved Focal Shield Advanced Thermal Shield Advanced Thermal Shield System Restoration Module Enhanced Nova Cannon Potential Cannon Advanced Datajack [Rating: 171] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Improved Coolant Injector Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Antimatter Cannon Energy Gun Heavy Particle Gun Energy Cannon Nova Cannon Ballistic Gun Railgun Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 18 | . . 2 2 2 2 . . . . 2 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 205 | 6 2 11 30 13 22 5 13 2 1 18 25 22 9 5 21 Power 20 | 1 . 1 3 . 2 . . . . 3 4 3 . 1 2 Engine 8 | 1 . 1 2 . 2 . . . . 1 1 . . . . Core 6 | . . . 1 . . . . . . 2 3 . . . . Reactor 6 | . . . . . . . . . . . . 3 . 1 2 Propulsion 24 | 2 . 1 7 . 1 . 1 . . 2 3 1 . . 6 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 24 | 2 . 1 7 . 1 . 1 . . 2 3 1 . . 6 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 93 | 1 2 4 14 9 11 1 2 . 1 9 13 11 5 4 6 Device 54 | . 1 3 9 2 9 . . . 1 7 10 9 . 2 1 Storage 10 | 1 1 . 1 1 . . . . . 1 . 1 1 . 3 Processor 5 | . . . 1 2 . . . . . 1 . . . 1 . Hackware 3 | . . . . . 1 . . . . . 2 . . . . Protection 21 | . . 1 3 4 1 1 2 . . . 1 1 4 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 . 5 6 4 8 4 10 2 . 4 5 7 4 . 7 Energy Gun 8 | . . . 4 2 . . . . . . 1 1 . . . Energy Cannon 15 | . . 1 1 . . . . . . . . 2 4 . 7 Ballistic Gun 6 | 2 . 3 . . . . . . . . . 1 . . . Ballistic Cannon 24 | . . 1 . 1 6 2 5 2 . 3 4 . . . . Launcher 8 | . . . . . . 2 5 . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 1 2 . . . . . . 1 . . . Unidentified Prototypes 12 | . . 1 3 . 1 . . . . 1 . 1 5 . . Parts Lost 84 | . . 1 8 . . 1 4 . . 15 19 11 1 1 23 Power 11 | . . 1 1 . . . . . . 1 4 2 . . 2 Propulsion 15 | . . . 2 . . . 1 . . 2 2 2 . . 6 Utility 38 | . . . 4 . . 1 3 . . 9 7 3 1 1 9 Weapon 20 | . . . 1 . . . . . . 3 6 4 . . 6 Highest Loss Streak 15 | . . 1 5 . . 1 3 . . 8 8 6 1 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 90 91 90 89 92 92 91 74 86 82 66 56 83 83 76 Engine 4 | . 14 10 8 7 6 6 6 6 6 . 3 . . . . Wheel 7 | . 28 22 15 7 5 6 6 6 6 5 5 7 4 4 5 Device 26 | . 5 21 21 28 30 40 35 20 24 27 22 17 31 30 25 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 4 6 8 7 Processor 10 | . . . 4 14 13 13 13 13 13 16 10 9 9 8 10 Hackware 1 | . . . . . 2 . . . . . 4 2 . . . Protection 9 | . . 5 12 7 12 5 9 20 15 8 3 . 17 17 18 Energy Gun 1 | . . . 5 14 3 . . . . . . . . . . Energy Cannon 2 | . . . 7 . . . . . . . . 3 8 8 6 Ballistic Gun 1 | . 28 20 . . . . . . . . . 3 . . . Ballistic Cannon 6 | . . . 5 . 8 12 12 1 13 10 9 . . . . Naked Turns 81 | . . . . . . . . . . . . . . . 81 Heaviest Build 162 | 11 17 28 44 72 85 86 97 97 98 98 97 90 136 159 162 Greatest Support 34 | 26 26 26 32 28 28 28 28 28 28 34 28 28 28 28 32 Greatest Overweight (x) 8 | . . 1 2 2 3 3 3 3 3 3 3 3 4 5 8 Average Overweight (x) 2 | . . . . 1 2 2 2 2 3 2 2 2 3 5 3 Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 10 11 16 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 10 10 15 17 20 20 20 19 20 20 15 17 19 17 20 Average Carried 15 | 3 7 9 10 15 19 19 19 18 19 18 11 15 17 15 15 Final Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 8 15 16 20 20 17 17 20 11 13 14 18 16 1 Class Distribution -------------------- 94% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Matter Collected 5612 | 232 92 135 677 98 712 408 751 . 162 539 1323 185 165 43 90 Remotely 149 | . . . 149 . . . . . . . . . . . . Salvage Created 7476 | . 111 220 1480 136 507 157 622 . 89 651 647 306 635 804 1111 Parts 319 | . 7 14 71 9 27 11 23 . 2 33 25 16 26 24 31 Haulers Intercepted 6 | . 1 1 4 . . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 1 1 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . 12 24 . 8 . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 143 | . 3 3 26 3 10 8 20 . 2 19 15 4 8 10 12 Guns 16 | . 3 3 7 . 1 . . . . . . 2 . . . Cannons 90 | . . . 19 . 9 3 6 . 2 12 15 1 8 7 8 AOE 28 | . . . . 2 . 5 14 . . 7 . . . . . Classes Destroyed 18 | . 2 3 3 2 1 1 . . 1 4 . . 1 . . Worker 12 | . . . 5 1 . . . . . 1 2 . 1 . 2 Builder 5 | . . 1 1 . . . . . . 2 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 6 | . 1 1 4 . . . . . . . . . . . . Recycler 9 | . . . 1 . 1 . . . . 2 3 . 1 . 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . Swarmer 24 | . 3 . 4 . . 4 4 . . 5 . . 4 . . Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 59 | . . 2 16 1 6 1 12 . . 2 3 2 2 4 8 Brawler 4 | . . . . . . 1 2 . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . 1 . . Sentry 14 | . . 1 5 1 1 . 2 . 1 2 . 1 . . . Specialist 6 | . . . . . . . . . . 2 2 . . . 2 Hunter 14 | . . . 1 . . 2 . . . 3 2 1 2 3 . Programmer 19 | . . . . 1 3 . . . 1 3 8 . . 3 . Heavy 2 | . . . . . . . . . . 1 . . . . 1 Best Kill Streak 11 | . 3 2 8 2 3 4 5 . 1 11 5 1 4 6 5 Combat Bots Only 9 | . 3 2 7 2 2 4 5 . 1 9 4 1 4 6 4 Max Kills in Single Turn 4 | . 1 1 2 2 1 4 4 . 1 2 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 4 4 . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Damage Taken 20321 | . 53 213 1258 290 588 212 748 . 159 2418 3045 1378 1257 1396 7306 Core 3179 | . . 24 132 17 57 24 56 . 12 282 542 322 65 44 1602 Absorbed by Shields 1120 | . . . 226 95 187 78 221 . 57 200 56 . . . . Regen/Repaired (Parts) 3217 | . . . . . 74 . . . . . . . 917 806 1420 Core Remaining (%) 83 | 100 100 94 76 97 . . . . 82 71 52 . 70 96 . Volleys Fired 509 | . 11 20 90 8 41 11 42 . 11 51 78 18 36 30 62 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 226 | . 40 40 128 135 124 80 80 . 93 97 132 148 226 163 200 Shots Fired 885 | . 22 40 180 16 79 20 57 . 22 80 138 29 50 60 92 Gun 149 | . 22 40 38 16 18 . . . . . 4 11 . . . Cannon 705 | . . . 142 . 61 18 37 . 22 73 134 16 50 60 92 Launcher 29 | . . . . . . 2 20 . . 7 . . . . . Special 2 | . . . . . . . . . . . . 2 . . . Kinetic 476 | . 22 40 58 . 61 18 37 . 22 73 134 11 . . . Thermal 364 | . . . 122 16 18 . . . . . 4 18 50 60 76 Explosive 29 | . . . . . . 2 20 . . 7 . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . 16 Robot Hit Streak 25 | . 4 8 12 17 25 11 14 . 5 14 17 19 22 9 8 Robot Miss Streak 5 | . 3 2 5 2 3 1 1 . 2 1 2 1 2 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 608 | . 10 29 112 14 66 12 30 . 16 62 99 24 32 42 60 Core Hits 319 | . 5 11 59 8 28 13 42 . 5 51 32 11 15 15 24 Critical Kills 8 | . . 1 . . . . . . . . . 1 . 3 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 35 | . . 2 2 1 2 1 4 . 1 7 8 1 . 3 3 Burn 3 | . . . 1 1 . . . . . . 1 . . . . Meltdown 7 | . . . . . . . . . . . . 1 . 3 3 Destroy 2 | . . 2 . . . . . . . . . . . . . Blast 23 | . . . 1 . 2 1 4 . 1 7 7 . . . . Melee Attacks 1 | . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22992 | . 109 338 2163 702 1621 754 2525 . 539 3444 3580 760 1338 1785 3334 Guns 1882 | . 109 338 487 323 356 . . . . . 90 179 . . . Cannons 17203 | . . . 1676 . 1265 453 830 . 539 2290 3490 546 1338 1785 2991 Explosions 3847 | . . . . 379 . 301 1695 . . 1154 . . . . 318 Melee . | . . . . . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . . . 25 Kinetic 10169 | . 109 338 676 . 1265 453 830 . 539 2290 3490 179 . . . Thermal 9248 | . . . 1487 702 356 . . . . . 90 581 1338 1785 2909 Explosive 3150 | . . . . . . 301 1695 . . 1154 . . . . . Electromagnetic 400 | . . . . . . . . . . . . . . . 400 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 . . . 1 1 1 1 1 8 8 . . 7 10 Average Corruption 2 | . 2 . . . 1 1 1 1 1 4 4 . . 1 2 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 49 | . 1 . . . . 5 7 . 4 5 22 . . 2 3 Message Errors 10 | . . . . . . 1 3 . 1 1 4 . . . . Matter Fused 8 | . . . . . . 1 2 . . 1 3 . . 1 . Heat Flow Errors 7 | . . . . . . 1 1 . . 2 3 . . . . Energy Discharges 10 | . 1 . . . . 2 1 . 1 . 4 . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . . . . 2 1 3 . . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . Overload Shots 1 | . . . . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 722 | . . . . 144 1 . 46 . 2 82 203 42 35 57 110 Projectiles 500 | . . . . . 1 . 44 . 2 78 203 42 35 57 38 Explosions 222 | . . . . 144 . . 2 . . 4 . . . . 72 Melee . | . . . . . . . . . . . . . . . . Knockbacks 81 | . . . 6 . 18 2 5 . 2 14 34 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 78 | . . . 6 . 18 2 5 . 2 13 32 . . . . Secondary 3 | . . . . . . . . . . 1 2 . . . . Self-Inflicted Damage 215 | . . . . 69 . . 111 . . 22 . . . . 13 Shots 8 | . . . . 1 . . 5 . . 2 . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 350 | . . 9 250 48 350 85 108 . 40 103 170 85 198 199 199 Average Temperature 84 | . . 4 90 19 81 52 48 . 17 20 42 30 110 118 99 Received Heat Transfer 2689 | . . 102 594 34 197 18 209 . . 228 353 75 69 108 702 Effects 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 2 . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 1 . . . . . . . 1 . 3 4 Combat Hostiles 9 | . . . . 1 . . . . . . . 1 . 3 4 Parts Melted 37 | . . . 4 3 . . . . . . 1 3 1 11 14 Heat Transferred 10914 | . . . 3071 982 800 . . . . . 300 592 1295 1591 2283 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Peak Influence 606 | . 107 131 460 606 296 . . . . 310 184 135 329 382 550 Initial 228 | . . 44 55 198 228 . . . . . 127 80 40 84 146 Average 180 | . 72 102 290 334 197 . . . . 79 81 68 188 209 299 Maximum Alert Level 2 | . . . 2 2 1 . . . . 1 . . 1 1 2 Low Security (%) 57 | 100 100 100 17 15 34 . . . . 77 100 100 59 55 22 Level 1 37 | . . . 68 61 65 . . . . 22 . . 40 44 55 Level 2 5 | . . . 13 22 . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 4 3 3 . 1 . . 2 5 1 2 3 5 Investigation 7 | . . . 1 1 2 . . . . . 1 . . 1 1 Extermination 9 | . . . . 1 1 . . . . 1 3 . . 2 1 Reinforcement 11 | . . . 3 1 . . . . . 1 1 1 2 . 2 Assault 2 | . . . . . . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . 1 Construction Impeded 2 | . . . . 1 . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Distress Signals 8 | . . 1 5 . 1 . . . . . . . . . 1 Communications Jammed 63 | . . . . . . . . . . 14 30 2 . 3 14 Distress Signals 40 | . . . . . . . . . . 1 30 2 . 3 4 Times Spotted 246 | . 7 5 40 11 16 8 26 . 4 27 23 11 12 16 40 Peak Tracking Total 21 | . 3 3 10 4 3 4 5 . 2 11 4 3 4 5 21 Tactical Retreats 12 | . . . 2 . . . 1 . . 1 1 . . . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Traps Triggered 3 | . 1 . . . 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 62 | . . . 7 . 55 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . Reprogrammed 10 | . . . 4 . 6 . . . . . . . . . . Reused 4 | . . . 3 . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . . . . . Triggered 4 | . . . 3 . . . . . . 1 . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Machines Disabled 22 | . . . . 9 1 . 1 . . . 5 . 3 . 3 Max in Single Turn 3 | . . . . 3 1 . 1 . . . 1 . 1 . 1 Garrison Access 3 | . . . . . 1 . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Machines Accessed 32 | . . . 3 3 5 1 . 4 . 4 5 2 1 2 2 Terminals 18 | . . . 3 1 2 . . . . 3 4 1 1 2 1 Fabricators 3 | . . . . 2 1 . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . 1 . . 1 Total Hacks 91 | . . . 7 8 11 1 . 29 . 8 13 3 1 6 4 Successful 52 | . . . 2 3 5 1 . 29 . 3 5 1 1 2 . Failed 39 | . . . 5 5 6 . . . . 5 8 2 . 4 4 Catastrophic 9 | . . . 2 1 2 . . . . 1 . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . . . 4 6 3 . . . . 3 3 2 . 1 . Terminals 40 | . . . 7 1 4 . . . . 7 9 2 1 6 3 Fabricators 9 | . . . . 7 2 . . . . . . . . . . Repair Stations 5 | . . . . . 4 . . . . 1 . . . . . Recycling Units 4 | . . . . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . 1 . . 1 Terminal Hacks 39 | . . . 2 . . 1 . 29 . 2 3 . 1 1 . Record 11 | . . . . . . . . 11 . . . . . . . Part Schematic 10 | . . . 1 . . . . 9 . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . 1 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 2 . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 5 | . . . . 1 . . . . . 1 2 . . 1 . Terminals 4 | . . . . . . . . . . 1 2 . . 1 . Botnet 4 | . . . . . . . . . . 1 2 . . 1 . Fabricators 1 | . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . 2 3 3 . . . . 4 5 1 . 2 2 Full Trace Events 6 | . . . 1 1 1 . . . . . 1 . . 1 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 6 . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . 9 . . . . 2 . . Parts Built 1 | . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 25 | . . . . 25 . . . . . . . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . Time 82 | . . . . . 82 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Total Allies 3 | . . . . 1 . . 1 . 1 . . . . . . Largest Group 1 | . . . . 1 . . 1 . 1 1 . . . . . Highest-Rated Group 96 | . . . . 34 . . 20 . 96 96 . . . . . Highest-Rated Ally 96 | . . . . 34 . . 20 . 96 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . 5 . . 6 . 10 7 . . . . . Total Damage 1536 | . . . . 844 . . 158 . 308 226 . . . . . Kills 10 | . . . . 5 . . 1 . 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 99 | . . . . . . . . . . 22 26 15 6 6 24 Garrisons 3 | . . . . . . . . . . 1 1 1 . . . Patrols 39 | . . . . . . . . . . 11 6 9 5 5 3 Investigations 5 | . . . . . . . . . . . 4 . . 1 . Reinforcements 5 | . . . . . . . . . . 2 2 . 1 . . Guards 47 | . . . . . . . . . . 8 13 5 . . 21 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Turns Passed 10823 | 56 241 267 1322 476 1381 549 865 102 473 912 1550 623 479 655 872 Spaces Moved 6124 | 47 221 190 835 329 788 350 497 77 294 478 846 303 207 241 421 Core 162 | 2 . . . . . . . . . . . . . . 160 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 5962 | 45 221 190 835 329 788 350 497 77 294 478 846 303 207 241 261 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 115 130 130 130 130 145 130 110 110 145 175 50 Average Speed 131 | 88 90 96 111 122 130 144 143 130 145 139 136 125 158 175 128 Slowest Speed 200 | 100 90 105 130 130 145 145 145 145 145 145 145 145 160 175 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 39 19 55 12 24 56 51 69 45 12 19 10 20 8 9 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 9 | . . . . . . 3 2 . 4 . . . . . . Spaces Dug 92 | . . . . . . . 73 . . 1 6 1 2 . 9 Terrain Destroyed 368 | . . . . 18 1 18 218 . 8 16 31 1 8 13 36 Melee . | . . . . . . . . . . . . . . . . Projectile 110 | . . . . . 1 4 13 . 8 12 31 1 8 13 19 AOE 258 | . . . . 18 . 14 205 . . 4 . . . . 17 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Total 8138 | 58 244 242 1069 394 1087 375 599 80 324 665 1112 510 310 414 655 Wait 989 | . 2 7 41 26 139 7 39 . 15 101 145 151 47 135 134 Move 6109 | 46 220 189 834 328 787 349 496 76 293 477 845 302 206 240 421 Hop . | . . . . . . . . . . . . . . . . Pick Up 109 | 6 6 4 27 5 16 2 2 . 3 3 13 11 1 2 8 Fast Attach 89 | 6 1 5 13 5 9 . 1 . 1 7 16 13 7 1 4 Attach 62 | . . 3 9 . 2 1 2 2 . 8 8 6 2 2 17 Detach 32 | . . . 7 1 5 . . 2 . 2 2 1 7 . 5 Swap 54 | . 1 3 8 8 11 4 10 . . 3 1 3 . 2 . Drop 111 | . 3 11 33 12 22 1 2 . 1 10 4 5 4 2 1 Fire 509 | . 11 20 90 8 41 11 42 . 11 51 78 18 36 30 62 Melee 1 | . . . . 1 . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . 5 . . . . . . . . Trap 65 | . . . 7 . 55 . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 530 | -9/Materials | Discovered new exit (range 12) 565 | -9/Materials | Entered another Materials area 565 | -8/Materials | Evolved 2 slots: Utility x2 1390 | -8/Materials | Destroyed 7 combat bots 1398 | -8/Materials | Lost 5 parts (2n2u1w) 1801 | -8/Materials | Destroyed 7 combat bots 1818 | -8/Materials | Discovered new exit (range 7) 1887 | -8/Materials | Entered Factory 1887 | -7/Factory | Evolved 2 slots: Utility x2 2245 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2326 | -7/Factory | Discovered new exit (range 16) 2363 | -7/Factory | Entered another Factory area 2363 | -6/Factory | Evolved 2 slots: Utility x2 2507 | -6/Factory | Repaired Imp. Heat Sink 2553 | -6/Factory | Repaired Arm. Huge Wheel 3052 | -6/Factory | Spotted B-75 Beast 3711 | -6/Factory | Discovered new exit (range 13) 3744 | -6/Factory | Entered Lower Caves 4085 | -6/Lower Caves | Learned location of 1 exit from Factory 4267 | -6/Lower Caves | Discovered new exit (range 7) 4293 | -6/Lower Caves | Entered another Lower Caves area 4355 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4404 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4798 | -6/Lower Caves | Spotted B-75 Beast 5100 | -6/Lower Caves | Lost 3 parts (1n2u) 5121 | -6/Lower Caves | Discovered new exit (range 6) 5158 | -6/Lower Caves | Entered Data Miner 5159 | -6/Data Miner | Discovered new exit (range 6) 5184 | -6/Data Miner | Met Data Miner 5211 | -6/Data Miner | Learned location of Section 7 (-2) 5211 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5230 | -6/Data Miner | Received God Mode back door access code from Data Miner 5260 | -6/Data Miner | Entered Proximity Caves 5435 | -5/Proximity Caves | Escorted by Enhanced Grunt 5614 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5690 | -5/Proximity Caves | Discovered new exit (range 9) 5733 | -5/Proximity Caves | Entered Factory 5733 | -5/Factory | Accompanied by 1 ally 5733 | -5/Factory | Evolved 2 slots: Utility x2 5734 | -5/Factory | Identified exit to Factory 6405 | -5/Factory | Cargo convoy interrupted 6458 | -5/Factory | Destroyed 9 combat bots 6460 | -5/Factory | Lost 6 parts (1n4u1w) 6578 | -5/Factory | Discovered exit to Factory (range 16) 6645 | -5/Factory | Entered another Factory area 6645 | -4/Factory | Evolved 2 slots: Utility x2 6666 | -4/Factory | Lost 8 parts (1p1n4u2w) 6683 | -4/Factory | Found Quantum Capacitor 7207 | -4/Factory | Spotted B-86 Titan 7513 | -4/Factory | Lost 3 parts (2p1u) 7814 | -4/Factory | Lost 8 parts (1p1n5u1w) 7826 | -4/Factory | Incoming investigation squad redirected 7852 | -4/Factory | Build established: Hacker-Mutant 7990 | -4/Factory | Lost 4 parts (1p1u2w) 8174 | -4/Factory | Discovered new exit (range 11) 8195 | -4/Factory | Entered Research 8195 | -3/Research | Evolved 2 slots: Utility x2 8218 | -3/Research | Lost 3 parts (1n2w) 8241 | -3/Research | Build established: Mutant 8683 | -3/Research | Lost 5 parts (1p2n2u) 8686 | -3/Research | Spotted B-86 Titan 8755 | -3/Research | Lost 6 parts (1p1u4w) 8786 | -3/Research | Discovered new exit (range 5) 8818 | -3/Research | Entered Testing 8843 | -3/Testing | Scanned by Researcher 8856 | -3/Testing | Found Prototype Protection 8856 | -3/Testing | Identified Med. Regenerative Plating 8859 | -3/Testing | Found Prototype Protection 8859 | -3/Testing | Identified SHELL Armor 8864 | -3/Testing | Found Med. Regenerative Plating 8868 | -3/Testing | Found Lgt. Regenerative Plating 9113 | -3/Testing | Found Prototype Energy Cannon 9113 | -3/Testing | Identified Potential Cannon 9195 | -3/Testing | Found Prototype Energy Cannon 9195 | -3/Testing | Identified Cld. Nova Cannon 9292 | -3/Testing | Discovered new exit (range 4) 9297 | -3/Testing | Entered Research 9297 | -2/Research | Evolved 2 slots: Utility x2 9727 | -2/Research | Discovered new exit (range 13) 9950 | -2/Research | Identified exit to Access 9952 | -2/Research | Entered Access 9952 | -1/Access | Evolved 2 slots: Utility x2 10291 | -1/Access | Spotted B-99 Colossus 10372 | -1/Access | Incoming assault squad redirected 10730 | -1/Access | Released all parts (11) 10760 | -1/Access | Lost 15 parts (2p3n8u2w) 10775 | -1/Access | Core integrity fell below 50% 10808 | -1/Access | Core integrity fell below 20% 10824 | -1/Access | System corruption reached 10% 10824 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10730_ Released Hcp. Storage Unit. 10730_ Released Imp. Coolant Injector. 10730_ Released Lgt. Quantum Reactor. 10730_ W-44 Eye sends out distress signal. 10731_ System corrupted: Component data lost. 10732_ U-05 Engineer builds a Wall. 10771_ Slammed into S-43 Plague. 10773_ Terminal disabled. 10779_ System corrupted: Component data lost. 10797_ Connecting with Terminal... 10797_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 10799_ Sealed Barrier breached. 10807_ System corrupted: Component data lost. 10807_ S-43 Plague destroyed. 10810_ U-05 Engineer lays Concrete. 10822_ Potential Cannon destroyed. 10823_ Slammed into Main Access Shell. 10823_ Destabilizing: Core damaged (-48). 10823_ Adv. Thermal Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #???????????????#""""""""""#??????????????? | | ????# #???????????????# #??????????????? | | ???## ##??????????????#s """""" #??????????????? | | ???# ########+#?????#s "????" #??????????????? | | ???# #?????#ss"????" #??????????????? | | ???# #?????# "????" #??????????????? | | ???# #######^ #?????# @"????" #??????????????? | | ???## ##?????/ #?????#pp"""""" #??????????????? | | ????# #??????# #?????# #??????????????? | | ????# #??????# #?????# #??????????????? | | ##### #??????# #?????""""" ""??????????????? | | ## #??????# #?????#"" %= #??????????????? | | ## #??????# #?????#"" [ #??????????????? | | ## ##?????# #?????#"" #??????????????? | | # #?????# #?????#T #??????????????? | | / " #?????# #?????#"" #??????????????? | | # "" #?????# #?????#"" #??????????????? | | ! # #?????# #######"" ##?????????????? | | ######?????# ???????? | | ! #??????????# ???????? | | #??????????####+######################????????? | | #????????????? ?????????????????????????????? | | ####????????????? ?????????????????????????????? | | #??????????????? " ????????????????????????????? | | #???????????????""" ????????????????????????????? | | #??????????????""" #???????????????????????????? | | #?????????????? " #???????????????????????????? | | #????????????? #???????????????????????????? | | #????????????? ? #???????????????????????????? | | #????????????????#####???????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 480 Energy Generation 25 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 6 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Exp. Cooling System | -3/Testing | Archive Exp. Hacking Suite | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-02 Transporter | -3/Testing | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Hehehe Max Potential Challenges ------------ None Game ------ Seed SapperMachineRegenerator Manual? 0 Play Time 01:52:40 Cumulative 225.5 hours Start 2022.04.04 @ 14:53:01 End 2022.04.04 @ 17:24:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c46c02ff-a9df-4b84-9a70-a77c212b4f7c