Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 20:29:15 Player: Rudrot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (3004) 3004 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1280) 1280 TOTAL SCORE: 8304 Bonus ------- High Alert Combat Kills 488 Follower Combat Kills 208 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 157/300 Energy 450/450 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Energy Well Focal Shield > --- WEAPON (4) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Weapon Shielding Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Terrain Scanner Terrain Scan Processor Weapon Cycler > --- WEAPON ----------- Shock Rifle Heavy Laser Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Energy Well Improved Weapon Shielding Focal Shield Hacking Drone Bay Rocket Launcher Mini Grenade Launcher Shock Maul [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Heavy Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 3 | . . 1 . . . 2 Weapon 2 | . . 1 . . . 1 Parts Attached 151 | 7 21 65 9 5 5 39 Power 18 | 1 2 6 1 1 1 6 Engine 12 | 1 2 6 1 1 1 . Core 6 | . . . . . . 6 Reactor . | . . . . . . . Propulsion 34 | 3 10 8 3 . 2 8 Treads 8 | . . 2 3 . 2 1 Leg 15 | 2 4 6 . . . 3 Wheel 7 | 1 2 . . . . 4 Hover 2 | . 2 . . . . . Flight 2 | . 2 . . . . . Utility 21 | 1 5 5 . . . 10 Device 5 | . . . . . . 5 Storage 7 | 1 1 3 . . . 2 Processor 5 | . 2 2 . . . 1 Hackware . | . . . . . . . Protection 4 | . 2 . . . . 2 Artifact . | . . . . . . . Weapon 78 | 2 4 46 5 4 2 15 Energy Gun 19 | 2 . 12 2 1 . 2 Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 25 | . 1 18 1 1 2 2 Ballistic Cannon 17 | . 3 12 . 1 . 1 Launcher 13 | . . 3 1 1 . 8 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 38 | . 4 5 2 . . 27 Power 9 | . 2 2 . . . 5 Propulsion 12 | . 2 . 1 . . 9 Utility 4 | . . . . . . 4 Weapon 13 | . . 3 1 . . 9 Highest Loss Streak 14 | . 1 2 1 . . 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 96 95 100 100 64 Engine 10 | . 12 10 11 11 11 2 Treads 13 | . . 5 21 22 22 7 Leg 7 | . 23 15 . . . 1 Storage 10 | . 14 11 11 11 11 6 Processor 19 | . 11 21 22 22 22 10 Energy Gun 6 | . 6 5 6 9 1 . Ballistic Gun 12 | . 8 13 10 11 31 10 Ballistic Cannon 6 | . 12 11 12 1 . . Launcher 4 | . . . . 11 . 5 Peak Build Rating 46 | 6 13 21 20 25 31 46 Average Rating 20 | 3 8 17 18 23 26 31 On Entrance 15 | . 6 9 17 19 25 30 Naked Turns 125 | . . . . . . 125 Heaviest Build 50 | 13 23 38 38 39 40 50 Greatest Support 54 | 20 26 43 43 40 48 54 Greatest Overweight (x) 3 | 1 3 1 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 6 9 11 15 15 15 13 Most Carried 15 | 2 10 14 15 15 15 13 Average Carried 11 | . 6 9 14 14 14 8 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | . 9 14 14 15 14 2 Class Distribution -------------------- 37% | Scavenger-Gunner 31% | Gunner 14% | Scavenger-Mutant 9% | Mutant 5% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2899 | 206 310 1420 202 50 99 612 Remotely . | . . . . . . . Salvage Created 3423 | . 365 1899 289 . 9 861 Parts 221 | . 26 129 20 . 1 45 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | . 2 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . 1 11 . Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 91 | . 11 51 12 . 1 16 Melee 1 | . . . . . . 1 Guns 42 | . 5 26 6 . 1 4 Cannons 32 | . 6 20 5 . . 1 AOE 13 | . . 5 . . . 8 Classes Destroyed 16 | . 6 5 1 . 1 3 Worker 9 | . 4 3 . . . 2 Builder 10 | . 1 1 . . . 8 Tunneler 1 | . . . 1 . . . Hauler 1 | . . 1 . . . . Recycler 2 | . 1 . . . . 1 Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Drone 1 | . . . . . 1 . Watcher 7 | . 1 5 . . . 1 Swarmer 19 | . 6 7 6 . . . Grunt 55 | . 5 34 5 . . 11 Brawler 2 | . . 1 1 . . . Duelist 1 | . . . . . . 1 Sentry 9 | . . 9 . . . . Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Best Kill Streak 9 | . 7 7 3 . 1 9 Combat Bots Only 5 | . 3 5 3 . 1 4 Max Kills in Single Turn 4 | . 1 4 1 . 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 645 | . 135 197 62 . 32 219 Missed 195 | . 43 66 20 . 14 52 Damage Taken 6182 | . 856 1560 474 . 236 3056 Core 1402 | . 171 288 75 . 16 852 Absorbed by Shields . | . . . . . . . Redirected to Shielding 140 | . 35 . . . . 105 Regen/Repaired (Parts) 81 | . . 81 . . . . Core Remaining (%) 45 | 100 31 . . . 5 . Volleys Fired 219 | . 55 105 23 . 8 28 Largest 4 | . 2 3 3 . 3 4 Hottest 194 | . 90 194 194 . 112 177 Shots Fired 569 | . 110 295 61 . 23 80 Gun 347 | . 62 174 37 . 23 51 Cannon 203 | . 48 118 24 . . 13 Launcher 19 | . . 3 . . . 16 Special . | . . . . . . . Kinetic 411 | . 54 244 35 . 21 57 Thermal 134 | . 56 48 26 . . 4 Explosive 18 | . . 2 . . . 16 Electromagnetic 6 | . . 1 . . 2 3 Robot Hit Streak 11 | . 6 11 10 . 4 11 Robot Miss Streak 8 | . 7 5 4 . 6 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 312 | . 57 147 36 . 12 60 Core Hits 187 | . 20 80 13 . 7 67 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 4 | . . 1 . . . 3 Critical Strikes 12 | . 3 4 1 . . 4 Burn 3 | . 2 1 . . . . Destroy 1 | . . 1 . . . . Blast 4 | . 1 2 1 . . . Smash 4 | . . . . . . 4 Melee Attacks 11 | . . . . . . 11 Impact 11 | . . . . . . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8072 | . 887 3266 668 . 224 3027 Guns 3196 | . 304 1442 419 . 224 807 Cannons 2272 | . 562 1206 236 . . 268 Explosions 1952 | . . 574 . . . 1378 Melee 574 | . . . . . . 574 Ramming 78 | . 21 44 13 . . . Kinetic 4202 | . 579 2140 309 . 209 965 Thermal 1265 | . 287 572 346 . . 60 Explosive 1807 | . . 429 . . . 1378 Electromagnetic 146 | . . 81 . . 15 50 Impact 574 | . . . . . . 574 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 268 | . 46 18 . . . 204 Projectiles 67 | . 46 18 . . . 3 Explosions . | . . . . . . . Melee 201 | . . . . . . 201 Knockbacks 19 | . 5 3 . . . 11 Impact 4 | . . . . . . 4 Kinetic 14 | . 5 3 . . . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 7 | . 7 . . . . . Shots . | . . . . . . . Rammed 4 | . 2 1 1 . . . Targets Rammed 14 | . 5 8 1 . . . Kicked 10 | . 3 7 . . . . Crushed . | . . . . . . . Highest Temperature 521 | . 374 391 521 . 48 450 Average Temperature 97 | . 116 76 134 . 14 123 Received Heat Transfer 2094 | . 204 693 195 . . 1002 Effects 9 | . 2 . 4 . . 3 Shutdowns 3 | . 1 . 2 . . . Energy Bleed 3 | . 1 . 1 . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Fried 5 | . . . . . . 5 Impact Corruptions 6 | . . . . . . 6 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . 2 1 2 . . . Heat Transferred 2990 | . 905 1234 740 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 1193 | . 137 1193 535 . . 462 Initial 465 | . . . 465 . . 300 Average 332 | . 19 584 383 . . 251 Maximum Alert Level 4 | . . 4 2 . . 2 Low Security (%) 43 | 100 100 32 . . . 28 Level 1 29 | . . 10 72 . . 69 Level 2 9 | . . 10 27 . . 2 Level 3 14 | . . 39 . . . . Level 4 2 | . . 7 . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . 1 . . . . Squads Dispatched 24 | . 3 14 . . . 7 Investigation 14 | . 1 11 . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 2 1 . . . 4 Assault 2 | . . 2 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 6 | . . 2 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 15 65 13 . 12 31 Peak Tracking Total 10 | . 3 6 3 . 5 10 Tactical Retreats 12 | . . 5 1 . 1 5 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 6 | . 1 4 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 7 | . . 3 1 . . 3 Max in Single Turn 3 | . . 1 1 . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 22 | . 7 14 . . . 1 Terminals 15 | . 5 10 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 4 | . 2 1 . . . 1 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 78 | . 25 49 . . . 4 Successful 45 | . 14 27 . . . 4 Failed 33 | . 11 22 . . . . Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual 3 | . 1 . . . . 2 Terminals 51 | . 16 35 . . . . Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units 16 | . 9 3 . . . 4 Scanalyzers 7 | . . 7 . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 7 20 . . . . Record 13 | . 3 10 . . . . Prototype ID Bank 7 | . 2 5 . . . . Branch Access Points 1 | . . 1 . . . . Alert Level 2 | . . 2 . . . . Locate Traps 1 | . 1 . . . . . Security Status 1 | . . 1 . . . . Hauler Manifests 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 11 | . 7 . . . . 4 Recycle Component 4 | . 2 . . . . 2 Process 3 | . 2 . . . . 1 Report Inventory 1 | . 1 . . . . . Retrieve Matter 3 | . 2 . . . . 1 Scanalyzer 5 | . . 5 . . . . Insert Component 3 | . . 3 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 21 | . 7 14 . . . . Full Trace Events 20 | . 5 14 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . 2 . 13 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled 4 | . 2 . . . . 2 Recycled Matter 405 | . 253 . . . . 152 Retrieved Matter 601 | . 449 . . . . 152 Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 153 | . . . . 153 153 . Highest-Rated Ally 40 | . . . . 40 40 . Total Orders 1 | . . . . . . 1 RETURN 1 | . . . . . . 1 Ally Attacks 40 | . . . . . 40 . Total Damage 584 | . . . . . 584 . Kills 8 | . . . . . 8 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 12845 | 68 2008 2718 1477 4381 856 1337 Spaces Moved 7738 | 34 1477 1488 860 2513 472 894 Core 328 | 4 . . . . . 324 Treads 4641 | . . 394 860 2513 472 402 Legs 2501 | 26 1266 1094 . . . 115 Wheels 209 | 4 152 . . . . 53 Hover 59 | . 59 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 160 160 160 50 Average Speed 145 | 113 118 145 160 160 161 127 Slowest Speed 260 | 120 260 240 160 160 165 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 4 99 86 98 93 58 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 8 | . . . 2 4 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . 3 23 1 . 1 39 Melee . | . . . . . . . Projectile 9 | . 3 4 1 . 1 . AOE 58 | . . 19 . . . 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 8872 | 65 1633 1827 911 2876 552 1008 Wait 538 | 12 25 85 6 341 53 16 Move 7732 | 33 1476 1487 859 2512 471 894 Hop . | . . . . . . . Pick Up 117 | 9 33 42 8 9 5 11 Fast Attach 10 | . . . . . 3 7 Attach 86 | 7 16 30 4 2 . 27 Detach 23 | 1 1 12 . 1 . 8 Swap 55 | . 5 35 5 3 2 5 Drop 66 | 3 17 23 5 8 9 1 Fire 219 | . 55 105 23 . 8 28 Melee 11 | . . . . . . 11 Ram 2 | . 2 . . . . . Kick 10 | . 3 7 . . . . Crush 2 | . . 1 1 . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 9) 655 | -10/Materials | Core integrity fell below 50% 920 | -10/Materials | Discovered new exit (range 7) 938 | -10/Materials | Discovered new exit (range 5) 1056 | -10/Materials | Identified exit to Mines 1125 | -10/Materials | Build established: Scavenger-Mutant 1189 | -10/Materials | Discovered new exit (range 16) 1206 | -10/Materials | Identified exit to Materials 1527 | -10/Materials | Discovered new exit (range 8) 1541 | -10/Materials | Identified exit to Subcaves 1561 | -10/Materials | Discovered exit to Materials (range 13) 2077 | -10/Materials | Entered another Materials area 2077 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2388 | -9/Materials | Build established: Skirmisher 2395 | -9/Materials | Identified exit to Mines 3045 | -9/Materials | Build established: Gunner 3212 | -9/Materials | Discovered new exit (range 17) 3553 | -9/Materials | Build established: Scavenger-Gunner 3603 | -9/Materials | Repaired Imp. Aluminum Leg 3911 | -9/Materials | Discovered new exit (range 16) 4077 | -9/Materials | First assault squad dispatched 4570 | -9/Materials | Core integrity fell below 50% 4624 | -9/Materials | Sterilization system engaged 4624 | -9/Materials | Non-combat units ordered to evacuate 4724 | -9/Materials | Combat units ordered to evacuate 4795 | -9/Materials | Entered Mines 4831 | -9/Mines | Learned Materials stockpile data 4891 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5500 | -9/Mines | Build established: Scavenger-Mutant 5515 | -9/Mines | Discovered new exit (range 5) 5745 | -9/Mines | Core integrity fell below 20% 5840 | -9/Mines | Discovered new exit (range 10) 6272 | -9/Mines | Entered Zion 6337 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6352 | -7/Zion | Build established: Scavenger-Gunner 6379 | -7/Zion | Discovered new exit (range 13) 6634 | -7/Zion | Learned Factory terminal intel 7102 | -7/Zion | Met Imprinter 7136 | -7/Zion | Imprinted 7139 | -7/Zion | Declared Zion's savior 7700 | -7/Zion | Learned location of Warlord (-5) 7978 | -7/Zion | Build established: Gunner 8694 | -7/Zion | Given the Hacking Drone Bay 8698 | -7/Zion | Found Prototype Device 10653 | -7/Zion | Entered Proximity Caves 10653 | -6/Proximity Caves | Accompanied by 4 allies 10656 | -6/Proximity Caves | Spotter reported a threat 10662 | -6/Proximity Caves | Spotter reported a threat 11102 | -6/Proximity Caves | Build established: Scavenger-Gunner 11432 | -6/Proximity Caves | Spotted B-75 Beast 11497 | -6/Proximity Caves | Discovered new exit (range 4) 11509 | -6/Proximity Caves | Entered Factory 11509 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 11510 | -6/Factory | Identified exit to Lower Caves 11511 | -6/Factory | Loaded intel: 27 terminal locations 11512 | -6/Factory | Identified Hacking Drone Bay 11519 | -6/Factory | Identified exit to DSF 12391 | -6/Factory | Core integrity fell below 50% 12412 | -6/Factory | Lost 14 parts (2p5n3u4w) 12594 | -6/Factory | Lost 8 parts (2p2n4w) 12629 | -6/Factory | Core integrity fell below 20% 12635 | -6/Factory | Released all parts (5) 12846 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- effect. 12630_ G-50 Soldier system terminally corrupted. 12630_ U-05 Engineer destroyed. 12630_ Flexi-carbon Leg destroyed. 12632_ G-50 Soldier knocked back. 12635_ Released Weapon Cycler. 12635_ Released Visual Processing Unit. 12635_ Released Lrg. Storage Unit. 12635_ Released Terrain Scan Processor. 12635_ Released Shock Maul. 12635_ Acquired 16 matter. 12639_ Detecting system override signal. 12666_ W-25 Informer sends out distress signal. 12704_ Acquired 44 matter. 12705_ Acquired 47 matter. [Achievement: Slippery One] 12736_ Acquired 14 matter. 12740_ Acquired 17 matter. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #####+##########?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????############????? | | """ """ #?????????????????# #????? | | """ """ #?????????????????# #????? | | """ """ #?????????????????# #????? | | ### """ """ #?????????????????# #????? | | ### #?????????????????# ###### | | # """ """ #?????????????????# # | | "# """ """ #????????????? ? # # ^ | | ""# """ """ #???????????? "?" # + | | ""# """ """ ##???#??????? 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""" """ # #?# | | ""# "#???? # #?# | | ""# """ """ "#???? #######+####?# | | "# """ """ ##???? ###???# #????# | | # ##??#????? ###?# #????# | | ### ############+############ ######/## | | k | | % | | @ | | % | | % g % kR | | ### #####+#############+###################### | | # # ## ???? * ####??????# | | # # ## ? ? #?????????# | | # %# %! ##? #?????????# | | + # ## #?????????# | | # # ## "" #?????????# | | # # ## "" #?????????#! | | ##### # ## "" """ #?????????###### | | ##?## # ## "" """ #??????????????? | | ####?## # ## "T """ ##?????????????? | | ??##### # !## "" ? #??????????????? | | ####### # ## "" ? ?? #??????????????? | | #?##### # ! ## ? ? #??????????????? | | ??##### # !! ##?##############????????????? | | ##??#?# ########/########## #???????????## | | ?#?#?## =[ [ + #???????????# | | ??##?##/########/########## = ##??????????# | | ???#? ?## ##?#### = #???????????# | | ?#?# """ ??# """##?#??# #???????????# | | ???#??"T" #?# """###?### #???????????# | | ??#?# " " ? # """##?#??# #???????????# | | ????# ### #?##### #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 35 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Weapon Shielding | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Matter Filter | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot First Step to Greatness I'm Back, Baby! It's Just You Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer One Hack Too Far Oops Part-time Mechanic Party Time Please Form A Line Power Corrupts Risk Taker Robot Respite Shopping List Significant Disruption Slippery One Storm Trooper The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ReinforcedRecyclingStorage Manual? 0 Play Time 06:04:14 Cumulative 6.0 hours Start 2025.03.04 @ 00:59:50 End 2025.03.05 @ 20:29:15 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 630c11c4-f9ce-4982-8654-e0826740d8c7