Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.03 @ 21:54:31 Player: Heclapar Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (5778) 5778 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1946) 1946 TOTAL SCORE: 13589 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 979 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -915 Cogmind --------- Core Integrity 0/1000 Matter 102/300 Energy 224/350 System Corruption 21% Temperature Hot (296) Movement Treading (163) Location -5/Hub_04(d) Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (5) --- Armored Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (7) ------ Experimental Heat Sink Experimental Heat Sink Large Storage Unit Improved Target Analyzer Improved Weapon Cycler Graphene Brace Improved Shock Absorption System > --- WEAPON (4) ------- Cooled Plasma Rifle Quantum Rifle > --- INVENTORY (15) --- Armored Medium Treads Advanced Heat Sink Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Makeshift Salvage Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Advanced Variable Charge Gun Quantum Rifle Railgun > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Advanced Heat Sink Zionite Biocell Improved Shock Absorption System Plasma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Quantum Rifle Advanced KE Penetrator Smartbomb Launcher [Rating: 131] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Biometal Heavy Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Protection Centrium Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Railgun Launcher Smartbomb Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Slots Evolved 10 | . . . 2 . . . 6 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . Utility 5 | . . . . . . . 3 2 . . . . Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 128 | . 3 3 12 4 1 9 8 20 10 26 5 27 Power 11 | . 1 . 2 . . . 1 1 1 3 1 1 Engine 5 | . 1 . 2 . . . 1 1 . . . . Core 1 | . . . . . . . . . . 1 . . Reactor 5 | . . . . . . . . . 1 2 1 1 Propulsion 29 | . . 1 4 3 1 3 1 4 1 4 1 6 Treads 17 | . . . 1 . . . . 4 1 4 1 6 Leg 12 | . . 1 3 3 1 3 1 . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 46 | . 2 . 2 1 . 3 3 7 6 8 1 13 Device 22 | . 1 . 1 . . . 1 2 3 4 1 9 Storage 3 | . 1 . 1 . . . . . 1 . . . Processor 5 | . . . . 1 . . 1 2 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 16 | . . . . . . 3 1 3 2 4 . 3 Artifact . | . . . . . . . . . . . . . Weapon 42 | . . 2 4 . . 3 3 8 2 11 2 7 Energy Gun 28 | . . . 3 . . 1 2 8 1 7 1 5 Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 9 | . . 2 1 . . 1 . . 1 2 1 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . 1 4 3 4 . 2 Parts Lost 39 | . . 1 3 1 . 2 . 3 4 10 1 14 Power 3 | . . . . . . . . 1 . 1 . 1 Propulsion 8 | . . . 2 . . 1 . . 1 1 . 3 Utility 13 | . . 1 . 1 . . . 2 2 4 . 3 Weapon 15 | . . . 1 . . 1 . . 1 4 1 7 Highest Loss Streak 10 | . . 1 2 1 . 1 . 2 4 3 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 95 96 99 100 99 99 88 83 84 87 85 Engine 6 | . 14 14 11 11 11 11 6 4 3 . . . Reactor 1 | . . . . . . . . . 1 4 5 4 Treads 7 | . . . 2 . . . . 13 17 15 16 17 Leg 21 | . 28 28 39 43 44 43 33 4 . . . . Device 8 | . 12 10 9 5 . . 6 6 11 13 11 14 Storage 8 | . 14 14 11 11 11 11 6 5 5 5 5 5 Processor 7 | . . . . 5 11 3 6 16 11 6 5 7 Protection 5 | . . . . . . 7 12 9 8 11 17 9 Energy Gun 18 | . 14 14 17 22 22 17 19 21 20 14 18 16 Ballistic Gun 4 | . 14 14 4 . . 4 6 1 . 6 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 13 19 19 35 35 34 55 56 62 67 84 84 83 Greatest Support 188 | 20 20 25 45 48 58 58 70 178 178 178 183 188 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 10 10 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 10 10 13 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 9 9 14 14 14 12 14 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 13 15 15 15 15 13 15 15 15 2 Class Distribution -------------------- 33% | Scavenger-Tank 33% | Mutant 16% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Derelict-Gunner 3% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Derelict-Gunner | -5/Factory Messiah-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Matter Collected 2318 | 200 93 88 169 77 10 123 75 187 110 603 103 480 Remotely . | . . . . . . . . . . . . . Salvage Created 7161 | . 214 157 729 255 . 95 75 662 279 1718 420 2557 Parts 334 | . 19 17 35 14 . 4 4 33 7 78 15 108 Haulers Intercepted 4 | . . . 2 . . . . . . . . 2 Recyclers Shooed 4 | . . . 1 . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 5 20 . . . . . . Prevented 3 | . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Combat Hostiles Destroyed 105 | . 6 9 10 6 . 2 1 7 2 30 4 28 Guns 87 | . 6 9 9 6 . 2 1 7 2 20 4 21 AOE 13 | . . . . . . . . . . 10 . 3 Classes Destroyed 16 | . 3 1 3 1 . . . 3 . 1 . 4 Worker 3 | . . . . . . . . 2 . . . 1 Builder 3 | . . . . . . . . . . . . 3 Tunneler 2 | . . 1 1 . . . . . . . . . Hauler 4 | . . . 2 . . . . . . . . 2 Recycler 5 | . . . 2 . . . . 2 1 . . . Watcher 3 | . 1 . . . . . . 1 . . . 1 Swarmer 21 | . 2 9 2 . . . . 4 . 4 . . Grunt 45 | . 4 . 1 5 . 1 . . 2 16 . 16 Brawler 1 | . . . . . . . . . . 1 . . Duelist 2 | . . . . 1 . 1 . . . . . . Sentry 15 | . . . 7 . . . 1 . . . 4 3 Hunter 7 | . . . . . . . . 1 . 2 . 4 Programmer 4 | . . . . . . . . 2 . . . 2 Heavy 2 | . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . 1 Cetus Guard 7 | . . . . . . . . . . 7 . . Fireman 4 | . . . . . . . . . . . . 4 Best Kill Streak 9 | . 2 3 4 3 . 2 1 4 2 9 2 6 Combat Bots Only 9 | . 2 3 3 3 . 2 1 4 2 9 2 5 Max Kills in Single Turn 4 | . 2 1 1 2 . 1 1 2 1 4 1 4 Gunslinging 1 | . 1 . . 1 . . . 1 . . . 1 Exploded 4 | . . . . . . . . . . 4 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Damage Taken 11827 | . 154 365 538 180 . 352 100 959 902 2894 579 4804 Core 1337 | . 16 121 128 20 . 19 11 370 46 148 57 401 Absorbed by Shields 484 | . . . . . . . . . . 484 . . Redirected to Shielding 148 | . . . . . . . . 22 126 . . . Regen/Repaired (Parts) 185 | . . . . . . . . 185 . . . . Core Remaining (%) 75 | 100 . 45 . . . 58 98 . . . . . Volleys Fired 316 | . 21 29 42 14 1 19 3 18 16 57 15 81 Largest 4 | . 2 2 2 2 2 2 3 4 4 4 4 4 Hottest 310 | . 60 60 112 112 112 112 154 310 285 235 300 284 Shots Fired 906 | . 40 58 84 28 2 35 9 64 46 186 53 301 Gun 895 | . 40 58 84 28 2 32 9 63 46 181 53 299 Cannon 1 | . . . . . . . . 1 . . . . Launcher 10 | . . . . . . 3 . . . 5 . 2 Special . | . . . . . . . . . . . . . Kinetic 231 | . 21 29 18 . . 5 3 1 . 74 8 72 Thermal 601 | . 19 29 66 28 2 27 6 54 24 81 38 227 Explosive 10 | . . . . . . 3 . . . 5 . 2 Electromagnetic 21 | . . . . . . . . 2 7 5 7 . Phasic 43 | . . . . . . . . 7 15 21 . . Robot Hit Streak 27 | . 11 9 18 8 . 6 5 13 20 25 11 27 Robot Miss Streak 6 | . 4 5 5 2 . 3 1 3 6 4 2 5 Penetration Max 2 | . . . . . . . . . . 1 1 2 Secondary Targets 19 | . 1 1 . 1 . . . 1 1 8 1 5 Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 1 1 1 1 Shots Hit Robots 589 | . 22 31 53 21 . 21 7 38 37 126 40 193 Core Hits 280 | . 11 12 23 8 . 11 3 20 14 68 16 94 Critical Kills 5 | . . . . . . . . . . 3 . 2 Critical Parts Destroyed 8 | . . . . . . . . . . 7 . 1 Critical Strikes 35 | . . . 6 . . . 1 4 1 13 1 9 Burn 19 | . . . 6 . . . 1 4 . 1 1 6 Destroy 15 | . . . . . . . . . . 12 . 3 Intensify 1 | . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17684 | . 256 328 857 327 . 589 119 1106 1154 5010 893 7045 Guns 14205 | . 256 328 857 325 . 313 119 1106 1154 3375 893 5479 Cannons . | . . . . . . . . . . . . . Explosions 3477 | . . . . . . 276 . . . 1635 . 1566 Melee . | . . . . . . . . . . . . . Ramming 2 | . . . . 2 . . . . . . . . Kinetic 3287 | . 124 156 219 . . 59 40 . . 1274 192 1223 Thermal 9579 | . 132 172 638 325 . 254 79 925 632 1514 652 4256 Explosive 3048 | . . . . . . 276 . . . 1635 . 1137 Electromagnetic 613 | . . . . . . . . 16 60 59 49 429 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 1155 | . . . . . . . . 165 462 528 . . Highest Corruption 21 | . . . 2 2 2 . . 1 1 3 3 21 Average Corruption 2 | . . . 2 2 2 . . 1 1 2 3 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . . . 6 7 1 . . 3 5 9 9 31 Message Errors 15 | . . . . 1 . . . . 2 1 3 8 Matter Fused 16 | . . . 2 2 . . . . . 2 2 8 Heat Flow Errors 6 | . . . 1 2 . . . . 1 . . 2 Energy Discharges 7 | . . . 1 2 . . . 1 1 1 . 1 Parts Rejected 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 7 | . . . 1 . . . . 2 . 1 1 2 Data Loss (major) 2 | . . . . . 1 . . . . 1 . . Misfires 4 | . . . . . . . . . . 1 1 2 Alerts 3 | . . . 1 . . . . . . . 1 1 Weapon Failures 9 | . . . . . . . . . . 1 1 7 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 160 | . . . . . . . . . . 77 . 83 Projectiles . | . . . . . . . . . . . . . Explosions 160 | . . . . . . . . . . 77 . 83 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 312 | . . . . . . . . . . 49 . 263 Shots 5 | . . . . . . . . . . 2 . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 567 | . . 40 197 204 36 285 48 544 219 433 164 567 Average Temperature 113 | . . 24 23 74 21 87 24 230 76 118 61 112 Received Heat Transfer 2143 | . 54 . 114 66 . 182 18 . 135 593 72 909 Effects 25 | . . . . . . . . 10 . 1 . 14 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . 3 . . . 1 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 . . Damage (major) 14 | . . . . . . . . 5 . . . 9 Damage (core) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . . . . . . . . 4 Combat Hostiles 5 | . . . 1 . . . . . . . . 4 Parts Melted 73 | . . 1 5 4 . 2 1 7 1 3 12 37 Heat Transferred 17308 | . 300 400 1826 777 . 592 287 2070 880 2280 1142 6754 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Peak Influence 1130 | . 187 292 304 246 . . 62 258 275 637 420 1130 Initial 254 | . . 72 35 118 . . 57 23 52 113 254 147 Average 238 | . 91 154 183 118 . . 56 121 135 374 379 528 Maximum Alert Level 4 | . . 1 1 1 . . . 1 1 2 2 4 Low Security (%) 57 | . 100 79 47 94 . . 100 65 69 29 . 17 Level 1 22 | . . 20 52 5 . . . 34 30 25 32 16 Level 2 16 | . . . . . . . . . . 44 67 47 Level 3 2 | . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 1 1 . . . 1 1 . . 8 Investigation 5 | . 1 . 1 1 . . . . 1 . . 1 Extermination 2 | . . . . . . . . 1 . . . 1 Reinforcement 7 | . 2 . . . . . . . . . . 5 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Distress Signals 6 | . . . 1 . . . . . 1 2 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 181 | . 10 10 16 11 . 13 1 12 12 40 12 44 Peak Tracking Total 12 | . 3 3 4 5 . 3 1 9 4 8 2 12 Tactical Retreats 6 | . . 1 1 1 . 1 . . . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Traps Triggered 6 | . . . 1 . . . . 4 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Machines Disabled 18 | . . . . . . . . . . 4 3 11 Max in Single Turn 6 | . . . . . . . . . . 1 1 6 Garrison Access 1 | . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Machines Accessed 18 | . 2 . 4 1 . . 2 2 3 3 1 . Terminals 13 | . 2 . 3 1 . . 1 . 3 3 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 65 | . 4 . 11 3 . . 4 6 3 9 25 . Successful 41 | . 1 . 4 1 . . 1 3 3 3 25 . Failed 24 | . 3 . 7 2 . . 3 3 . 6 . . Catastrophic 3 | . . . 1 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 1 . 4 3 . . . 7 12 . . 13 Terminals 30 | . 4 . 8 3 . . 3 . 3 9 . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 36 | . 1 . 2 1 . . 1 . 3 3 25 . Record 27 | . . . . . . . . . . 2 25 . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 4 | . . . . . . . . . 3 1 . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 3 1 . . 2 2 1 2 . . Full Trace Events 3 | . 1 . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 69 | . . . . . . . . 69 . . . . Total Part Build Rating 18 | . . . . . . . . 18 . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 74 | . . . . . . . . 74 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Total Allies 20 | . . . . 1 4 . . 2 9 . . 4 Largest Group 9 | . . . . 1 4 4 1 2 9 . . 4 Highest-Rated Group 376 | . . . . 31 154 154 40 170 376 . . 112 Highest-Rated Ally 85 | . . . . 31 40 40 40 85 70 . . 28 Zionite Dispatches 4 | . . . . . . . . 1 1 . . 2 Heavy 1 | . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . Ally Attacks 196 | . . . . 9 . 86 . 5 85 . . 11 Total Damage 4208 | . . . . 125 . 1465 . 376 2078 . . 164 Kills 29 | . . . . . . 10 . 5 14 . . . Allies Corrupted 3 | . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . 2 . . 2 Main Access 1 | . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . 1 . . 1 Trap Installations 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Turns Passed 8439 | . 390 431 708 800 1240 537 525 805 708 785 340 1170 Spaces Moved 4948 | 1 225 280 361 595 962 354 397 367 372 354 171 509 Core . | . . . . . . . . . . . . . Treads 1796 | . . . 50 . . . . 340 372 354 171 509 Legs 3152 | 1 225 280 311 595 962 354 397 27 . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 125 124 124 145 150 152 155 Average Speed 134 | 120 120 120 136 120 123 125 124 148 149 150 154 159 Slowest Speed 240 | 120 120 120 240 120 125 126 124 150 150 160 155 163 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 40 68 40 90 87 62 9 10 60 93 90 34 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 1 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 373 | . . . . . . 23 . 2 3 121 3 221 Melee . | . . . . . . . . . . . . . Projectile 80 | . . . . . . . . 2 3 27 3 45 AOE 292 | . . . . . . 23 . . . 93 . 176 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Total 6093 | . 305 321 497 653 1016 417 423 590 485 486 213 687 Wait 441 | . 49 4 58 29 44 17 6 148 34 2 14 36 Move 4936 | . 224 279 360 594 961 353 396 366 371 353 170 509 Hop . | . . . . . . . . . . . . . Pick Up 121 | . 6 2 15 6 4 9 8 17 11 26 4 13 Fast Attach 21 | . . . 2 . . 1 . 7 1 2 2 6 Attach 63 | . 1 . 5 1 . 4 6 8 3 19 1 15 Detach 3 | . . . . . . . . . . 2 . 1 Swap 44 | . 2 3 5 3 1 4 2 5 6 5 2 6 Drop 107 | . 2 4 10 3 5 10 2 21 5 20 5 20 Fire 316 | . 21 29 42 14 1 19 3 18 16 57 15 81 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 40 | . . . . 2 . . . . 38 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 10) 391 | -10/Materials | Entered Mines 396 | -10/Mines | Learned 2 Materials zone layouts 397 | -10/Mines | Met a Derelict bent on vengeance 738 | -10/Mines | Discovered new exit (range 5) 754 | -10/Mines | Core integrity fell below 50% 822 | -10/Mines | Entered Materials 822 | -9/Materials | Evolved 2 slots: Propulsion x2 823 | -9/Materials | Identified exit to Materials 1222 | -9/Materials | Build established: Scavenger-Mutant 1484 | -9/Materials | Discovered new exit (range 16) 1530 | -9/Materials | Entered Mines 1539 | -9/Mines | Learned location of Storage (-8) 1554 | -9/Mines | Discovered exit to Materials (range 9) 1621 | -9/Mines | Assembled infested the area 2041 | -9/Mines | Escorted by a lone wolf Derelict 2242 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2265 | -9/Mines | Build established: Mutant 2283 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2287 | -9/Mines | Discovered exit to Materials (range 7) 2295 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2330 | -9/Mines | Entered Zion 2369 | -7/Zion | System corruption cleaned by Quarantine Array 2555 | -7/Zion | Given A8's code to call for help 3275 | -7/Zion | Imprinted 3277 | -7/Zion | Declared Zion's savior 3525 | -7/Zion | Discovered new exit (range 17) 3570 | -7/Zion | Entered Proximity Caves 3570 | -6/Proximity Caves | Accompanied by 4 allies 3682 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3717 | -6/Proximity Caves | Spotted B-75 Beast 3744 | -6/Proximity Caves | Allies destroyed B-75 Beast 3763 | -6/Proximity Caves | Learned location of 1 exit from Factory 4086 | -6/Proximity Caves | Discovered new exit (range 14) 4107 | -6/Proximity Caves | Entered Factory 4107 | -6/Factory | Accompanied by 1 ally 4107 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 4108 | -6/Factory | Identified exit to Lower Caves 4127 | -6/Factory | Identified exit to DSF 4222 | -6/Factory | Discovered exit to Lower Caves (range 3) 4419 | -6/Factory | Build established: Scavenger-Tank 4627 | -6/Factory | Discovered new exit (range 4) 4632 | -6/Factory | Entered another Factory area 4632 | -5/Factory | Evolved 2 slots: Utility x2 4744 | -5/Factory | Fabricated Biometal Heavy Treads (x2) 5048 | -5/Factory | Build established: Derelict-Gunner 5056 | -5/Factory | Zion Heavy squad teleported in 5246 | -5/Factory | Found Prototype Protection 5246 | -5/Factory | Identified Zio. Weapon Casing 5307 | -5/Factory | Discovered new exit (range 16) 5408 | -5/Factory | Repaired Biometal Heavy Treads 5437 | -5/Factory | Entered Extension 5551 | -5/Extension | Rescued a captive Derelict 5685 | -5/Extension | Zion Light squad teleported in 5708 | -5/Extension | Retrieved Zion intel report: Main Access 5708 | -5/Extension | Identified exit to Factory 5734 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 5832 | -5/Extension | Rescued a captive Derelict 5862 | -5/Extension | Spotted B-75 Beast 5873 | -5/Extension | Spotted B-75 Beast 5896 | -5/Extension | Allies destroyed B-75 Beast 5907 | -5/Extension | Allies destroyed B-75 Beast 5923 | -5/Extension | Lost 4 parts (1n2u1w) 6118 | -5/Extension | Discovered new exit (range 15) 6145 | -5/Extension | Entered Cetus 6164 | -5/Cetus | Spotted Cetus Guard 6164 | -5/Cetus | Spotted Cetus Guard 6177 | -5/Cetus | Spotted Cetus Guard 6180 | -5/Cetus | Destroyed Cetus Guard 6187 | -5/Cetus | Destroyed Cetus Guard 6194 | -5/Cetus | Spotted Cetus Guard 6200 | -5/Cetus | Destroyed Cetus Guard 6208 | -5/Cetus | Destroyed Cetus Guard 6315 | -5/Cetus | Discovered exit to Factory (range 16) 6412 | -5/Cetus | Destroyed 8 combat bots 6672 | -5/Cetus | Discovered new exit (range 16) 6700 | -5/Cetus | Spotted Cetus Guard 6711 | -5/Cetus | Build established: Scavenger-Tank 6741 | -5/Cetus | Spotted Cetus Guard 6741 | -5/Cetus | Spotted Cetus Guard 6741 | -5/Cetus | Spotted Cetus Guard 6744 | -5/Cetus | Destroyed Cetus Guard 6762 | -5/Cetus | Destroyed Cetus Guard 6768 | -5/Cetus | Core integrity fell below 50% 6769 | -5/Cetus | Destroyed Cetus Guard 6831 | -5/Cetus | Destroyed 9 combat bots 6831 | -5/Cetus | Lost 3 parts (2u1w) 6864 | -5/Cetus | Discovered exit to Factory (range 16) 6873 | -5/Cetus | Scared off Revision 17 6930 | -5/Cetus | Entered Archives 7061 | -5/Archives | Discovered new exit (range 16) 7072 | -5/Archives | Unable to access archive contents 7077 | -5/Archives | Discovered new exit (range 14) 7088 | -5/Archives | Unable to access archive contents 7103 | -5/Archives | Unable to access archive contents 7109 | -5/Archives | Discovered exit to Factory (range 14) 7119 | -5/Archives | Unable to access archive contents 7270 | -5/Archives | Entered Hub_04(d) 7279 | -5/Hub_04(d) | Zion Recon squad teleported in 7423 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 7518 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 7649 | -5/Hub_04(d) | Spotted B-75 Beast 7736 | -5/Hub_04(d) | Lost 3 parts (1n1u1w) 8025 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 8026 | -5/Hub_04(d) | Zion Fire squad teleported in 8036 | -5/Hub_04(d) | Destroyed B-75 Beast 8322 | -5/Hub_04(d) | Network Hub disabled 8398 | -5/Hub_04(d) | Spotted Lightning 8398 | -5/Hub_04(d) | Spotted Lightning 8398 | -5/Hub_04(d) | Spotted Lightning 8404 | -5/Hub_04(d) | Core integrity fell below 20% 8409 | -5/Hub_04(d) | System corruption reached 10% 8440 | -5/Hub_04(d) | Destroyed by Lightning with EMDS Last Messages --------------- 08433_ Overheating: Quantum Reactor damaged (-59). 08433_ Overheating: Cld. Plasma Rifle damaged (-55). 08434_ Extracted 25 energy. 08434_ Penetrated by EMDS Slug. 08435_ Overheating: Adv. Variable Charge Gun damaged (-33). 08435_ Extracted 34 energy. 08436_ Overheating: Graphene Brace damaged (-13). 08436_ Overheating: Adv. Variable Charge Gun damaged (-9). 08436_ Overheating: Imp. Shock Absorption System damaged (-8). 08436_ Overheating: Centrium Heavy Treads damaged (-77). 08436_ System corrupted: FCS attempts to trigger Cld. Plasma Rifle. 08436_ System corrupted: Cld. Plasma Rifle misfires. 08436_ Penetrated by EMDS Slug. 08436_ Adv. Variable Charge Gun destroyed. 08438_ Penetrated by EMDS Slug. 08438_ Arm. Medium Treads destroyed. 08439_ Power failure, Quantum Reactor shutdown. 08439_ The unstable cave ceiling collapses. 08440_ System corrupted: Cld. Plasma Rifle failed to cycle. 08440_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | !???????????????????????????????????????????????? | | ???????????????????????????#################???? | | ???????????????????????????# * #???? | | = ?????????????????########### " ] " " #???? | | ?????????????????# # " " " #???? | | #+##???????????????# # " !! " " #???? | | ######????#?????# # ! #???? | | ! +???? ????# ! = ###/#### ! ######???? | | #????" ###### # # ### ########## | | !!* #??"" +%=%[ # # " | | !** #??????# #;! # g% # """"" | | !* ! !#??????# # h! # # """""""""""" # | | ! #? ; ; i %@ ## ## "] " | | !!!#??????# # h gh % # # " " | | !! ######## ; i [% # # " = " | | %! # [ g ## # " %* " | | ######## # ; """" " | | # ????# ##+;### # ; =% %! " | | # " ??# ## #??## # ; " " | | #+## #?" #?# ## ##### # ;;;;""" " | | ???# #?" #?# ## ###### " " | | ???#^^ ^+?? #?#+##+#####+#########;" ] # | | ???# ^^^#??? # "; " | | ???# #??????"""" """" """" """" """"""""""""" | | ???+ #?????????" """" """" """ " # | | ???######?????????" """" """" """ # #? | | ????????????????????"""" """" """ ##############? | | ???????????????????? ??????????????? | | ????????????????????? ??? ???????????????? | | ????????????????????######???????#???????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Resistance: EX 50 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 5 Salvage Targeting 4 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Biometal Heavy Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Left-hand Path Revising The Future Challenges ------------ None Game ------ Seed MobileCouplerBoregun Manual? 0 Play Time 01:40:08 Cumulative 36.7 hours Start 2022.09.02 @ 16:38:26 End 2022.09.03 @ 21:54:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 409e8149-4fa8-4c48-a923-110d3682ef9a