Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 12:25:14 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (51) 255 Value Destroyed (1288) 1288 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2503 Bonus ------- None Cogmind --------- Core Integrity 268/400 Matter 17/300 Energy 265/265 System Corruption 0% Temperature Cool (11) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- Grenade Launcher Rocket Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Treads Improved Treads Wheel Compact Wheel VTOL Module High-capacity Matter Pod (0) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Structural Scanner Signal Interpreter Improved Terrain Scanner Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Tractor Beam Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Improved Treads Wheel Compact Wheel VTOL Module High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Signal Interpreter Improved Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Tractor Beam Grenade Launcher Grenade Launcher Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 65 | 1 39 25 Power 5 | . 3 2 Engine 5 | . 3 2 Core . | . . . Reactor . | . . . Propulsion 17 | . 12 5 Treads 10 | . 6 4 Leg 2 | . 2 . Wheel 5 | . 4 1 Hover . | . . . Flight . | . . . Utility 27 | 1 14 12 Device 16 | 1 10 5 Storage 5 | . 4 1 Processor 1 | . . 1 Hackware . | . . . Protection 5 | . . 5 Artifact . | . . . Weapon 16 | . 10 6 Energy Gun 1 | . 1 . Energy Cannon 2 | . 2 . Ballistic Gun 4 | . 4 . Ballistic Cannon . | . . . Launcher 6 | . 1 5 Special Weapon 2 | . 2 . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 7 | . 3 4 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 95 Engine 12 | . 14 11 Treads 18 | . 11 29 Leg 3 | . 5 . Wheel 7 | . 10 2 Device 10 | . 11 10 Storage 13 | . 14 11 Processor 3 | . . 9 Energy Gun 5 | . 7 1 Energy Cannon 2 | . 4 . Ballistic Gun 7 | . 11 . Launcher 7 | . 2 16 Special Weapon 1 | . 1 . Peak Build Rating 19 | 8 15 19 Average Rating 12 | 6 9 16 On Entrance 8 | 6 8 11 Naked Turns . | . . . Heaviest Build 101 | 13 93 101 Greatest Support 69 | 20 46 69 Greatest Overweight (x) 9 | . 9 3 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 8 14 25 Most Carried 25 | 8 25 25 Average Carried 16 | 7 13 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 8 25 24 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1463 | 330 707 426 Remotely . | . . . Salvage Created 1515 | 203 707 605 Parts 97 | 18 39 40 Haulers Intercepted 5 | . 2 3 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | . 13 15 Guns 12 | . 11 1 Cannons 2 | . 2 . AOE 13 | . . 13 Classes Destroyed 9 | 3 3 3 Worker 4 | 2 1 1 Builder 1 | . . 1 Tunneler 6 | 5 . 1 Hauler 5 | . 2 3 Recycler 2 | 1 . 1 Operator 1 | . . 1 Watcher 4 | . 3 1 Grunt 23 | . 13 10 Sentry 5 | . . 5 Best Kill Streak 5 | 4 2 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 171 | . 89 82 Missed 43 | . 21 22 Damage Taken 1871 | . 858 1013 Core 222 | . 90 132 Absorbed by Shields . | . . . Regen/Repaired (Parts) 240 | . 19 221 Core Remaining (%) 82 | 100 64 . Volleys Fired 153 | 20 96 37 Largest 2 | 2 2 2 Hottest 133 | 40 133 95 Shots Fired 259 | 40 160 59 Gun 174 | 40 127 7 Cannon 15 | . 15 . Launcher 52 | . . 52 Special 18 | . 18 . Kinetic 148 | 40 108 . Thermal 59 | . 52 7 Explosive 52 | . . 52 Electromagnetic . | . . . Robot Hit Streak 16 | 7 16 7 Robot Miss Streak 8 | 4 8 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 140 | 25 89 26 Core Hits 88 | 9 34 45 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . . 1 Critical Strikes 5 | . 4 1 Burn 3 | . 3 . Meltdown 1 | . 1 . Smash 1 | . . 1 Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3394 | 321 1175 1898 Guns 1377 | 321 995 61 Cannons 145 | . 145 . Explosions 1777 | . . 1777 Melee 24 | . . 24 Ramming 47 | . 11 36 Kinetic 1144 | 321 823 . Thermal 467 | . 341 126 Explosive 1712 | . . 1712 Electromagnetic . | . . . Impact 24 | . . 24 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 8 . Message Errors 3 | . 3 . Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 116 | . 7 109 Projectiles 7 | . 7 . Explosions 85 | . . 85 Melee 24 | . . 24 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 254 | . 5 249 Shots 8 | . . 8 Rammed 7 | . 1 6 Targets Rammed 7 | . 1 6 Kicked . | . . . Crushed . | . . . Highest Temperature 295 | 6 295 131 Average Temperature 43 | 6 50 25 Received Heat Transfer 912 | . 501 411 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . . 2 Impact Corruptions 1 | . . 1 Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1136 | . 938 198 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 442 | 40 168 442 Initial 26 | . 26 . Average 99 | 21 56 186 Maximum Alert Level 2 | . . 2 Low Security (%) 86 | 100 100 60 Level 1 13 | . . 39 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 24 26 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . . 5 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 10 3 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 46 | . 33 13 Successful 31 | . 22 9 Failed 14 | . 10 4 Catastrophic 1 | . . 1 Database Lockouts 1 | . 1 . Manual 32 | . 25 7 Terminals 30 | . 24 6 Fabricators . | . . . Repair Stations 8 | . 3 5 Recycling Units 8 | . 6 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Patrol Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . 2 4 Scan Component 3 | . 1 2 Repair 3 | . 1 2 Recycling Unit Hacks 3 | . 2 1 Retrieve Components 3 | . 2 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 17 | . 14 3 Terminals 11 | . 9 2 Botnet 4 | . 3 1 Operators 1 | . 1 . Skim 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 5 | . 4 1 Monitor 1 | . 1 . Reject 2 | . 2 . Recyclers 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 8 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 1 2 Time 90 | . 26 64 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 27 | . 18 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4289 | 192 2624 1473 Spaces Moved 2170 | 108 1502 560 Core . | . . . Treads 876 | . 415 461 Legs 395 | 108 287 . Wheels 899 | . 800 99 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 95 116 Average Speed 156 | 120 135 220 Slowest Speed 240 | 120 215 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 4 98 49 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 15 | . 14 1 Terrain Destroyed 403 | . 16 387 Melee 1 | . . 1 Projectile 16 | . 16 . AOE 386 | . . 386 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2738 | 130 1889 719 Wait 267 | . 195 72 Move 2168 | 107 1501 560 Hop . | . . . Pick Up 45 | 2 35 8 Fast Attach 7 | 1 5 1 Attach 12 | . 6 6 Detach 1 | . 1 . Swap 46 | . 28 18 Drop 27 | . 21 6 Fire 153 | 20 96 37 Melee 5 | . . 5 Ram 1 | . 1 . Kick . | . . . Crush 6 | . . 6 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 193 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 9) 827 | -10/Materials | Discovered new exit (range 5) 1261 | -10/Materials | Learned 4 Subcaves zone layouts 1308 | -10/Materials | Loaded intel: 2 recycling unit locations 1340 | -10/Materials | Discovered new exit (range 8) 1375 | -10/Materials | Learned 2 Mines zone layouts 1392 | -10/Materials | Learned location of 2 exits from Subcaves 1398 | -10/Materials | Identified exit to Materials 1399 | -10/Materials | Learned location of 2 exits from Mines 1405 | -10/Materials | Learned location of Storage (-8) 1420 | -10/Materials | Learned location of 2 exits from Mines 1443 | -10/Materials | Learned location of 2 exits from Subcaves 1622 | -10/Materials | Repaired Seismic Detector 1912 | -10/Materials | Build established: Scavenger-Mutant 2233 | -10/Materials | Build established: Mutant 2339 | -10/Materials | Central database locked down 2817 | -10/Materials | Entered another Materials area 2817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2818 | -9/Materials | Identified exit to Materials 2818 | -9/Materials | Identified exit to Mines 4010 | -9/Materials | Repaired Imp. Treads 4044 | -9/Materials | Repaired Med. Armor Plating 4290 | -9/Materials | Self-destructed Last Messages --------------- 04266_ G-47 Trooper destroyed. 04266_ G-34 Mercenary destroyed. 04266_ U-05 Engineer builds a Wall. 04267_ The unstable cave ceiling collapses. 04269_ U-05 Engineer builds a Wall. 04270_ U-05 Engineer builds a Door. 04273_ The unstable cave ceiling collapses. 04274_ U-05 Engineer builds a Wall. 04276_ Acquired 23 matter. 04278_ U-05 Engineer lays Concrete. 04281_ Electrolysis Chamber disabled. 04281_ T-07 Excavator destroyed. 04281_ U-05 Engineer lays Concrete. 04281_ U-05 Engineer builds a Wall. 04282_ The unstable cave ceiling collapses. 04283_ U-05 Engineer lays Concrete. 04285_ U-05 Engineer builds a Wall. 04285_ U-05 Engineer lays Concrete. 04286_ The unstable cave ceiling collapses. 04287_ U-05 Engineer lays Concrete. 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