Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 20:46:13 Player: DenchikZalaziet Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (987) 987 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4877 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 33/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Structural Scanner Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Improved Cooling System Structural Scanner Improved Signal Interpreter EMP Blaster [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 4 | . . 2 . 2 . . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 69 | 6 13 14 6 4 17 7 . 2 Power 11 | 1 1 3 1 . 3 2 . . Engine 7 | 1 1 3 1 . 1 . . . Core 4 | . . . . . 2 2 . . Reactor . | . . . . . . . . . Propulsion 31 | 2 6 8 4 3 5 3 . . Treads 3 | . 2 1 . . . . . . Leg . | . . . . . . . . . Wheel 10 | 2 4 3 1 . . . . . Hover . | . . . . . . . . . Flight 18 | . . 4 3 3 5 3 . . Utility 15 | 1 3 1 1 1 5 2 . 1 Device 4 | . . . . . 3 . . 1 Storage 4 | 1 2 . . 1 . . . . Processor 2 | . 1 . . . . 1 . . Hackware 2 | . . . . . 1 1 . . Protection 3 | . . 1 1 . 1 . . . Artifact . | . . . . . . . . . Weapon 12 | 2 3 2 . . 4 . . 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 3 2 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 36 | . 4 7 . . 8 5 . 12 Power 6 | . 1 2 . . 1 1 . 1 Propulsion 20 | . 2 4 . . 4 4 . 6 Utility 5 | . . . . . 3 . . 2 Weapon 5 | . 1 1 . . . . . 3 Highest Loss Streak 12 | . 2 3 . . 8 5 . 12 To Critical Strikes 1 | . 1 . . . . . . . Average Backups 8 | 1 6 12 14 13 7 4 4 3 Power . | . . . 1 . . . . . Propulsion 3 | . 4 5 2 1 . . . . Utility 3 | . . 5 10 9 5 2 3 2 Weapon 1 | . . 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 12 | . . 5 . 4 1 . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 11 | . . 5 . 4 . . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 90 99 99 98 93 100 82 Engine 9 | . 13 7 11 9 5 . . . Core 1 | . . . . . 1 6 7 5 Wheel 16 | . 25 31 . . . . . . Flight 19 | . . 6 43 53 46 42 46 34 Storage 10 | . 14 11 11 9 7 7 7 5 Processor 8 | . 13 8 . . . 7 7 7 Hackware 2 | . . . . . 6 12 15 14 Protection 2 | . . 2 11 9 7 . . . Ballistic Gun 18 | . 27 22 22 18 6 . . . Slashing Weapon 2 | . . . . . 5 15 15 12 Peak Build Rating 37 | 6 8 16 16 18 30 37 37 37 Average Rating 14 | 4 7 10 15 17 25 33 37 30 On Entrance 18 | . 6 8 15 15 16 28 37 37 Avg Prop Armor Cover (%) 7 | . . 7 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 39 | 13 28 39 39 29 21 18 16 16 Greatest Support 64 | 26 40 64 20 30 32 32 32 32 Greatest Overweight (x) 9 | . 4 5 9 . . 1 . 5 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 Average Capacity 12 | 7 14 15 15 12 8 8 8 7 Most Carried 15 | 3 15 15 15 15 8 8 4 4 Average Carried 8 | 1 6 12 14 12 7 4 4 3 Final Capacity 15 | 8 15 15 15 8 8 8 8 5 Final Carried 15 | 3 14 14 15 8 8 4 4 2 Class Distribution -------------------- 52% | Mutant 28% | Scavenger-Sprinter 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Matter Collected 1275 | 254 432 292 42 . . 205 . 50 Remotely . | . . . . . . . . . Salvage Created 1367 | . 482 566 42 . 157 70 . 50 Parts 91 | . 36 34 7 . 9 4 . 1 Haulers Intercepted 3 | . 1 2 . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 3 . 1 Prevented 1 | . . . . . . 1 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 36 | . 13 10 3 . 5 3 . 2 Melee 9 | . . . . . 5 3 . 1 Guns 26 | . 13 10 3 . . . . . AOE 1 | . . . . . . . . 1 Classes Destroyed 7 | . 5 2 . . . . . . Hauler 3 | . 1 2 . . . . . . Recycler 1 | . . 1 . . . . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 21 | . 6 3 3 . 4 3 . 2 Grunt 11 | . 7 3 . . 1 . . . Sentry 4 | . . 4 . . . . . . Best Kill Streak 6 | . 2 6 3 . 3 3 . 1 Combat Bots Only 5 | . 2 5 3 . 3 3 . 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Hostile Shots Fired 371 | . 77 76 19 5 91 22 . 81 Missed 134 | . 21 33 9 2 39 5 . 25 Hits 237 | . 56 43 10 3 52 17 . 56 Projectile 237 | . 56 43 10 3 52 17 . 56 Critical Strikes 6 | . 2 3 . . . . . 1 Damage Taken 3194 | . 566 600 85 45 710 248 . 940 Core 1037 | . 162 113 26 15 144 71 . 506 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 208 | . . . 15 10 183 . . . Core Remaining (%) 74 | 100 35 . 65 97 . . . . Volleys Fired 117 | . 78 34 4 . . . . 1 Largest 2 | . 2 2 2 . . . . 1 Hottest 43 | . 40 43 43 . . . . 33 Shots Fired 232 | . 156 67 8 . . . . 1 Gun 231 | . 156 67 8 . . . . . Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 231 | . 156 67 8 . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 11 | . 7 11 6 . . . . 7 Robot Miss Streak 5 | . 5 2 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 171 | . 97 48 6 . 13 4 . 3 Core Hits 72 | . 34 27 3 . 5 2 . 1 Critical Kills 2 | . . 2 . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . Critical Strikes 5 | . . 3 1 . 1 . . . Destroy 4 | . . 3 1 . . . . . Sever 1 | . . . . . 1 . . . Melee Attacks 43 | . . . . . 32 7 . 4 Impact 2 | . . . . . 2 . . . Slashing 41 | . . . . . 30 7 . 4 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks 4 | . . . . . 3 1 . . Damage Inflicted 2286 | . 935 485 75 . 487 146 . 158 Guns 1495 | . 935 485 75 . . . . . Cannons . | . . . . . . . . . Explosions 66 | . . . . . . . . 66 Melee 725 | . . . . . 487 146 . 92 Ramming . | . . . . . . . . . Kinetic 1495 | . 935 485 75 . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 66 | . . . . . . . . 66 Impact . | . . . . . . . . . Slashing 725 | . . . . . 487 146 . 92 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 83 | . . . . . 8 19 . 56 Projectiles . | . . . . . . . . . Explosions 14 | . . . . . . . . 14 Melee 69 | . . . . . 8 19 . 42 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . 20 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 239 | . 27 24 12 56 32 239 168 152 Average Temperature 45 | . 9 6 6 18 8 67 87 51 Received Heat Transfer 522 | . 147 201 6 9 51 . . 108 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 100 82 . . . Level 1 2 | . . . . . 18 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 277 | . 191 95 60 17 277 . . . Initial 59 | . . 59 10 17 6 . . . Average 60 | . 76 49 16 8 81 . . . Influence Increases 1622 | . 482 302 115 36 517 115 . 55 Destroy 0b10 Robot/C 720 | . 260 200 60 . 100 60 . 40 Destroy 0b10 Robot/NC 30 | . 15 15 . . . . . . Destroy Leader 168 | . 64 64 10 . 20 10 . . Successful Hack 51 | . 38 7 . 6 . . . . Destroy Structure 8 | . . 1 . . 7 . . . Partial Spotted 90 | . . . . 30 60 . . . Lose Combat Pursuer 555 | . 105 15 45 . 330 45 . 15 Influence Decreases 1622 | . 342 414 98 66 363 253 31 55 Entered New Map 230 | . . 81 18 28 9 63 31 . Time Decay 994 | . 302 270 80 28 174 140 . . Search Patrol Dispatched 100 | . . . . . 100 . . . Lost Part 288 | . 40 63 . . 80 50 . 55 Lost Ally 10 | . . . . 10 . . . . Squads Dispatched 6 | . 3 1 . . 2 . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 1 . . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 31 20 6 4 28 6 . 15 Peak Tracking Total 14 | . 5 5 3 3 8 3 . 14 Tactical Retreats 17 | . 5 1 1 . 8 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Traps Triggered 8 | . 5 3 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Accessed 21 | . 5 4 . 3 5 . 4 . Terminals 9 | . 3 2 . 1 3 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 4 | . 1 1 . 1 1 . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 64 | . 11 11 . 5 8 . 29 . Successful 43 | . 4 4 . 3 3 . 29 . Failed 21 | . 7 7 . 2 5 . . . Catastrophic 6 | . 3 2 . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 3 3 . 1 2 . . . Terminals 19 | . 7 6 . 1 5 . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 2 . . . 1 . . . Recycling Units 9 | . 2 3 . 2 2 . . . Scanalyzers 4 | . . 2 . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 35 | . 3 2 . . 1 . 29 . Record 12 | . . . . . 1 . 11 . Part Schematic 12 | . 1 . . . . . 11 . Robot Schematic 4 | . . . . . . . 4 . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . Recall Investigation 1 | . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 1 . . . 1 . . . Scan Component 2 | . 1 . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 3 | . . 1 . 2 . . . . Retrieve Study 3 | . . 1 . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . Terminals 2 | . . 1 . 1 . . . . Assimilate 2 | . . 1 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 5 4 . 3 3 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 1 . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total Allies 2 | . . . . 1 . . . 1 Largest Group 1 | . . . . 1 . . . 1 Highest-Rated Group 96 | . . . . 10 . . . 96 Highest-Rated Ally 96 | . . . . 10 . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Active Infowar (turns) 12 | . . . . . 6 . . 6 Terrain 6 | . . . . . 6 . . . Structural 6 | . . . . . . . . 6 Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Turns Passed 3051 | 49 1216 598 272 95 400 288 19 114 Spaces Moved 3119 | 42 633 414 215 185 504 781 87 258 Core 28 | 1 1 . 1 . . . . 25 Treads 43 | . 43 . . . . . . . Legs . | . . . . . . . . . Wheels 1013 | 41 589 383 . . . . . . Hover . | . . . . . . . . . Flight 2035 | . . 31 214 185 504 781 87 233 Fastest Speed 21 | 50 90 100 111 24 24 21 21 21 Average Speed 58 | 89 105 106 112 24 24 22 21 27 Slowest Speed 500 | 100 250 450 500 25 28 114 21 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 94 47 56 21 18 73 70 40 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug 8 | . . . . . 7 . . 1 Terrain Destroyed 8 | . . . . . 7 . . 1 Melee 8 | . . . . . 7 . . 1 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total 4066 | 50 1042 513 238 230 734 879 86 294 Wait 636 | . 294 17 2 39 175 79 . 30 Move 3103 | 41 632 413 214 176 503 780 86 258 Hop 4 | . . . . 4 . . . . Pick Up 43 | 3 11 15 1 5 6 2 . . Fast Attach 37 | 6 9 5 5 1 8 3 . . Attach 31 | . 4 12 . 2 6 5 . 2 Detach 1 | . . 1 . . . . . . Swap 24 | . 9 5 4 1 3 2 . . Drop 36 | . 5 11 8 2 8 2 . . Fire 117 | . 78 34 4 . . . . 1 Melee 34 | . . . . . 25 6 . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 192 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 877 | -10/Materials | Discovered new exit (range 13) 910 | -10/Materials | Core integrity fell below 50% 1266 | -10/Materials | Entered another Materials area 1266 | -9/Materials | Evolved 2 slots: Propulsion x2 1491 | -9/Materials | Discovered new exit (range 7) 1567 | -9/Materials | Lost 3 parts (2p1n) 1760 | -9/Materials | Discovered new exit (range 9) 1864 | -9/Materials | Entered Mines 1918 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2003 | -9/Mines | Build established: Scavenger-Mutant 2129 | -9/Mines | Discovered new exit (range 7) 2136 | -9/Mines | Entered Materials 2136 | -8/Materials | Evolved 2 slots: Propulsion x2 2229 | -8/Materials | Discovered new exit (range 9) 2231 | -8/Materials | Entered Factory 2231 | -7/Factory | Evolved 2 slots: Utility x2 2232 | -7/Factory | Identified exit to Lower Caves 2430 | -7/Factory | Build established: Scavenger-Sprinter 2589 | -7/Factory | Discovered exit to Lower Caves (range 7) 2631 | -7/Factory | Search patrols dispatched 2631 | -7/Factory | Entered Lower Caves 2651 | -7/Lower Caves | Lost 8 parts (1p4n3u) 2727 | -7/Lower Caves | Lost 5 parts (1p4n) 2912 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2916 | -7/Lower Caves | Discovered new exit (range 13) 2919 | -7/Lower Caves | Entered Data Miner 2919 | -7/Data Miner | Discovered new exit (range 6) 2923 | -7/Data Miner | Met Data Miner 2930 | -7/Data Miner | Learned location of Section 7 (-3) 2930 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2933 | -7/Data Miner | Received God Mode back door access code from Data Miner 2938 | -7/Data Miner | Entered Proximity Caves 2976 | -6/Proximity Caves | Learned Factory stockpile data 3025 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3028 | -6/Proximity Caves | Core integrity fell below 50% 3034 | -6/Proximity Caves | Escorted by Enhanced Grunt 3044 | -6/Proximity Caves | Core integrity fell below 20% 3052 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03024_ S-27 Virus destroyed. 03024_ Penetrated by Slug. 03027_ VTOL Module+ destroyed. 03029_ VTOL Module+ fries itself beyond repair. 03029_ Lgt. Nuclear Core destroyed. 03029_ Axe destroyed. 03029_ Penetrated by Slug. 03031_ Sml. Storage Unit destroyed. 03032_ Slug penetrates Wall. 03034_ Enhanced Grunt: "Protecting LRC-V3." 03042_ Destroyed VTOL Module. [Achievement: Overwhelming] 03042_ Destroyed VTOL Module. 03042_ Axe destroyed. 03047_ S-27 Virus destroyed. 03047_ EMP Blaster destroyed. 03047_ Destroyed EMP Blaster. 03049_ Acquired 23 matter. 03049_ Hacking Suite destroyed. 03050_ S-27 Virus IFF system glitched. 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"""" ##?# ###????????????????????????????? | | ???"""?????# ###??????????????????????????? | | ???"???????# ####?????????????????????????? | | ???????????# Y ######????????????????????? | | ???????????# g ######???????????????????? | | ??????????## * Y ### ####??????????????????? | | ?????? !% g g ;## ####?????????????????? | | ????? g ###?????????????????? | | ?????? ##?????????????????? | | ?????## g ##?????????????????? | | ??????# ## g@ ##?????????????????? | | ??????# #### ## ##?????????????????? | | ??????? #??## ### ##?????????????????? | | ??????? ???### ###### ###?????????????????? | | ???????? ??????###???###s ####?????????????????? | | ??????????????????????### s####??????????????????? | | ??????????????????????## s ###???????????????????? | | ??????????????????????### ###????????????????????? | | ??????????????????????#######????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Matter Neutralizer | -7/Data Miner | Free Rnf. Fission Core | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overwhelming Suspicious Challenges ------------ None Game ------ Seed SensorSapperShredder Manual? 0 Play Time 00:45:05 Cumulative 16.0 hours Start 2025.10.28 @ 20:01:32 End 2025.10.28 @ 20:46:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b477400-00bb-4bd7-8728-9315f0ceb690