Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 10:22:02 Player: Somberlain Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (454) 2270 Value Destroyed (20899) 20899 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (21011) 21011 TOTAL SCORE: 55560 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8703 Follower Combat Kills 4386 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -978 Cogmind --------- Core Integrity 1048/1600 Matter 153/300 Energy 595/600 System Corruption 52% Temperature Warm (101) Movement Walking (125) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (7) --- Heavy Armored Exoskeleton > --- UTILITY (11) ----- Centrium Medium Armor Plating Advanced Hacking Suite > --- WEAPON (4) ------- Omega Cannon > --- INVENTORY (5) ---- Particle Reactor Experimental Matter Compressor (500) Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Cooling System Coolant Network High-capacity Storage Unit Advanced Signal Interpreter Centrium Medium Armor Plating Zionite Shade Armor Advanced Force Field Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Multirail Omega Cannon Ragnarok Missile Launcher > --- INVENTORY -------- Particle Reactor Heavy Armored Exoskeleton Experimental Matter Compressor Matter Filter Long-range Tractor Beam Terrabomb Advanced Variable Charge Gun Compact HERF Cannon Multirail Omega Cannon Advanced Remote Datajack Improved Plasma Cutter Enhanced Force Lance [Rating: 236] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Titanium Leg Treads Centrium Heavy Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Advanced Signal Interpreter Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Centrium Medium Armor Plating Weapon Compact HERF Cannon Energy Gun Gatling Laser Energy Cannon Compact HERF Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Ragnarok Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 1 . . . . Utility 9 | . . . . . 2 1 . . . . . . 1 . . . . . . . 1 1 . 1 . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 254 | 6 2 9 17 2 25 1 1 7 . 1 . 1 22 15 7 . 1 27 3 36 1 3 27 7 11 22 Power 44 | 1 . 1 3 . 5 . . 2 . . . . 3 6 1 . . 3 1 7 1 . 4 3 . 3 Engine 17 | 1 . 1 1 . 3 . . 2 . . . . 2 2 . . . 1 . 4 . . . . . . Core 10 | . . . 2 . 2 . . . . . . . . 4 . . . 1 . 1 . . . . . . Reactor 17 | . . . . . . . . . . . . . 1 . 1 . . 1 1 2 1 . 4 3 . 3 Propulsion 58 | 2 . 3 3 . 6 1 . . . . . . 2 6 2 . . 9 1 7 . . 3 1 7 5 Treads 5 | 2 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Leg 50 | . . 2 3 . 3 1 . . . . . . 2 6 . . . 9 1 7 . . 3 1 7 5 Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 74 | 1 . 2 2 2 8 . 1 3 . . . . 6 2 . . 1 8 1 10 . 1 11 2 4 9 Device 42 | . . 1 2 2 6 . . 3 . . . . 1 1 . . . 4 1 8 . 1 6 . 1 5 Storage 10 | 1 . 1 . . 1 . . . . . . . 1 . . . 1 1 . . . . 2 . . 2 Processor 9 | . . . . . . . 1 . . . . . 3 1 . . . 1 . 2 . . 1 . . . Hackware 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 2 . . Protection 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 2 3 9 . 6 . . 2 . 1 . 1 11 1 4 . . 7 . 12 . 2 9 1 . 5 Energy Gun 28 | 2 2 2 9 . 4 . . 1 . . . 1 3 . 1 . . 1 . 2 . . . . . . Energy Cannon 8 | . . . . . . . . . . 1 . . . . . . . . . . . . 6 . . 1 Ballistic Gun 19 | . . . . . . . . . . . . . 7 . 3 . . 4 . 2 . . . 1 . 2 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 Launcher 9 | . . 1 . . 1 . . . . . . . . . . . . 1 . 4 . 1 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 1 2 1 . . 2 . . . . 3 . 3 . . 2 . 9 . 1 13 1 7 2 Corrupted Parts 14 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 . 2 8 System Corruption 74 | . . . . . . . . . . . . . . 7 8 . . 3 . . . . 14 . 8 34 Parts Lost 62 | . . 2 4 . 9 . . . . . . . 1 3 1 . 1 5 3 5 1 . . 1 2 24 Power 12 | . . . 2 . 2 . . . . . . . . 1 . . 1 . . 3 . . . . . 3 Propulsion 16 | . . . . . 3 . . . . . . . 1 1 . . . 1 3 . . . . 1 . 6 Utility 16 | . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . . 2 10 Weapon 18 | . . 2 2 . 4 . . . . . . . . . 1 . . 3 . 1 . . . . . 5 Highest Loss Streak 11 | . . 1 2 . 3 . . . . . . . 1 1 1 . 1 3 3 3 1 . . 1 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 13 | . 2 5 6 9 10 9 10 14 15 14 15 15 14 14 14 14 15 15 17 18 14 15 16 15 15 13 Power . | . . . . 1 . . . 1 1 1 1 1 . . . . . . . . . . . . . . Propulsion . | . . 1 . . 1 . . . . . . . . . . . . . 1 1 1 1 1 1 1 . Utility 6 | . . . 1 5 5 5 5 5 6 6 7 8 6 7 7 7 7 8 10 10 8 8 8 7 7 4 Weapon 4 | . 2 4 2 2 2 3 4 4 4 4 3 3 4 5 5 5 6 4 4 4 4 4 4 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 2 1 1 4 1 . 3 . 1 . . 3 . 2 1 . 4 . 4 . . 1 . 1 5 Power 5 | . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 Propulsion 4 | . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Utility 13 | . . . . 1 4 . . 1 . 1 . . 1 . 2 . . 1 . . . . . . 1 1 Weapon 8 | . 1 . . . . . . 1 . . . . 2 . . 1 . 1 . 2 . . . . . . Tool/Special 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 Average Slot Usage (%) 90 | . 85 87 99 99 86 92 98 99 100 100 100 100 99 98 94 86 86 91 72 77 79 77 86 84 93 85 Engine 4 | . 14 14 6 . 2 7 7 7 7 7 7 7 12 3 6 6 6 3 2 1 . . . . . . Core 1 | . . . 4 11 6 . . . . . . . . 8 . . . . 2 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 5 6 6 5 5 4 8 9 9 11 13 11 Treads 1 | . 28 18 . . . . . . . . . . . . 4 13 13 3 . . . . . . . . Leg 20 | . . 9 32 33 14 30 30 30 30 30 30 30 25 25 17 . . 19 17 12 15 14 20 17 24 20 Device 12 | . . 2 11 10 14 15 15 14 15 15 15 15 16 12 13 13 13 10 5 10 12 20 19 14 9 12 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 4 4 4 4 Processor 9 | . . . . . . . 5 7 7 7 7 7 15 19 20 20 20 17 17 17 14 9 5 4 4 3 Hackware 3 | . . . . . 4 7 7 7 7 7 7 7 1 . . . . . . . . . . 10 13 11 Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . 6 4 6 7 Energy Gun 10 | . 28 27 32 33 22 23 23 16 15 13 15 21 11 19 6 . . . . 3 . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 10 12 12 8 Ballistic Gun 3 | . . . . . . . . . . . . . 6 . 12 20 19 21 11 4 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 12 15 14 3 . . 1 Slashing Weapon 1 | . . . . . . . . 5 7 6 7 1 1 . . . . . 1 . 5 4 2 . . . Peak Build Rating 236 | 6 8 10 21 28 43 46 52 61 59 59 59 60 74 74 104 104 104 119 105 143 133 144 176 194 217 236 Average Rating 98 | 4 7 8 14 21 23 46 50 58 59 58 59 59 69 69 88 103 103 99 85 117 127 140 159 179 197 214 On Entrance 76 | . 6 8 9 21 21 43 46 52 59 59 59 59 60 67 74 104 104 99 102 84 112 129 144 167 185 199 Avg Prop Armor Cover (%) 6 | . . . . . 14 . . 5 6 5 6 5 . . . . . 2 . 11 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 14 16 20 27 25 45 45 45 46 44 47 44 47 61 59 75 75 75 91 93 103 95 98 123 154 157 198 Greatest Support 218 | 40 40 40 33 33 60 80 80 60 60 80 60 60 80 81 160 160 160 160 110 122 103 103 156 168 218 218 Greatest Overweight (x) 2 | . . . 1 . 2 . . . . . . . . 1 . . . 1 1 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 19 Most Carried 20 | . 5 8 10 10 15 11 11 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 Average Carried 15 | . 2 5 6 9 10 9 10 14 14 14 14 15 14 14 14 14 15 15 18 19 18 19 19 19 19 18 Final Capacity 20 | 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 4 5 10 10 12 10 11 15 15 15 15 15 15 15 15 15 15 18 18 20 19 20 20 20 20 2 Class Distribution -------------------- 21% | Mutant 13% | Skirmisher 13% | Hacker-Tank 11% | Scavenger-Gunner 10% | Gunner 7% | Scavenger-Skirmisher 5% | Assassin 4% | Commander-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Commander-Gunner | -6/Cetus Commander-Tank | -6/Archives Commander-Tank | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Skirmisher | -5/Factory Skirmisher | -4/Factory Assassin | -3/Research Assassin | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Tank | -2/Quarantine Hacker-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Matter Collected 14231 | 240 . 239 160 . 392 22 . 309 14 94 48 60 933 285 284 74 489 1210 298 2030 174 79 779 524 730 4764 Remotely 4871 | . . . . . . . . . . . . . . . . . . 569 . 1267 . . . . . 3035 Salvage Created 22190 | . . 520 808 . 1361 62 . 207 23 53 . 160 1867 1528 140 171 1209 1544 672 2416 99 79 1031 500 675 7065 Parts 902 | . . 14 39 . 65 . . 14 2 1 . 9 86 68 6 6 56 78 16 120 7 6 33 27 31 218 Haulers Intercepted 15 | . . . 5 . 3 . . . . . . . 2 . . . 2 . . 2 . . . . 1 . Recyclers Shooed 18 | . . 1 . . 1 . . 2 . . . . 4 2 . . . 2 . . . . 2 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 2 3 . 8 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 318 | . . 8 18 . 24 1 . 3 . 1 . 5 15 17 1 2 13 23 2 39 2 . 11 6 6 121 Melee 10 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 1 1 4 Guns 113 | . . 4 17 . 15 1 . 3 . 1 . 5 9 14 1 2 13 13 2 6 . . . . . 7 Cannons 48 | . . . . . . . . . . . . . . . . . . . . 6 1 . 4 4 2 31 AOE 103 | . . 3 1 . 5 . . . . . . . . . . . . 10 . 26 . . 4 1 1 52 Classes Destroyed 25 | . . 3 5 . 3 . . 1 1 . . 2 2 1 . . . . 1 4 . . . . 1 1 Worker 35 | . . 1 1 . 3 1 . 4 . . . . 2 . . . . . . 7 . 3 2 . 2 9 Builder 16 | . . . . . 2 . . . . . . . 6 2 . . . 1 . 4 . . . . . 1 Tunneler 6 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . 2 . . Hauler 15 | . . . 5 . 3 . . . . . . . 2 . . . 2 . . 2 . . . . 1 . Recycler 30 | . . 4 . . 3 . . . . . . . 5 2 . . 1 2 . 4 . . 3 . 1 5 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Operator 5 | . . . 1 . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 21 | . . . . . 3 . . 1 . . . . 1 1 . . 1 3 . 2 . . 2 1 1 5 Swarmer 52 | . . . 6 . 3 . . . . . . . 1 3 . . 3 11 . 8 . . 4 . . 13 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Grunt 115 | . . 8 7 . 15 1 . . . . . . 6 5 . . 7 8 . 12 . . . . . 46 Brawler 10 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 6 Duelist 12 | . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . 8 Protector 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 24 | . . . 4 . 5 . . . . 1 . . 1 5 . 2 2 . . 1 . . . 1 . 2 Specialist 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Hunter 33 | . . . . . . . . . . . . . 3 1 . . . 3 . 5 . . 2 2 2 15 Programmer 44 | . . . . . . . . 3 . . . 2 1 . . . 1 2 . 5 2 . 5 3 4 16 Behemoth 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 24 | . . 6 4 . 12 1 . 3 1 1 . 2 6 4 1 1 5 6 1 16 2 2 5 3 3 24 Combat Bots Only 21 | . . 4 4 . 6 1 . 1 . 1 . 2 3 3 1 1 5 6 1 11 2 . 4 3 3 21 Max Kills in Single Turn 5 | . . 2 2 . 2 1 . 1 1 1 . 1 2 2 1 1 2 5 1 5 1 1 2 1 2 4 Gunslinging 1 | . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . Exploded 5 | . . 1 1 . 1 . . . . . . . . . . . . 5 . 4 . . 2 1 1 3 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 2062 | . 3 58 54 . 116 2 . 22 . 30 . 4 99 118 26 2 56 87 4 298 34 7 76 41 31 894 Missed 725 | . 1 10 8 . 32 1 . 10 . 21 . 4 27 53 9 1 21 29 1 130 18 5 29 17 11 287 Deflected 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Hits 1337 | . 2 48 46 . 84 1 . 12 . 9 . . 72 65 17 1 35 58 3 168 16 2 47 24 20 607 Melee 34 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . 30 Projectile 1303 | . 2 48 46 . 84 1 . 12 . 9 . . 71 65 17 1 35 58 . 168 16 2 47 24 20 577 AOE 5 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 Critical Strikes 59 | . . . 1 . 4 . . . . . . . . 4 3 . 3 1 2 7 . . 1 1 2 30 Part Disruptions 6 | . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 1 . . Damage Taken 20524 | . 35 655 679 . 1258 17 . 160 . 244 . . 1143 559 384 23 640 1200 165 3678 343 28 958 516 504 7335 Core 2182 | . . 123 78 . 295 . . 26 . 39 . . 131 103 . 23 108 49 37 348 38 . 148 71 13 552 Absorbed by Shields 4229 | . . . . . . . . . . . . . . 302 87 . . . . . . . . . . 3840 Ignored by Resistances 3903 | . . . . . . . . . . . . . . . . . . . . . . . 119 60 146 3578 Regen/Repaired (Parts) 4080 | . . . . . 127 . . . . . 4 . . . . . . 133 984 493 . . . . 1963 376 Core Remaining (%) 74 | 100 . 50 . 80 46 . . . . . . 90 . . . . 57 . . 56 96 . 88 . 94 65 Volleys Fired 737 | . . 31 43 . 66 4 . 8 1 11 . 6 62 52 15 5 34 44 22 84 8 . 26 16 14 185 Largest 4 | . . 2 3 . 3 3 . 3 2 3 . 3 3 3 3 3 3 4 4 4 3 . 3 3 3 3 Hottest 282 | . . 130 195 . 240 240 . 240 160 240 . 240 240 225 240 105 105 240 134 244 174 . 229 282 282 282 Shots Fired 1839 | . . 62 126 . 171 12 . 23 2 16 . 15 177 154 33 14 101 161 55 211 22 . 38 28 27 391 Gun 1275 | . . 57 126 . 163 12 . 23 2 7 . 15 177 154 33 14 101 158 55 122 . . . . . 56 Cannon 466 | . . . . . . . . . . 9 . . . . . . . . . 65 22 . 35 28 25 282 Launcher 93 | . . 5 . . 8 . . . . . . . . . . . . 3 . 24 . . 3 . 2 48 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 739 | . . . . . . . . . . . . . 93 . 19 14 101 157 55 130 22 . 13 6 5 124 Thermal 734 | . . 57 126 . 163 12 . 23 2 16 . 15 84 154 14 . . 1 . 57 . . 5 . . 5 Explosive 85 | . . 5 . . 8 . . . . . . . . . . . . 3 . 16 . . 3 . 2 48 Electromagnetic 281 | . . . . . . . . . . . . . . . . . . . . 8 . . 17 22 20 214 Robot Hit Streak 27 | . . 14 24 . 20 7 . 9 11 3 . 10 27 14 7 6 10 11 24 16 2 . 4 4 3 14 Robot Miss Streak 8 | . . 2 7 . 4 2 . 1 1 2 . 5 6 4 2 1 2 3 1 8 4 . 2 2 5 8 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . . . . 1 Secondary Targets 19 | . . . 3 . 2 . . . . . . . 3 1 . . 3 3 . 4 . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . 1 1 . . 1 1 . 1 . . . . . . Shots Hit Robots 1182 | . . 42 82 . 124 7 . 25 3 5 . 11 124 93 22 11 57 79 46 95 4 3 39 18 20 272 Core Hits 823 | . . 18 77 . 69 3 . 13 3 4 . 13 76 44 14 5 34 61 12 95 1 1 20 13 16 231 Critical Kills 13 | . . . . . 1 . . . . . . . . . 1 1 5 5 . . . . . . . . Critical Parts Destroyed 12 | . . . . . 1 . . . . . . . . . 1 1 2 6 . 1 . . . . . . Critical Strikes 88 | . . 1 1 . 7 . . . . . . . 5 11 3 3 7 11 3 9 3 . 5 . 4 15 Burn 27 | . . 1 1 . 5 . . . . . . . 5 11 1 . . . . 3 . . . . . . Destroy 28 | . . . . . . . . . . . . . . . 2 3 7 11 3 1 . . . . . 1 Blast 21 | . . . . . . . . . . . . . . . . . . . . 5 2 . 3 . 2 9 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Melee Attacks 189 | . . . . . 6 . . 30 1 3 1 . 17 . . . . 1 5 5 11 10 36 5 20 38 Impact 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . . 30 1 3 1 . 16 . . . . 1 5 5 11 10 25 . . . Piercing 74 | . . . . . . . . . . . . . . . . . . . . . . . 11 5 20 38 Sneak Attacks 36 | . . . . . 2 . . 10 1 . . . 3 . . . . . . 1 . 3 6 2 4 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65831 | . 11 1022 1404 . 3191 176 . 1081 121 96 . 278 3317 2220 618 329 1740 2880 1215 9720 190 269 3610 1277 2099 28967 Guns 19572 | . . 631 1310 . 2056 157 . 388 58 96 . 278 3145 2220 618 329 1731 2193 1215 1756 . . . . . 1391 Cannons 14637 | . . . . . . . . . . . . . . . . . . . . 1167 109 . 1428 839 961 10133 Explosions 27196 | . . 379 76 . 909 . . . . . . . . . . . . 687 . 6671 . . 938 175 667 16694 Melee 4137 | . . . . . 185 . . 693 63 . . . 133 . . . . . . 83 81 269 1197 263 471 699 Ramming 239 | . 11 12 18 . 41 19 . . . . . . 39 . . . 9 . . 43 . . 47 . . . Kinetic 17004 | . . . . . . . . . . . . . 1571 . 443 329 1731 2193 1215 2164 109 . 584 367 507 5791 Thermal 11394 | . . 631 1349 . 2056 157 . 388 58 96 . 278 1574 2220 175 . . 122 . 2041 . . 199 . . 50 Explosive 24758 | . . 379 . . 909 . . . . . . . . . . . . 391 . 4605 . . 938 175 667 16694 Electromagnetic 8299 | . . . 37 . . . . . . . . . . . . . . 174 . 784 . . 645 472 454 5733 Impact 185 | . . . . . 185 . . . . . . . . . . . . . . . . . . . . . Slashing 2425 | . . . . . . . . 693 63 . . . 133 . . . . . . 83 81 269 1103 . . . Piercing 1527 | . . . . . . . . . . . . . . . . . . . . . . . 94 263 471 699 Highest Corruption 52 | . . . . . . . 9 10 5 5 5 . 3 10 18 18 21 3 27 35 2 . 22 3 11 52 Average Corruption 13 | . . . . . . . 9 7 5 5 5 . 2 8 12 18 18 3 15 29 1 . 15 2 4 21 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 524 | . . . . . . . 4 41 8 13 2 . 23 66 20 8 25 3 20 132 2 . 45 5 7 100 Message Errors 116 | . . . . . . . 1 13 2 4 1 . 7 13 5 . 5 . 7 23 . . 8 . 1 26 Matter Fused 115 | . . . . . . . 1 7 2 5 . . 6 15 3 3 9 2 6 28 2 . 11 . 1 14 Heat Flow Errors 51 | . . . . . . . . 3 2 1 1 . 2 5 1 1 2 . . 16 . . 3 3 1 10 Energy Discharges 55 | . . . . . . . 1 6 1 2 . . 3 6 5 1 2 1 2 14 . . 2 . . 9 Parts Rejected 15 | . . . . . . . . 1 . . . . 1 . . . . . 1 5 . . 3 . . 4 Parts Fused 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Data Loss (minor) 67 | . . . . . . . 1 7 1 . . . 2 15 1 1 4 . 1 13 . . 7 1 3 10 Data Loss (major) 19 | . . . . . . . . . . . . . . 4 . . . . . 6 . . 4 . . 5 Misfires 22 | . . . . . . . . 2 . 1 . . 2 1 2 . 1 . 1 7 . . . 1 . 4 Alerts 16 | . . . . . . . . 1 . . . . . 4 . . . . . 3 . . 3 . 1 4 Misdirections 6 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 3 . . . Weapon Failures 39 | . . . . . . . . . . . . . . 3 1 1 2 . 2 16 . . . . . 14 Overload Shots 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 3972 | . . . . . 48 4 . 256 23 . . . . . . . . 44 . 584 . 106 592 207 247 1861 Projectiles 1112 | . . . . . . . . . . . . . . . . . . . . 83 . . 234 155 41 599 Explosions 1963 | . . . . . 13 . . . . . . . . . . . . 44 . 501 . . 179 . 92 1134 Melee 897 | . . . . . 35 4 . 256 23 . . . . . . . . . . . . 106 179 52 114 128 Knockbacks 37 | . . . . . 1 1 . . . . . . . . . . . . . 11 1 . 2 2 1 18 Impact 4 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . 1 . . . Kinetic 31 | . . . . . . . . . . . . . . . . . . . . 10 1 . 1 2 1 16 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 523 | . . 41 63 . 10 . . . . . . . . . . . . . . 172 . . . . . 237 Shots 8 | . . 1 2 . . . . . . . . . . . . . . . . 2 . . . . . 3 Rammed 6 | . 1 2 . . 2 . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 22 | . 1 3 1 . 6 1 . . . . . . 2 . . . 1 . . 5 . . 2 . . . Kicked 15 | . . . 1 . 4 1 . . . . . . 2 . . . . . . 5 . . 2 . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . . 472 430 . 336 156 . 245 145 84 151 . 350 280 234 233 176 310 198 474 . . 193 276 157 480 Average Temperature 111 | . . 157 136 . 107 59 . 91 68 29 100 . 77 81 119 129 84 94 70 105 . . 54 97 53 145 Received Heat Transfer 3400 | . 18 324 186 . 612 9 . 15 . 6 . . 297 153 18 9 162 228 9 687 . . . . 9 658 Effects 26 | . . 4 4 . . . . . . . . . 2 . . . . 1 . 4 . . . . . 11 Shutdowns 7 | . . 1 2 . . . . . . . . . 1 . . . . . . 1 . . . . . 2 Energy Bleed 4 | . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Interference 10 | . . . 2 . . . . . . . . . 1 . . . . . . 3 . . . . . 4 Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Total Turns 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Longest Duration 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Robots Corrupted 36 | . . . . . 2 1 . . . . . . . . . . . . . 2 . . 1 . 2 28 Combat Hostiles 32 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 2 27 Parts Fried 92 | . . . . . 2 1 . . . . . . . 2 . . . . . 12 . . 4 3 3 65 Impact Corruptions 4 | . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . Robots Melted 12 | . . 1 . . 2 . . . . . . . 6 3 . . . . . . . . . . . . Combat Hostiles 12 | . . 1 . . 2 . . . . . . . 6 3 . . . . . . . . . . . . Parts Melted 69 | . . 2 4 . 12 . . 5 . 1 . 1 17 25 . . . . . 2 . . . . . . Heat Transferred 23921 | . . 1517 2609 . 4793 350 . 700 125 225 . 575 4026 5903 475 . . 150 . 2214 . . 148 . . 111 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Maximum Alert Level 5 | . . . 1 . 1 1 . . . . . . 2 2 2 1 5 3 1 5 4 2 1 . 2 5 Low Security (%) 39 | 100 100 100 32 100 74 55 100 100 . . . . 63 7 . 15 18 . 38 15 . . 77 100 54 . Level 1 22 | . . . 67 . 25 44 . . . . . . 33 69 3 84 8 . 61 3 . . 22 . 38 23 Level 2 11 | . . . . . . . . . . . . . 3 22 96 . 13 . . 7 . 100 . . 7 13 Level 3 10 | . . . . . . . . . . . . . . . . . 24 100 . 3 . . . . . 16 Level 4 6 | . . . . . . . . . . . . . . . . . 18 . . 13 100 . . . . 16 Level 5 7 | . . . . . . . . . . . . . . . . . 16 . . 56 . . . . . 7 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3001 | . 30 157 381 142 359 223 67 39 . . . . 408 686 530 308 1642 1033 354 2842 1387 656 248 195 445 3001 Initial 1387 | . . 3 . 142 . 141 67 11 . . . . 150 191 371 174 93 775 354 88 1387 656 238 137 93 251 Average 569 | . 7 37 248 54 150 193 43 7 . . . . 185 328 470 261 866 902 241 1551 1306 542 154 134 219 1173 Influence Increases 17078 | . 30 285 877 . 807 122 . 251 5 20 . 148 924 1185 369 214 1986 826 52 3802 103 41 480 293 728 3530 Destroy 0b10 Robot/C 8300 | . . 160 500 . 480 20 . 60 . 20 . 80 460 580 160 80 680 460 . 1480 40 . 220 140 320 2360 Destroy 0b10 Robot/NC 815 | . . 25 60 . 80 5 . 30 5 . . 10 100 30 10 . 50 35 . 145 . 15 40 15 30 130 Destroy Leader 1598 | . . 40 150 . 132 . . 32 . . . 30 108 44 . . 188 76 . 258 10 . 44 42 44 400 Allied During Kill 2579 | . . 3 61 . . . . . . . . 28 50 383 170 80 859 3 . 806 . . . 14 121 1 Successful Hack 211 | . . . 14 . 16 15 . 53 . . . . 4 14 . . . 24 . 16 . 12 12 4 . 27 Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1155 | . . . 60 . 30 60 . 30 . . . . 30 90 15 45 90 90 . 345 15 . 90 15 60 90 Destroy Structure 1865 | . . 27 2 . 39 22 . 16 . . . . 22 29 14 9 119 138 52 602 38 14 74 63 153 432 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . 15 Lose Combat Pursuer 315 | . . 30 30 . . . . 30 . . . . . 15 . . . . . 135 . . . . . 75 Influence Decreases 14117 | . 20 295 510 367 496 240 176 252 21 20 . 148 532 914 596 382 671 1396 939 1096 1685 866 661 371 475 988 Entered New Map 5550 | . . 7 . 225 . 170 126 6 7 . . . . 201 292 262 175 808 659 38 1445 594 187 107 73 168 Time Decay 6883 | . 20 268 390 142 406 70 50 246 14 20 . 124 522 583 254 60 246 518 190 618 230 262 474 254 342 580 Lost Part 620 | . . 20 40 . 90 . . . . . . . 10 30 10 . 10 50 30 50 10 . . 10 20 240 Lost Ally 1064 | . . . 80 . . . . . . . . 24 . 100 40 60 240 20 60 390 . 10 . . 40 . Squads Dispatched 97 | . 2 . 3 . 3 1 . 3 . . . . 2 . . . 14 2 . 23 2 1 3 2 6 30 Investigation 11 | . 1 . 1 . 1 . . . . . . . . . . . 4 1 . 1 . . . . . 2 Extermination 26 | . . . . . . . . 3 . . . . 2 . . . 2 1 . 4 1 1 3 2 3 4 Reinforcement 27 | . 1 . 2 . 2 1 . . . . . . . . . . 3 . . 10 1 . . . 3 4 Assault 28 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . 20 Garrison 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . . . . . 2 . . 5 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Distress Signals 37 | . 1 . 4 . 3 . . . . . . . 2 . 3 . 6 1 . 4 . 1 1 . . 11 Communications Jammed 62 | . . . . . . . . . . . . . 20 . . . . 1 . 27 . . 13 . 1 . Distress Signals 62 | . . . . . . . . . . . . . 20 . . . . 1 . 27 . . 13 . 1 . Times Spotted 540 | . 5 13 33 . 29 2 6 11 . 4 . 6 28 26 9 6 35 20 7 84 6 5 20 8 20 157 Peak Tracking Total 9 | . 7 4 6 . 6 1 6 3 . 3 . 2 4 3 5 2 7 4 3 8 3 4 5 3 3 9 Tactical Retreats 22 | . . 2 2 . . . . 2 . . . . . 1 . . . 3 . 7 . . . . . 5 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Traps Triggered 12 | . . . 1 . . 1 . . . . . . 3 1 . . . 3 . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Machines Disabled 79 | . . . 5 . 2 4 . 2 . . . . 2 7 1 3 6 6 . 23 1 . 6 1 4 6 Max in Single Turn 10 | . . . 2 . 1 4 . 1 . . . . . 1 1 . 1 3 . 10 1 . 2 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Machines Accessed 59 | . 1 . 4 1 4 1 . 12 . 2 1 . 6 5 . . . 5 . 4 1 2 4 1 1 4 Terminals 16 | . . . 4 . 1 1 . 5 . . . . . 5 . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 4 . . . . 1 . . . . . . 3 . . 1 . . . Repair Stations 6 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 Recycling Units 9 | . 1 . . . 1 . . 2 . . . . 3 . . . . 1 . . 1 . . . . . Scanalyzers 9 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . 2 1 1 . 1 Garrison Access 6 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . 2 Total Hacks 146 | . 1 . 14 1 12 5 . 28 . 6 4 . 10 10 . . . 11 . 6 2 6 8 8 3 11 Successful 64 | . 1 . 4 1 6 3 . 7 . 6 4 . 4 3 . . . 4 . 1 . 2 2 5 2 9 Failed 80 | . . . 9 . 6 2 . 21 . . . . 6 7 . . . 7 . 5 2 4 5 3 1 2 Catastrophic 21 | . . . . . 2 1 . 6 . . . . 1 4 . . . 3 . 1 1 1 1 . . . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Manual 165 | . 1 . 15 . 4 5 . 15 . . . . 21 . 1 . 6 15 . 29 3 6 18 9 15 2 Terminals 48 | . . . 14 . 3 5 . 16 . . . . . 10 . . . . . . . . . . . . Fabricators 13 | . . . . . . . . 5 . . . . 3 . . . . . . 4 . . 1 . . . Repair Stations 21 | . . . . . 6 . . . . . . . . . . . . 5 . 2 . . 3 . 3 2 Recycling Units 14 | . 1 . . . 1 . . 4 . . . . 3 . . . . 3 . . 2 . . . . . Scanalyzers 31 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . 6 3 8 . 7 Garrison Access 8 | . . . . . 2 . . . . . . . 2 . . . . 1 . . . . 1 . . 2 Terminal Hacks 22 | . . . 4 1 1 2 . 1 . 6 4 . . 3 . . . . . . . . . . . . Record 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . 1 . . . 3 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Repair Station Hacks 10 | . . . . . 4 . . . . . . . . . . . . 2 . . . . . . 2 2 Scan Component 5 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 1 Repair 5 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 1 Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzer 16 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 2 1 5 . 5 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 14 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 5 . 5 Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 Seal Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 Unauthorized Hacks 6 | . 1 . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . Terminals 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . . . 3 . 3 1 . 9 . . . . 5 3 1 . . 5 . 3 1 2 3 1 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . 3 . 3 . . . . . . 4 . . 4 . 4 . Robots Built 5 | . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 78 | . . . . . . . . 38 . . . . . . . . . . . 40 . . . . . . Total Robot Build Rating 7 | . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . Part Schematics Acquired 43 | . . . . . . . . . . . 18 . . . . . . 12 . 12 . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . 95 . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Part Studies Acquired 14 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 5 . 5 Parts Repaired 5 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 1 Time 175 | . . . . . 58 . . . . . . . . . . . . 50 . . . . . . 31 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . 1 . . . . 2 . 6 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . . 1 . . . . 2 . 6 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 1 . . . . . Autooverrided 8 | . . . . . . . . . . . . . . . . . . 2 . 6 . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Total Allies 82 | . . 4 . . . . . 2 . . 4 . 1 27 5 . 1 2 19 13 . 1 . 3 . . Largest Group 24 | . . 4 4 . . . . 2 . . 4 4 1 24 24 19 15 1 19 15 . 1 . 3 3 1 Highest-Rated Group 1211 | . . 71 71 . . . . 36 . . 151 151 180 1009 1211 1063 823 54 702 582 . 29 . 513 513 122 Highest-Rated Ally 269 | . . 31 31 . . . . 26 . . 40 40 180 164 159 159 96 54 50 96 . 29 . 269 269 122 Zionite Dispatches 6 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 772 | . . . 55 . . . . . . . . 8 28 132 49 26 154 2 80 210 . . . 1 26 1 Total Damage 21573 | . . . 495 . . . . . . . . 44 983 2245 1020 572 4538 9 2998 6109 . . . 84 2432 44 Kills 141 | . . . 12 . . . . . . . . 1 11 13 11 3 29 . 6 45 . . . 1 9 . Allies Corrupted 7 | . . . . . . . . . . . . 2 . . . . 2 . . 1 . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Active Infowar (turns) 14100 | . . . . 2 . . . 1239 303 471 857 635 1441 780 . . . 1294 227 2220 487 573 1185 552 762 1072 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sensors 10982 | . . . . 2 . . . 1239 303 471 857 635 786 455 . . . 1002 227 1551 382 573 1185 552 762 . IFF 1072 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1072 Terrain 983 | . . . . . . . . . . . . . . . . . . . . 983 . . . . . . Traps 1148 | . . . . . . . . . . . . . . . . . . . . 1 . 552 595 . . . Jamming 5389 | . . . . . . . . . . . . . 1437 334 . . . 12 . 584 487 573 1185 552 225 . ECM 280 | . . . . . . . . . . . . . . . . . . 280 . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 1 1 1 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 24 | . . . . . . . . . . . . . 4 . . . 1 3 . 6 . 1 5 1 3 . Main Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Turns Passed 21907 | 67 106 957 984 394 1055 145 112 1278 303 494 857 694 1441 1805 547 138 530 1430 391 2294 487 573 1212 552 764 2297 Spaces Moved 13434 | 40 60 564 591 321 553 95 85 924 255 374 690 530 867 971 196 59 242 841 207 1451 350 438 788 385 508 1049 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 957 | 36 60 312 . . . . . . . . . . . . 47 59 242 201 . . . . . . . . Legs 12074 | . . 252 591 321 154 95 85 924 255 374 690 530 867 971 149 . . 640 207 1451 350 438 788 385 508 1049 Wheels 399 | . . . . . 399 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 86 130 130 115 115 115 115 115 115 118 120 160 160 120 120 116 120 120 117 110 105 103 Average Speed 121 | 149 160 142 120 120 116 130 130 117 115 115 115 115 116 121 129 160 160 130 132 124 120 120 117 116 112 117 Slowest Speed 250 | 160 160 160 190 120 190 130 130 130 115 115 115 115 118 187 160 160 160 240 190 250 120 120 177 197 188 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 14 96 68 72 42 4 81 25 58 57 86 69 25 82 67 72 42 32 87 48 6 11 77 10 53 30 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 24 | . 1 2 . 1 1 . . . . 1 . . 10 . . . . . . 6 . . . . 2 . Known Exits Taken 18 | . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . . . 2 3 4 3 . . . . . . . . . . . . . . Spaces Dug 140 | . . . . . . . . 16 . 3 . . 14 . . . 3 16 7 10 21 7 14 2 8 19 Terrain Destroyed 1003 | . . 36 2 . 47 21 . 16 . 10 . . 18 . 1 6 34 86 10 256 27 7 41 19 30 336 Melee 100 | . . . . . . . . 16 . 3 . . 14 . . . . 1 5 3 8 7 14 2 8 19 Projectile 199 | . . . . . . . . . . 7 . . 4 . 1 6 34 54 5 36 19 . 7 2 1 23 AOE 703 | . . 36 2 . 47 21 . . . . . . . . . . . 30 . 217 . . 20 15 21 294 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Qua Acc Total 16995 | 45 70 657 766 330 819 107 86 1050 261 415 752 595 1126 1408 464 91 301 1058 278 1765 379 470 975 453 635 1639 Wait 1373 | . . 36 93 . 126 3 . 49 3 16 59 54 89 56 232 25 18 73 27 95 7 9 30 21 33 219 Move 13410 | 39 59 563 590 320 552 95 84 923 254 373 689 529 866 970 195 58 241 841 206 1450 349 437 788 384 507 1048 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 149 | . 5 7 11 1 16 1 1 9 1 2 1 . 11 . 3 1 . 16 3 16 1 4 9 2 10 18 Fast Attach 154 | 6 . 1 3 2 10 . 1 3 . . . . 13 4 6 . . 14 2 23 1 1 24 6 16 18 Attach 91 | . . 4 3 . 12 1 . 1 . . . . 4 1 . . . 10 3 10 2 1 5 5 7 22 Detach 47 | . . . . 2 6 . . 1 . . . . 6 . . . . 5 4 7 . . 6 4 2 4 Swap 256 | . 2 5 11 2 6 . . 18 . 8 1 6 36 25 2 . 3 30 1 43 . 4 19 4 4 26 Drop 232 | . 3 7 11 3 13 2 . 8 1 2 1 . 20 8 11 1 1 19 5 27 . 4 31 6 22 26 Fire 737 | . . 31 43 . 66 4 . 8 1 11 . 6 62 52 15 5 34 44 22 84 8 . 26 16 14 185 Melee 189 | . . . . . 6 . . 30 1 3 1 . 17 . . . . 1 5 5 11 10 36 5 20 38 Ram 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Kick 14 | . . . 1 . 4 1 . . . . . . 2 . . . . . . 5 . . 1 . . . Crush 5 | . 1 3 . . . . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 13 Rewire 260 | . . . . . . . . . . . . . . 260 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 57 | . . . . . . . . . . . . . . 32 . . 3 . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 7) 174 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 631 | -10/Mines | Discovered new exit (range 15) 816 | -10/Mines | Identified exit to Subcaves 821 | -10/Mines | Learned location of Mines (-9) 868 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 968 | -10/Mines | Escorted by a lone wolf Derelict 988 | -10/Mines | Learned location of Storage (-8) 1114 | -10/Mines | Discovered new exit (range 10) 1131 | -10/Mines | Entered Materials 1131 | -9/Materials | Accompanied by 4 allies 1131 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1311 | -9/Materials | Central database locked down 1311 | -9/Materials | Identified exit to Mines 1438 | -9/Materials | Build established: Scavenger-Gunner 1903 | -9/Materials | Discovered new exit (range 5) 2115 | -9/Materials | Entered Mines 2233 | -9/Mines | Identified exit to Materials 2252 | -9/Mines | Found the Drone Emporium 2259 | -9/Mines | Found Prototype Device 2259 | -9/Mines | Identified Sensor Drone Bay 2294 | -9/Mines | Discovered exit to Materials (range 13) 2368 | -9/Mines | Build established: Gunner 2420 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2422 | -9/Mines | Found Prototype Device 2422 | -9/Mines | Identified Exp. Sensor Array 2509 | -9/Mines | Entered Materials 2509 | -8/Materials | Evolved 2 slots: Utility x2 2552 | -8/Materials | Repaired Imp. Aluminum Leg 2580 | -8/Materials | Repaired Aluminum Leg 2921 | -8/Materials | Discovered new exit (range 5) 2995 | -8/Materials | Identified exit to Storage 3240 | -8/Materials | Lost 3 parts (2n1w) 3282 | -8/Materials | Lost 3 parts (1p2w) 3322 | -8/Materials | Core integrity fell below 50% 3437 | -8/Materials | Discovered new exit (range 15) 3564 | -8/Materials | Entered Factory 3564 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3677 | -7/Factory | Identified exit to Lower Caves 3709 | -7/Factory | Sucked down chute 3709 | -7/Factory | Entered Waste 3717 | -7/Waste | Spotted C-40 Crusher 3724 | -7/Waste | EMP discharged 3733 | -7/Waste | Spotted C-40 Crusher 3734 | -7/Waste | Spotted C-40 Crusher 3742 | -7/Waste | Spotted C-40 Crusher 3769 | -7/Waste | Spotted C-40 Crusher 3777 | -7/Waste | Spotted C-40 Crusher 3808 | -7/Waste | Discovered new exit (range 11) 3820 | -7/Waste | Identified exit to Factory 3821 | -7/Waste | Entered Factory 4212 | -7/Factory | System corruption reached 10% 4304 | -7/Factory | Build established: Mutant 4683 | -7/Factory | Discovered new exit (range 16) 4699 | -7/Factory | Identified exit to Factory 4703 | -7/Factory | Fabricated O-24 Administrator? 4885 | -7/Factory | Discovered exit to Lower Caves (range 10) 5099 | -7/Factory | Entered Lower Caves 5108 | -7/Lower Caves | Encountered a Warlord checkpoint 5127 | -7/Lower Caves | Learned location of 1 exit from Factory 5389 | -7/Lower Caves | Discovered new exit (range 12) 5401 | -7/Lower Caves | Identified exit to Lower Caves 5402 | -7/Lower Caves | Entered another Lower Caves area 5416 | -7/Lower Caves | Discovered exit to Factory (range 12) 5555 | -7/Lower Caves | Entered an active Warlord outpost 5570 | -7/Lower Caves | Learned Factory stockpile data 5570 | -7/Lower Caves | Learned Research garrison access intel 5768 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5834 | -7/Lower Caves | Learned Factory terminal intel 5867 | -7/Lower Caves | Discovered new exit (range 15) 5894 | -7/Lower Caves | Identified exit to Zion 5896 | -7/Lower Caves | Entered Zion 5988 | -7/Zion | System corruption cleaned by Quarantine Array 6246 | -7/Zion | Given A8's code to call for help 6374 | -7/Zion | Met Imprinter 6392 | -7/Zion | Imprinted 6394 | -7/Zion | Declared Zion's savior 6627 | -7/Zion | Given the Hacking Drone Bay 6687 | -7/Zion | Discovered new exit (range 16) 6703 | -7/Zion | Identified exit to Proximity Caves 6753 | -7/Zion | Entered Proximity Caves 6753 | -6/Proximity Caves | Accompanied by 4 allies 6755 | -6/Proximity Caves | Spotter reported a threat 7025 | -6/Proximity Caves | Learned 12 Factory zone layouts 7298 | -6/Proximity Caves | Build established: Skirmisher 7447 | -6/Proximity Caves | Entered Factory 7447 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7448 | -6/Factory | Identified exit to Factory 7449 | -6/Factory | Identified exit to Extension 7452 | -6/Factory | Loaded intel: 27 terminal locations 7674 | -6/Factory | Zion hero teleported in (7V-RTL) 8013 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 8127 | -6/Factory | Discovered new exit (range 16) 8232 | -6/Factory | Fabricated Imp. Heavy Armor Plating? 8286 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8540 | -6/Factory | Retrieved Zion intel report: Trap Installations 8585 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8777 | -6/Factory | Terminal network hard line cut 8888 | -6/Factory | Entered Extension 8888 | -6/Extension | Accompanied by 1 ally (7V-RTL) 9118 | -6/Extension | Rescued a captive Derelict 9164 | -6/Extension | Rescued A7 9252 | -6/Extension | System corruption reached 10% 9465 | -6/Extension | Rescued a captive Derelict 9583 | -6/Extension | Build established: Scavenger-Skirmisher 9727 | -6/Extension | Spotted B-75 Beast 9743 | -6/Extension | Destroyed B-75 Beast 9756 | -6/Extension | Spotted B-75 Beast 9761 | -6/Extension | Destroyed B-75 Beast 10028 | -6/Extension | Build established: Scavenger-Gunner 10215 | -6/Extension | Rescued a captive Derelict 10216 | -6/Extension | Rescued a captive Derelict 10363 | -6/Extension | Rescued a captive Derelict 10363 | -6/Extension | Rescued a captive Derelict 10380 | -6/Extension | Terminal network hard line cut 10426 | -6/Extension | Build established: Commander-Gunner 10428 | -6/Extension | Rescued a captive Derelict 10433 | -6/Extension | Rescued a captive Derelict 10562 | -6/Extension | Rescued a captive Derelict 10563 | -6/Extension | Rescued a captive Derelict 10618 | -6/Extension | Discovered exit to Factory (range 10) 10620 | -6/Extension | Discovered new exit (range 6) 10641 | -6/Extension | Identified exit to Cetus 10693 | -6/Extension | Entered Cetus 10693 | -6/Cetus | Accompanied by 22 allies (A7) 10698 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10713 | -6/Cetus | Spotted Cetus Guard 10713 | -6/Cetus | Spotted Cetus Guard 10714 | -6/Cetus | Spotted Cetus Guard 10717 | -6/Cetus | Allies destroyed Cetus Guard 10725 | -6/Cetus | Allies destroyed Cetus Guard 10726 | -6/Cetus | Allies destroyed Cetus Guard 10804 | -6/Cetus | Started Cetus Manufacturing Module 10829 | -6/Cetus | Manufactured an Enhanced Grunt 10847 | -6/Cetus | Escorted A7 to Cetus Mainframe 10854 | -6/Cetus | Manufactured an Enhanced Grunt 10879 | -6/Cetus | Manufactured an Enhanced Grunt 10904 | -6/Cetus | Manufactured an Enhanced Grunt 10929 | -6/Cetus | Manufactured an Enhanced Grunt 10969 | -6/Cetus | Discovered new exit (range 15) 10990 | -6/Cetus | Spotted Cetus Guard 10990 | -6/Cetus | Spotted Cetus Guard 10999 | -6/Cetus | Allies destroyed Cetus Guard 11000 | -6/Cetus | Spotted Cetus Guard 11008 | -6/Cetus | Spotted Cetus Guard 11009 | -6/Cetus | Allies destroyed Cetus Guard 11011 | -6/Cetus | Allies destroyed Cetus Guard 11018 | -6/Cetus | Destroyed Cetus Guard 11029 | -6/Cetus | Discovered exit to Factory (range 16) 11037 | -6/Cetus | Scared off Revision 17 11129 | -6/Cetus | Identified exit to Archives 11240 | -6/Cetus | Entered Archives 11240 | -6/Archives | Accompanied by 20 allies (A7) 11245 | -6/Archives | Received a hacking code to weaken MAIN.C 11311 | -6/Archives | Discovered exit to Factory (range 16) 11312 | -6/Archives | Lost 4 allies 11314 | -6/Archives | Build established: Commander-Tank 11330 | -6/Archives | Discovered new exit (range 13) 11347 | -6/Archives | Identified exit to Hub_04(d) 11378 | -6/Archives | Entered Hub_04(d) 11378 | -6/Hub_04(d) | Accompanied by 15 allies 11636 | -6/Hub_04(d) | Garrison activated, responded to threat 11671 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 11708 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 11709 | -6/Hub_04(d) | Zion Demo squad teleported in 11731 | -6/Hub_04(d) | Garrison activated, responded to threat 11770 | -6/Hub_04(d) | Lost 6 allies 11863 | -6/Hub_04(d) | Network Hub disabled 11876 | -6/Hub_04(d) | Spotted Lightning 11877 | -6/Hub_04(d) | Spotted Lightning 11879 | -6/Hub_04(d) | Spotted Lightning 11904 | -6/Hub_04(d) | Spotted Lightning 11904 | -6/Hub_04(d) | Spotted Lightning 11906 | -6/Hub_04(d) | Spotted Lightning 11908 | -6/Hub_04(d) | Entered Factory 11908 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11937 | -5/Factory | Lost 7 allies 12389 | -5/Factory | Discovered new exit (range 4) 12393 | -5/Factory | Identified exit to Factory 12443 | -5/Factory | Build established: Scavenger-Skirmisher 12690 | -5/Factory | Cargo convoy interrupted 12817 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12923 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12968 | -5/Factory | Retrieved Zion intel report: Emergency Access 13145 | -5/Factory | Lost 3 parts (1n2w) 13189 | -5/Factory | Repaired Flexi-carbon Leg 13295 | -5/Factory | Terminal network hard line cut 13338 | -5/Factory | Sucked down chute 13338 | -5/Factory | Entered Waste 13353 | -5/Waste | EMP discharged 13353 | -5/Waste | Spotted C-40 Crusher 13361 | -5/Waste | Destroyed C-40 Crusher 13404 | -5/Waste | Spotted C-40 Crusher 13420 | -5/Waste | Spotted C-40 Crusher 13420 | -5/Waste | Spotted C-40 Crusher 13453 | -5/Waste | EMP discharged 13453 | -5/Waste | System corruption reached 10% 13470 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13473 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13477 | -5/Waste | Destroyed C-40 Crusher 13483 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13514 | -5/Waste | Lost 3 parts (3n) 13517 | -5/Waste | Met Warlord forces unprepared to attack 13535 | -5/Waste | Spotted C-40 Crusher 13539 | -5/Waste | Allies destroyed C-40 Crusher 13544 | -5/Waste | Spotted C-40 Crusher 13548 | -5/Waste | Allies destroyed C-40 Crusher 13550 | -5/Waste | Allies destroyed C-40 Crusher 13553 | -5/Waste | EMP discharged 13557 | -5/Waste | Allies destroyed C-40 Crusher 13586 | -5/Waste | Lost 5 allies 13653 | -5/Waste | EMP discharged 13699 | -5/Waste | Discovered new exit (range 11) 13717 | -5/Waste | Identified exit to Factory 13729 | -5/Waste | Entered Factory 13729 | -5/Factory | Accompanied by 14 allies 13743 | -5/Factory | Zion Kinetic Resupply teleported in 13787 | -5/Factory | Build established: Mutant 13967 | -5/Factory | Spotted B-75 Beast 13974 | -5/Factory | Allies destroyed B-75 Beast 14257 | -5/Factory | Fabricated K-01 Serf? 14361 | -5/Factory | P-70 Sage assimilated allied Serf 6c 14485 | -5/Factory | Lost 9 allies 14514 | -5/Factory | Build established: Scavenger-Gunner 14567 | -5/Factory | Cargo convoy interrupted 14603 | -5/Factory | Lost 3 allies 14604 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 14609 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 14629 | -5/Factory | First assault squad dispatched 14680 | -5/Factory | Lost 3 parts (2p1w) 14686 | -5/Factory | Found Prototype Launcher 14686 | -5/Factory | Identified Ragnarok Missile Launcher 14689 | -5/Factory | Found Prototype Launcher 14689 | -5/Factory | Identified Tactical Quantum Warhead 14718 | -5/Factory | Found Prototype Device 14718 | -5/Factory | Identified Exp. Focal Shield 14720 | -5/Factory | Destroyed 11 combat bots 14722 | -5/Factory | Found PL-3XN's Ring of Power 14746 | -5/Factory | Found Ragnarok Missile Launcher 14777 | -5/Factory | Found Exp. Focal Shield 14791 | -5/Factory | Found Ragnarok Missile Launcher 14822 | -5/Factory | System corruption reached 30% 14959 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 14963 | -5/Factory | Enhanced Grunt warped into view, answering call for help 14964 | -5/Factory | Enhanced Grunt warped into view, answering call for help 14985 | -5/Factory | Build established: Skirmisher 15076 | -5/Factory | Retrieved Zion intel report: Guard Positions 15094 | -5/Factory | Retrieved Zion intel report: Component Schematics 15126 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15152 | -5/Factory | Terminal network hard line cut 15871 | -5/Factory | Local machine network offline 15997 | -5/Factory | Discovered exit to Factory (range 4) 16023 | -5/Factory | Entered another Factory area 16023 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16024 | -4/Factory | Identified exit to Research 16092 | -4/Factory | Discovered exit to Research (range 15) 16462 | -4/Factory | Spotted B-86 Titan 16510 | -4/Factory | Entered Research 16510 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16511 | -3/Research | Loaded intel: 4 garrison access locations 16848 | -3/Research | Build established: Assassin 16908 | -3/Research | Retrieved Zion intel report: Branch Access 16908 | -3/Research | Identified exit to Testing 17066 | -3/Research | Zion Offense Resupply teleported in 17075 | -3/Research | Spotted B-86 Titan 17083 | -3/Research | Entered Testing 17113 | -3/Testing | Central database locked down 17227 | -3/Testing | Found Prototype Energy Cannon 17227 | -3/Testing | Identified Hpw. Disruptor Cannon 17292 | -3/Testing | Found Prototype Device 17292 | -3/Testing | Identified Exp. Thermal Defense Suite 17297 | -3/Testing | Found Prototype Device 17297 | -3/Testing | Identified Exp. Thermal Shield 17414 | -3/Testing | Found Prototype Ballistic Cannon 17518 | -3/Testing | Found Prototype Launcher 17518 | -3/Testing | Identified Hellfire Missile Launcher 17586 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 17616 | -3/Testing | Retrieved Zion intel report: Trap Installations 17723 | -3/Testing | System corruption reached 10% 17808 | -3/Testing | Retrieved Zion intel report: Active Terminals 17906 | -3/Testing | Identified Omega Cannon 17987 | -3/Testing | Build established: Tank 18009 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 18107 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 18135 | -3/Testing | Found Prototype Hackware 18135 | -3/Testing | Identified System Mapper 18284 | -3/Testing | Discovered new exit (range 11) 18294 | -3/Testing | Identified exit to Research 18295 | -3/Testing | Entered Research 18295 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18438 | -2/Research | Build established: Hacker-Tank 18705 | -2/Research | Retrieved Zion intel report: Main Access 18705 | -2/Research | Identified exit to Access 18720 | -2/Research | Zion Experimental squad teleported in 18741 | -2/Research | Build established: Hacker-Skirmisher 18789 | -2/Research | Discovered new exit (range 15) 18816 | -2/Research | Zion Heavy squad teleported in 18836 | -2/Research | Identified exit to Quarantine 18847 | -2/Research | Entered Quarantine 18847 | -2/Quarantine | Accompanied by 3 allies 19042 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 19082 | -2/Quarantine | Found Prototype Protection 19082 | -2/Quarantine | Identified Zio. Shade Armor 19086 | -2/Quarantine | System corruption reached 10% 19092 | -2/Quarantine | Found Prototype Protection 19092 | -2/Quarantine | Identified Zio. Weapon Casing 19096 | -2/Quarantine | Found Zio. Shade Armor 19106 | -2/Quarantine | Found Zio. Shade Armor 19153 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 19197 | -2/Quarantine | Found Alien Artifact 19197 | -2/Quarantine | Identified Core Reset Matrix 19197 | -2/Quarantine | Used Core Reset Matrix 19201 | -2/Quarantine | Detected hypermatrix surge 19201 | -2/Quarantine | Sensed 16 artifacts in vicinity 19216 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 19375 | -2/Quarantine | Build established: Hacker-Tank 19380 | -2/Quarantine | Found Subatomic Replicator 19433 | -2/Quarantine | Found Prototype Protection 19433 | -2/Quarantine | Identified Zio. Weapon Casing 19511 | -2/Quarantine | Found Terrabomb 19573 | -2/Quarantine | Repaired Broken Hvy. Armored Exoskeleton 19598 | -2/Quarantine | Discovered exit to Access (range 11) 19611 | -2/Quarantine | Entered Access 19611 | -1/Access | Accompanied by 1 ally 19611 | -1/Access | Evolved 2 slots: Utility x2 19789 | -1/Access | Repaired Centrium Medium Armor Plating 19821 | -1/Access | Used Subatomic Replicator to replicate Omega Cannon 20361 | -1/Access | First assault squad dispatched 20492 | -1/Access | System corruption reached 10% 20755 | -1/Access | Spotted B-99 Colossus 20792 | -1/Access | Destroyed B-99 Colossus 20810 | -1/Access | Found Corrupted Prototype Ballistic Gun 20813 | -1/Access | Found Corrupted Prototype Ballistic Gun 20941 | -1/Access | Spotted B-99 Colossus 20945 | -1/Access | Destroyed 7 combat bots 21121 | -1/Access | Terminal network hard line cut 21188 | -1/Access | Destroyed 8 combat bots 21260 | -1/Access | System corruption reached 30% 21399 | -1/Access | High security lockdown imminent 21429 | -1/Access | Destroyed 9 combat bots 21455 | -1/Access | Discovered new exit (range 4) 21479 | -1/Access | High security lockdown engaged 21508 | -1/Access | Identified Multirail (x2) 21538 | -1/Access | Spotted Striker 21538 | -1/Access | Spotted Striker 21542 | -1/Access | Destroyed Striker 21555 | -1/Access | Destroyed Striker 21636 | -1/Access | Scanned by Researcher 21637 | -1/Access | Spotted Investigator 21637 | -1/Access | Destroyed Investigator 21638 | -1/Access | Spotted Striker 21675 | -1/Access | Destroyed 21 combat bots 21679 | -1/Access | Destroyed Striker 21742 | -1/Access | Lost 5 parts (2n3u) 21745 | -1/Access | Destroyed 12 combat bots 21852 | -1/Access | Spotted Executioner 21852 | -1/Access | Spotted Striker 21870 | -1/Access | Destroyed Striker 21908 | *** | Heading to fleet! Last Messages --------------- 21891_ Knocked back. 21898_ Penetrated by Slug. 21900_ G-73 Enforcer heat damages Unknown Device, Myomer Leg, Unknown Reactor. 21901_ Imp. Plasma Cutter destroyed. 21901_ System corrupted by crushing effect (+4). 21901_ Knocked back. 21903_ M-36 Artificer repairs G-73 Enforcer. 21903_ Knocked back. 21904_ G-73 Enforcer heat spikes uncontrollably. 21906_ System corrupted: Heat flow error (+154). 21906_ M-36 Artificer fits Unknown Protection on G-73 Enforcer. 21906_ G-73 Enforcer overheating. 21907_ Knocked back. 21907_ Slug penetrates Sealed Barrier. 21907_ Slug penetrates B-74 Champion. 21907_ B-74 Champion destroyed. 21908_ M-36 Artificer repairs G-73 Enforcer Unknown Device. Map ----- +----------------------------------------------------+ | # # #?????????????????????????? | | + # #?????????????????????????? | | # + = #?????????????????????????? | | # ###### # " #?????????????????????????? | | ###+####### ## """ #?????????????????????????? | | # #?? """ #?????????????????????????? | | # #?? " #?????????????????????????? | | + #???#######?????????????????????????? | | # #???????????????????????????????????? | | * # #???????????????????????????????????? | | # #???????????????????????????????????? | | ! # #???????????????????????????????????? | | ! # #???????????????????????????????????? | | ! # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | +########## #???????????????????????????????????? | | #????????# #####???????????????????????????????? | | =#????????# # # #??????????????????????????????? | | %#????##### #"##########??????????????????? | | *#????# " "??????????????????? | | #????# # % " "??????????????????? | | #?? ## " "??????????????????? | | ### "[! "??????????????????? | | * mg!| "" "??????????????????? | | ### ## ![] @" "??????????????????? | | ### # "??????????????????? | | # # E " mb" " "??????????????????? | | # # " "??????????????????? | | # " "??????????????????? | | + ### #"##########??????????????????? | | # * ## #????????????????????????????? | | # ### # # # # # #????????????????????????????? | | + ## ###????????????????????????????? | | # = # ##???????????????????????????????? | | # ^ [ ####????????????????????????????????? | | # #?????????????????????????????????? | | # % #??????????????????????????????????? | | # = ##??????????????????????????????????? | | ### #??????????????????????????????????? | | % #??????????????????????????????????? | | !* #??????????????????????????????????? | | #### ! #??????????????????????????????????? | | ???# ######+###??????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???#=#???????????????????????????????????????????? | | ???#%#???????????????????????????????????????????? | | ???#[#???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 100 Energy Generation 71 Energy Capacity 850 Matter Stores 300 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Evasion (%) 70 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Imp. Heavy Armor Plating | x1 | -6/Factory | Preloaded K-01 Serf | x4 | -5/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 37% | -8/Materials Aluminum Leg | 28% | -8/Materials Flexi-carbon Leg | 1% | -5/Factory Hvy. Armored Exoskeleton | 10% | -2/Quarantine | Broken Centrium Medium Armor Plating | 37% | -1/Access Studied --------- Quantum Reactor | -1/Access | Hacked Hvy. Armored Exoskeleton | -1/Access | Hacked Com. HERF Cannon | -1/Access | Hacked Adv. Remote Datajack | -1/Access | Hacked Imp. Thunder Leg | -1/Access | Hacked Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Achievements -------------- Heroic Deeds Challenges ------------ None Game ------ Seed ModifiedNeutrinoManipulator Manual? 0 Play Time 03:09:11 Cumulative 397.6 hours Start 2026.11.03 @ 01:09:52 End 2026.11.03 @ 10:22:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type 2 Total 11 Types 6/0/2/1/0/0/0/1/0/1 Lore% 81 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c511b35-e7eb-49bd-9f5c-6cea3c7e9ef7