Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.12 @ 11:42:23 Player: H3-MLN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (170) 850 Value Destroyed (4491) 4491 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (761) 761 TOTAL SCORE: 9302 Bonus ------- High Alert Combat Kills 438 Follower Combat Kills 123 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 108/300 Energy 280/280 System Corruption 0% Temperature Cool (90) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Wheel > --- UTILITY (3) ------ Huge Storage Unit Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Subdweller Monowheel Combat Airjet Combat Airjet Combat Airjet High-capacity Matter Pod (200) Core Analyzer Transmission Jammer Hardened Heavy Armor Plating Reflective Plating Scrap Shield Graphene Brace Improved Trap Extractor (2/6 Blade) Improved Field Recycling Unit (23) Bomb Drone Bay (16/16) Heavy EM Shotgun Heavy EM Shotgun Subdweller Laser Datajack Impact Mace Botcube Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Huge Storage Unit Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Impact Mace > --- INVENTORY -------- Subdweller Monowheel High-capacity Matter Pod Core Analyzer Transmission Jammer Scrap Shield Graphene Brace Improved Trap Extractor Improved Field Recycling Unit Bomb Drone Bay Subdweller Laser Mini Grenade Launcher Datajack Botcube [Rating: 42] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . Utility 1 | . . . . . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 83 | 7 8 3 5 6 2 5 22 8 17 Power 7 | 1 1 1 1 1 . . 1 . 1 Engine 7 | 1 1 1 1 1 . . 1 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 37 | 2 3 . 2 2 1 2 11 4 10 Treads 26 | 1 1 . 1 1 1 2 11 4 4 Leg 1 | . . . . . . . . . 1 Wheel 7 | 1 2 . 1 1 . . . . 2 Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 17 | 2 2 . 1 2 1 . 6 2 1 Device 6 | 1 . . 1 2 1 . 1 . . Storage 3 | 1 2 . . . . . . . . Processor 1 | . . . . . . . 1 . . Hackware 1 | . . . . . . . 1 . . Protection 6 | . . . . . . . 3 2 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 2 2 1 1 . 3 4 2 5 Energy Gun 7 | 2 1 1 . . . . 1 . 2 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 10 | . 1 1 1 . . 2 3 1 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 6 | . . . . . 1 . 3 . 2 Parts Lost 28 | . 4 1 . . . 1 1 3 18 Power 3 | . 1 . . . . . . . 2 Propulsion 13 | . 1 . . . . 1 . 1 10 Utility 5 | . 1 . . . . . 1 1 2 Weapon 7 | . 1 1 . . . . . 1 4 Highest Loss Streak 9 | . 4 1 . . . 1 1 1 9 To Critical Strikes . | . . . . . . . . . . Average Backups 21 | 2 18 23 22 22 20 21 21 21 19 Power . | . . 1 1 . . 1 1 1 . Propulsion 5 | 1 7 9 7 5 3 3 2 4 4 Utility 9 | . 5 7 7 10 10 11 11 9 9 Weapon 5 | . 4 5 4 5 5 5 6 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 3 . 5 5 . . 6 4 11 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . . 2 . . . 1 . Utility 18 | . . . 2 2 . . 4 1 9 Weapon 12 | . 3 . 3 . . . 2 2 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 94 99 99 100 98 99 99 99 89 Engine 11 | . 13 14 11 11 11 11 9 9 8 Treads 30 | . 19 14 22 22 22 41 45 44 28 Wheel 8 | . 8 14 21 22 22 1 . . 9 Device 4 | . 3 . 2 11 9 11 4 . . Storage 13 | . 19 28 19 11 11 11 9 9 9 Processor 3 | . . . . . . . 7 9 9 Protection 2 | . . . . . . . 5 9 9 Energy Gun 7 | . 14 14 11 11 11 9 . . 1 Ballistic Gun 12 | . 13 13 11 10 1 11 17 15 6 Peak Build Rating 42 | 8 11 18 22 26 28 29 33 34 42 Average Rating 23 | 5 9 14 19 23 24 26 30 33 32 On Entrance 20 | . 8 11 18 20 26 25 25 33 34 Avg Prop Armor Cover (%) 15 | 14 12 13 19 18 19 18 . . 18 Naked Turns . | . . . . . . . . . . Heaviest Build 125 | 13 93 94 97 107 107 111 113 125 122 Greatest Support 103 | 20 40 10 26 26 26 83 103 100 100 Greatest Overweight (x) 10 | 1 9 9 3 4 4 10 1 1 10 Average Overweight (x) 3 | . 5 8 3 3 3 1 1 1 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 23 25 25 25 24 25 25 25 25 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 19 25 24 24 23 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 4665 | 270 1037 47 80 209 140 211 1270 612 789 Remotely . | . . . . . . . . . . Salvage Created 6506 | 96 881 153 151 423 . 537 2003 781 1481 Parts 369 | 7 47 8 8 21 . 34 107 53 84 Haulers Intercepted 9 | . 1 . 1 . . . 5 . 2 Recyclers Shooed 9 | . 4 . . . . . 4 . 1 Parts Field Recycled 4 | . . . . . . . 4 . . Retrieved Matter 65 | . . . . . . . 65 . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 118 | . 10 3 2 7 . 14 31 23 28 Melee 1 | . . . . . . . . . 1 Guns 81 | . 9 2 2 7 . 12 30 10 9 Cannons 19 | . . . . . . 2 . 1 16 AOE 13 | . . . . . . . . 12 1 Classes Destroyed 19 | 2 7 . 1 1 . 2 1 1 4 Worker 8 | . 3 . . 1 . 1 1 . 2 Builder 5 | . . . . . . . . . 5 Tunneler 6 | 1 2 1 . . . 1 1 . . Hauler 9 | . 1 . 1 . . . 5 . 2 Recycler 15 | 1 5 1 . 4 . . 4 . . Mechanic 1 | . . . . . . . . . 1 Operator 3 | . 1 . . . . . 1 . 1 Watcher 7 | . 3 . . . . . 3 . 1 Swarmer 35 | . 6 2 . 3 . 6 7 11 . Grunt 53 | . 3 1 1 2 . 5 13 7 21 Brawler 2 | . . . 1 . . . 1 . . Duelist 3 | . . . . . . 1 . . 2 Protector 2 | . . . . . . . . . 2 Sentry 12 | . . . . . . . 9 2 1 Specialist 1 | . . . . . . . . 1 . Hunter 6 | . . . . . . 2 1 2 1 Heavy 1 | . . . . . . . . . 1 Subdweller 1 | . 1 . . . . . . . . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 13 | 2 3 2 2 3 . 3 4 6 13 Combat Bots Only 8 | . 3 2 2 3 . 3 4 6 8 Max Kills in Single Turn 3 | 2 1 1 1 2 . 1 2 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . 3 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 687 | . 85 23 4 28 . 67 127 118 235 Missed 174 | . 21 7 1 7 . 19 28 30 61 Hits 513 | . 64 16 3 21 . 48 99 88 174 Melee 3 | . . . . . . 1 . . 2 Projectile 510 | . 64 16 3 21 . 47 99 88 172 Critical Strikes 18 | . . . . . . 1 5 2 10 Damage Taken 6724 | . 639 131 25 154 . 457 1299 975 3044 Core 816 | . 142 69 . 6 . 49 137 128 285 Absorbed by Shields 355 | . . . 9 63 . 161 122 . . Ignored by Resistances 228 | . . . . . . . . 147 81 Regen/Repaired (Parts) 110 | . . . . . . . 110 . . Core Remaining (%) 67 | 100 . 15 . . . 86 . . . Volleys Fired 474 | 3 59 16 10 33 . 41 144 63 105 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 98 | 90 70 95 98 98 . 98 86 69 85 Shots Fired 848 | 6 114 32 20 66 . 72 279 105 154 Gun 765 | 6 114 32 20 66 . 69 270 86 102 Cannon 71 | . . . . . . 3 9 11 48 Launcher 12 | . . . . . . . . 8 4 Special . | . . . . . . . . . . Kinetic 655 | . 59 16 10 33 . 42 269 86 140 Thermal 147 | 3 55 16 10 33 . 27 1 . 2 Explosive 12 | . . . . . . . . 8 4 Electromagnetic 34 | 3 . . . . . 3 9 11 8 Robot Hit Streak 14 | 2 8 7 7 4 . 6 12 14 11 Robot Miss Streak 6 | 2 6 4 5 4 . 3 5 2 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 19 | . . . 1 2 . 6 3 3 4 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 1 Shots Hit Robots 515 | 3 60 17 11 33 3 44 175 66 103 Core Hits 271 | 3 33 5 4 14 . 24 77 48 63 Critical Kills 2 | . . . . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . . . . 3 . . Critical Strikes 22 | . 8 2 . 2 . 2 4 . 4 Burn 14 | . 8 2 . 2 . 2 . . . Destroy 5 | . . . . . . . 4 . 1 Blast 3 | . . . . . . . . . 3 Melee Attacks 7 | . . . . . 3 . . . 4 Impact 4 | . . . . . . . . . 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12070 | 49 807 238 217 644 . 864 3204 2188 3859 Guns 8156 | 49 807 238 217 644 . 772 3048 1123 1258 Cannons 2271 | . . . . . . 92 148 31 2000 Explosions 1457 | . . . . . . . . 1034 423 Melee 168 | . . . . . . . . . 168 Ramming 18 | . . . . . . . 8 . 10 Kinetic 8377 | . 375 60 62 318 . 340 3028 1123 3071 Thermal 1678 | 24 432 178 155 326 . 432 20 . 111 Explosive 1387 | . . . . . . . . 1034 353 Electromagnetic 442 | 25 . . . . . 92 148 31 146 Impact 168 | . . . . . . . . . 168 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 92 | . . . . . . . . 14 78 Projectiles 69 | . . . . . . . . . 69 Explosions 14 | . . . . . . . . 14 . Melee 9 | . . . . . . . . . 9 Knockbacks 9 | . . . . . . . . . 9 Impact 1 | . . . . . . . . . 1 Kinetic 8 | . . . . . . . . . 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . . 18 36 Shots 3 | . . . . . . . . 2 1 Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 435 | 90 126 71 158 300 . 366 216 254 435 Average Temperature 76 | 46 38 34 65 85 . 160 45 61 103 Received Heat Transfer 2936 | . 180 6 12 35 . 189 570 324 1620 Effects 6 | . . . . . . 5 . . 1 Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 2 | . . . . . . 1 . . 1 Interference 2 | . . . . . . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Fried 6 | . . . . . . 2 2 . 2 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 9 | . 5 2 . . . 2 . . . Heat Transferred 4479 | 74 1850 518 259 703 . 888 37 . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 3 | . . . . . . . 1 3 2 Low Security (%) 80 | 100 100 100 100 100 . 100 95 3 . Level 1 3 | . . . . . . . 4 15 9 Level 2 11 | . . . . . . . . 41 90 Level 3 4 | . . . . . . . . 39 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 924 | 10 108 129 50 90 . 127 285 924 620 Initial 450 | . . . 7 15 . . 46 182 450 Average 138 | . 25 29 5 9 . 22 106 581 505 Influence Increases 3729 | 10 401 266 65 160 . 386 892 772 777 Destroy 0b10 Robot/C 2400 | . 180 200 40 100 . 280 620 460 520 Destroy 0b10 Robot/NC 300 | 10 75 10 5 25 . 10 75 20 70 Destroy Leader 442 | . 38 40 12 20 . 60 166 20 86 Allied During Kill 16 | . . 16 . . . . . . . Successful Hack 61 | . 17 . 8 . . 6 11 14 5 Disable Machine 45 | . . . . . . 15 . 15 15 Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 135 | . 1 . . . . . 5 93 36 Lose Combat Pursuer 180 | . 90 . . 15 . 15 15 . 45 Influence Decreases 3158 | 10 401 245 46 200 . 267 730 129 1130 Entered New Map 685 | . . . 14 25 . . 73 99 474 Time Decay 1860 | 10 361 195 32 175 . 257 504 . 326 Lost Part 280 | . 40 10 . . . 10 10 30 180 Lost Ally 40 | . . 40 . . . . . . . Purge Threat 293 | . . . . . . . 143 . 150 Squads Dispatched 12 | . 2 . . . . . 5 . 5 Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 1 . 2 Assault 3 | . . . . . . . . . 3 Garrison 4 | . . . . . . . 4 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 12 | . 2 . . 2 . . 6 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 165 | . 21 10 3 6 . 15 49 22 39 Peak Tracking Total 8 | . 5 3 2 2 . 4 4 6 8 Tactical Retreats 9 | . 3 . . 1 . 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 40 | . . . . 40 . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . Reused . | . . . . . . . . . . Traps Extracted 2 | . . . . 2 . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . . . 1 . 1 1 Max in Single Turn 1 | . . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 20 | . 4 . 1 2 1 1 5 3 3 Terminals 14 | . 3 . 1 . . 1 3 3 3 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 58 | . 11 . 3 2 4 4 19 5 10 Successful 29 | . 6 . 2 2 4 1 11 1 2 Failed 29 | . 5 . 1 . . 3 8 4 8 Catastrophic 4 | . 2 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 27 | . 8 . 1 . . 4 7 . 7 Terminals 46 | . 10 . 3 . . 4 14 5 10 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 22 | . 5 . 2 2 4 1 6 1 1 Record 4 | . . . . . 4 . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 3 | . 2 . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 2 | . . . . 2 . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . 2 . 1 Locate Traps 2 | . 1 . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . 2 . 1 Terminals 3 | . . . . . . . 2 . 1 Botnet 2 | . . . . . . . 1 . 1 Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . . . . 1 5 2 3 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . Non-combat 2 | . . . . . 2 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . parse_system 3 | . . . . . 3 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . 2 . 1 . . . . . Largest Group 2 | . . 2 . 1 1 . . . . Highest-Rated Group 42 | . . 42 . 31 31 . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . Initial Warlord ECA Mod 4 | . . . . . . . . . 4 Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . 27 . . . . . . . Total Damage 272 | . . 272 . . . . . . . Kills 7 | . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 461 | 8 453 . . . . . . . . Seismic 461 | 8 453 . . . . . . . . Robot Analysis Total 3 | . 2 . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 10876 | 75 1630 1449 238 1582 419 1303 2223 1230 727 Spaces Moved 4318 | 58 644 640 141 764 260 497 671 437 206 Core 15 | 15 . . . . . . . . . Treads 1777 | 2 161 . . . . 462 671 437 44 Legs 1 | . . . . . . . . . 1 Wheels 2523 | 41 483 640 141 764 260 35 . . 159 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 200 135 135 135 150 240 240 140 Average Speed 201 | 80 213 214 135 147 148 234 240 240 177 Slowest Speed 820 | 160 320 215 135 150 150 240 240 240 820 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 5 79 93 18 99 65 97 51 51 24 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 5 | . . 2 . 1 . 2 . . . Spaces Dug 35 | . . . . . . . . 35 . Terrain Destroyed 84 | . . . . . . . . 54 30 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . . 9 AOE 75 | . . . . . . . . 54 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 5768 | 77 784 685 176 1156 295 564 1070 547 414 Wait 606 | 2 45 25 2 290 . 15 178 4 45 Move 4309 | 57 643 639 140 763 259 496 670 436 206 Hop . | . . . . . . . . . . Pick Up 109 | 8 25 . 9 8 23 1 15 9 11 Fast Attach 22 | 5 . 1 . . 1 . 5 1 9 Attach 31 | 2 4 . 2 . 2 1 3 4 13 Detach 5 | . . . . . . . . . 5 Swap 78 | . 4 2 4 10 2 8 26 18 4 Drop 83 | . 4 2 9 12 5 2 28 10 11 Fire 474 | 3 59 16 10 33 . 41 144 63 105 Melee 7 | . . . . . 3 . . . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . 1 . 1 Escape Stasis 2 | . . . . . . . . 2 . Rewire . | . . . . . . . . . . Trap 40 | . . . . 40 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 7) 197 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 560 | -10/Materials | Lost 4 parts (1p1n1u1w) 876 | -10/Materials | Derelicts attacked the area 1052 | -10/Materials | Discovered new exit (range 6) 1080 | -10/Materials | Core integrity fell below 50% 1338 | -10/Materials | Discovered new exit (range 10) 1420 | -10/Materials | Discovered new exit (range 15) 1706 | -10/Materials | Entered Mines 2413 | -10/Mines | Discovered new exit (range 15) 2578 | -10/Mines | Core integrity fell below 20% 2707 | -10/Mines | Discovered new exit (range 6) 2957 | -10/Mines | Learned Materials emergency access door positions 2984 | -10/Mines | Build established: Scavenger-Mutant 3155 | -10/Mines | Entered Materials 3155 | -9/Materials | Evolved 2 slots: Propulsion x2 3209 | -9/Materials | Identified exit to Mines 3393 | -9/Materials | Entered Mines 3457 | -9/Mines | Assembled infested the area 3461 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4283 | -9/Mines | Discovered new exit (range 10) 4322 | -9/Mines | Discovered new exit (range 8) 4395 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4435 | -9/Mines | Found the Drone Emporium 4449 | -9/Mines | Found Prototype Device 4510 | -9/Mines | Discovered new exit (range 5) 4581 | -9/Mines | Learned location of 1 exit from Proximity Caves 4754 | -9/Mines | Build established: Mutant 4813 | -9/Mines | Received a Mining Laser from a helpful Derelict 4975 | -9/Mines | Entered Exiles 4975 | -9/Exiles | Accompanied by 1 ally 4998 | -9/Exiles | Discovered new exit (range 15) 5016 | -9/Exiles | Met 8R-AWN 5040 | -9/Exiles | Met EX-HEX 5097 | -9/Exiles | Met EX-DEC 5139 | -9/Exiles | Learned location of Zion (-7) 5179 | -9/Exiles | Met EX-BIN 5193 | -9/Exiles | Identified Bomb Drone Bay 5223 | -9/Exiles | Found Botcube 5332 | -9/Exiles | Build established: Scavenger-Mutant 5381 | -9/Exiles | Discovered new exit (range 11) 5394 | -9/Exiles | Entered Mines 5541 | -8/Mines | Discovered new exit (range 12) 6247 | -8/Mines | Discovered new exit (range 13) 6697 | -8/Mines | Entered Materials 6697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6932 | -8/Materials | Identified exit to Garrison 7156 | -8/Materials | Garrison activated, responded to threat 7922 | -8/Materials | Repaired Hrd. Medium Armor Plating 8828 | -8/Materials | Garrison activated, responded to threat 8920 | -8/Materials | Entered Garrison 9354 | -8/Garrison | Triggered checkpoint 9720 | -8/Garrison | Triggered checkpoint 9918 | -8/Garrison | Discovered new exit (range 10) 10150 | -8/Garrison | Entered Materials 10335 | -8/Materials | Core integrity fell below 50% 10464 | -8/Materials | Lost 9 parts (5n2u2w) 10550 | -8/Materials | First assault squad dispatched 10754 | -8/Materials | Core integrity fell below 20% 10875 | -8/Materials | Destroyed 8 combat bots 10877 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10847_ G-47 Trooper destroyed. 10848_ Lgt. Treads destroyed. 10849_ M-13 Machinist repairs G-50 Soldier Adv. Heat Sink. 10849_ K-01 Serf collects debris. 10849_ Destroyed Lgt. Nuclear Core. 10852_ K-01 Serf collects debris. 10854_ G-47 Trooper destroyed. 10855_ K-01 Serf collects debris. 10856_ U-05 Engineer builds a Wall. 10857_ Slug penetrates G-50 Soldier. 10857_ G-50 Soldier knocked back. 10859_ K-01 Serf collects debris. 10859_ G-50 Soldier knocked back. 10862_ K-01 Serf collects debris. 10862_ U-05 Engineer destroyed. 10865_ K-01 Serf collects debris. 10868_ Hvy. Assault Cannon destroyed. 10872_ M-13 Machinist destroyed. 10872_ K-01 Serf destroyed. 10876_ I-25 Savior destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########???##########????? | | ???????????#######???# #???#/ #????? | | ????######## #???# #???# """ #????? | | ????# #???# #???# """ #????? | | ????# " #???# #???# """ #?#### | | ????# #???# ! #???# !! ### | | ????######## #???# #??## !! ""## | | ????????##### ##???# #??# !! 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[ % % # | | ???????# ############% ! ########### # | | ?????????????????????####+############# # | | ?????????????????????#! [ ![%=#[ # # | | ?????????????????????#*=%!%%% +% + # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 54% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZeronetCoordinationKatana Manual? 0 Play Time 01:05:32 Cumulative 1239.9 hours Start 2026.01.12 @ 08:53:25 End 2026.01.12 @ 11:42:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 421 Adventurer 4 Explorer 1 Win Type - Total 26 Types 14/5/1/2/0/1/0/0/2/1 Lore% 97 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22d5e057-d435-4316-8c29-0f70ed551be9