Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 22:27:33 Player: Mylar Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (3297) 3297 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1120) 1120 TOTAL SCORE: 9837 Bonus ------- High Alert Combat Kills 520 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Actuator Array Layered Light Armor Plating Phasing AFG Battle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Humpback High-capacity Matter Pod > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Wheel Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Huge Storage Unit Humpback Superbattery High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Advanced Targeting Computer Recoil Stabilizer ECM Suite ECM Suite Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite System Shield Long-range Tractor Beam Chronowheel Heavy Particle Gun EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Improved Light Cannon Proton Missile Launcher Missile Launcher Mining Laser Makeshift Axe [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Humpback Device Seismic Detector Storage Humpback Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 4 | . . . . . 2 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 144 | 10 9 . 1 1 71 37 1 9 1 4 . Power 12 | 1 2 . . . 6 2 . 1 . . . Engine 9 | 1 2 . . . 6 . . . . . . Core 3 | . . . . . . 2 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 33 | 5 1 . . 1 18 5 . 3 . . . Treads 2 | 2 . . . . . . . . . . . Leg 1 | . . . . . . . . 1 . . . Wheel 30 | 3 1 . . 1 18 5 . 2 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 2 1 . 1 . 15 17 . 2 . 2 . Device 14 | 1 . . . . 3 6 . 2 . 2 . Storage 11 | 1 . . 1 . 6 3 . . . . . Processor 3 | . 1 . . . . 2 . . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . . . . 6 6 . . . . . Artifact . | . . . . . . . . . . . . Weapon 59 | 2 5 . . . 32 13 1 3 1 2 . Energy Gun 5 | . . . . . 1 3 1 . . . . Energy Cannon 4 | . . . . . 2 . . 1 1 . . Ballistic Gun 26 | 2 2 . . . 18 3 . 1 . . . Ballistic Cannon 7 | . . . . . 1 5 . . . 1 . Launcher 8 | . 2 . . . 6 . . . . . . Special Weapon 7 | . 1 . . . 4 1 . . . 1 . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 1 . . . 3 . Corrupted Parts 2 | . . . . . 2 . . . . . . System Corruption 5 | . . . . . 5 . . . . . . Parts Lost 60 | . 2 . . . 17 35 . 4 1 . 1 Power 6 | . 1 . . . 3 1 . 1 . . . Propulsion 15 | . . . . . 6 7 . 1 1 . . Utility 27 | . 1 . . . 5 20 . 1 . . . Weapon 12 | . . . . . 3 7 . 1 . . 1 Highest Loss Streak 21 | . 2 . . . 4 21 . 4 1 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 70 | . 99 100 86 85 83 67 11 18 18 5 5 Engine 7 | . 14 14 14 14 8 2 . . . . . Wheel 21 | . 28 28 28 28 30 15 . 1 5 . . Device 2 | . 10 . . . 1 4 6 3 2 . . Storage 11 | . 14 14 14 14 18 4 . . . . . Processor 2 | . 2 14 1 . . 9 . . . . . Protection 4 | . . . . . 7 11 . . . . . Ballistic Gun 11 | . 25 14 14 14 15 6 . 2 . . . Ballistic Cannon 1 | . . . . . . 4 . . . 5 5 Launcher 3 | . 1 14 14 14 1 . . . . . . Naked Turns 84 | . . . . . . 16 . . 23 35 10 Heaviest Build 227 | 13 15 15 210 210 225 227 6 16 11 3 3 Greatest Support 66 | 40 20 20 20 26 56 66 3 18 12 3 3 Greatest Overweight (x) 10 | 1 . . 10 10 10 9 1 4 3 . . Average Overweight (x) 2 | . . . 8 9 4 1 . . . . . Largest Inventory Capacity 35 | 8 8 8 35 35 35 35 5 5 5 5 5 Average Capacity 22 | 7 8 8 32 35 34 15 5 5 5 5 5 Most Carried 35 | 8 8 8 28 35 35 35 5 5 5 5 5 Average Carried 18 | 4 7 7 17 33 32 14 3 3 4 4 5 Final Capacity 35 | 8 8 8 35 35 35 5 5 5 5 5 5 Final Carried 35 | 8 8 8 28 35 35 5 3 5 5 5 5 Class Distribution -------------------- 53% | Hauler-Mutant 39% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 4235 | 313 327 251 96 78 1958 797 . 81 204 125 5 Remotely 125 | . . . . . 125 . . . . . . Salvage Created 3944 | 147 369 39 . 122 2391 876 . . . . . Parts 222 | 11 22 6 . 10 130 43 . . . . . Haulers Intercepted 6 | . 2 . . . 4 . . . . . . Recyclers Shooed 12 | . 3 . . 1 4 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 5 | . . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 79 | . 5 3 . 4 44 23 . . . . . Guns 43 | . 3 3 . . 27 10 . . . . . Cannons 17 | . . . . . 4 13 . . . . . AOE 19 | . 2 . . 4 13 . . . . . . Classes Destroyed 16 | 3 3 1 . . 8 1 . . . . . Worker 9 | 1 1 . . . 6 1 . . . . . Builder 5 | . . . . . 4 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . Recycler 7 | 1 1 . . 2 3 . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 20 | . . 3 . 4 8 5 . . . . . Grunt 39 | . 5 . . . 22 12 . . . . . Brawler 3 | . . . . . 2 1 . . . . . Duelist 2 | . . . . . 1 1 . . . . . Sentry 9 | . . . . . 8 1 . . . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 3 | . . . . . . 3 . . . . . Best Kill Streak 10 | 2 3 3 . 5 10 4 . . . . . Combat Bots Only 9 | . 2 3 . 4 9 4 . . . . . Max Kills in Single Turn 3 | 1 2 1 . 3 2 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 . . 3 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 834 | . 26 9 . 6 274 370 9 43 51 . 46 Missed 263 | . 4 3 . 3 94 99 4 15 19 . 22 Damage Taken 9004 | . 426 67 . 49 3461 3489 38 493 565 . 416 Core 2067 | . 132 29 . . 420 622 16 193 375 . 280 Absorbed by Shields 384 | . . . . . . 384 . . . . . Regen/Repaired (Parts) 283 | . . . . . 283 . . . . . . Core Remaining (%) 42 | 100 . . . 35 23 11 . . . . . Volleys Fired 450 | 18 50 5 . 4 218 143 3 2 1 1 5 Largest 2 | 2 2 2 . 2 2 2 1 1 1 1 1 Hottest 100 | 40 100 50 . 50 100 100 55 55 85 39 39 Shots Fired 801 | 36 92 6 . 8 430 217 3 2 1 1 5 Gun 609 | 36 82 5 . 4 369 108 3 2 . . . Cannon 139 | . . . . . 25 107 . . 1 1 5 Launcher 39 | . 2 1 . 4 32 . . . . . . Special 14 | . 8 . . . 4 2 . . . . . Kinetic 714 | 36 82 5 . 4 377 204 . . . 1 5 Thermal 28 | . 8 . . . 17 2 . . 1 . . Explosive 29 | . 2 1 . 4 22 . . . . . . Electromagnetic 30 | . . . . . 14 11 3 2 . . . Robot Hit Streak 25 | 6 10 4 . 3 25 10 3 . 1 . 2 Robot Miss Streak 9 | 4 4 5 . 3 9 6 . 2 . . 2 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 6 | . . . . . 3 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . Shots Hit Robots 490 | 20 55 4 . 3 258 138 3 5 1 . 3 Core Hits 231 | 10 26 3 . 8 134 49 . 1 . . . Critical Kills 2 | 1 . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . 3 1 . . . . . Critical Strikes 13 | 1 . . . . 4 8 . . . . . Destroy 6 | 1 . . . . 4 1 . . . . . Blast 7 | . . . . . . 7 . . . . . Melee Attacks 9 | . . . . . . 1 . 7 1 . . Impact 8 | . . . . . . . . 7 1 . . Slashing 1 | . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9740 | 174 762 88 . 253 5245 2852 31 237 30 . 68 Guns 5179 | 174 449 53 . 12 3256 1204 31 . . . . Cannons 2116 | . . . . . 374 1644 . . 30 . 68 Explosions 2204 | . 313 35 . 241 1615 . . . . . . Melee 237 | . . . . . . . . 237 . . . Ramming 4 | . . . . . . 4 . . . . . Kinetic 6830 | 174 449 53 . 12 3317 2757 . . . . 68 Thermal 553 | . 207 . . . 316 . . . 30 . . Explosive 1685 | . 106 35 . 241 1303 . . . . . . Electromagnetic 431 | . . . . . 309 91 31 . . . . Impact 237 | . . . . . . . . 237 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 11 2 . . . . . Average Corruption 4 | . . . . . 6 1 . . . . . Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 49 | . . . . . 35 14 . . . . . Message Errors 15 | . . . . . 8 7 . . . . . Matter Fused 9 | . . . . . 8 1 . . . . . Heat Flow Errors 7 | . . . . . 6 1 . . . . . Energy Discharges 6 | . . . . . 4 2 . . . . . Parts Fused 2 | . . . . . 1 1 . . . . . Data Loss (minor) 3 | . . . . . 2 1 . . . . . Misfires 3 | . . . . . 3 . . . . . . Weapon Failures 4 | . . . . . 3 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 103 | . 4 . . . 36 14 . 49 . . . Projectiles 14 | . . . . . . 14 . . . . . Explosions 40 | . 4 . . . 36 . . . . . . Melee 49 | . . . . . . . . 49 . . . Knockbacks 20 | . . . . . . 17 . 3 . . . Impact 2 | . . . . . . . . 2 . . . Kinetic 17 | . . . . . . 17 . . . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 274 | . 114 18 . 26 114 2 . . . . . Shots 11 | . 3 1 . 1 6 . . . . . . Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 375 | . 140 . . . 375 323 17 9 10 . . Average Temperature 79 | . 49 . . . 64 112 12 7 7 . . Received Heat Transfer 2978 | . 180 . . . 1359 1064 12 234 120 . 9 Effects 6 | . . . . . 1 5 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 4 | . . . . . . 4 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 718 | . 150 . . . 531 . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Peak Influence 1098 | 25 233 168 . 122 1098 683 266 . . . . Initial 499 | . 16 90 . . . 499 251 . . . . Average 272 | 10 65 117 . 14 303 463 251 . . . . Maximum Alert Level 3 | . 1 . . . 3 2 1 . . . . Low Security (%) 51 | 100 92 100 . 100 53 . . . . . . Level 1 21 | . 7 . . . 25 29 100 . . . . Level 2 19 | . . . . . 3 70 . . . . . Level 3 7 | . . . . . 17 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 16 11 . . 1 . . Investigation 17 | . 2 . . . 9 6 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 6 | . . . . . 4 2 . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 5 | . . . . . 3 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 9 | . . . . . 7 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 166 | . 10 3 . 4 70 40 1 6 16 . 16 Peak Tracking Total 13 | . 2 3 . 4 9 6 2 4 9 . 13 Tactical Retreats 23 | . . . . . 10 4 . 2 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 4 | . 1 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . Triggered 6 | . . . . . 5 . . . 1 . . Most Traps Carried 4 | . . . . 4 4 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 13 | . 2 . . . 11 . . . . . . Max in Single Turn 3 | . 2 . . . 3 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 30 | . 6 . 5 . 11 7 . 1 . . . Terminals 16 | . 5 . . . 7 4 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 138 | . 24 . 50 . 43 20 . 1 . . . Successful 102 | . 13 . 50 . 28 10 . 1 . . . Failed 36 | . 11 . . . 15 10 . . . . . Catastrophic 5 | . 1 . . . 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 53 | . 21 . 1 . 20 11 . . . . . Terminals 50 | . 21 . . . 19 10 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . Recycling Units 10 | . 3 . . . 3 4 . . . . . Scanalyzers 21 | . . . . . 17 4 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 60 | . 5 . 50 . 3 1 . 1 . . . Record 50 | . . . 49 . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . Scan Component 2 | . . . . . 2 . . . . . . Repair 2 | . . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 18 | . . . . . 16 2 . . . . . Insert Component 9 | . . . . . 8 1 . . . . . Analyze 9 | . . . . . 8 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 18 | . 8 . . . 5 5 . . . . . Terminals 11 | . 5 . . . 3 3 . . . . . Botnet 10 | . 4 . . . 3 3 . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 3 . . . 2 2 . . . . . Reject 3 | . 1 . . . 1 1 . . . . . Recyclers 1 | . 1 . . . . . . . . . . Mask 3 | . 1 . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 6 . . . 10 6 . . . . . Full Trace Events 17 | . 4 . . . 8 5 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . 6 1 . . . 16 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . Time 52 | . . . . . 52 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . Parts Scanalyzed 7 | . . . . . 6 1 . . . . . Part Schematics Acquired 7 | . . . . . 6 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 8064 | 179 788 96 1431 407 2361 1358 39 414 339 552 100 Spaces Moved 5879 | 113 743 105 703 160 1010 897 46 460 385 1077 180 Core 1817 | 27 . . . . . 180 46 259 48 1077 180 Treads 29 | 29 . . . . . . . . . . . Legs 116 | . . . . . . . . 116 . . . Wheels 3917 | 57 743 105 703 160 1010 717 . 85 337 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 210 85 50 50 50 50 50 50 Average Speed 107 | 95 80 80 200 227 147 101 68 79 86 50 50 Slowest Speed 250 | 160 80 80 230 230 230 215 100 250 200 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 48 | 5 84 31 94 38 74 19 2 58 60 85 30 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . 3 . Known Exits Taken 4 | . 1 1 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 . . . 1 . 1 1 1 1 1 . Scrap Searched 15 | . . 2 . 2 . . . 4 2 5 . Spaces Dug 16 | . . . . 10 4 2 . . . . . Terrain Destroyed 274 | . 51 8 . 35 155 25 . . . . . Melee 1 | . . . . . . 1 . . . . . Projectile 33 | . 1 . . . 8 24 . . . . . AOE 240 | . 50 8 . 35 147 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 6896 | 152 846 111 722 199 1526 1119 51 506 390 1089 185 Wait 151 | . 26 . . 15 92 3 . 11 1 3 . Move 5868 | 112 742 104 702 159 1009 896 45 459 384 1076 180 Hop . | . . . . . . . . . . . . Pick Up 176 | 12 9 1 17 13 87 24 1 10 1 1 . Fast Attach 26 | 2 . . 1 . 4 13 . 3 . 3 . Attach 61 | 5 2 . . . 29 16 1 6 1 1 . Detach 14 | . . . . . 2 7 . 4 . 1 . Swap 57 | 3 7 . . 1 38 8 . . . . . Drop 79 | . 10 1 2 7 43 7 1 4 1 3 . Fire 450 | 18 50 5 . 4 218 143 3 2 1 1 5 Melee 9 | . . . . . . 1 . 7 1 . . Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Identified exit to Materials 920 | -10/Materials | Core integrity fell below 50% 941 | -10/Materials | Discovered new exit (range 16) 967 | -10/Materials | Identified exit to Mines 968 | -10/Materials | Entered Mines 1015 | -10/Mines | Assembled infested the area 1061 | -10/Mines | Discovered new exit (range 5) 1063 | -10/Mines | Identified exit to Exiles 1064 | -10/Mines | Entered Exiles 1084 | -10/Exiles | Discovered new exit (range 15) 1094 | -10/Exiles | Identified exit to Mines 1111 | -10/Exiles | Met 8R-AWN 1125 | -10/Exiles | Met EX-HEX 1243 | -10/Exiles | Met EX-DEC 1285 | -10/Exiles | Visited The Gauntlet 1461 | -10/Exiles | Build established: Hauler-Mutant 1592 | -10/Exiles | Learned location of Zion (-6) 1767 | -10/Exiles | Discovered exit to Mines (range 14) 1995 | -10/Exiles | Met EX-BIN 2032 | -10/Exiles | Aligned with FarCom system 2034 | -10/Exiles | Given EX-Vault access code 2174 | -10/Exiles | Opened EX-Vault 2193 | -10/Exiles | Found Superbattery 2203 | -10/Exiles | Found Chronowheel 2208 | -10/Exiles | Found Army-in-a-Box 2262 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2495 | -10/Exiles | Stole three prototypes: Superbattery, Army-in-a-Box, Chronowheel 2495 | -10/Exiles | Entered Mines 2531 | -9/Mines | Found a hidden stash of uninstalled traps 2538 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2826 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2837 | -9/Mines | Discovered new exit (range 15) 2902 | -9/Mines | Entered Materials 2902 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3293 | -8/Materials | Lost 4 parts (1p1n1u1w) 3749 | -8/Materials | Repaired Humpback 3779 | -8/Materials | Repaired Lgt. Armor Plating 4321 | -8/Materials | Crushed by falling debris 4589 | -8/Materials | Lost 3 parts (1n2u) 4641 | -8/Materials | Discovered new exit (range 12) 4739 | -8/Materials | Identified exit to Factory 4785 | -8/Materials | Core integrity fell below 50% 4815 | -8/Materials | Garrison activated, responded to threat 4893 | -8/Materials | Destroyed 9 combat bots 5239 | -8/Materials | System corruption reached 10% 5263 | -8/Materials | Entered Factory 5263 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5265 | -7/Factory | FarCom data flow suspended 5339 | -7/Factory | Discovered new exit (range 8) 5524 | -7/Factory | Garrison activated, responded to threat 5621 | -7/Factory | Lost 21 parts (3n14u4w) 5846 | -7/Factory | Lost 3 parts (1u2w) 5960 | -7/Factory | Lost 5 parts (2n2u1w) 6359 | -7/Factory | Build established: Mutant 6385 | -7/Factory | Lost 3 parts (1p1n1u) 6388 | -7/Factory | Core integrity fell below 50% 6490 | -7/Factory | Released all parts (7) 6613 | -7/Factory | Core integrity fell below 20% 6614 | -7/Factory | Discovered new exit (range 15) 6621 | -7/Factory | Entered another Factory area 6621 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6655 | -6/Factory | Discovered new exit (range 5) 6660 | -6/Factory | Entered Lower Caves 6660 | -6/Lower Caves | Spotted 69-D4Q(f) 6660 | -6/Lower Caves | Spotted BG-7QQ(f) 6661 | -6/Lower Caves | Angular Momentum Engine stolen by Master Thief 6662 | -6/Lower Caves | Encountered a Master Thief 6662 | -6/Lower Caves | Encountered a Master Thief 6663 | -6/Lower Caves | Gauss Rifle stolen by Master Thief 6702 | -6/Lower Caves | Learned Factory garrison access intel 6920 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 6929 | -6/Lower Caves | Encountered a Warlord checkpoint 6941 | -6/Lower Caves | Discovered new exit (range 5) 7074 | -6/Lower Caves | Entered another Lower Caves area 7362 | -6/Lower Caves | Spotted B-75 Beast 7384 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7390 | -6/Lower Caves | Released all parts (2) 7395 | -6/Lower Caves | Core integrity fell below 50% 7400 | -6/Lower Caves | Encountered a Warlord checkpoint 7407 | -6/Lower Caves | Discovered new exit (range 9) 7413 | -6/Lower Caves | Entered Zion 7467 | -6/Zion | Learned Factory terminal intel 7475 | -6/Zion | Found Prototype Device 7475 | -6/Zion | Identified Phasing AFG 7488 | -6/Zion | Discovered new exit (range 14) 7535 | -6/Zion | Learned 4 Factory zone layouts 7544 | -6/Zion | Learned Factory emergency access door positions 7563 | -6/Zion | Found Prototype Special Weapon 7563 | -6/Zion | Identified RU-N14's Throwing Claymores 7679 | -6/Zion | Found Prototype Device 7679 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7698 | -6/Zion | Learned location of Warlord (-4) 7965 | -6/Zion | Entered Proximity Caves 8042 | -5/Proximity Caves | Core integrity fell below 20% 8065 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- GOAL=ESCAPE 07991_ M-22 Extractor reprogrammed Dirty Bomb Trap. 07993_ M-22 Extractor fails to extract Dirty Bomb Trap. 07994_ M-22 Extractor extracts Dirty Bomb Trap. 07995_ M-22 Extractor reprogrammed Dirty Bomb Trap. 07997_ M-22 Extractor fails to extract Dirty Bomb Trap. 08011_ Acquired 4 matter. 08016_ Acquired 1 matter. 08018_ Penetrated by Slug. 08018_ Slug penetrates Wall. 08018_ S-27 Virus springs to life. 08018_ G-50 Soldier springs to life. 08018_ B-60 Warrior springs to life. 08018_ G-50 Soldier springs to life. 08055_ Battle Cannon destroyed. 08062_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########???????????????????????????? | | ?????????#### #######?????????????????????? | | ##??????## s #?????????????????????? | | ##???## ## #### #???????????????? | | #### ###### @ #??????????????? | | ## ##????# #??????????????? | | ## ##?????# h #??????????????? | | ## #?????# ### #??????????????? | | ## #?????######??# #??????????????? | | ## #?????????????? ##??????????????? | | ##?????????????? ##???????????????? | | ##???????????????? ##????????????????? | | ##????????????????? #?????????????????? | | ## #??????????????????####?????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# ## ##???????????????????????????????????????? | | ## ####????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ##?# #????????????????????????????????????????? | | #??? #???????????????????????????????????????? | | #???? #??????????????????????????????????????? | | ?? ?????????????????????????????????????? | | ????????????????????????????????????? | | ##???????????????????????????????????? | | # #####????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Imp. Kinecellerator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Tank Challenges ------------ None Game ------ Seed CargoCommActivator Manual? 0 Play Time 02:48:11 Cumulative 112.4 hours Start 2024.05.07 @ 09:17:39 End 2024.05.07 @ 22:27:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 416bae25-4c9a-4e61-ad4d-b5f06cfb8c37