Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 19:10:45 Player: lrwhittaker Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (2236) 2236 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 8059 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 21 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (27) Relay Coupler [Heavy] (12) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Kinecellerator Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Coil Gun AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink High-capacity Matter Pod Heavy Particle Cannon Plasma Cannon Light Assault Rifle Improved Light Cannon Assault Cannon Rocket Launcher Rocket Launcher [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon AWS/Gauss Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Slots Evolved 8 | . . . . . 4 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 1 1 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 81 | 7 6 4 3 . 7 12 7 23 7 5 Power 12 | 1 1 1 . . . 1 2 3 2 1 Engine 4 | 1 1 . . . . . 1 1 . . Core 8 | . . 1 . . . 1 1 2 2 1 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . . . . 4 2 1 7 2 1 Treads 2 | 2 . . . . . . . . . . Leg 13 | . . . . . 4 2 1 6 . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 1 Flight 2 | . . . . . . . . 1 1 . Utility 19 | 2 1 . 2 . 3 3 2 3 1 2 Device 10 | . . . 1 . . 3 1 3 1 1 Storage 4 | 2 1 . 1 . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware 4 | . . . . . 2 . 1 . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 4 3 1 . . 6 2 10 2 1 Energy Gun 6 | . 1 . . . . 1 . 2 1 1 Energy Cannon 2 | . . . . . . 1 . 1 . . Ballistic Gun 8 | 2 . . 1 . . . 1 4 . . Ballistic Cannon 8 | . 1 1 . . . 3 1 2 . . Launcher 5 | . 2 1 . . . 1 . 1 . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 32 | . 5 . . . . . . 22 . 5 Power 5 | . 1 . . . . . . 3 . 1 Propulsion 9 | . 1 . . . . . . 7 . 1 Utility 7 | . . . . . . . . 6 . 1 Weapon 11 | . 3 . . . . . . 6 . 2 Highest Loss Streak 10 | . 2 . . . . . . 10 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 89 85 67 57 77 91 90 68 27 38 Engine 3 | . 14 5 . . . . 1 1 . . Core 7 | . . 8 14 14 9 7 11 5 4 5 Treads 8 | . 20 14 14 14 . . . . . . Leg 12 | . . . . . 34 30 26 19 . . Device 2 | . . . . . . 7 10 8 4 11 Storage 15 | . 28 28 19 14 9 7 6 5 . . Processor 2 | . . . . . 5 7 6 1 . . Hackware 5 | . . . . . 9 15 13 10 . . Ballistic Gun 7 | . 9 . 8 14 9 7 9 8 . . Ballistic Cannon 4 | . 7 13 5 . . 5 2 1 . . Launcher 3 | . 6 14 5 . . . . . . . Naked Turns 19 | . . . . . . . . 15 . 4 Heaviest Build 62 | 18 19 21 35 35 35 48 62 58 11 18 Greatest Support 80 | 40 40 20 20 20 80 80 76 80 20 20 Greatest Overweight (x) 1 | . . 1 1 1 1 . . 1 . . Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 Average Capacity 11 | 7 8 8 8 15 15 15 15 14 5 5 Most Carried 15 | 2 7 8 8 9 9 14 15 15 5 2 Average Carried 7 | 1 3 7 7 8 7 10 14 9 3 2 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 Final Carried 15 | 2 7 8 8 9 9 14 15 5 2 2 Class Distribution -------------------- 71% | Mutant 17% | Hacker-Skirmisher 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -6/Factory Hacker-Skirmisher | -6/Garrison Scavenger-Scout | -6/Factory Scavenger-Scout | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Matter Collected 1693 | 240 288 177 . . 120 211 26 556 . 75 Remotely . | . . . . . . . . . . . Salvage Created 2585 | 74 478 284 . . 128 494 48 979 . 100 Parts 116 | 4 30 21 . . 7 24 6 18 . 6 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Combat Hostiles Destroyed 84 | . 15 5 . . 2 8 1 51 . 2 Guns 54 | . 4 . . . 2 7 1 38 . 2 Cannons 8 | . 2 1 . . . 1 . 4 . . AOE 22 | . 9 4 . . . . . 9 . . Classes Destroyed 13 | 1 5 1 . . 3 . 1 1 . 1 Worker 1 | . . 1 . . . . . . . . Builder 2 | . 1 1 . . . . . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 3 | 1 . 2 . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . Watcher 2 | . . . . . 1 1 . . . . Swarmer 7 | . 3 3 . . . . . 1 . . Cutter 2 | . . . . . . . 1 . . 1 Grunt 26 | . 12 2 . . . 4 . 8 . . Sentry 4 | . . . . . 1 3 . . . . Specialist 1 | . . . . . . . . . . 1 Hunter 2 | . . . . . 1 1 . . . . Assembled 42 | . . . . . . . . 42 . . Best Kill Streak 30 | 1 5 4 . . 1 5 1 30 . 1 Combat Bots Only 30 | . 4 4 . . 1 5 1 30 . 1 Max Kills in Single Turn 5 | 1 3 2 . . 1 1 1 5 . 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 4 | . 2 2 . . . . . 4 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Hostile Shots Fired 486 | . 104 9 . . 2 38 . 287 . 46 Missed 138 | . 32 . . . . 12 . 78 . 16 Damage Taken 5114 | . 928 71 . . 28 240 . 3214 . 633 Core 1065 | . 150 15 . . 12 30 . 603 . 255 Absorbed by Shields 260 | . . . . . . . . 260 . . Core Remaining (%) 81 | 100 . . . 34 97 95 . . . . Volleys Fired 172 | 7 47 16 . . . 26 1 64 . 11 Largest 3 | 2 2 2 . . . 1 1 3 . 2 Hottest 144 | 40 80 100 . . . 80 30 144 . 134 Shots Fired 403 | 14 72 22 . . 6 84 4 187 . 14 Gun 294 | 14 39 . . . 6 58 4 159 . 14 Cannon 85 | . 23 13 . . . 25 . 24 . . Launcher 21 | . 10 6 . . . 1 . 4 . . Special 3 | . . 3 . . . . . . . . Kinetic 326 | 14 48 13 . . 6 78 4 163 . . Thermal 47 | . 14 3 . . . 5 . 20 . 5 Explosive 21 | . 10 6 . . . 1 . 4 . . Electromagnetic 9 | . . . . . . . . . . 9 Robot Hit Streak 11 | 3 5 3 . . 8 11 2 8 . 9 Robot Miss Streak 7 | 4 6 1 . . . 3 2 3 . 7 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 11 | . 2 . . . . . . 9 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Autonomous 130 | . . . . . 6 58 3 63 . . Shots Hit Robots 234 | 6 35 6 . . 6 55 2 114 . 10 Core Hits 157 | 2 32 9 . . 4 17 2 86 . 5 Critical Kills 3 | . . . . . 1 . . 2 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 9 | . 2 1 . . 1 2 . 3 . . Burn 1 | . 1 . . . . . . . . . Destroy 4 | . . . . . 1 . . 3 . . Blast 4 | . 1 1 . . . 2 . . . . Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6979 | 72 1203 308 . . 138 1546 96 3463 . 153 Guns 4462 | 72 298 . . . 138 1228 96 2477 . 153 Cannons 933 | . 171 123 . . . 318 . 321 . . Explosions 1546 | . 731 185 . . . . . 630 . . Melee . | . . . . . . . . . . . Ramming 38 | . 3 . . . . . . 35 . . Kinetic 4725 | 72 341 123 . . 138 1470 96 2485 . . Thermal 596 | . 128 . . . . 76 . 313 . 79 Explosive 1546 | . 731 185 . . . . . 630 . . Electromagnetic 74 | . . . . . . . . . . 74 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . 1 1 1 1 . . . 16 16 20 Average Corruption 4 | . 1 1 1 1 . . . 14 16 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 55 | . 1 5 7 1 . . . 24 3 14 Message Errors 11 | . . 1 1 . . . . 5 1 3 Matter Fused 11 | . 1 1 3 1 . . . 1 . 4 Heat Flow Errors 4 | . . . . . . . . 3 1 . Energy Discharges 1 | . . . . . . . . . 1 . Parts Rejected 7 | . . . . . . . . 6 . 1 Data Loss (minor) 10 | . . 3 1 . . . . 3 . 3 Data Loss (major) 3 | . . . 1 . . . . 2 . . Alerts 1 | . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . 1 . 2 Weapon Failures 4 | . . . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 158 | . 34 38 . . . 21 . 65 . . Projectiles 45 | . . . . . . 21 . 24 . . Explosions 113 | . 34 38 . . . . . 41 . . Melee . | . . . . . . . . . . . Knockbacks 8 | . 2 4 . . . 2 . . . . Impact . | . . . . . . . . . . . Kinetic 7 | . 2 3 . . . 2 . . . . Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 303 | . 195 . . . . 23 . 85 . . Shots 9 | . 6 . . . . 1 . 2 . . Rammed 8 | . 1 . . . . . . 6 . 1 Targets Rammed 19 | . 1 . . . . . . 17 . 1 Kicked 11 | . . . . . . . . 11 . . Crushed . | . . . . . . . . . . . Highest Temperature 237 | . 139 56 . . . 42 . 237 82 13 Average Temperature 45 | . 39 19 . . . 24 . 63 42 13 Received Heat Transfer 1065 | . 300 . . . . 60 . 705 . . Effects 2 | . . . . . . . . 2 . . Interference 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 1223 | . 444 . . . . 150 . 481 . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Peak Influence 495 | 5 467 393 . . 35 224 152 495 217 185 Initial 217 | . 3 123 . . . 11 109 106 217 155 Average 148 | 2 231 196 . . 15 75 127 390 217 173 Maximum Alert Level 2 | . 2 1 . . . 1 . 2 1 . Low Security (%) 71 | 100 40 80 . 100 100 82 100 8 . 100 Level 1 17 | . 40 19 . . . 17 . 24 100 . Level 2 10 | . 18 . . . . . . 67 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 5 . . . 1 2 . . . 3 Investigation 4 | . 3 . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 2 . . . . 1 . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Distress Signals 2 | . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 23 7 . . 2 11 1 73 . 14 Peak Tracking Total 18 | . 4 5 . . 1 4 1 18 . 9 Tactical Retreats 6 | . 1 . . . . . . 5 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Traps Triggered 4 | . 2 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Machines Disabled 10 | . 6 . . . . 2 . 2 . . Max in Single Turn 3 | . 3 . . . . 1 . 1 . . Garrison Relay 2 | . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Machines Accessed 19 | . 5 . 2 . 6 3 1 1 1 . Terminals 14 | . 4 . . . 6 2 . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 58 | . 14 . 10 . 24 6 1 2 1 . Successful 36 | . 9 . 10 . 10 5 1 . 1 . Failed 22 | . 5 . . . 14 1 . 2 . . Catastrophic 3 | . 2 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 8 . 1 . 15 4 . . . . Terminals 42 | . 11 . . . 24 4 . 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 3 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 23 | . 4 . 10 . 6 2 . . 1 . Record 13 | . 1 . 9 . 3 . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . 2 . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 7 | . 2 . . . 4 1 . . . . Terminals 7 | . 2 . . . 4 1 . . . . Botnet 7 | . 2 . . . 4 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 4 . . . 6 1 . 1 1 . Full Trace Events 3 | . 2 . . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 187 | . 187 . . . . . . . . . Retrieved Matter 236 | . 236 . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 9 | . . . . . . . . 9 . . Machine Destruction 9 | . . . . . . . . 9 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 43 | . . 43 43 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . Total Damage 62 | . . 62 . . . . . . . . Kills 3 | . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Turns Passed 5922 | 161 886 858 913 241 1037 752 213 547 96 218 Spaces Moved 3354 | 53 465 397 479 100 649 519 159 248 175 110 Core 28 | 3 . . . . . . . 17 . 8 Treads 1507 | 50 465 397 479 100 16 . . . . . Legs 1530 | . . . . . 633 519 159 219 . . Wheels . | . . . . . . . . . . . Hover 203 | . . . . . . . . . 101 102 Flight 86 | . . . . . . . . 12 74 . Fastest Speed 35 | 50 160 160 160 240 130 125 122 35 35 50 Average Speed 147 | 153 160 203 188 240 132 127 123 121 49 59 Slowest Speed 240 | 160 160 240 240 240 240 130 125 200 60 60 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 77 70 91 25 37 13 5 32 3 71 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 11 | . . 3 . . . 8 . . . . Terrain Destroyed 235 | . 96 74 . . 5 23 3 34 . . Melee . | . . . . . . . . . . . Projectile 40 | . . 3 . . 5 15 3 14 . . AOE 195 | . 96 71 . . . 8 . 20 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Total 4065 | 116 537 422 493 102 822 585 175 383 184 246 Wait 372 | 48 10 . . 2 164 17 . 16 . 115 Move 3345 | 52 464 396 478 99 648 518 159 247 174 110 Hop . | . . . . . . . . . . . Pick Up 29 | 2 7 3 2 1 2 3 2 7 . . Fast Attach 43 | 7 3 . 3 . 5 6 4 7 3 5 Attach 27 | . 3 . . . 2 3 1 14 4 . Detach 16 | . 1 . 3 . . 6 3 2 1 . Swap 11 | . . 4 . . . 3 2 2 . . Drop 27 | . 1 3 7 . 1 3 3 6 2 1 Fire 172 | 7 47 16 . . . 26 1 64 . 11 Melee 3 | . . . . . . . . . . 3 Ram 8 | . . . . . . . . 7 . 1 Kick 11 | . . . . . . . . 11 . . Crush 1 | . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Garrison -6/Factory -6/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 562 | -10/Materials | Core integrity fell below 50% 630 | -10/Materials | Identified exit to Mines 720 | -10/Materials | Identified exit to Materials 1048 | -10/Materials | Entered Mines 1246 | -10/Mines | Learned Materials security intel 1623 | -10/Mines | Discovered exit to Materials (range 12) 1822 | -10/Mines | Discovered exit to Materials (range 14) 1894 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1897 | -10/Mines | Discovered new exit (range 5) 1906 | -10/Mines | Entered Exiles 1906 | -10/Exiles | Accompanied by 2 allies 1936 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1942 | -10/Exiles | Discovered new exit (range 15) 1969 | -10/Exiles | Met 8R-AWN 2012 | -10/Exiles | Met EX-HEX 2096 | -10/Exiles | Met EX-BIN 2130 | -10/Exiles | Aligned with FarCom system 2132 | -10/Exiles | Given EX-Vault access code 2211 | -10/Exiles | Opened EX-Vault 2229 | -10/Exiles | Found Cloak of Protection 2233 | -10/Exiles | Found AWS/Gauss 2276 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2367 | -10/Exiles | Met EX-DEC 2464 | -10/Exiles | Visited The Gauntlet 2783 | -10/Exiles | Discovered new exit (range 15) 2819 | -10/Exiles | Left Exiles lab with AWS/Gauss 2819 | -10/Exiles | Entered Mines 2877 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3043 | -9/Mines | Discovered new exit (range 7) 3060 | -9/Mines | Entered Materials 3060 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4058 | -8/Materials | Discovered new exit (range 3) 4097 | -8/Materials | Entered Factory 4097 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4266 | -7/Factory | Discovered new exit (range 5) 4399 | -7/Factory | Build established: Hacker-Skirmisher 4457 | -7/Factory | Discovered new exit (range 6) 4748 | -7/Factory | Discovered new exit (range 15) 4849 | -7/Factory | Entered another Factory area 4849 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5062 | -6/Factory | Identified exit to Garrison 5062 | -6/Factory | Entered Garrison 5082 | -6/Garrison | Triggered checkpoint 5110 | -6/Garrison | Garrison Relay disabled 5136 | -6/Garrison | Assembled breached garrison interior 5230 | -6/Garrison | Spotted B-86 Titan 5253 | -6/Garrison | System corruption reached 10% 5270 | -6/Garrison | Destroyed 30 combat bots 5292 | -6/Garrison | Discovered new exit (range 10) 5301 | -6/Garrison | Lost 10 parts (1p4n2u3w) 5364 | -6/Garrison | Garrison Relay disabled 5529 | -6/Garrison | Destroyed 9 combat bots 5585 | -6/Garrison | Core integrity fell below 50% 5609 | -6/Garrison | Entered Factory 5615 | -6/Factory | Lost 6 parts (1p2u3w) 5705 | -6/Factory | Identified exit to DSF 5705 | -6/Factory | Entered DSF 5753 | -6/DSF | Additional patrols routed to DSF 5910 | -6/DSF | Core integrity fell below 20% 5923 | -6/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 05898_ C-17 Slicer reactivates. 05903_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05909_ System corrupted: Matter fused (-8). 05909_ Penetrated by Slug. 05909_ Imp. Arc Projector destroyed. 05909_ Critical hit (Blast). 05912_ Acquired Unknown Hackware. 05912_ Identified Authchip [Propulsion]. 05913_ Authchip [Propulsion] severed. 05914_ Slammed into C-17 Slicer. 05915_ C-30 ARC bursts open, deploying its payload. 05915_ S-27 Virus unfolds itself. 05915_ C-17 Slicer destroyed. 05917_ Adv. Sensor Array destroyed. 05919_ Gravmag Array destroyed. 05919_ Fusion Compressor destroyed. 05919_ Knocked back. 05923_ Triggered Alarm Trap. 05923_ An alarm sounds. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????? ??????????? | | ????????"?????????????? #????????? | | ????????# ????????????? ##???????? | | ????????# ????????????? !!???????? | | ???????? ????????????? !????????? | | ???????? ????????????? !????????? | | ???????## ????????????# ###??????? | | ???????#! ???????????]" !!#??????? | | ???????#! ???????????]%" !!#??????? | | ????????! ???????????]" !!???????? | | ??????### ?#########?# #?#?#####? | | ??????# ?#!!!#!!!### ###|||# | | ??????# ##!!!#!!!## ^##|||# | | ??????# % ss | | ??????# sA H | | ??????# @c cc cc | | ??????# ## #!!!## ##!!!#??? | | ??????# ?# #!!!##" ##???????? | | ??????####??########### ###??????# | | ????????????????????#!! ==#??????# | | ????????????????????#!!% ==#??????# | | ????????????????????#!/] ==#??????# | | ????????????????????###% ###??????# | | ????????????????????#!! #??????# | | ????????????????????#!! #??????# | | ????????????????????#!! ######## | | ????????????????????### ### # # | | ????????????????????### ### # # | | ????????????????????# % | | ????????????????????# | | ????????????????????# ^^ //# #**# | | ????????????????????# ^ //######## | | ????????????????????##""#"###??????? | | ??????????????????????#####????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed GreatQuantumPick Manual? 0 Play Time 01:30:05 Cumulative 14.5 hours Start 2024.04.08 @ 17:39:25 End 2024.04.08 @ 19:10:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c976e22-511a-4a28-aa11-3376cc55fde5