Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.04 @ 18:46:11 Player: Gentle Jesus Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (179) 895 Value Destroyed (9865) 9865 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (1759) 1759 TOTAL SCORE: 21439 Bonus ------- High Alert Combat Kills 1105 Follower Combat Kills 54 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 67% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Core Analyzer Layered Light Armor Plating Gamma Bomb Array Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Terrain Scanner 0b10 Alert Chip Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Core Shielding Advanced Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Graviton Reactor Graviton Reactor Light Quantum Reactor Biometal Leg Biometal Leg Centrium Leg Surge Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Q-thruster Large Matter Pod Hardcell Cannon Enhanced Hardcell Cannon Heavy Missile Launcher [Rating: 168] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Centrium Leg Treads Medium Treads Leg Centrium Leg Wheel Compact Wheel Utility 0b10 Alert Chip Device Improved Cryofiber Web Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Cooled Plasma Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 3 1 . . . . . . 1 . . . Utility 11 | . . . . . 1 . 2 2 . . . . 1 1 2 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 149 | 7 2 4 . . 8 3 21 5 3 1 1 5 5 4 21 59 Power 21 | 1 . 1 . . 1 . 3 2 . . 1 1 . 1 1 9 Engine 2 | 1 . . . . . . . 1 . . . . . . . . Core 8 | . . 1 . . 1 . 3 1 . . . 1 . 1 . . Reactor 11 | . . . . . . . . . . . 1 . . . 1 9 Propulsion 48 | 2 . 2 . . 4 . 8 1 . 1 . 2 3 1 8 16 Treads 2 | . . . . . . . . . . . . 2 . . . . Leg 44 | . . 2 . . 4 . 8 1 . 1 . . 3 1 8 16 Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 49 | 2 . 1 . . 2 1 6 2 2 . . . 1 1 10 21 Device 26 | 1 . . . . . 1 4 . 1 . . . . 1 4 14 Storage 4 | 1 . . . . 1 . 1 . . . . . . . 1 . Processor 9 | . . . . . 1 . . . 1 . . . . . 2 5 Hackware 5 | . . . . . . . 1 1 . . . . 1 . 1 1 Protection 5 | . . 1 . . . . . 1 . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 . . . 1 2 4 . 1 . . 2 1 1 2 13 Energy Gun 3 | 1 . . . . . . . . . . . . . . . 2 Energy Cannon 10 | . 1 . . . 1 . 2 . . . . . . 1 1 4 Ballistic Gun 7 | 1 . . . . . 1 1 . . . . . . . . 4 Ballistic Cannon 8 | . . . . . . 1 1 . 1 . . 1 1 . 1 2 Launcher 3 | . 1 . . . . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 2 . . . 3 . . . 3 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . . . . . . 7 Parts Lost 101 | . . 2 . . . . 6 1 2 . . 4 . 1 13 72 Power 11 | . . . . . . . 1 1 . . . . . . . 9 Propulsion 33 | . . 1 . . . . 4 . 2 . . 4 . 1 2 19 Utility 42 | . . 1 . . . . 1 . . . . . . . 9 31 Weapon 15 | . . . . . . . . . . . . . . . 2 13 Highest Loss Streak 21 | . . 1 . . . . 2 1 2 . . 2 . 1 5 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 14 | 1 6 7 7 8 8 14 15 19 18 19 19 19 19 19 18 14 Power 1 | . 1 1 1 1 1 . . . . 2 2 2 3 3 3 2 Propulsion 6 | 1 2 1 2 1 . 4 5 9 8 8 8 7 7 8 10 9 Utility 4 | . 2 2 2 3 4 7 6 8 7 6 6 7 6 5 1 1 Weapon 2 | . 1 2 2 2 2 3 3 2 2 2 3 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 1 . 1 1 . 2 1 . 1 1 . . 1 2 11 Power 5 | . . . . . 1 . . . . . . . . 1 2 1 Propulsion 9 | . . . . 1 . . . . . . . . . . . 8 Utility 6 | . . 1 . . . . 1 . . 1 1 . . . . 2 Weapon 2 | . . . . . . . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 100 100 98 90 94 98 99 100 98 93 93 97 91 86 Engine 1 | . 14 3 . . . . . 1 5 5 5 4 . . . . Core 5 | . . 10 14 14 9 13 12 8 5 5 3 . 5 4 1 . Reactor 2 | . . . . . . . . . . . 1 5 5 4 6 7 Leg 28 | . . 27 28 28 43 37 35 35 34 35 35 26 20 23 24 25 Wheel 1 | . 28 . . . . . . . . . . . . . . . Device 12 | . 14 10 . . . 1 13 17 17 17 17 17 15 19 20 13 Storage 6 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 4 4 3 Processor 9 | . . . . . 9 7 6 5 10 11 11 11 10 9 10 17 Hackware 2 | . . . . . . . 5 4 . . . . 4 4 2 6 Protection 4 | . . 3 14 14 9 5 . 4 5 5 3 5 5 4 2 3 Energy Gun 2 | . 11 11 14 14 3 . . . . . . . . . . . Energy Cannon 8 | . . 14 14 14 14 7 7 11 9 11 11 9 8 6 6 5 Ballistic Cannon 2 | . . . . . . 6 2 . 1 . . . 1 4 4 3 Peak Build Rating 168 | 7 8 10 10 11 26 35 73 81 81 79 81 81 103 120 152 168 Average Rating 81 | 5 7 9 9 10 22 32 54 77 77 78 78 77 90 114 130 146 On Entrance 55 | . 7 8 9 10 11 26 35 71 81 78 79 81 80 103 114 149 Naked Turns 52 | . . . . . . . . . . . . . . . . 52 Heaviest Build 126 | 15 17 17 16 16 95 103 107 81 82 81 83 88 90 105 114 126 Greatest Support 206 | 32 32 32 20 20 55 55 110 118 118 108 108 108 102 110 178 206 Greatest Overweight (x) 3 | . . . . . 1 2 3 . 1 . . 3 1 1 . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 25 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 8 8 16 25 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 5 8 8 8 8 14 16 20 20 20 20 20 20 20 20 20 20 Average Carried 14 | 2 7 7 7 7 8 14 15 19 18 19 19 19 19 19 18 14 Final Capacity 25 | 8 8 8 8 8 25 25 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 8 7 8 8 14 14 20 20 19 20 20 20 20 20 20 5 Class Distribution -------------------- 40% | Scavenger-Skirmisher 19% | Mutant 14% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Hacker-Gunner 5% | Hacker-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 4250 | 235 32 321 . . 80 66 315 40 116 10 . 272 . 57 575 2131 Remotely 183 | . . . . . . . 60 40 10 . . . . . 73 . Salvage Created 8396 | 29 123 133 . . 350 50 776 206 252 116 . 556 . 109 841 4855 Parts 413 | 5 12 12 . . 19 3 39 9 6 7 . 16 . 11 42 232 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . . . . 1 . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 11 6 . 18 . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 150 | . 7 7 . . 6 1 15 3 5 3 . 11 . 3 11 78 Guns 6 | . 3 . . . . . . . . . . . . . . 3 Cannons 111 | . . 4 . . 6 1 12 2 5 3 . 6 . 3 11 58 AOE 23 | . 4 3 . . . . 2 . . . . 4 . . . 10 Classes Destroyed 18 | 1 3 . . . 1 1 3 . . . . 1 . 1 2 5 Worker 7 | . 1 . . . . . . . . . . . . . 2 4 Builder 8 | . . . . . . . . . . . . . . . 1 7 Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . 1 . . Watcher 10 | . . . . . 1 . 3 1 . . . . . . 1 4 Swarmer 26 | . 3 5 . . . . . . 1 2 . 1 . 3 . 11 Cutter 3 | . . . . . . . 3 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 48 | . 4 2 . . 6 . 6 . 3 . . 5 . . . 22 Brawler 2 | . . . . . . . . . . . . . . . . 2 Duelist 3 | . . . . . . . . . . . . 2 . . . 1 Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 11 | . . . . . . 1 2 1 1 . . 1 . . 1 4 Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 16 | . . . . . . . 3 . . 1 . 2 . . 4 6 Programmer 37 | . . . . . . . 1 2 . . . . . . 6 28 Best Kill Streak 12 | 1 5 3 . . 2 1 4 2 3 2 . 6 . 3 5 12 Combat Bots Only 10 | . 4 3 . . 2 1 4 2 3 2 . 6 . 3 4 10 Max Kills in Single Turn 8 | 1 2 2 . . 1 1 2 1 1 1 . 2 . 1 1 8 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . . . . 2 . . . . 2 . . . 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 1422 | . 24 25 . . 14 45 113 19 32 18 . 68 . 14 194 856 Missed 465 | . 9 10 . . 4 14 36 7 10 2 . 23 . 3 69 278 Hits 957 | . 15 15 . . 10 31 77 12 22 16 . 45 . 11 125 578 Melee 32 | . . . . . . . 11 . . . . 2 . . . 19 Projectile 925 | . 15 15 . . 10 31 66 12 22 16 . 43 . 11 125 559 AOE 3 | . . . . . . . . . . . . . . . . 3 Critical Strikes 63 | . 1 1 . . . . 6 2 1 . . 3 . . 7 42 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . . . . . . . . . . 4 Damage Taken 16703 | . 128 154 . . 122 178 847 198 383 202 . 818 . 206 2280 11187 Core 2277 | . 56 19 . . 14 17 125 15 56 22 . 106 . . 243 1604 Absorbed by Shields 485 | . . . . . . . . . . . . . . . . 485 Redirected to Shielding 278 | . . . . . 24 25 . . 13 . . 69 . . 46 101 Ignored by Resistances 4528 | . 37 49 . . 35 59 242 54 103 61 . 232 . 55 555 3046 Core Remaining (%) 89 | 100 . . . 70 97 97 85 . . . . 72 100 100 83 . Volleys Fired 433 | 3 11 17 . . 15 5 40 15 19 8 . 27 . 4 60 209 Largest 3 | 2 2 2 . . 2 2 2 2 2 2 . 2 . 3 3 3 Hottest 298 | 70 70 110 . . 123 103 75 70 82 70 . 91 . 200 221 298 Shots Fired 863 | 6 21 33 . . 30 10 75 30 38 16 . 54 . 10 106 434 Gun 100 | 6 16 13 . . 2 . 6 . . . . . . . . 57 Cannon 738 | . . 17 . . 28 10 69 30 38 16 . 47 . 10 106 367 Launcher 25 | . 5 3 . . . . . . . . . 7 . . . 10 Special . | . . . . . . . . . . . . . . . . . Kinetic 302 | 3 11 . . . . 5 15 . 8 . . 8 . 2 50 200 Thermal 518 | 3 5 30 . . 17 . 60 30 30 16 . 39 . 8 56 224 Explosive 22 | . 5 3 . . . . . . . . . 7 . . . 7 Electromagnetic 21 | . . . . . 13 5 . . . . . . . . . 3 Robot Hit Streak 27 | 3 12 9 . . 6 14 15 6 10 5 . 24 . 4 7 27 Robot Miss Streak 4 | 1 1 3 . . 1 . 3 3 3 1 . 1 . 2 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 Shots Hit Robots 519 | 5 13 22 . . 21 9 47 15 19 10 . 28 . 5 41 284 Core Hits 325 | 1 18 10 . . 14 2 26 5 9 4 . 40 . 4 23 169 Critical Kills 12 | . . . . . . . 2 . . . . 1 . . 5 4 Critical Parts Destroyed 10 | . . . . . . . . . . . . 3 . . 4 3 Critical Strikes 56 | . 2 1 . . . . 4 . 4 . . 7 . . 10 28 Burn 6 | . 2 1 . . . . . . . . . . . . . 3 Meltdown 7 | . . . . . . . 2 . . . . 1 . . . 4 Destroy 18 | . . . . . . . . . . . . 6 . . 9 3 Blast 25 | . . . . . . . 2 . 4 . . . . . 1 18 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24646 | 61 601 520 . . 489 214 1822 534 628 312 . 1945 . 214 1867 15439 Guns 1497 | 61 141 75 . . . . 23 . . . . . . . . 1197 Cannons 17859 | . . 245 . . 489 214 1482 528 628 312 . 691 . 190 1843 11237 Explosions 5078 | . 449 185 . . . . 317 . . . . 1254 . . . 2873 Melee . | . . . . . . . . . . . . . . . . . Ramming 212 | . 11 15 . . . . . 6 . . . . . 24 24 132 Kinetic 6845 | 37 78 . . . . 106 143 . 237 . . 116 . 37 609 5482 Thermal 12494 | 24 63 320 . . 209 . 1679 528 391 312 . 575 . 153 1234 7006 Explosive 4167 | . 449 185 . . . . . . . . . 1254 . . . 2279 Electromagnetic 928 | . . . . . 280 108 . . . . . . . . . 540 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 67 | . . . . . . . 5 . . . . . . . 9 67 Average Corruption 14 | . . . . . . . 4 . . . . . . . 7 18 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 163 | . . . . . . . 12 . . . . . . . 25 126 Message Errors 38 | . . . . . . . 5 . . . . . . . 7 26 Matter Fused 24 | . . . . . . . 1 . . . . . . . 3 20 Heat Flow Errors 14 | . . . . . . . 3 . . . . . . . 3 8 Energy Discharges 23 | . . . . . . . 1 . . . . . . . 3 19 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . . . . . . . . . 4 13 Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 3 Misfires 4 | . . . . . . . 1 . . . . . . . . 3 Alerts 4 | . . . . . . . . . . . . . . . . 4 Misdirections 9 | . . . . . . . . . . . . . . . . 9 Weapon Failures 25 | . . . . . . . 1 . . . . . . . 4 20 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 644 | . 1 . . . . . 79 16 . . . 21 . . 77 450 Projectiles 453 | . . . . . . . 3 16 . . . 12 . . 77 345 Explosions 181 | . 1 . . . . . 76 . . . . 9 . . . 95 Melee 10 | . . . . . . . . . . . . . . . . 10 Knockbacks 54 | . . . . . . . 2 . 1 . . 1 . . 5 45 Impact 2 | . . . . . . . . . . . . . . . 1 1 Kinetic 49 | . . . . . . . 1 . 1 . . 1 . . 4 42 Secondary 3 | . . . . . . . 1 . . . . . . . . 2 Self-Inflicted Damage 345 | . 5 41 . . . . 52 . . . . . . . . 247 Shots 14 | . . 2 . . . . 1 . . . . . . . . 11 Rammed 5 | . 3 . . . . . . . . . . . . . . 2 Targets Rammed 20 | . 3 3 . . . . . 1 . . . . . 1 3 9 Kicked 15 | . . 3 . . . . . 1 . . . . . 1 3 7 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 563 | 27 36 216 . . 240 264 97 . . . . 183 . 146 66 563 Average Temperature 93 | 14 11 71 . . 91 134 51 . . . . 90 . 78 33 112 Received Heat Transfer 1998 | . 72 71 . . 90 72 189 9 135 . . 156 . 9 27 1168 Effects 7 | . . . . . . . . . . . . . . . . 7 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Parts Fried 11 | . . . . . . . . . . . . . . . . 11 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 8 | . . . . . . . 2 1 . . . 1 . . . 4 Combat Hostiles 7 | . . . . . . . 1 1 . . . 1 . . . 4 Parts Melted 45 | . . 1 . . 1 . 10 4 1 2 . 3 . . . 23 Heat Transferred 12710 | 74 333 814 . . 444 . 2300 750 600 500 . 875 . 50 . 5970 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 3 | . . . . . . . . . . . . . . . 1 3 Low Security (%) 83 | 100 100 100 . 100 100 100 100 100 . . . . 100 100 98 47 Level 1 3 | . . . . . . . . . . . . . . . 1 11 Level 2 4 | . . . . . . . . . . . . . . . . 15 Level 3 8 | . . . . . . . . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 916 | 5 160 113 . . 40 25 148 44 . . . . 8 52 211 916 Initial 42 | . . 42 . . . 7 . 20 . . . . . . . 22 Average 131 | . 24 17 . . 3 1 33 3 . . . . . 12 68 361 Influence Increases 4816 | 5 190 221 . . 122 25 492 96 176 88 . 218 8 81 472 2622 Destroy 0b10 Robot/C 2648 | . 140 140 . . 96 16 240 48 80 48 . 192 . 48 176 1424 Destroy 0b10 Robot/NC 132 | 5 5 . . . 4 . 12 4 . . . 4 . 4 20 74 Destroy Leader 510 | . 20 30 . . 10 8 62 18 . 16 . 16 . 8 66 256 Allied During Kill 6 | . . . . . . . . . . . . 6 . . . . Successful Hack 42 | . . . . . 4 . 15 . . . . . 8 15 . . Select Force Hacks 40 | . . . . . . . 40 . . . . . . . . . Disable Machine 114 | . . . . . 8 . 40 8 . . . . . . . 58 Destroy Structure 784 | . 25 21 . . . 1 71 18 . . . . . 6 90 552 Partial Spotted 39 | . . . . . . . 12 . . . . . . . 12 15 Lose Combat Pursuer 501 | . . 30 . . . . . . 96 24 . . . . 108 243 Influence Decreases 4291 | 5 60 351 . . 102 45 442 146 156 94 14 218 8 81 428 2141 Entered New Map 173 | . . 88 . . . 13 . 30 . 6 14 . . . . 22 Time Decay 3147 | 5 60 253 . . 102 32 382 114 136 88 . 158 8 80 330 1399 Lost Part 941 | . . 10 . . . . 60 2 20 . . 40 . 1 88 720 Lost Ally 30 | . . . . . . . . . . . . 20 . . 10 . Squads Dispatched 41 | . . . . . 1 1 5 2 . . . 1 1 . 5 25 Investigation 5 | . . . . . 1 . 3 . . . . . . . . 1 Extermination 18 | . . . . . . 1 1 2 . . . . 1 . 3 10 Reinforcement 6 | . . . . . . . 1 . . . . . . . 2 3 Assault 7 | . . . . . . . . . . . . 1 . . . 6 Garrison 5 | . . . . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 13 | . . . . . . . 2 . . . . . . . 7 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 233 | . 8 11 . . 8 1 21 8 9 5 . 14 . 5 26 117 Peak Tracking Total 15 | . 4 4 . . 2 1 4 2 5 4 . 7 . 3 13 15 Tactical Retreats 17 | . . 2 . . . . . . 4 1 . . . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 2 | . . . . . . 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 14 | . . . . . 1 . 5 1 . . . . . . . 7 Max in Single Turn 4 | . . . . . 1 . 4 1 . . . . . . . 2 Garrison Access 3 | . . . . . 1 . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . 3 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 31 | . 1 . 1 . 4 . 6 2 1 1 4 . 2 1 1 7 Terminals 12 | . 1 . . . 3 . 1 1 . . . . 2 1 . 3 Fabricators 4 | . . . . . . . 2 . . . . . . . 1 1 Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 Recycling Units 2 | . . . . . . . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 1 . . . . . . . 1 Total Hacks 65 | . 3 . 1 . 8 . 11 5 1 1 17 . 3 1 2 12 Successful 33 | . . . 1 . 4 . 5 1 1 1 17 . 1 1 1 . Failed 32 | . 3 . . . 4 . 6 4 . . . . 2 . 1 12 Catastrophic 7 | . . . . . . . 3 1 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . 3 . 1 . 7 . 3 3 . . . . . 1 . 7 Terminals 25 | . 3 . . . 7 . 2 3 . . . . 3 1 . 6 Fabricators 5 | . . . . . . . 2 . . . . . . . 2 1 Repair Stations 4 | . . . . . . . 3 . . . . . . . . 1 Recycling Units 3 | . . . . . . . 2 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 2 2 . . . . . . . 3 Terminal Hacks 24 | . . . 1 . 2 . . . 1 1 17 . 1 1 . . Record 5 | . . . . . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . 2 . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 1 . . . . . . . . Seal Access 3 | . . . . . 1 . 1 1 . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 1 . 4 2 . . . . 2 . 1 7 Full Trace Events 4 | . 1 . . . . . 2 . . . . . . . . 1 Feedback Events 2 | . . . . . . . 2 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 2 . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 3 | . . . . . . . . . . . . 2 . . 1 . Largest Group 2 | . . . . . . . . . . . . 2 . . 1 . Highest-Rated Group 79 | . . . . . . . . . . . . 79 . . 19 . Highest-Rated Ally 49 | . . . . . . . . . . . . 49 . . 19 . Total Orders 3 | . . . . . . . . . . . . . . 2 1 . EXPLORE 3 | . . . . . . . . . . . . . . 2 1 . Ally Attacks 15 | . . . . . . . . . . . . 15 . . . . Total Damage 412 | . . . . . . . . . . . . 412 . . . . Kills 2 | . . . . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 9507 | 10 556 948 . . . . 1247 950 877 480 234 803 320 299 938 1845 Optics 475 | . . . . . . . . . . . . . . . . 475 Sensors 3704 | . . . . . . . 2 . 868 480 234 803 320 299 698 . Terrain 543 | . . . . . . . . . . . . . . . . 543 Structural 1772 | . . . . . . . . . . . . . . . 240 1532 Traps 5779 | . . . . . . . 1247 950 877 480 234 803 320 299 569 . Seismic 1514 | 10 556 948 . . . . . . . . . . . . . . Cloaking 310 | . . . . . . . . . . . . . . . . 310 Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 1 . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . . 2 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 13897 | 84 556 1240 372 265 885 489 1249 950 877 480 234 803 320 299 1234 3560 Spaces Moved 8964 | 63 154 900 310 219 429 243 738 688 607 325 184 434 188 221 834 2427 Core 105 | 5 . . . . . . . . . . . . . . . 100 Treads 96 | . . . . . . . . . . . . 54 42 . . . Legs 8528 | . . 877 310 219 429 243 738 688 607 325 184 380 146 221 834 2327 Wheels 235 | 58 154 23 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 120 120 120 190 120 121 121 121 121 121 114 112 111 50 Average Speed 124 | 96 100 119 120 120 155 190 137 121 123 121 121 162 166 121 111 111 Slowest Speed 400 | 100 100 120 120 120 190 260 330 121 187 121 121 400 240 185 113 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Potential Cave-ins 38 | . . . . . . . . . 3 . . 8 . . 18 9 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 1 2 Teleports 1 | . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 35 | 4 31 99 63 47 26 7 14 15 62 47 60 52 4 8 21 43 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . . Known Exits Taken 7 | . . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . . 2 2 . 2 . . . . Spaces Dug 94 | . . . . . . . 3 4 10 2 . 14 . . 34 27 Terrain Destroyed 550 | . 25 35 . . . 1 76 10 19 6 . 89 . 4 44 241 Melee . | . . . . . . . . . . . . . . . . . Projectile 220 | . . . . . . 1 13 10 19 6 . 22 . 4 44 101 AOE 330 | . 25 35 . . . . 63 . . . . 67 . . . 140 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 10821 | 77 534 1032 310 222 619 259 898 775 695 396 195 475 193 244 1026 2871 Wait 1103 | . 361 102 . . 156 . 74 63 62 59 . . . 10 90 126 Move 8943 | 62 153 899 309 218 428 242 737 687 606 324 183 433 187 220 829 2426 Hop 2 | . . . . . . . . . . . . . . . 2 . Pick Up 65 | 5 3 3 1 2 8 3 13 2 2 2 2 1 . 3 4 11 Fast Attach 90 | 7 1 . . . 3 3 12 1 . . 5 2 3 . 11 42 Attach 46 | . . 3 . . 2 2 6 2 2 . . 1 1 2 8 17 Detach 3 | . . . . . . . . . . . . . . . 1 2 Swap 46 | . 1 2 . . 3 1 7 2 4 1 . 5 1 2 7 10 Drop 58 | . 1 3 . 2 4 3 9 2 . 2 5 1 1 2 7 16 Fire 433 | 3 11 17 . . 15 5 40 15 19 8 . 27 . 4 60 209 Melee . | . . . . . . . . . . . . . . . . . Ram 7 | . 3 . . . . . . . . . . . . . . 4 Kick 15 | . . 3 . . . . . 1 . . . . . 1 3 7 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 Rewire 9 | . . . . . . . . . . . . 5 . . 4 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 8) 641 | -10/Materials | Entered Mines 852 | -10/Mines | Learned Materials terminal intel 1049 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1080 | -10/Mines | Discovered new exit (range 15) 1082 | -10/Mines | Assembled infested the area 1630 | -10/Mines | Discovered new exit (range 14) 1762 | -10/Mines | Discovered new exit (range 9) 1874 | -10/Mines | Discovered new exit (range 5) 1881 | -10/Mines | Entered Exiles 1911 | -10/Exiles | Discovered new exit (range 15) 1929 | -10/Exiles | Met 8R-AWN 1947 | -10/Exiles | Met EX-HEX 2003 | -10/Exiles | Met EX-BIN 2028 | -10/Exiles | Aligned with FarCom system 2029 | -10/Exiles | Given EX-Vault access code 2065 | -10/Exiles | Opened EX-Vault 2076 | -10/Exiles | Found 0b10 Alert Chip 2102 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2145 | -10/Exiles | Met EX-DEC 2229 | -10/Exiles | Discovered new exit (range 14) 2253 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2253 | -10/Exiles | Entered Mines 2287 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2407 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2413 | -9/Mines | Found Prototype Device 2482 | -9/Mines | Found a hidden stash of uninstalled traps 2513 | -9/Mines | Discovered new exit (range 3) 2518 | -9/Mines | Entered Materials 2518 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2519 | -8/Materials | Loaded intel: 12 terminal locations 2910 | -8/Materials | Build established: Scavenger-Mutant 3235 | -8/Materials | Discovered new exit (range 12) 3403 | -8/Materials | Entered Factory 3403 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3801 | -7/Factory | Discovered new exit (range 11) 3892 | -7/Factory | Entered another Factory area 3892 | -6/Factory | Evolved 2 slots: Utility x2 4191 | -6/Factory | Build established: Scavenger-Skirmisher 5001 | -6/Factory | Identified Exp. Sensor Array 5018 | -6/Factory | Hacking Suite fried by hacking feedback 5134 | -6/Factory | Discovered new exit (range 6) 5141 | -6/Factory | Entered another Factory area 5141 | -5/Factory | Evolved 2 slots: Utility x2 6023 | -5/Factory | Discovered new exit (range 8) 6091 | -5/Factory | Entered Upper Caves 6350 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6845 | -5/Upper Caves | Encountered a Warlord checkpoint 6960 | -5/Upper Caves | Discovered new exit (range 7) 6961 | -5/Upper Caves | Learned 4 Factory zone layouts 6966 | -5/Upper Caves | Identified exit to Upper Caves 6968 | -5/Upper Caves | Entered another Upper Caves area 7007 | -5/Upper Caves | Discovered new exit (range 9) 7018 | -5/Upper Caves | Identified exit to Factory 7334 | -5/Upper Caves | Learned Factory trap positions 7418 | -5/Upper Caves | Discovered new exit (range 6) 7447 | -5/Upper Caves | Identified exit to Zhirov 7448 | -5/Upper Caves | Entered Zhirov 7448 | -5/Zhirov | Discovered new exit (range 3) 7470 | -5/Zhirov | Met Zhirov 7497 | -5/Zhirov | Learned location of Quarantine (-2) 7497 | -5/Zhirov | Learned location of Testing (-3) 7497 | -5/Zhirov | Learned location of Command (-1) 7513 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7540 | -5/Zhirov | Found Alien Artifact 7540 | -5/Zhirov | Identified Integrated Reactor 7540 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7558 | -5/Zhirov | Found Alien Artifact 7558 | -5/Zhirov | Identified Transdimensional Reconstructor 7558 | -5/Zhirov | Warped through subspace 7558 | -5/Zhirov | Identified exit to Proximity Caves 7682 | -5/Zhirov | Entered Proximity Caves 7935 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8159 | -4/Proximity Caves | Learned Research garrison access intel 8425 | -4/Proximity Caves | Learned Research trap positions 8466 | -4/Proximity Caves | Discovered exit to Factory (range 5) 8485 | -4/Proximity Caves | Entered Factory 8485 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8487 | -4/Factory | Loaded intel: 74 trap records 8611 | -4/Factory | Discovered new exit (range 14) 8659 | -4/Factory | Identified exit to Research 8805 | -4/Factory | Entered Research 8805 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8806 | -3/Research | Loaded intel: 88 trap records 8807 | -3/Research | Loaded intel: 4 garrison access locations 9034 | -3/Research | Identified exit to Research 9042 | -3/Research | Build established: Hacker-Skirmisher 9104 | -3/Research | Entered another Research area 9104 | -2/Research | Evolved 2 slots: Utility x2 9637 | -2/Research | Crushed by falling debris 9668 | -2/Research | Lost 3 parts (2u1w) 9859 | -2/Research | Lost 5 parts (1n3u1w) 10320 | -2/Research | Discovered new exit (range 12) 10332 | -2/Research | Identified exit to Access 10338 | -2/Research | Entered Access 10338 | -1/Access | Evolved 2 slots: Utility x2 10440 | -1/Access | Build established: Scavenger-Gunner 10714 | -1/Access | Garrison activated, responded to threat 10917 | -1/Access | Build established: Hacker-Gunner 11615 | -1/Access | Garrison activated, responded to threat 11912 | -1/Access | Lost 3 parts (1p2u) 12092 | -1/Access | System corruption reached 10% 12172 | -1/Access | Build established: Scavenger-Skirmisher 12327 | -1/Access | Garrison activated, responded to threat 12362 | -1/Access | Lost 3 parts (1p2u) 12476 | -1/Access | Lost 5 parts (1n2u2w) 12508 | -1/Access | Spotted B-99 Colossus 12588 | -1/Access | First assault squad dispatched 12595 | -1/Access | Destroyed 10 combat bots 12725 | -1/Access | Lost 7 parts (1p1n3u2w) 13167 | -1/Access | Destroyed 7 combat bots 13176 | -1/Access | Lost 11 parts (1p6n3u1w) 13317 | -1/Access | Found Gamma Bomb Array 13427 | -1/Access | System corruption reached 30% 13452 | -1/Access | Destroyed 8 combat bots 13457 | -1/Access | Lost 7 parts (1p2n3u1w) 13716 | -1/Access | Build established: Scavenger-Mutant 13717 | -1/Access | Crushed by falling debris 13727 | -1/Access | Crushed by falling debris 13748 | -1/Access | Lost 5 parts (5u) 13817 | -1/Access | Core integrity fell below 50% 13860 | -1/Access | Core integrity fell below 20% 13877 | -1/Access | Lost 21 parts (3p5n8u5w) 13898 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- L-61 Swordsman unfolds itself. G-73 Enforcer unfolds itself. E-15 Imp unfolds itself. Acquired Myomer Leg. Myomer Leg blown off. E-15 Imp destroyed. Acquired 10 matter. System corrupted: Component data lost. P-80 Master resets P-80 Master, system corruption cleaned. System corrupted: Energy discharge (-22). C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. I-47 Archangel unfolds itself. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. M=36VG8C#PHWTFUGVKQD/ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ???# + #????????# #????????????????????## | | ?###+##########????????# #????????????????????## | | ?# ! #?????????????## ##???????????????????## | | ?# #?????????????# #???????????????????## | | ?# #?????????????# "" #???????????????????## | | ?# ! #?????????????+ T" #???????????????????## | | ?# #?????????????# #????????????????????? | | ?# #?????????????# #????????????????????? | | ?########?????????????### ###??#########?????????? | | ????????????????????????#p#?? #?????????? | | ?????????????????######## # = #?????????? | | ???????????" s +s #?????????? | | ?????????????????########p# ! !#?????????? | | ????????????????????????# #?? #?????????? | | ????????????????????????# #????#########?????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ?????????????????########/#####??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# k @ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????+ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""" #??????????????????? | | ?????????????????# """"""" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##?###########??????????????????? | | ????????????????C????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Energy Generation 63 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Core Analysis 9 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed MetaHardenedPlating Manual? 0 Play Time 01:35:50 Cumulative 131.1 hours Start 2025.08.03 @ 12:17:37 End 2025.08.04 @ 18:46:11 Sessions 12 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 107 Rogue 0 Adventurer 107 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1cd63f2b-0156-492e-b8f9-dd82cf6bc4f7