Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 21:50:24 Player: Triffids Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (4398) 4398 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 10468 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg Armored Leg > --- UTILITY (9) ------ Advanced Signal Interpreter Core Analyzer Graphene Brace Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Improved Sensor Array Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Improved Utility Shielding Graphene Brace Advanced Shield Generator Corruption Screen > --- WEAPON ----------- Wave Gun Heavy Disruptor Cannon Makeshift Spear > --- INVENTORY -------- Improved Fusion Compressor Matter Compressor Improved Sensor Array Improved Medium Armor Plating Advanced System Restoration Module [Rating: 102] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Hover Unit Improved Gravmag System Utility Corruption Screen Device Improved Sensor Array Storage Small Storage Unit Processor Corruption Screen Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Guided EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 7 | . . 2 . 1 . . . 2 . . 2 Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 131 | 7 5 12 14 26 8 . 21 12 7 1 18 Power 17 | 1 . 4 1 1 1 . 3 2 . . 4 Engine 8 | 1 . 3 . . 1 . 3 . . . . Core 6 | . . 1 1 1 . . . 2 . . 1 Reactor 3 | . . . . . . . . . . . 3 Propulsion 32 | 2 . 2 8 6 3 . 3 2 2 . 4 Treads 1 | . . . . . . . . . . . 1 Leg 30 | 2 . 2 8 6 2 . 3 2 2 . 3 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | 2 1 2 2 10 1 . 8 4 2 1 6 Device 17 | 1 1 1 1 3 . . 3 2 1 . 4 Storage 1 | 1 . . . . . . . . . . . Processor 11 | . . 1 . 3 1 . 2 2 1 . 1 Hackware . | . . . . . . . . . . . . Protection 10 | . . . 1 4 . . 3 . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 4 4 3 9 3 . 7 4 3 . 4 Energy Gun 11 | 2 1 1 . 2 1 . 1 . 1 . 2 Energy Cannon 7 | . 1 . . 2 1 . 1 . . . 2 Ballistic Gun 17 | . 1 3 3 2 . . 3 4 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 3 | . . . . 1 1 . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . . Parts Lost 46 | . 2 1 2 7 1 1 2 4 3 5 18 Power 7 | . . . 1 . 1 . . 1 . 1 3 Propulsion 11 | . . . 1 3 . . . 1 . 2 4 Utility 13 | . 1 . . 2 . 1 1 . 2 . 6 Weapon 15 | . 1 1 . 2 . . 1 2 1 2 5 Highest Loss Streak 9 | . 2 1 2 3 1 1 1 2 3 5 9 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 5 | 2 6 7 5 4 4 5 4 4 4 5 4 Power . | 1 1 . . . . . . . 1 1 . Propulsion . | . . 1 . . . . . . . 1 . Utility 3 | . 3 3 5 3 2 3 2 2 3 3 3 Weapon . | 1 1 1 . . 2 2 1 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . . 2 . . . . 4 2 1 . 5 Power 4 | . . 1 . . . . 2 . . . 1 Propulsion 1 | . . . . . . . 1 . . . . Utility 5 | . . . . . . . 1 1 . . 3 Weapon 3 | . . . . . . . . 1 1 . 1 Tool/Special 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 98 92 82 78 96 98 98 95 74 Engine 5 | . 14 9 . . 5 6 12 6 . . . Core 4 | . . 1 8 7 . . . 3 11 9 4 Leg 24 | . 28 22 35 29 21 22 25 23 23 20 11 Device 14 | . 11 22 17 14 13 13 10 11 13 17 19 Storage 1 | . 14 11 . . . . . . . . . Processor 13 | . . 10 9 14 13 13 13 16 19 19 15 Protection 6 | . . . 8 7 6 2 8 11 5 2 3 Energy Gun 4 | . 19 9 . 1 6 6 4 2 2 5 5 Energy Cannon 3 | . 4 3 . 2 6 6 6 5 2 . 2 Ballistic Gun 6 | . 2 8 18 4 . . 6 7 11 9 . Ballistic Cannon 1 | . . . . . . . 2 5 2 . . Launcher 1 | . . . . 1 5 6 3 . . . . Peak Build Rating 102 | 7 8 16 23 46 63 63 72 81 84 82 102 Average Rating 54 | 5 7 11 21 39 59 57 67 77 81 76 76 On Entrance 41 | . 7 8 16 23 35 63 54 71 81 81 56 Avg Prop Armor Cover (%) 7 | 30 . . 7 7 1 2 2 . 5 . 13 Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 13 14 20 19 28 39 39 59 59 51 33 65 Greatest Support 75 | 20 20 20 40 47 52 52 72 75 70 70 50 Greatest Overweight (x) 1 | . . . 1 . 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 7 5 5 5 5 5 5 5 5 Average Carried 5 | 2 6 7 5 4 4 5 4 4 4 5 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 5 4 5 5 5 5 5 5 3 Class Distribution -------------------- 27% | Skirmisher 18% | Scavenger-Skirmisher 14% | Tank 12% | Scavenger-Tank 10% | Mutant 6% | Assassin 6% | Scavenger-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Matter Collected 3242 | 270 161 219 507 319 101 . 977 421 147 20 100 Remotely . | . . . . . . . . . . . . Salvage Created 5289 | 145 202 559 491 738 260 . 1250 959 311 134 240 Parts 262 | 14 13 33 26 42 16 . 57 39 12 3 7 Haulers Intercepted 3 | . . 2 . . . . 1 . . . . Recyclers Shooed 7 | 1 . 1 . . . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 11 3 . Prevented 1 | . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Combat Hostiles Destroyed 79 | . 5 5 9 13 6 . 18 12 5 3 3 Melee 15 | . . . . 9 . . . . 3 1 2 Guns 29 | . 3 3 9 1 . . 3 6 1 2 1 Cannons 19 | . . 2 . 2 2 . 9 3 1 . . AOE 15 | . 2 . . 1 4 . 5 3 . . . Classes Destroyed 13 | 2 4 2 1 3 . . 1 . . . . Worker 2 | . . . . . . . 1 1 . . . Builder 4 | . 2 1 . 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 3 | . . 2 . . . . 1 . . . . Recycler 11 | 1 . 3 1 2 . . 1 3 . . . Operator 1 | . . . . 1 . . . . . . . Watcher 8 | . 1 . 2 . 1 . 4 . . . . Swarmer 22 | . 3 2 3 3 4 . 5 . . 2 . Grunt 25 | . 2 2 3 2 . . 7 3 4 . 2 Sentry 13 | . . 1 2 3 1 . 1 2 1 1 1 Specialist 4 | . . . . 2 . . 2 . . . . Hunter 5 | . . . 1 1 . . . 3 . . . Programmer 10 | . . . . 2 1 . 3 4 . . . Best Kill Streak 7 | 4 5 4 4 7 4 . 5 5 2 3 1 Combat Bots Only 5 | . 5 2 3 5 4 . 4 4 2 3 1 Max Kills in Single Turn 4 | 1 2 1 1 3 4 . 2 3 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . . 1 4 . 1 2 . . . Melee 1 | . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Hostile Shots Fired 931 | . 19 47 64 163 22 2 112 55 49 40 358 Missed 374 | . 4 25 21 54 10 1 49 21 17 15 157 Hits 557 | . 15 22 43 109 12 1 63 34 32 25 201 Melee 1 | . . . . . . 1 . . . . . Projectile 556 | . 15 22 43 109 12 . 63 34 32 25 201 Critical Strikes 21 | . . . 2 1 . . 2 1 1 2 12 Actively Blocked 12 | . . . . . . . . . . . 12 Part Disruptions 3 | . . . . 1 . . 2 . . . . Damage Taken 9414 | 20 197 220 613 1701 159 56 978 796 631 474 3569 Core 1937 | . 56 69 59 412 21 . 73 . 62 17 1168 Absorbed by Shields 243 | . . . . . . . . . . . 243 Redirected to Shielding 49 | . . . . . . . . . . 38 11 Core Remaining (%) 81 | 100 77 82 89 41 . . 88 . . 92 . Volleys Fired 239 | 7 17 22 48 18 9 1 62 29 6 4 16 Largest 4 | 2 2 2 2 2 2 1 4 4 4 3 2 Hottest 250 | 80 100 100 50 85 145 50 250 250 194 147 191 Shots Fired 536 | 14 32 42 95 25 15 1 155 90 24 11 32 Gun 356 | 14 30 36 95 14 6 . 67 39 16 11 28 Cannon 167 | . . 6 . 11 8 . 79 51 8 . 4 Launcher 11 | . . . . . 1 1 9 . . . . Special 2 | . 2 . . . . . . . . . . Kinetic 283 | . 7 15 95 14 . . 72 55 18 7 . Thermal 181 | . 2 19 . 11 8 . 68 35 6 4 28 Explosive . | . . . . . . . . . . . . Electromagnetic 72 | 14 23 8 . . 7 1 15 . . . 4 Robot Hit Streak 11 | 4 7 6 10 8 8 9 11 8 5 4 9 Robot Miss Streak 6 | 2 2 4 5 3 1 . 5 6 2 5 3 Penetration Max 1 | . . . . . . . 1 1 1 1 . Secondary Targets 4 | . 1 1 1 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 . Shots Hit Robots 349 | 7 18 28 58 38 11 1 78 47 22 10 31 Core Hits 189 | 5 10 16 23 18 14 . 41 34 10 8 10 Critical Kills 4 | . . . . . . . 2 2 . . . Critical Parts Destroyed 5 | . . . 1 . . . 3 1 . . . Critical Strikes 31 | . . 2 2 8 1 . 10 3 3 1 1 Burn 6 | . . . . . . . 5 . . . 1 Destroy 10 | . . . 2 . . . 5 3 . . . Blast 2 | . . . . . . . . . 2 . . Corrupt 3 | . . 2 . . 1 . . . . . . Sever 8 | . . . . 8 . . . . . . . Impale 2 | . . . . . . . . . 1 1 . Melee Attacks 59 | . . . . 31 . . . . 10 3 15 Impact . | . . . . . . . . . . . . Slashing 31 | . . . . 31 . . . . . . . Piercing 28 | . . . . . . . . . 10 3 15 Sneak Attacks 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11293 | 228 514 403 994 1875 502 2 2701 2345 618 257 854 Guns 3901 | 111 258 331 994 144 134 . 483 483 281 171 511 Cannons 2939 | . . 72 . 191 128 . 1470 883 98 . 97 Explosions 2675 | 117 256 . . 333 240 2 748 979 . . . Melee 1764 | . . . . 1201 . . . . 239 86 238 Ramming 14 | . . . . 6 . . . . . . 8 Kinetic 3286 | . 34 174 994 144 . . 607 905 303 125 . Thermal 3386 | 117 256 146 . 191 128 . 1454 461 76 46 511 Explosive 1312 | . . . . 333 . . . 979 . . . Electromagnetic 1531 | 111 224 83 . . 374 2 640 . . . 97 Impact . | . . . . . . . . . . . . Slashing 1201 | . . . . 1201 . . . . . . . Piercing 563 | . . . . . . . . . 239 86 238 Highest Corruption 2 | . . . . 2 . . . . . . . Average Corruption 1 | . . . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . 3 1 . . . Effects 3 | . . . . 3 . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . Matter Fused 2 | . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 372 | 7 . . . 116 . . 147 75 . . 27 Projectiles 39 | . . . . . . . 39 . . . . Explosions 294 | 7 . . . 104 . . 108 75 . . . Melee 39 | . . . . 12 . . . . . . 27 Knockbacks 8 | . . . . . . . 6 2 . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . . 5 2 . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 413 | 20 34 . . 173 64 . 66 53 . . 3 Shots 10 | 1 2 . . 2 3 . 1 1 . . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 6 | . . . . 2 . . . . . . 4 Kicked 2 | . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 422 | 72 180 114 115 160 120 . 422 321 135 . 85 Average Temperature 81 | 36 56 58 39 53 44 . 116 109 46 . 24 Received Heat Transfer 1532 | . 60 33 252 132 24 . 276 117 234 129 275 Effects 6 | . . . . . . . 6 . . . . Shutdowns 3 | . . . . . . . 3 . . . . Energy Bleed 2 | . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 9 | . . . . . 5 . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . Heat Transferred 5205 | 200 400 323 . 222 148 . 2295 581 111 74 851 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | 2 3 . . . 2 . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . . . 1 1 . 1 2 . . . Low Security (%) 81 | 100 100 100 100 93 34 100 73 35 . . 100 Level 1 11 | . . . . 6 65 . 26 6 . . . Level 2 6 | . . . . . . . . 58 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 537 | 20 129 75 174 236 260 74 392 537 . . 145 Initial 184 | . 6 6 . 70 97 74 9 184 . . 25 Average 95 | 4 48 25 36 40 203 42 115 347 . . 11 Influence Increases 3518 | 25 205 168 311 553 267 . 768 662 125 120 314 Destroy 0b10 Robot/C 1580 | . 100 100 180 260 120 . 360 240 100 60 60 Destroy 0b10 Robot/NC 165 | 25 15 30 15 20 5 . 35 20 . . . Destroy Leader 412 | . 22 24 54 90 32 . 100 60 10 . 20 Successful Hack 139 | . 16 14 17 25 . . 45 . . . 22 Disable Machine 540 | . 45 . 30 90 105 . 120 135 . . 15 Destroy Structure 307 | . 7 . . 38 5 . 63 192 . . 2 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 360 | . . . 15 30 . . 45 15 15 60 180 Influence Decreases 3385 | 15 199 181 159 509 252 200 404 560 542 143 221 Entered New Map 749 | . 4 10 3 85 102 140 5 194 178 13 15 Time Decay 2312 | 15 175 161 136 354 140 50 394 326 334 80 147 Lost Part 324 | . 20 10 20 70 10 10 5 40 30 50 59 Squads Dispatched 25 | . . . 2 9 3 . 5 3 . . 3 Investigation 4 | . . . . 2 1 . . . . . 1 Extermination 8 | . . . . 2 1 . 3 1 . . 1 Reinforcement 13 | . . . 2 5 1 . 2 2 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Distress Signals 6 | . . . 2 . . . 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 6 7 16 19 8 6 28 16 6 8 34 Peak Tracking Total 16 | . 4 4 5 4 4 6 4 3 4 4 16 Tactical Retreats 14 | . . . 1 2 . . 2 1 1 2 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Traps Triggered 8 | . . . . 4 3 . 1 . . . . Indirectly 2 | . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Machines Disabled 36 | . 3 . 2 6 7 . 8 9 . . 1 Max in Single Turn 5 | . 1 . 1 4 5 . 4 2 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Machines Accessed 28 | . 3 2 5 6 2 . 5 1 1 1 2 Terminals 21 | . 3 2 5 2 2 . 4 1 . . 2 Fabricators 3 | . . . . 2 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 80 | . 14 5 17 17 4 . 14 2 1 1 5 Successful 45 | . 8 3 5 13 . . 9 1 1 1 4 Failed 35 | . 6 2 12 4 4 . 5 1 . . 1 Catastrophic 5 | . 1 . . 1 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 6 3 15 5 2 . 6 2 . . 3 Terminals 66 | . 14 5 17 8 4 . 11 2 . . 5 Fabricators 6 | . . . . 3 . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 17 | . 5 1 1 3 . . 4 . 1 1 1 Record 1 | . . . . . . . . . 1 . . Prototype ID Bank 4 | . 2 . 1 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Terminal Index 4 | . . . . 1 . . 2 . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks 5 | . . . . 3 . . 2 . . . . Network Status 2 | . . . . 1 . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . . . . Build 2 | . . . . 1 . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 2 | . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 18 | . 3 2 4 2 . . 3 1 . . 3 Terminals 18 | . 3 2 4 2 . . 3 1 . . 3 Botnet 17 | . 3 2 4 2 . . 3 1 . . 2 Sabotage 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 3 2 5 5 2 . 5 1 . . 1 Full Trace Events 3 | . . . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built 4 | . . . . 2 . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 142 | . . . . 36 . . 106 . . . . Total Part Build Rating 18 | . . . . 6 . . 12 . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Active Infowar (turns) 6392 | 37 375 404 613 1256 295 118 1038 729 753 165 609 Sensors 5977 | . . 402 613 1255 295 118 1038 729 753 165 609 Terrain 1162 | . . . . 1162 . . . . . . . Structural 1223 | . 211 404 608 . . . . . . . . Seismic 201 | 37 164 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Turns Passed 7411 | 99 472 404 613 1256 295 118 1620 729 753 165 887 Spaces Moved 5152 | 63 324 257 374 841 237 113 1173 519 563 121 567 Core 219 | 21 . . . . . . . . . . 198 Treads 31 | . . . . . . . . . . . 31 Legs 4902 | 42 324 257 374 841 237 113 1173 519 563 121 338 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 100 100 100 112 120 120 50 Average Speed 116 | 96 120 120 120 119 105 103 111 114 120 120 120 Slowest Speed 250 | 120 120 120 190 120 185 110 190 120 120 120 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 46 20 28 20 7 80 25 16 67 16 17 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 5 . . Spaces Dug 6 | . . . . 2 . . . 3 . . 1 Terrain Destroyed 222 | 8 5 . . 40 5 . 58 99 5 1 1 Melee 2 | . . . . 1 . . . . . . 1 Projectile 55 | . . . . 4 2 . 22 21 5 1 . AOE 165 | 8 5 . . 35 3 . 36 78 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Total 6060 | 85 370 317 460 1004 267 113 1378 593 615 129 729 Wait 312 | 1 19 5 11 56 4 . 84 17 24 . 91 Move 5143 | 62 323 256 373 841 237 112 1172 518 562 120 567 Hop . | . . . . . . . . . . . . Pick Up 55 | 8 5 9 . 4 2 . 12 5 2 . 8 Fast Attach 47 | 3 1 1 3 6 6 . 9 5 2 1 10 Attach 29 | 4 1 2 3 3 2 . 5 2 1 . 6 Detach 10 | . . . 1 1 3 . 3 1 . 1 . Swap 68 | . 4 9 10 18 1 . 12 7 4 . 3 Drop 83 | . . 13 11 15 3 . 19 9 4 . 9 Fire 239 | 7 17 22 48 18 9 1 62 29 6 4 16 Melee 59 | . . . . 31 . . . . 10 3 15 Ram 4 | . . . . . . . . . . . 4 Kick 1 | . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Utility x2 879 | -9/Materials | Discovered new exit (range 4) 882 | -9/Materials | Identified exit to Materials 976 | -9/Materials | Entered another Materials area 976 | -8/Materials | Evolved 2 slots: Propulsion x2 1040 | -8/Materials | Build established: Scavenger-Skirmisher 1470 | -8/Materials | Build established: Skirmisher 1559 | -8/Materials | Discovered new exit (range 16) 1588 | -8/Materials | Identified exit to Factory 1589 | -8/Materials | Entered Factory 1589 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2085 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 2403 | -7/Factory | Build established: Assassin 2609 | -7/Factory | Discovered new exit (range 13) 2785 | -7/Factory | Lost 3 parts (1n1u1w) 2840 | -7/Factory | Core integrity fell below 50% 2841 | -7/Factory | Identified exit to Factory 2845 | -7/Factory | Entered another Factory area 2845 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3140 | -6/Factory | Sucked down chute 3140 | -6/Factory | Entered Waste 3144 | -6/Waste | Build established: Skirmisher 3147 | -6/Waste | Spotted C-40 Crusher 3180 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3181 | -6/Waste | Spotted C-40 Crusher 3200 | -6/Waste | Spotted C-40 Crusher 3218 | -6/Waste | Spotted C-40 Crusher 3233 | -6/Waste | Spotted C-40 Crusher 3234 | -6/Waste | Spotted C-40 Crusher 3244 | -6/Waste | Discovered new exit (range 14) 3257 | -6/Waste | Identified exit to Factory 3258 | -6/Waste | Entered Factory 3817 | -6/Factory | Found Prototype Processor 3817 | -6/Factory | Identified Exp. Targeting Computer 3922 | -6/Factory | Discovered new exit (range 4) 3925 | -6/Factory | Identified exit to Lower Caves 4218 | -6/Factory | Fabricated Mass Driver (x2) 4300 | -6/Factory | Build established: Tank 4832 | -6/Factory | Discovered new exit (range 12) 4845 | -6/Factory | Identified exit to Factory 4878 | -6/Factory | Entered another Factory area 4878 | -5/Factory | Evolved 2 slots: Utility x2 5571 | -5/Factory | Discovered new exit (range 16) 5597 | -5/Factory | Build established: Scavenger-Tank 5600 | -5/Factory | Identified exit to Upper Caves 5607 | -5/Factory | Entered Upper Caves 5609 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5863 | -5/Upper Caves | Identified exit to Upper Caves 5909 | -5/Upper Caves | Entered a destroyed Warlord outpost 5960 | -5/Upper Caves | Learned 4 Factory zone layouts 5990 | -5/Upper Caves | Encountered a Warlord checkpoint 6018 | -5/Upper Caves | Lost 3 parts (2u1w) 6276 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6360 | -5/Upper Caves | Entered another Upper Caves area 6491 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6506 | -5/Upper Caves | Discovered new exit (range 15) 6521 | -5/Upper Caves | Identified exit to Factory 6525 | -5/Upper Caves | Entered Factory 6525 | -4/Factory | Evolved 2 slots: Utility x2 6526 | -4/Factory | Identified exit to Armory 6541 | -4/Factory | Lost 5 parts (1p2n2w) 7219 | -4/Factory | Lost 9 parts (1p2n4u2w) 7333 | -4/Factory | Lost 7 parts (1p2n1u3w) 7340 | -4/Factory | Core integrity fell below 50% 7380 | -4/Factory | Spotted B-86 Titan 7390 | -4/Factory | Core integrity fell below 20% 7412 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Force(Sabotage) SYSTEM_VULNERABLE[Power Conduit] NETWORK_OVERLOAD_FAIL 07343_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 07347_ Acquired Enh. Gauss Cannon. 07381_ Dropped Imp. Utility Shielding. 07381_ Dropped Adv. System Restoration Module. 07383_ ALERT: Security rotation in progress. 07383_ Acquired Arm. Leg. 07395_ W-44 Eye sends out distress signal. 07403_ K-01 Serf destroyed. 07411_ S-27 Virus suffers critical hit (Burn). 07411_ S-27 Virus destroyed. 07411_ K-01 Serf collects debris. 07411_ K-01 Serf cleans the Assembly Bed. 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"""?????????????? | | ????# ????????????????????????????"?????????????? | | ????# ?????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# "????????????????????????????????????????? | | ????# "????????????????????????????????????????? | | ????# "????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ???????????????????????????? | | + ???????????????????????????? | | # ???????????????????????????? | | # ???????????????????????????? | | ########+#### # ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 375 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Mass Driver | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed AlphaBladeComputer Manual? 0 Play Time 01:52:56 Cumulative 265.1 hours Start 2026.01.14 @ 20:19:55 End 2026.01.15 @ 21:50:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 500 Rogue 500 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf6b12b6-c96c-4b46-b58a-954294f38e27