Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 11:18:48 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3409) 3409 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 9451 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 404 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -137 Cogmind --------- Core Integrity 544/850 Matter 281/300 Energy 27/100 System Corruption 27% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Expert System (Blank) > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Angular Momentum Engine Light Fission Core Light Treads Energy Well (350) Small Matter Pod (50) Hacking Suite Hacking Suite Hacking Suite Hacking Suite A0-MCA's Component Scanner Heavy Particle Gun Proton Cannon Autogun High-powered Shotgun Heavy Battle Rifle Assault Cannon Bore Cannon Precision Rocket Launcher System Spiker (5) Great Maul Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit 0b10 Decoder Chip [Scout] Expert System Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster Enhanced Autogun Heavy Battle Rifle > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Light Fission Core Light Treads Improved Heat Sink Energy Well Small Matter Pod Hacking Suite Hacking Suite Hacking Suite Hacking Suite A0-MCA's Component Scanner Field Laser Heavy Particle Gun Proton Cannon High-powered Shotgun Assault Cannon Improved Proton Missile Launcher Precision Rocket Launcher System Spiker Great Maul Botcube [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Expert System Hackware Hacking Suite Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon System Spiker Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Slots Evolved 8 | . . . 2 2 . . . 4 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 2 . . Utility 4 | . . . . 2 . . . 2 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 78 | 7 4 2 13 7 26 . 12 6 . 1 Power 8 | 1 . . 2 . 2 . 2 1 . . Engine 7 | 1 . . 2 . 1 . 2 1 . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 2 . 4 2 8 . 5 1 . . Treads 17 | . 2 . 4 2 7 . 2 . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 5 | . . . . . 1 . 3 1 . . Flight . | . . . . . . . . . . . Utility 19 | 2 1 1 1 3 6 . 1 4 . . Device 6 | 1 . 1 1 . 2 . . 1 . . Storage 3 | 1 1 . . . 1 . . . . . Processor 2 | . . . . . . . . 2 . . Hackware 1 | . . . . . . . . 1 . . Protection 7 | . . . . 3 3 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 1 1 6 2 10 . 4 . . 1 Energy Gun 12 | 2 1 1 3 2 3 . . . . . Energy Cannon 2 | . . . 1 . 1 . . . . . Ballistic Gun 7 | . . . 2 . 3 . 2 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 3 | . . . . . 2 . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 5 . . 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . 7 Parts Lost 31 | . 1 . 6 1 6 2 2 . . 13 Power 4 | . . . . . 1 1 1 . . 1 Propulsion 8 | . . . 2 1 . . . . . 5 Utility 9 | . 1 . . . 4 . 1 . . 3 Weapon 10 | . . . 4 . 1 1 . . . 4 Highest Loss Streak 12 | . 1 . 2 1 3 1 2 . . 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 21 | 4 8 13 19 23 24 25 23 16 20 21 Power 1 | . 1 1 2 3 1 . . 2 3 3 Propulsion 6 | 1 2 2 1 2 6 11 8 1 1 1 Utility 7 | . 2 5 9 11 9 7 7 5 7 7 Weapon 6 | 1 2 4 5 6 7 7 7 7 8 8 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . . . . . 9 . 6 2 . 14 Power 2 | . . . . . . . . . . 2 Propulsion 9 | . . . . . 4 . 4 . . 1 Utility 14 | . . . . . 4 . 1 2 . 7 Weapon 5 | . . . . . . . 1 . . 4 Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 96 100 90 91 97 79 79 98 100 93 Engine 4 | . 14 14 9 9 3 1 . 6 6 5 Treads 23 | . 21 28 28 26 27 27 25 . . . Hover 4 | . . . . . . . 1 31 33 30 Device 9 | . 10 14 10 9 9 9 8 6 6 5 Storage 9 | . 14 14 11 9 9 9 8 6 6 6 Processor 1 | . . . . . . . . 12 13 13 Protection 7 | . . . . 9 15 9 9 6 6 5 Energy Gun 11 | . 28 28 19 17 12 6 7 6 6 5 Ballistic Gun 7 | . . . 3 9 6 9 9 13 13 11 Ballistic Cannon 5 | . . . . . 5 9 8 . . . Peak Build Rating 72 | 7 9 12 23 25 40 34 44 72 72 72 Average Rating 31 | 4 7 10 17 21 35 31 32 68 72 66 On Entrance 29 | . 7 8 12 18 25 34 28 43 72 72 Avg Prop Armor Cover (%) 12 | . . . . . . . 12 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 114 | 13 90 92 104 102 114 100 106 106 106 107 Greatest Support 66 | 20 40 40 60 60 66 60 60 40 40 40 Greatest Overweight (x) 27 | 3 2 2 27 1 1 1 12 2 2 6 Average Overweight (x) 1 | . . 2 1 1 1 1 1 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 24 25 25 25 Most Carried 25 | 6 11 18 25 25 25 25 25 25 22 24 Average Carried 21 | 4 8 13 19 23 24 25 23 17 21 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 11 18 21 25 25 25 25 21 22 22 Class Distribution -------------------- 33% | Commander-Tank 13% | Mutant 13% | Scavenger-Tank 13% | Tank 11% | Commander-Mutant 5% | Scavenger-Gunner 4% | Derelict-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Scavenger-Tank | -6/Factory Derelict-Tank | -6/Lower Caves Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Matter Collected 2735 | 238 72 86 327 139 694 327 656 156 . 40 Remotely . | . . . . . . . . . . . Salvage Created 4149 | 11 181 53 926 320 1566 456 406 . . 230 Parts 216 | 1 12 1 53 19 90 15 17 . . 8 Haulers Intercepted 7 | . 1 . 1 1 4 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 2 . . 8 Prevented 3 | . . . . . . . . . . 3 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Combat Hostiles Destroyed 80 | . 4 1 19 5 31 7 7 . . 6 Guns 49 | . 4 1 12 5 14 3 6 . . 4 Cannons 19 | . . . 7 . 7 4 1 . . . AOE 12 | . . . . . 10 . . . . 2 Classes Destroyed 19 | 1 4 . 4 1 5 1 3 . . . Worker 5 | . . . . . 5 . . . . . Builder 3 | . . . . . 3 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 7 | . 1 . 1 1 4 . . . . . Recycler 5 | . . . 1 . 2 2 . . . . Mechanic 2 | . . . . . 2 . . . . . Operator 3 | . . . 1 1 1 . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 11 | . 2 . 1 . 3 1 . . . 4 Grunt 37 | . 2 1 13 2 17 1 . . . 1 Brawler 5 | . . . . . 2 3 . . . . Duelist 4 | . . . 1 . 2 . . . . 1 Protector 1 | . . . . . 1 . . . . . Sentry 13 | . . . 4 2 6 1 . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 1 | . . . . . . 1 . . . . Federalist 1 | . . . . . . . 1 . . . Guru 1 | . . . . . . . 1 . . . Scrapper 5 | . . . . . . . 5 . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 15 | 1 3 1 4 4 15 4 5 . . 4 Combat Bots Only 10 | . 2 1 4 2 10 4 5 . . 4 Max Kills in Single Turn 5 | 1 1 1 1 1 5 1 1 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Hostile Shots Fired 451 | . 37 4 70 19 148 11 84 2 . 76 Missed 119 | . 9 3 14 2 44 3 18 1 . 25 Hits 332 | . 28 1 56 17 104 8 66 1 . 51 Melee 13 | . . . . . 3 1 . . . 9 Projectile 319 | . 28 1 56 17 101 7 66 1 . 42 Critical Strikes 15 | . . . . . 3 . 7 . . 5 Damage Taken 5556 | . 307 13 788 242 1788 173 1132 14 . 1099 Core 882 | . 56 13 71 30 180 18 208 . . 306 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 70 | . . . . 14 56 . . . . . Regen/Repaired (Parts) 417 | . . . . . . . 417 . . . Core Remaining (%) 68 | 100 . 72 82 . . . 20 . . . Volleys Fired 188 | 4 20 2 39 14 72 11 17 . . 9 Largest 3 | 2 2 2 3 3 3 3 3 . . 3 Hottest 203 | 80 105 105 203 131 175 137 137 . . 121 Shots Fired 485 | 8 40 4 100 42 188 34 49 . . 20 Gun 365 | 8 40 4 73 42 124 22 35 . . 17 Cannon 109 | . . . 27 . 57 12 13 . . . Launcher 10 | . . . . . 7 . . . . 3 Special 1 | . . . . . . . 1 . . . Kinetic 177 | . . . 10 14 84 23 34 . . 12 Thermal 233 | 8 40 4 61 14 76 11 14 . . 5 Explosive 7 | . . . . . 7 . . . . . Electromagnetic 67 | . . . 29 14 21 . . . . 3 Robot Hit Streak 17 | 2 10 5 17 14 13 9 11 . . 2 Robot Miss Streak 7 | 4 4 . 3 2 7 1 3 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 Shots Hit Robots 287 | 3 26 3 67 30 97 26 25 . . 10 Core Hits 172 | 1 10 3 28 13 82 11 13 . . 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 16 | . . . 3 2 7 2 2 . . . Burn 11 | . . . 3 1 5 1 1 . . . Blast 4 | . . . . . 2 1 1 . . . Corrupt 1 | . . . . 1 . . . . . . Melee Attacks 2 | . . . . . . . 2 . . . Impact 2 | . . . . . . . 2 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8031 | 42 310 39 1460 498 3946 687 660 . . 389 Guns 4152 | 42 310 38 918 461 1361 387 472 . . 163 Cannons 1624 | . . . 422 . 750 264 188 . . . Explosions 2174 | . . . 98 37 1813 . . . . 226 Melee . | . . . . . . . . . . . Ramming 81 | . . 1 22 . 22 36 . . . . Kinetic 2044 | . . . 77 117 822 433 467 . . 128 Thermal 3057 | 42 310 38 925 226 1070 218 193 . . 35 Explosive 1727 | . . . . . 1727 . . . . . Electromagnetic 1122 | . . . 436 155 305 . . . . 226 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 27 | . . . . . . 5 25 . . 27 Average Corruption 6 | . . . . . . 5 25 . . 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . . . . . . 31 6 . . 1 Message Errors 12 | . . . . . . 7 4 . . 1 Matter Fused 10 | . . . . . . 10 . . . . Heat Flow Errors 4 | . . . . . . 4 . . . . Energy Discharges 3 | . . . . . . 3 . . . . Data Loss (minor) 5 | . . . . . . 4 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 2 | . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 55 | . . . . . 39 16 . . . . Projectiles 34 | . . . . . 18 16 . . . . Explosions 21 | . . . . . 21 . . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . 5 1 2 . . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . 5 . 2 . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 225 | . . . 46 . 149 . . . . 30 Shots 9 | . . . 2 . 5 . . . . 2 Rammed 7 | . . 1 2 . 1 3 . . . . Targets Rammed 11 | . . 1 2 . 3 5 . . . . Kicked . | . . . . . . . . . . . Crushed 4 | . . . . . 2 2 . . . . Highest Temperature 636 | 54 257 39 357 84 636 240 606 . . 96 Average Temperature 123 | 25 85 20 120 26 127 65 263 . . 30 Received Heat Transfer 1969 | . 75 9 309 63 666 36 661 . . 150 Effects 29 | . . . 2 . 12 . 15 . . . Shutdowns 4 | . . . . . 3 . 1 . . . Energy Bleed 4 | . . . 2 . 2 . . . . . Interference 4 | . . . . . . . 4 . . . Matter Decay 5 | . . . . . 1 . 4 . . . Short Circuit 3 | . . . . . 2 . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Damage (major) 6 | . . . . . 3 . 3 . . . Damage (core) 2 | . . . . . 1 . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 2 | . . . 1 . 1 . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . 2 . 1 . 4 . . . Heat Transferred 6457 | 100 710 87 2074 531 2131 427 323 . . 74 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 1 1 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Maximum Alert Level 2 | . . . 1 . 2 . . . . . Low Security (%) 82 | 100 100 100 91 100 28 100 . 100 . . Level 1 14 | . . . 8 . 54 . . . . . Level 2 3 | . . . . . 16 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 493 | 5 47 35 227 82 493 184 . 10 . . Initial 184 | . . 4 . 52 29 184 . . . . Average 87 | . 10 3 95 27 238 55 . . . . Influence Increases 2256 | 5 116 45 500 155 1003 292 . 10 . 130 Destroy 0b10 Robot/C 1540 | . 80 20 380 100 620 220 . . . 120 Destroy 0b10 Robot/NC 165 | 5 10 . 15 10 90 35 . . . . Destroy Leader 266 | . 14 10 72 32 128 . . . . 10 Allied During Kill 24 | . . . . . 4 20 . . . . Successful Hack 46 | . 12 . 9 8 7 . . 10 . . Disable Machine 90 | . . . 15 . 75 . . . . . Destroy Structure 80 | . . . 9 5 64 2 . . . . Lose Combat Pursuer 45 | . . 15 . . 15 15 . . . . Influence Decreases 2256 | 5 105 56 374 209 600 767 . 10 . 130 Entered New Map 415 | . . 7 . 74 43 291 . . . . Time Decay 1561 | 5 105 49 314 135 477 416 . 10 . 50 Lost Part 220 | . . . 60 . 60 20 . . . 80 Lost Ally 60 | . . . . . 20 40 . . . . Squads Dispatched 12 | . . 1 1 1 5 . . 3 . 1 Investigation 2 | . . 1 . . . . . 1 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 5 | . . . 1 1 3 . . . . . Assault 3 | . . . . . 2 . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Distress Signals 9 | . 2 . 4 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 10 2 31 6 43 14 20 3 . 13 Peak Tracking Total 12 | . 4 2 5 2 8 6 12 1 . 8 Tactical Retreats 3 | . . 1 . . 1 1 . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Traps Triggered 7 | . 1 . 3 . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Machines Disabled 11 | . . . 2 . 5 . 4 . . . Max in Single Turn 1 | . . . 1 . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Machines Accessed 23 | . 3 1 3 1 3 6 4 2 . . Terminals 15 | . 3 . 2 1 3 6 . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 70 | . 6 1 10 2 5 12 26 8 . . Successful 47 | . 2 1 6 1 3 4 26 4 . . Failed 22 | . 4 . 3 1 2 8 . 4 . . Catastrophic 4 | . 3 . 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 29 | . 6 . 8 2 2 11 . . . . Terminals 31 | . 6 . 6 2 5 12 . . . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . . 4 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . 2 1 2 1 3 . 26 . . . Record 25 | . . . . . . . 25 . . . Robot Analysis 3 | . 2 . 1 . . . . . . . Open Door 3 | . . 1 . . 2 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . 2 . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Retrieve Study 2 | . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 4 . . . . Terminals 4 | . . . . . . 4 . . . . Skim 4 | . . . . . . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 . 1 1 1 3 . 2 . . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . Total Part Build Rating 3 | . . . . . . . . 3 . . Part Studies Acquired 2 | . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . 11 . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Total Allies 13 | . . . . . 2 11 . . . . Largest Group 7 | . . . . . 2 7 7 . . . Highest-Rated Group 95 | . . . . . 62 95 95 . . . Highest-Rated Ally 31 | . . . . . 31 21 21 . . . Initial UFD Resources 22 | . . . . . . . . 22 22 22 Total Orders 1 | . . . . . . . 1 . . . STAY 1 | . . . . . . . 1 . . . Ally Attacks 75 | . . . . . 14 33 28 . . . Total Damage 1176 | . . . . . 210 481 485 . . . Kills 15 | . . . . . 1 9 5 . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted 4 | . . . . . . . 4 . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Active Infowar (turns) 1507 | 29 443 . . . . . . 492 348 195 Seismic 472 | 29 443 . . . . . . . . . Decoding 1035 | . . . . . . . . 492 348 195 Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . 7 . . Traps 5 | . . . . . . . . 5 . . Emergency Access 2 | . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Turns Passed 9496 | 110 571 534 852 356 1339 1511 3174 499 348 202 Spaces Moved 3463 | 62 250 158 246 115 363 550 1108 282 226 103 Core 27 | 23 . . 4 . . . . . . . Treads 2630 | . 158 158 242 115 363 550 1044 . . . Legs 131 | 39 92 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 675 | . . . . . . . 64 282 226 103 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 320 240 240 240 250 50 154 154 154 Average Speed 230 | 130 195 320 271 240 246 250 246 154 154 160 Slowest Speed 1400 | 200 320 320 1400 240 250 250 810 154 154 406 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 5 57 38 35 12 63 97 76 8 49 17 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 4 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 87 | . . . 8 4 71 1 3 . . . Melee . | . . . . . . . . . . . Projectile 16 | . . . . . 12 1 3 . . . AOE 71 | . . . 8 4 59 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Total 4633 | 83 293 181 347 164 681 659 1523 352 226 124 Wait 546 | . 8 11 21 14 147 15 291 36 . 3 Move 3453 | 61 249 157 245 114 362 549 1107 281 225 103 Hop . | . . . . . . . . . . . Pick Up 133 | 11 9 8 19 8 27 . 34 12 1 4 Fast Attach 5 | . . . . 1 . . 4 . . . Attach 58 | 7 . 1 16 3 7 . 11 9 . 4 Detach 1 | . . . . . . . . 1 . . Swap 60 | . 4 1 5 6 30 . 11 2 . 1 Drop 84 | . 3 . . 4 31 . 35 11 . . Fire 188 | 4 20 2 39 14 72 11 17 . . 9 Melee 2 | . . . . . . . 2 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . . 1 2 . 3 5 . . . . Escape Stasis 2 | . . . . . 2 . . . . . Rewire 90 | . . . . . . 79 11 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Entered Mines 738 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 968 | -10/Mines | Met a Derelict shopkeep closing up shop 1203 | -10/Mines | Discovered new exit (range 5) 1216 | -10/Mines | Entered Materials 1216 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1394 | -9/Materials | Identified exit to Mines 1525 | -9/Materials | Build established: Gunner 1730 | -9/Materials | Central database locked down 1864 | -9/Materials | Discovered new exit (range 15) 2068 | -9/Materials | Entered another Materials area 2068 | -8/Materials | Evolved 2 slots: Utility x2 2078 | -8/Materials | Identified exit to Storage 2424 | -8/Materials | Entered Storage 2439 | -8/Storage | Met a pair of Derelict thieves 2610 | -8/Storage | Destroyed 10 combat bots 2778 | -8/Storage | Build established: Tank 3632 | -8/Storage | Lost 3 parts (1p2u) 3753 | -8/Storage | Used back door to open Recycling access 3753 | -8/Storage | Discovered new exit (range 5) 3763 | -8/Storage | Entered Recycling 3911 | -8/Recycling | Build established: Scavenger-Tank 4329 | -8/Recycling | Build established: Commander-Tank 5114 | -8/Recycling | Discovered new exit (range 9) 5127 | -8/Recycling | Build established: Commander-Mutant 5202 | -8/Recycling | Scanned before Scraplab entrance 5239 | -8/Recycling | Entered Scraplab 5259 | -8/Recycling | Discovered new exit (range 3) 5274 | -8/Recycling | Entered Scraptown 5274 | -8/Scraptown | Accompanied by 7 allies 5274 | -8/Scraptown | System corruption cleaned by C-Scrubber 5548 | -8/Scraptown | Visited Assassins FH 5571 | -8/Scraptown | Visited CR-KLE's Repair Center 5855 | -8/Scraptown | CR-KLE repaired 6 parts 5880 | -8/Scraptown | Build established: Commander-Tank 6346 | -8/Scraptown | Discovered new exit (range 9) 6659 | -8/Scraptown | Visited TADAMA 6709 | -8/Scraptown | Visited SPCMW 6746 | -8/Scraptown | Visited UFD Registry 6769 | -8/Scraptown | Registered with UFD as "Pulsehacker" 6856 | -8/Scraptown | Visited Science Guys 6946 | -8/Scraptown | Visited Infowarlord's Domain 7041 | -8/Scraptown | Visited Research Penetration Think Tank 7084 | -8/Scraptown | Visited Derelict Rescue Squad 7246 | -8/Scraptown | Visited Observation Area 7301 | -8/Scraptown | Visited Botcube Research 7312 | -8/Scraptown | Found Botcube 7544 | -8/Scraptown | Visited A0-MCA Data Center 7547 | -8/Scraptown | Given an A rating by A0-MCA 7720 | -8/Scraptown | Found A0-MCA's Component Scanner 7961 | -8/Scraptown | Met Optimus 7961 | -8/Scraptown | Accepted into 0bPrime 8123 | -8/Scraptown | Civil war broke out across Scraptown 8145 | -8/Scraptown | Found System Spiker 8190 | -8/Scraptown | Lost 3 allies 8256 | -8/Scraptown | Found Prototype Processor 8280 | -8/Scraptown | Lost 4 allies 8323 | -8/Scraptown | Core integrity fell below 50% 8346 | -8/Scraptown | Lost 7 allies 8356 | -8/Scraptown | System corruption reached 10% 8434 | -8/Scraptown | Discovered new exit (range 5) 8448 | -8/Scraptown | Entered Factory 8448 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8456 | -6/Factory | Identified Expert System 8614 | -6/Factory | Build established: Scavenger-Tank 8769 | -6/Factory | Fabricated Hacking Suite (x1) 8895 | -6/Factory | Discovered new exit (range 16) 8947 | -6/Factory | Entered Lower Caves 8973 | -6/Lower Caves | Encountered a Warlord checkpoint 9220 | -6/Lower Caves | Build established: Derelict-Tank 9277 | -6/Lower Caves | Discovered new exit (range 13) 9295 | -6/Lower Caves | Entered another Lower Caves area 9454 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9490 | -6/Lower Caves | System corruption reached 10% 9497 | -6/Lower Caves | Self-destructed Last Messages --------------- 09488_ Acquired Corrupted Aerolev Unit. 09489_ Integrated Corrupted Aerolev Unit (+7). 09490_ 0b10 Decoder Chip [Scout] destroyed. 09490_ Aerolev Unit destroyed. 09490_ System corrupted by crushing effect (+2). 09490_ Knocked back. 09491_ Penetrated by Slug. 09494_ Corrupted Carbon-fiber Leg fries itself beyond repair. 09494_ Aerolev Unit destroyed. 09494_ Hacking Suite destroyed. 09494_ System corrupted by crushing effect (+3). 09494_ System corrupted by crushing effect (+4). 09496_ Unknown Device fries itself beyond repair. 09496_ Slug penetrates Wall. 09496_ Aerolev Unit destroyed. 09497_ Corrupted Axe self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ????????????## ????????????????????????????????? | | ????????????# ????????????? ???????????????? | | ????????????# ????####????? ???????????????? | | ?????????????# ??## % ????? ???????????????? | | ????????????## ###; #????? ???????????????? | | ????????????? #?????# ???????????????? | | ??????????????? %=#?????# ??#######??????? | | ????????????????? #???### ## #???? ? | | ???????????????????# #??## #??# # | | ????????????????#???# g###? #??? | | ???????????"""??# #??# @ ### #???? | | ??????????? # #?#%=bb ## #????# | | ????????????## #;# #?# ##?#### | | ????????????# ##!Y #?# ## ### | | ????????????????# % % ##??# #?# ## | | ????????????????# ## ##???# #?## | | ????????????????# #??## #??##%% ### | | ??????????????? ????## #### #???? | | ??????????????# #??????# ### #???? | | ??????????????##?????### ##??? | | ????????????????????## #### | | ???????????????????## #### #### # | | ???????????????????# ### ##??## | | ???????????????????# ## ##?# #????# ### | | ???????????????????##### #??#####?#### #?## | | ??????????????????????# ##???????## ###?## | | ??????????????????????# #????????# ##???# | | ??????????????????????# ###?????## ##????# | | ??????????????????????# ##????# ##?????# | | ?????????????????????## #????# #????### | | ?????????????????????# #??## #????# | | ?????????????????????##### ##???## #????## | | ??????????????????????????######?????#####?????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Assault Cannon | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyExoskeletonBasin Manual? 0 Play Time 00:56:32 Cumulative 385.0 hours Start 2026.05.26 @ 11:16:20 End 2026.05.28 @ 11:18:48 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 524 Rogue 506 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ed9d40a-23b1-4971-8c89-a35a4737e215