Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.18 @ 04:31:55 Player: Minty Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (182) 910 Value Destroyed (8357) 8357 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3772) 3772 TOTAL SCORE: 20539 Bonus ------- High Alert Combat Kills 1872 Follower Combat Kills 1583 Entered Garrisons 400 Met Data Miner 300 Friendly Fire -383 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 100/100 System Corruption 71% Temperature Cool (0) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (8) ------ Insulated Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Medium Treads Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Encrypted Comm Array Advanced Targeting Computer Improved Melee Analysis Suite Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- AWS/Autocannon Force Lance > --- INVENTORY -------- Light Particle Reactor Advanced Heat Sink Large Battery Compact Battery Matter Compressor Improved Melee Analysis Suite Beamcaster Beamcaster Wave Gun Proton Cannon Heavy Disruptor Cannon Gauss Rifle Makeshift Shrapnel Gun Improved Proton Missile Launcher [Rating: 94] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Force Lance Energy Gun Improved Medium Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 2 . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Utility 6 | . . . 2 . . . . . 2 . . . . . . . . . . . 2 Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Attached 190 | . 4 6 27 . 4 . 3 19 8 4 . 6 8 1 8 24 6 10 3 12 37 Power 13 | . . 1 3 . . . . 1 . . . . . . . 3 1 . . . 4 Engine 8 | . . . 3 . . . . 1 . . . . . . . 3 . . . . 1 Core 4 | . . 1 . . . . . . . . . . . . . . . . . . 3 Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 53 | . 4 2 7 . . . . 9 1 . . 5 4 . 1 3 3 1 . 5 8 Treads 27 | . . 2 5 . . . . 9 1 . . . 4 . 1 1 . . . 3 1 Leg 13 | . 2 . . . . . . . . . . 1 . . . . 3 1 . 2 4 Wheel 7 | . . . 2 . . . . . . . . 3 . . . 2 . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . . Flight 5 | . 2 . . . . . . . . . . . . . . . . . . . 3 Utility 46 | . . . 4 . 2 . . 2 4 2 . 1 1 1 4 7 . 3 . 3 12 Device 17 | . . . 4 . . . . . 1 . . 1 . 1 1 3 . . . 2 4 Storage 6 | . . . . . 1 . . . 1 . . . . . . . . 2 . . 2 Processor 6 | . . . . . 1 . . . 1 1 . . . . 1 . . . . 1 1 Hackware 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 Protection 14 | . . . . . . . . 2 1 1 . . 1 . 2 3 . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | . . 3 13 . 2 . 3 7 3 2 . . 3 . 3 11 2 6 3 4 13 Energy Gun 24 | . . . 3 . 2 . 1 3 1 . . . . . 1 2 1 2 2 2 4 Energy Cannon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Ballistic Gun 23 | . . 3 5 . . . . . 1 . . . 1 . 2 5 . 3 1 1 1 Ballistic Cannon 14 | . . . 2 . . . . 2 . 2 . . . . . 1 1 . . 1 5 Launcher 6 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 2 . . . 1 1 1 . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . . . . 1 . . . 1 . . . . 2 Corrupted Parts 9 | . . . 2 . . . . 1 . . . . . . . 1 . . . . 5 System Corruption 64 | . . . 10 . . . . 7 . . . . . . . 3 . . . . 44 Parts Lost 67 | . 1 3 1 . . . . 12 2 2 . . . . . 5 4 1 . 6 30 Power 4 | . . 1 . . . . . . . . . . . . . . . . . . 3 Propulsion 25 | . . 1 1 . . . . 4 . 1 . . . . . 3 1 . . 4 10 Utility 25 | . . . . . . . . 4 1 . . . . . . 1 2 1 . 2 14 Weapon 13 | . 1 1 . . . . . 4 1 1 . . . . . 1 1 . . . 3 Highest Loss Streak 15 | . 1 4 1 . . . . 3 2 2 . . . . . 2 3 1 . 4 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 83 73 85 88 92 100 87 79 87 95 92 85 87 86 92 90 73 81 82 79 62 Engine 4 | . 14 . 8 11 11 11 9 9 7 7 7 6 6 6 6 6 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 5 6 6 6 . Treads 14 | . . 25 21 22 22 22 18 25 23 21 15 5 14 20 20 17 . . . 9 4 Leg 6 | . 26 1 . . . . . . . . . 1 . . . . 19 25 26 9 10 Device 8 | . . . 20 22 22 22 18 6 5 7 7 8 6 13 6 10 6 . . 4 6 Storage 11 | . 14 14 11 11 11 11 9 9 13 15 15 13 13 6 6 6 6 17 20 15 5 Processor 5 | . . . . . 4 11 9 . 6 7 7 6 6 6 12 10 6 6 6 8 7 Hackware 2 | . . . . . . . . . . . . . . . . 1 6 6 13 6 2 Protection 4 | . . . . . . . . 4 8 11 15 10 12 13 13 8 . . . . 4 Energy Gun 7 | . 26 1 3 22 22 22 20 13 9 5 . . . . 4 9 . 5 1 4 4 Ballistic Gun 4 | . . 21 11 . . . . . 6 5 . . 4 6 13 10 . . 1 2 . Ballistic Cannon 2 | . . . 3 . . . . 2 . 3 15 13 5 . . . 6 3 . 3 2 Impact Weapon 1 | . . . . . . . 3 3 4 7 7 6 3 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 6 6 4 6 6 6 6 2 Naked Turns 18 | . . . . . . . . . . . . . . . . . . . . . 18 Heaviest Build 129 | 12 12 12 29 27 62 62 65 69 69 76 76 76 85 81 81 80 122 120 72 125 129 Greatest Support 135 | 20 20 40 43 43 43 43 43 63 63 63 40 48 125 125 133 135 50 65 65 65 75 Greatest Overweight (x) 29 | . 2 . 1 . 1 1 1 2 1 1 1 4 1 . . 26 7 7 1 4 29 Average Overweight (x) 1 | . . . . . . 1 1 . . 1 1 1 . . . . 6 1 . 2 . Largest Inventory Capacity 20 | . 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 8 8 8 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | . 8 8 8 8 11 11 13 15 13 18 13 18 20 20 20 20 20 20 20 20 20 Average Carried 14 | . 7 7 7 8 8 11 11 13 11 14 13 15 18 17 19 19 18 19 20 18 9 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 8 8 11 11 12 14 11 13 13 18 19 16 20 18 20 20 20 20 1 Class Distribution -------------------- 31% | Scavenger-Gunner 23% | Scavenger-Mutant 18% | Mutant 7% | Gunner 6% | Scavenger-Tank 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Matter Collected 4000 | 171 69 70 448 . 29 53 52 486 82 167 49 . 122 40 198 614 266 177 . 396 511 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6678 | . 101 158 1142 . 65 . 80 785 175 90 . . . 49 394 1267 274 396 . 219 1483 Parts 367 | . 9 9 72 . 1 . 5 47 10 5 . . . 4 25 48 13 14 . 23 82 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 3 1 . . . . . . . . . . . . 2 . . . . 1 Parts Field Recycled 18 | . . . 18 . . . . . . . . . . . . . . . . . . Retrieved Matter 84 | . . . 84 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 5 . . . . . . 10 3 . 29 . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 149 | . 4 6 23 . . . 2 28 3 1 . . . 1 11 17 6 6 . 12 29 Melee 15 | . . . . . . . . 2 . . . . . 1 4 2 . . . 1 5 Guns 59 | . 3 6 17 . . . 1 4 3 . . . . . 7 15 . . . 2 1 Cannons 46 | . . . 3 . . . . 1 . 1 . . . . . . 6 5 . 9 21 AOE 26 | . 1 . 3 . . . 1 19 . . . . . . . . . . . . 2 Classes Destroyed 24 | . 2 . 7 . . . . 3 . 1 . . . 1 1 4 . 2 . 1 2 Worker 12 | . . . 7 . . . . . . . . . . . . 3 . . . . 2 Builder 6 | . . . 1 . . . 1 . . . . . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . Operator 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . Watcher 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Swarmer 37 | . 3 4 7 . . . 1 6 . . . . . . 4 . . . . 9 3 Cutter 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . Grunt 57 | . 1 2 9 . . . 1 14 3 . . . . . 3 8 4 . . . 12 Brawler 5 | . . . . . . . . . . . . . . . 1 . . . . . 4 Duelist 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . . 7 . . . . 3 . . . . . . 1 1 . . . 1 1 Specialist 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Hunter 6 | . . . . . . . . . . . . . . 1 . 2 2 . . . 1 Programmer 7 | . . . . . . . . 1 . 1 . . . . . 3 . . . . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Thug 5 | . . . . . . . . . . . . . . . . . . 5 . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 3 2 8 . . . 3 11 2 1 . . . 1 3 5 4 5 . 8 11 Combat Bots Only 11 | . 3 2 4 . . . 2 11 2 1 . . . 1 3 3 4 5 . 8 7 Max Kills in Single Turn 4 | . 1 1 3 . . . 1 4 1 1 . . . 1 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 . . . 1 4 . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . 1 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 1040 | . 23 89 104 . . 1 18 106 19 6 33 . . 5 40 203 38 18 . 70 267 Missed 268 | . 5 23 32 . . . 6 21 3 2 9 . . 1 14 54 9 3 . 21 65 Damage Taken 12972 | . 172 535 855 . . 27 125 1537 295 58 354 . 37 65 335 2247 552 290 . 836 4652 Core 2233 | . 36 122 157 . . . 20 252 10 . 35 . . 32 42 258 123 53 . 84 1009 Absorbed by Shields 301 | . . . . . . . . . . . . . . . . . . . . 60 241 Redirected to Shielding 267 | . . . . . . . . . . . 35 . . . 8 125 78 . . . 21 Regen/Repaired (Parts) 968 | . . . 52 . . . . . . . . . 266 14 154 482 . . . . . Core Remaining (%) 61 | 100 . 36 . . . 60 . 50 . . 93 . . . . . . . . 30 . Volleys Fired 322 | . 11 42 64 . 8 1 5 41 10 3 1 . 1 . 15 62 4 . . 10 44 Largest 4 | . 2 2 2 . 2 2 3 3 3 2 2 . 2 . 3 4 3 . . 3 3 Hottest 231 | . 90 50 78 . 112 112 157 157 126 96 96 . 96 . 135 208 133 . . 178 231 Shots Fired 766 | . 22 50 110 . 16 2 13 97 21 5 2 . 2 . 43 192 23 16 . 40 112 Gun 546 | . 22 50 90 . 16 2 11 59 21 1 . . . . 42 179 7 1 . 30 15 Cannon 183 | . . . 16 . . . . 21 . 4 2 . 2 . 1 12 16 15 . 10 84 Launcher 37 | . . . 4 . . . 2 17 . . . . . . . 1 . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 440 | . . 35 84 . . . . 21 3 4 2 . 2 . 32 116 21 15 . 20 85 Thermal 223 | . 11 15 . . 16 2 10 45 10 1 . . . . 10 71 . 1 . 20 11 Explosive 20 | . . . . . . . 2 17 . . . . . . . 1 . . . . . Electromagnetic 83 | . 11 . 26 . . . 1 14 8 . . . . . 1 4 2 . . . 16 Robot Hit Streak 19 | . 2 5 15 . 6 1 4 5 5 1 . . 1 . 5 19 10 8 . 7 14 Robot Miss Streak 6 | . 3 5 5 . 3 1 4 2 1 2 4 . 1 . 6 6 2 1 . 6 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . . . 1 Secondary Targets 8 | . . . 2 . . . . . . . . . . . 2 4 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 1 . . . . . Autonomous 94 | . . . . . . . . . . . . . . . . . 13 15 . 10 56 Shots Hit Robots 524 | . 9 25 72 . 10 1 7 57 15 2 . . 1 1 25 145 19 18 . 23 94 Core Hits 295 | . 8 14 48 . 5 . 4 48 7 1 . . . 1 19 59 9 6 . 15 51 Critical Kills 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . Critical Strikes 45 | . . . 2 . 1 . 3 10 1 1 . . . . 1 8 4 2 . 2 10 Burn 12 | . . . . . 1 . 2 3 . . . . . . . 4 . . . 1 1 Destroy 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . Blast 16 | . . . . . . . . 3 . . . . . . . . 4 1 . 1 7 Corrupt 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . Smash 5 | . . . . . . . . 4 . 1 . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . 1 2 . 1 . . 2 Melee Attacks 103 | . . . . . . . . 29 1 1 . . . 4 11 22 1 7 . 1 26 Impact 31 | . . . . . . . . 29 1 1 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 72 | . . . . . . . . . . . . . . 4 11 22 1 7 . 1 26 Sneak Attacks 13 | . . . . . . . . . 1 1 . . . . . 6 . 4 . . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20501 | . 174 291 2124 . 232 22 297 2424 326 78 . . 28 25 822 3751 994 1636 . 1047 6230 Guns 6064 | . 137 273 959 . 219 17 111 434 270 . . . . . 495 2706 88 . . 194 161 Cannons 8236 | . . . 252 . . . . 173 . 32 . . 28 . . 195 816 1300 . 816 4624 Explosions 3203 | . 37 . 906 . . . 186 1341 . . . . . . 143 32 . . . . 558 Melee 2953 | . . . . . . . . 476 56 46 . . . 25 184 817 90 336 . 37 886 Ramming 45 | . . 18 7 . 13 5 . . . . . . . . . 1 . . . . 1 Kinetic 11120 | . . 174 1013 . . . . 173 28 32 . . 28 . 339 1663 894 1300 . 903 4573 Thermal 3331 | . 112 99 601 . 219 17 99 394 133 . . . . . 156 1180 . . . 107 214 Explosive 1815 | . . . 113 . . . 186 1341 . . . . . . 143 32 . . . . . Electromagnetic 1220 | . 62 . 390 . . . 12 40 109 . . . . . . 41 10 . . . 556 Impact 595 | . . . . . . . . 476 56 46 . . . . . 17 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 2375 | . . . . . . . . . . . . . . 25 184 817 90 336 . 37 886 Highest Corruption 71 | . . . 10 10 10 10 . 12 . . . . . . . 8 8 9 9 9 71 Average Corruption 10 | . . . 9 10 10 10 . 5 . . . . . . . 4 8 8 9 9 43 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 260 | . . . 1 5 30 3 . 43 . . . . . . . 14 39 46 4 39 36 Message Errors 63 | . . . 1 1 6 1 . 9 . . . . . . . 2 10 17 2 9 5 Matter Fused 50 | . . . . . 7 1 . 7 . . . . . . . 1 6 10 2 8 8 Heat Flow Errors 37 | . . . . 2 6 1 . 4 . . . . . . . 5 4 6 . 7 2 Energy Discharges 33 | . . . . 1 5 . . 2 . . . . . . . 1 12 3 . 6 3 Parts Rejected 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 Parts Fused 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 Data Loss (minor) 36 | . . . . . 5 . . 8 . . . . . . . 1 3 7 . 8 4 Data Loss (major) 5 | . . . . . 1 . . 2 . . . . . . . . 1 1 . . . Misfires 8 | . . . . . . . . 5 . . . . . . . 2 . 1 . . . Alerts 8 | . . . . 1 . . . 3 . . . . . . . . 1 1 . 1 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 7 | . . . . . . . . 1 . . . . . . . 1 1 . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1346 | . . . 74 . . . . 184 . 46 . . . . . 62 5 281 . . 694 Projectiles 852 | . . . . . . . . . . . . . . . . . 5 169 . . 678 Explosions 136 | . . . 74 . . . . 46 . . . . . . . . . . . . 16 Melee 358 | . . . . . . . . 138 . 46 . . . . . 62 . 112 . . . Knockbacks 29 | . . . 2 . . . . 2 1 . . . . . . 3 2 9 . . 10 Impact 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Kinetic 26 | . . . 2 . . . . 1 . . . . . . . 3 2 8 . . 10 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 248 | . . . 1 . . . . 202 . . . . . . 33 . . . . . 12 Shots 9 | . . . . . . . . 7 . . . . . . 1 . . . . . 1 Rammed 16 | . . 6 3 . 4 1 . . . . . . . . . 1 . . . . 1 Targets Rammed 17 | . . 7 3 . 4 1 . . . . . . . . . 1 . . . . 1 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 659 | . 198 110 12 201 240 266 108 326 136 . . . . . 27 659 244 220 . 231 398 Average Temperature 99 | . 99 51 4 100 105 166 46 101 56 . . . . . 9 124 71 85 . 68 134 Received Heat Transfer 2849 | . 66 48 192 . . . 36 585 192 . . . . . 36 417 195 162 . 18 902 Effects 21 | . . . . . . . . 1 . . . . . . . 16 . . . . 4 Shutdowns 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 Energy Bleed 5 | . . . . . . . . 1 . . . . . . . 3 . . . . 1 Interference 4 | . . . . . . . . . . . . . . . . 4 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 3 . . . . 1 . 2 . . . . . 1 . . . . 3 Impact Corruptions 6 | . . . . . . . . 4 . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 2 . . 1 . 1 1 . . . . . . . 4 . . . . . Heat Transferred 7367 | . 222 296 500 . 481 37 370 1073 333 . . . . . 350 3000 . . . 259 446 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 4 . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Peak Influence 2006 | . 140 200 645 251 . 106 152 1174 730 . . 65 51 454 2006 1344 . . . . 932 Initial 1052 | . . 50 . 251 . . 40 101 612 . . 60 22 35 317 1052 . . . . 450 Average 646 | . 74 151 216 251 . 63 73 674 653 . . 61 43 84 1427 1183 . . . . 706 Maximum Alert Level 5 | . . 1 2 1 . . . 4 3 . . . . 2 5 4 . . . . 3 Low Security (%) 27 | . 100 50 52 . . 100 100 16 . . . 100 100 95 . . . . . . . Level 1 10 | . . 49 25 100 . . . 6 . . . . . 2 4 . . . . . . Level 2 17 | . . . 21 . . . . 31 72 . . . . 2 2 . . . . . 33 Level 3 23 | . . . . . . . . 35 27 . . . . . 22 24 . . . . 66 Level 4 15 | . . . . . . . . 8 . . . . . . 15 75 . . . . . Level 5 5 | . . . . . . . . . . . . . . . 54 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 4 . . . 1 . 1 . . . . 3 . 10 . . . . 11 Investigation 12 | . . . 3 . . . . . . . . . . 2 . 5 . . . . 2 Extermination 4 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 Reinforcement 10 | . 1 . 1 . . . . . . . . . . . . 3 . . . . 5 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Distress Signals 8 | . 2 . 4 . . . . . . . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 9 8 33 . . 4 6 33 8 1 4 . 6 7 28 28 5 10 . 14 45 Peak Tracking Total 10 | . 4 3 4 . . 4 4 6 2 1 4 . 6 2 8 5 4 4 . 5 10 Tactical Retreats 21 | . . 1 2 . . . . 1 2 . . . . . 2 4 . 5 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 13 | . . . 2 . . . . 5 . . . 1 . . 2 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . 4 . . 2 Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 2 2 2 . Objects Rigged 6 | . . . 6 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 34 | . 1 . 9 . . . 1 5 . . . . . 1 6 5 . . . . 6 Max in Single Turn 3 | . 1 . 2 . . . 1 1 . . . . . . 2 1 . . . . 3 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 7 | . . . . . . . . 4 . . . . . . 3 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 27 | . . . 4 . 2 . 1 3 . . . 1 . 3 3 5 . . 4 . 1 Terminals 14 | . . . 1 . . . . 3 . . . 1 . 2 3 3 . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Total Hacks 93 | . . . 14 . 2 . 1 6 . . . 3 . 10 8 18 . . 29 . 2 Successful 65 | . . . 10 . 2 . 1 3 . . . 2 . 5 3 10 . . 29 . . Failed 28 | . . . 4 . . . . 3 . . . 1 . 5 5 8 . . . . 2 Catastrophic 8 | . . . 1 . . . . . . . . 1 . 2 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . . . 3 . 3 . . 1 . . . 2 . 7 1 12 . . . . 2 Terminals 39 | . . . 2 . . . . 6 . . . 3 . 9 8 9 . . . . 2 Fabricators 9 | . . . . . . . . . . . . . . . . 9 . . . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Terminal Hacks 42 | . . . . . 2 . . 2 . . . 1 . 3 2 3 . . 29 . . Record 12 | . . . . . 1 . . . . . . . . . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . . . . . . . . . . 8 . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . . . 1 . . . . 1 . . . 1 . 1 1 6 . . . . . Terminals 6 | . . . 1 . . . . 1 . . . 1 . 1 1 1 . . . . . Botnet 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . 1 . . . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 5 . . . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . 4 . . . . 3 . . . 1 . 3 3 5 . . . . 1 Full Trace Events 11 | . . . 3 . . . . . . . . . . 2 1 4 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . . . . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Time 82 | . . . 82 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . . . 17 . . . . . . 12 . . . . . 1 Machine Destruction 27 | . . . . . . . . 14 . . . . . . 12 . . . . . 1 Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Robots Rewired 6 | . . . . . 4 . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Total Allies 31 | . . 1 . . 4 . . 2 . . . . 19 . 2 . . . . 2 1 Largest Group 19 | . . 1 1 . 4 4 3 2 2 . . . 19 19 16 2 . . . 2 1 Highest-Rated Group 702 | . . 31 31 . 45 45 37 62 62 . . . 702 702 627 68 . . . 103 96 Highest-Rated Ally 96 | . . 31 31 . 21 21 21 31 31 . . . 50 50 50 46 . . . 96 96 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Muscle 1 | . . . . . . . . . . . . . . . . 1 . . . . . Pyro 1 | . . . . . . . . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 373 | . . . . . . 6 9 7 11 . . . 139 46 116 7 . . . 25 7 Total Damage 10759 | . . . . . . 100 133 183 170 . . . 4901 648 3398 217 . . . 679 330 Kills 64 | . . . . . . 5 3 3 1 . . . 6 8 31 2 . . . 3 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Turns Passed 13067 | . 109 406 1029 137 804 79 89 1530 286 980 75 152 310 230 707 1144 1165 1510 124 1332 869 Spaces Moved 5891 | 1 56 187 461 86 426 31 28 632 95 398 31 97 192 132 378 494 555 766 95 378 372 Core 117 | . . . . . . . . . . . . . . . . 4 . . . . 113 Treads 3984 | . . 184 460 86 426 31 28 632 95 398 31 23 127 132 378 477 . . . 366 110 Legs 955 | 1 54 3 . . . . . . . . . . . . . . 3 675 95 12 112 Wheels 796 | . . . 1 . . . . . . . . 74 65 . . 13 552 91 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . 2 . . . . . . . . . . . . . . . . . . . 37 Fastest Speed 35 | 120 117 120 95 160 160 240 240 160 160 240 240 115 115 155 155 120 150 120 120 190 35 Average Speed 190 | 120 121 159 162 160 169 240 240 203 217 240 240 145 141 155 155 163 204 190 125 334 158 Slowest Speed 1500 | 120 200 160 240 160 240 240 240 320 240 240 240 240 155 155 155 1350 260 205 190 480 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 19 39 42 27 88 10 7 71 2 65 7 4 86 6 73 17 79 83 69 54 13 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 6 | . . . . 1 1 . . . . 2 . . . . . . . 1 1 . . Known Exits Taken 4 | . . . . . . . 1 . . 1 . . . 1 . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 . 1 . . . . . 1 1 1 1 . Scrap Searched 23 | . . . . 1 . 1 . . . 7 . . . . . . . 10 . 4 . Spaces Dug 10 | . . . . . . . . . . . . . . 3 . 6 . 1 . . . Terrain Destroyed 248 | . 4 . 56 . . . 2 54 . 3 2 . 1 3 72 13 3 3 . . 32 Melee 10 | . . . . . . . . . . . . . . 3 . 6 . 1 . . . Projectile 40 | . . . . . . . . 2 . 3 2 . 1 . 1 5 3 2 . . 21 AOE 198 | . 4 . 56 . . . 2 52 . . . . . . 71 2 . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Gar Fac Low Low Dat Pro Fac Total 6953 | . 74 246 637 87 493 33 38 742 152 418 31 108 230 152 444 646 571 802 100 424 525 Wait 187 | . . 2 44 . . 1 . 10 38 . . . 17 7 11 29 2 . . 8 18 Move 5862 | . 55 186 460 85 425 30 28 628 94 397 30 97 191 131 376 493 554 765 94 377 366 Hop 3 | . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 67 | . 1 2 11 1 4 . 2 1 1 8 . 1 4 3 3 5 2 4 . 9 5 Fast Attach 92 | . 2 3 16 . 3 . . 10 3 1 . 5 2 . 3 3 3 10 3 4 21 Attach 47 | . . 1 4 . . . 1 4 4 2 . . 2 . 3 6 1 . . 7 12 Detach 33 | . 2 . 2 . . . . 2 . 1 . 4 4 . 4 3 2 1 . . 8 Swap 51 | . 2 2 7 . 1 . 2 5 1 1 . 1 4 1 2 15 2 . . 1 4 Drop 85 | . 1 1 26 1 6 . . . . 4 . . 5 6 2 7 . 11 3 7 5 Fire 322 | . 11 42 64 . 8 1 5 41 10 3 1 . 1 . 15 62 4 . . 10 44 Melee 103 | . . . . . . . . 29 1 1 . . . 4 11 22 1 7 . 1 26 Ram 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . Crush 14 | . . 6 2 . 4 1 . . . . . . . . . 1 . . . . . Escape Stasis 20 | . . . . . . . . 10 . . . . . . . . . . . . 10 Rewire 58 | . . . . . 42 . . 2 . . . . . . 14 . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . 4 . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 7) 110 | -10/Materials | Entered Mines 162 | -10/Mines | Core integrity fell below 50% 171 | -10/Mines | Lost 4 parts (1p1n2w) 309 | -10/Mines | Build established: Mutant 370 | -10/Mines | Found a hidden stash of uninstalled traps 397 | -10/Mines | Received a Mining Laser from a helpful Derelict 504 | -10/Mines | Discovered new exit (range 8) 516 | -10/Mines | Entered Materials 516 | -9/Materials | Accompanied by 1 ally 516 | -9/Materials | Evolved 2 slots: Utility x2 1231 | -9/Materials | Discovered new exit (range 10) 1329 | -9/Materials | Repaired Corrupted Imp. Ion Engine 1445 | -9/Materials | Repaired Imp. Heat Sink 1524 | -9/Materials | System corruption reached 10% 1545 | -9/Materials | Entered Mines 1546 | -9/Mines | Learned location of Storage (-7) 1552 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1567 | -9/Mines | Discovered new exit (range 10) 1674 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1676 | -9/Mines | Discovered new exit (range 5) 1682 | -9/Mines | Entered Exiles 1682 | -9/Exiles | Found Exiles lab destroyed 1887 | -9/Exiles | Opened EX-Vault 1904 | -9/Exiles | Found Prototype Ballistic Cannon 1910 | -9/Exiles | Identified AWS/Autocannon 2302 | -9/Exiles | Learned location of Zion (-7) 2464 | -9/Exiles | Discovered new exit (range 10) 2486 | -9/Exiles | Entered Mines 2486 | -8/Mines | Accompanied by 4 allies 2538 | -8/Mines | Discovered new exit (range 13) 2565 | -8/Mines | Entered Materials 2565 | -8/Materials | Accompanied by 3 allies 2565 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2623 | -8/Materials | Garrison activated, responded to threat 2654 | -8/Materials | Identified exit to Garrison 2654 | -8/Materials | Entered Garrison 2654 | -8/Garrison | Accompanied by 1 ally 2664 | -8/Garrison | Triggered checkpoint 2724 | -8/Garrison | Triggered checkpoint 2776 | -8/Garrison | Triggered checkpoint 2903 | -8/Garrison | Triggered checkpoint 2908 | -8/Garrison | Triggered checkpoint 2958 | -8/Garrison | Destroyed 11 combat bots 2985 | -8/Garrison | Discovered new exit (range 12) 3004 | -8/Garrison | Triggered checkpoint 3048 | -8/Garrison | Garrison Relay disabled 3130 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3207 | -8/Garrison | Build established: Gunner 3267 | -8/Garrison | Garrison Relay disabled 3498 | -8/Garrison | Triggered checkpoint 3567 | -8/Garrison | Garrison Relay disabled 3729 | -8/Garrison | Discovered new exit (range 12) 3758 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3832 | -8/Garrison | Build established: Scavenger-Mutant 3868 | -8/Garrison | Triggered checkpoint 3999 | -8/Garrison | System corruption reached 10% 4004 | -8/Garrison | Lost 3 parts (1n2w) 4025 | -8/Garrison | Rescued a captive Derelict 4035 | -8/Garrison | Rescued a captive Derelict 4060 | -8/Garrison | Garrison Relay disabled 4069 | -8/Garrison | Learned Factory security intel 4125 | -8/Garrison | Lost 3 parts (2n1u) 4156 | -8/Garrison | Discovered new exit (range 12) 4184 | -8/Garrison | Entered Factory 4184 | -7/Factory | Accompanied by 2 allies 4184 | -7/Factory | Evolved 2 slots: Utility x2 4410 | -7/Factory | Discovered new exit (range 15) 4470 | -7/Factory | Entered Lower Caves 4476 | -7/Lower Caves | Met a Warlord Commander 4477 | -7/Lower Caves | Learned location of Warlord (-4) 4485 | -7/Lower Caves | Found Encrypted Comm Array 4723 | -7/Lower Caves | Identified exit to Lower Caves 5045 | -7/Lower Caves | Encountered a Warlord checkpoint 5450 | -7/Lower Caves | Entered another Lower Caves area 5508 | -7/Lower Caves | Discovered new exit (range 7) 5525 | -7/Lower Caves | Entered Factory 5525 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5677 | -6/Factory | Sucked down chute 5677 | -6/Factory | Entered Waste 5685 | -6/Waste | Spotted C-40 Crusher 5709 | -6/Waste | Spotted C-40 Crusher 5713 | -6/Waste | Spotted C-40 Crusher 5714 | -6/Waste | Spotted C-40 Crusher 5743 | -6/Waste | Warlord forces began an assault 5754 | -6/Waste | Allies destroyed C-40 Crusher 5756 | -6/Waste | Spotted C-40 Crusher 5756 | -6/Waste | Allies destroyed C-40 Crusher 5757 | -6/Waste | Allies destroyed C-40 Crusher 5763 | -6/Waste | Allies destroyed C-40 Crusher 5777 | -6/Waste | Spotted C-40 Crusher 5783 | -6/Waste | Allies destroyed C-40 Crusher 5959 | -6/Waste | Discovered new exit (range 10) 5987 | -6/Waste | Entered Factory 5987 | -6/Factory | Accompanied by 19 allies 6021 | -6/Factory | Joined by Warlord Pyro squad 6163 | -6/Factory | Build established: Scavenger-Tank 6208 | -6/Factory | Identified exit to Garrison 6217 | -6/Factory | Entered Garrison 6217 | -6/Garrison | Accompanied by 16 allies 6240 | -6/Garrison | Triggered checkpoint 6287 | -6/Garrison | Lost 3 allies 6401 | -6/Garrison | Spotted B-75 Beast 6405 | -6/Garrison | Triggered checkpoint 6417 | -6/Garrison | Allies destroyed B-75 Beast 6422 | -6/Garrison | Triggered checkpoint 6453 | -6/Garrison | Lost 7 allies 6456 | -6/Garrison | Triggered checkpoint 6506 | -6/Garrison | Phase Generator disabled 6529 | -6/Garrison | Discovered new exit (range 9) 6554 | -6/Garrison | Build established: Scavenger-Gunner 6610 | -6/Garrison | Garrison Relay disabled 6703 | -6/Garrison | Identified exit to Factory 6727 | -6/Garrison | Garrison Relay disabled 6924 | -6/Garrison | Entered Factory 6924 | -6/Factory | Accompanied by 2 allies 7063 | -6/Factory | Identified exit to Lower Caves 7063 | -6/Factory | Identified exit to Extension 7171 | -6/Factory | Joined by Warlord Muscle squad 7266 | -6/Factory | Spotted B-75 Beast 7285 | -6/Factory | Destroyed B-75 Beast 7314 | -6/Factory | Discovered new exit (range 9) 7660 | -6/Factory | Build established: Gunner 8068 | -6/Factory | Entered Lower Caves 8083 | -6/Lower Caves | Core integrity fell below 50% 8120 | -6/Lower Caves | Lost 3 parts (1n1u1w) 8376 | -6/Lower Caves | Build established: Scavenger-Gunner 8885 | -6/Lower Caves | Encountered a Warlord checkpoint 9171 | -6/Lower Caves | Discovered new exit (range 8) 9233 | -6/Lower Caves | Entered another Lower Caves area 10412 | -6/Lower Caves | Build established: Scavenger-Mutant 10650 | -6/Lower Caves | Discovered new exit (range 8) 10743 | -6/Lower Caves | Entered Data Miner 10745 | -6/Data Miner | Discovered new exit (range 6) 10768 | -6/Data Miner | Met Data Miner 10791 | -6/Data Miner | Learned location of Section 7 (-3) 10791 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10810 | -6/Data Miner | Received God Mode back door access code from Data Miner 10867 | -6/Data Miner | Entered Proximity Caves 10896 | -5/Proximity Caves | Escorted by Enhanced Grunt 10937 | -5/Proximity Caves | Destroyed 8 combat bots 10943 | -5/Proximity Caves | Lost 4 parts (3n1u) 11091 | -5/Proximity Caves | Spotter reported a threat 11192 | -5/Proximity Caves | Spotter reported a threat 11219 | -5/Proximity Caves | Build established: Scavenger-Gunner 11282 | -5/Proximity Caves | Spotter reported a threat 11744 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11989 | -5/Proximity Caves | Build established: Derelict-Gunner 12155 | -5/Proximity Caves | Discovered new exit (range 13) 12199 | -5/Proximity Caves | Entered Factory 12199 | -5/Factory | Accompanied by 1 ally 12199 | -5/Factory | Evolved 2 slots: Utility x2 12262 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 12264 | -5/Factory | Garrison activated, responded to threat 12317 | -5/Factory | Lost 3 allies 12331 | -5/Factory | Lost 4 parts (1p1n2u) 12499 | -5/Factory | Search patrols dispatched 12509 | -5/Factory | System corruption reached 10% 12548 | -5/Factory | Destroyed 7 combat bots 12563 | -5/Factory | Lost 7 parts (1p2n4u) 12647 | -5/Factory | Lost 3 parts (2n1u) 12668 | -5/Factory | System corruption reached 30% 12799 | -5/Factory | First assault squad dispatched 12956 | -5/Factory | Incoming assault squad redirected 12970 | -5/Factory | Core integrity fell below 50% 13000 | -5/Factory | Destroyed 7 combat bots 13007 | -5/Factory | Core integrity fell below 20% 13033 | -5/Factory | Lost 15 parts (1p5n6u3w) 13068 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 13002_ VTOL Module destroyed. 13006_ Penetrated by Slug. 13017_ K-01 Serf cleans the Pressure Siphon. 13018_ Acquired Unknown Protection. 13018_ Identified Insulated Plating. 13022_ K-01 Serf cleans the Pressure Siphon. 13022_ Slug penetrates Wall. 13022_ Slug penetrates Pressure Siphon. 13026_ K-01 Serf cleans the Pressure Siphon. 13047_ Penetrated by Slug. 13047_ Slug penetrates Wall. 13048_ System corrupted: Energy discharge (-28). 13055_ Acquired Nuclear Pulse Array. 13059_ Terminal disabled. 13059_ Penetrated by Slug. 13063_ Slammed into Y-64 Sentinel. 13063_ Destabilizing: System corrupted (+2). 13064_ Penetrated by Slug. 13065_ Slug penetrates Nuclear Reactor. 13065_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????# # #???????? | | ?????# """" """" """" # #???????? | | ???? / """" """" """" # #???????? | | ???? # """" """" """" ##########+###???????? | | ?????#? ??? ????????# #?????????? | | ????????????""" """" """" ????????# #?????????? | | ??????????????" "??" """" #???????# #?????????? | | ??????????????" "??" """" #???????# #?????????? | | ?????????????? ??? ?? #???????# #?????????? | | ?????????????? ??? ?? ######### ###???????? | | ??????????????? ???? ? +???????? | | ???????????????#???? ?? ##???????? | | ?????????????????????? #????????? | | ?????????????????????? #????????? | | ???????????????????# #????????? | | ???????????????????# #????????? | | ???????????????????#*! ?"""" """" #????????? | | ???????????????????#*! """" """" !![ #????????? | | ???????????????????#*! """" """" ![[ #????????? | | ???????????????????# h """" """" ![ ######+#?? | | ???????????????????# """" """" ? | | ???????????????????# """" """" | | ???????????????????# """" """" | | ???????????????????# u ? | | ???????????????????# ? | | ????????????#############@######/######## T######? | | ????????????# ==! Y #?? ??????###?????? | | ????????????# """ =!! # "" #????????????? | | ???????????## """ =! # "" ##????????????? | | ???????????# """ # T" #?????????????? | | ???????????## Y ! # "" #?????????????? | | ????????????# " " # "" #?????????????? | | ????????????################ !! ?? #?????????????? | | ???????????????????????????# !! ?? #?????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????# """?????????????????? | | ???????????????????????????# ""??????????????????? | | ???????????????????????????# ????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 790 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Core Shielding 30 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 24 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldPropulsionRifle Manual? 0 Play Time 01:06:46 Cumulative 666.6 hours Start 2024.02.18 @ 03:25:09 End 2024.02.18 @ 04:31:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 665 Rogue 390 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65811365-a1ad-4709-9dd9-3714bf202ca3