Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 21:46:58 Player: Sionnis Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (448) 448 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1733 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- Mini Grenade Launcher Spear > --- INVENTORY (10) --- Flight Unit Flight Unit Flight Unit VTOL Module Improved Sensor Array Advanced Signal Interpreter ECM Suite Datajack Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit A0-MCA's Component Scanner > --- WEAPON ----------- Mini Grenade Launcher Spear > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit VTOL Module Improved Sensor Array Advanced Signal Interpreter ECM Suite Datajack Plasma Cutter CPS Tube [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 6 6 5 3 7 Power 5 | 1 2 . 1 1 Engine 4 | 1 2 . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads 3 | 2 . 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 4 . 1 2 Device 2 | . 2 . . . Storage 4 | 1 2 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 . 4 1 4 Energy Gun 4 | 1 . 3 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 99 100 95 Engine 7 | . 13 14 14 1 Core 6 | . . . . 12 Treads 27 | . 28 27 28 28 Device 5 | . 12 14 . . Storage 14 | . 14 14 14 14 Processor 4 | . . . . 8 Protection 2 | . . . 13 1 Energy Gun 10 | . 14 23 25 2 Ballistic Gun 6 | . 14 2 2 2 Piercing Weapon 5 | . . . . 11 Special Melee Weapon 4 | . . . . 10 Peak Build Rating 23 | 6 8 10 13 23 Average Rating 13 | 4 7 9 11 18 On Entrance 7 | . 6 8 10 13 Naked Turns . | . . . . . Heaviest Build 90 | 11 90 52 60 60 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 15 | 6 18 20 20 12 Most Carried 18 | 2 13 16 18 18 Average Carried 11 | 1 10 14 17 11 Final Capacity 20 | 8 20 20 20 10 Final Carried 18 | 2 13 15 18 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 568 | 235 127 102 . 104 Remotely . | . . . . . Salvage Created 558 | . 348 210 . . Parts 33 | . 23 10 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 17 | . 10 7 . . Guns 17 | . 10 7 . . Classes Destroyed 6 | . 4 2 . . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Swarmer 10 | . 6 4 . . Grunt 6 | . 4 2 . . Subdweller 1 | . . 1 . . Best Kill Streak 4 | . 4 4 . . Combat Bots Only 4 | . 3 4 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 158 | . 55 89 . 14 Missed 52 | . 21 26 . 5 Damage Taken 1067 | . 374 553 . 140 Core 268 | . 79 110 . 79 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 259 | . 59 . . 200 Core Remaining (%) 100 | 100 . . . . Volleys Fired 62 | . 42 20 . . Largest 2 | . 2 2 . . Hottest 105 | . 70 105 . . Shots Fired 119 | . 84 35 . . Gun 113 | . 84 29 . . Cannon . | . . . . . Launcher 6 | . . 6 . . Special . | . . . . . Kinetic 53 | . 42 11 . . Thermal 60 | . 42 18 . . Explosive 6 | . . 6 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 6 10 . . Robot Miss Streak 5 | . 5 2 . . Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 69 | . 47 21 . 1 Core Hits 44 | . 23 20 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 1 . . Burn 5 | . 4 1 . . Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing 4 | . . . . 4 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 987 | . 517 435 . 35 Guns 770 | . 517 253 . . Cannons . | . . . . . Explosions 182 | . . 182 . . Melee 35 | . . . . 35 Ramming . | . . . . . Kinetic 217 | . 170 47 . . Thermal 553 | . 347 206 . . Explosive 182 | . . 182 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 35 | . . . . 35 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 98 | . 98 16 . 2 Average Temperature 26 | . 27 10 . 2 Received Heat Transfer 447 | . 117 303 . 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 1925 | . 1295 630 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 194 | . 194 . 33 . Initial 33 | . . . 33 . Average 34 | . 41 . 18 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 20 13 . 4 Peak Tracking Total 6 | . 4 6 . 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . . 3 . 1 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 11 | . 8 . . 3 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 25 . . 10 Successful 22 | . 12 . . 10 Failed 12 | . 12 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 17 | . 17 . . . Terminals 17 | . 17 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 . . 10 Record 4 | . . . . 4 Robot Analysis 7 | . 1 . . 6 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 7 . . . Terminals 7 | . 7 . . . Botnet 2 | . 2 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 7 | . 1 . . 6 Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5758 | 71 1808 469 716 2694 Spaces Moved 2560 | 40 505 169 291 1555 Core 3 | 3 . . . . Treads 2557 | 37 505 169 291 1555 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 160 Average Speed 195 | 151 231 240 240 171 Slowest Speed 320 | 160 320 320 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 5 89 11 75 95 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed 4 | . . 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 3212 | 47 1073 198 310 1584 Wait 510 | . 497 3 10 . Move 2556 | 39 504 168 290 1555 Hop . | . . . . . Pick Up 28 | 2 16 2 3 5 Fast Attach 13 | 6 3 . 2 2 Attach 5 | . 1 2 . 2 Detach 2 | . 1 . 1 . Swap 9 | . 2 3 1 3 Drop 23 | . 7 . 3 13 Fire 62 | . 42 20 . . Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 12) 222 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Identified exit to Subcaves 605 | -10/Materials | Learned location of 1 exit from Storage 632 | -10/Materials | Learned location of Mines (-9) 651 | -10/Materials | Learned location of 2 exits from Subcaves 662 | -10/Materials | Learned 2 Mines zone layouts 682 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Learned Storage security intel 962 | -10/Materials | Repaired Ion Engine 1880 | -10/Materials | Entered Subcaves 1881 | -10/Subcaves | Identified exit to Recycling 1881 | -10/Subcaves | Identified exit to Materials 1953 | -10/Subcaves | Core integrity fell below 50% 2139 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2143 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2349 | -10/Subcaves | Entered Recycling 2850 | -9/Recycling | Discovered new exit (range 9) 3007 | -9/Recycling | Scanned before Scraplab entrance 3060 | -9/Recycling | Discovered new exit (range 3) 3065 | -9/Recycling | Entered Scraptown 3154 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3250 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3257 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 3381 | -9/Scraptown | Visited UFD Registry 3381 | -9/Scraptown | Registered with UFD as "Spikemind" 3556 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3733 | -9/Scraptown | Visited Scrapoid Research Area 3784 | -9/Scraptown | Visited Botcube Research 3819 | -9/Scraptown | Visited LU-1G1's Boring Crew 3907 | -9/Scraptown | Visited Chapter 10 3941 | -9/Scraptown | Visited Abandonware Association 3959 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4000 | -9/Scraptown | Visited Research Penetration Think Tank 4037 | -9/Scraptown | Visited A0-MCA Data Center 4047 | -9/Scraptown | Given a B- rating by A0-MCA 4053 | -9/Scraptown | Found A0-MCA's Component Scanner 4144 | -9/Scraptown | Visited Analyses Database 4178 | -9/Scraptown | Visited Derelict Rescue Squad 4259 | -9/Scraptown | Visited Curators Association 4414 | -9/Scraptown | Discovered new exit (range 5) 4571 | -9/Scraptown | Visited Science Testing Area 4603 | -9/Scraptown | Visited The Evicted 4630 | -9/Scraptown | Visited Cyclists 4642 | -9/Scraptown | Entered Cyclist Reading Room 4688 | -9/Scraptown | Visited Observation Area 4741 | -9/Scraptown | Visited CR-KLE's Repair Center 4752 | -9/Scraptown | CR-KLE repaired 4 parts 4786 | -9/Scraptown | Visited Symbiants 4827 | -9/Scraptown | Visited Cave Peace 4994 | -9/Scraptown | Discovered new exit (range 11) 5750 | -9/Scraptown | Attacked by Scraptown defenders 5751 | -9/Scraptown | Core integrity fell below 20% 5759 | -9/Scraptown | Destroyed by B-48 Gladiator with Mace Last Messages --------------- challenge. It doesn't make sense... Dropped Sensor Array. Acquired Imp. Sensor Array. Dropped Signal Interpreter. Acquired Adv. Signal Interpreter. Dropped Mak. Spear. Acquired Spear. The walls of this room are covered in triangle emblems of various sizes and orientations. T0-NE2: I'm looking for magical artifacts. Let me know if you come across any. Searching scrap... Found Hcp. Matter Pod. Found Terrain Scan Processor. Found EM Shotgun. Found 53 Matter. Acquired 10 matter. 0bJail breached. ANNOUNCEMENT: Intruder alert! Defend Scraptown! Machine disabled. 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