Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.19 @ 02:12:31 Player: Balance Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1936) 1936 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5976 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 620/745 System Corruption 0% Temperature Critical (2248) Movement Core (1550) Ox30 Location -6/DSF Parts ------- > --- POWER (3) -------- Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION (3) --- Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Hacking Suite Authchip [R/Combat] Authchip [Device] Authchip [Device] > --- WEAPON (4) ------- Heavy Assault Cannon Mass Driver Mass Driver > --- INVENTORY (15) --- Neutrino Core Neutrino Core Neutrino Core Titanium Leg Titanium Leg Improved Carbon-fiber Leg Large Storage Unit Remote Force Field Improved Medium Laser Gatling Laser Gatling Laser Heavy Machine Gun Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite Authchip [R/Combat] Authchip [Device] Authchip [Device] > --- WEAPON ----------- Heavy Assault Cannon Mass Driver Mass Driver > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Titanium Leg Titanium Leg Improved Carbon-fiber Leg Large Storage Unit Remote Force Field Improved Medium Laser Gatling Laser Gatling Laser Heavy Machine Gun Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Authchip [Device] Device Kinecellerator Storage Small Storage Unit Hackware Authchip [Device] Weapon Mini Assault Cannon Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Slots Evolved 8 | . . . 4 2 2 . Power 2 | . . . 1 1 . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon 2 | . . . 1 1 . . Parts Attached 52 | 4 4 . 23 6 . 15 Power 10 | 2 . . 5 . . 3 Engine 4 | 2 . . 2 . . . Core 6 | . . . 3 . . 3 Reactor . | . . . . . . . Propulsion 14 | 1 2 . 6 1 . 4 Treads . | . . . . . . . Leg 13 | . 2 . 6 1 . 4 Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 . . 3 2 . 3 Device 1 | . . . . 1 . . Storage 3 | 1 . . 1 1 . . Processor . | . . . . . . . Hackware 5 | . . . 2 . . 3 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | . 2 . 9 3 . 5 Energy Gun 9 | . 1 . 5 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 1 . 1 . . 2 Ballistic Cannon 6 | . . . 3 . . 3 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 2 | . . . 2 . . . Parts Lost 16 | . . . 5 1 . 10 Power 3 | . . . 2 . . 1 Propulsion 6 | . . . 2 1 . 3 Utility 1 | . . . . . . 1 Weapon 6 | . . . 1 . . 5 Highest Loss Streak 9 | . . . 3 1 . 9 To Critical Strikes . | . . . . . . . Average Backups 9 | 5 7 7 7 10 12 13 Power . | . . 1 . . . 1 Propulsion 2 | 2 5 5 2 1 1 2 Utility . | . . . . . 1 1 Weapon 6 | 2 1 1 4 8 10 7 Tool/Special . | . . . . . . . Unused Backups 21 | . . . 7 1 . 13 Power 3 | . . . . . . 3 Propulsion 8 | . . . 5 . . 3 Utility 2 | . . . . . . 2 Weapon 8 | . . . 2 1 . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 67 85 88 79 73 68 Engine 8 | . 14 14 12 7 6 1 Core 3 | . . . 3 . . 10 Leg 21 | . 14 28 26 19 20 16 Device 1 | . . . . 2 6 1 Storage 8 | . 14 14 9 7 6 6 Hackware 10 | . . . 11 12 6 11 Energy Gun 11 | . 9 14 4 22 20 4 Ballistic Gun 2 | . 8 14 2 . . 1 Ballistic Cannon 11 | . . . 19 7 6 12 Peak Build Rating 70 | 3 6 6 36 35 35 70 Average Rating 29 | 1 4 6 26 32 35 46 On Entrance 16 | . 3 6 6 27 35 35 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 92 | 10 13 13 28 47 47 92 Greatest Support 55 | 16 20 20 35 30 30 55 Greatest Overweight (x) 30 | 2 . . 2 2 1 30 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 Average Capacity 10 | 7 8 8 8 12 15 15 Most Carried 15 | 8 8 7 10 15 13 15 Average Carried 10 | 5 7 7 7 11 13 14 Final Capacity 15 | 8 8 8 10 15 15 15 Final Carried 15 | 8 7 7 10 13 13 15 Class Distribution -------------------- 35% | Hacker-Gunner 29% | Scavenger-Gunner 17% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/DSF Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Matter Collected 1719 | 240 45 . 829 227 . 378 Remotely . | . . . . . . . Salvage Created 1712 | . 46 . 999 214 . 453 Parts 91 | . . . 59 13 . 19 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Combat Hostiles Destroyed 42 | . . . 26 5 . 11 Guns 12 | . . . 6 4 . 2 Cannons 24 | . . . 14 1 . 9 AOE 6 | . . . 6 . . . Classes Destroyed 13 | . 1 . 8 2 . 2 Worker 1 | . . . . 1 . . Builder 2 | . . . 2 . . . Tunneler 1 | . . . 1 . . . Hauler 3 | . 1 . 2 . . . Recycler 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 10 | . . . 6 . . 4 Grunt 18 | . . . 12 4 . 2 Sentry 6 | . . . 6 . . . Specialist 3 | . . . . . . 3 Hunter 3 | . . . 2 . . 1 Programmer 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Best Kill Streak 5 | . 1 . 5 3 . 4 Combat Bots Only 4 | . . . 3 2 . 4 Max Kills in Single Turn 4 | . 1 . 4 2 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Hostile Shots Fired 293 | . . . 157 10 . 126 Missed 89 | . . . 46 4 . 39 Hits 204 | . . . 111 6 . 87 Projectile 204 | . . . 111 6 . 87 Critical Strikes 6 | . . . 3 . . 3 Damage Taken 3648 | . . . 1394 69 . 2185 Core 1277 | . . . 350 . . 927 Absorbed by Shields . | . . . . . . . Ignored by Resistances 835 | . . . 401 20 . 414 Core Remaining (%) 84 | 100 . 100 36 100 . . Volleys Fired 143 | . 5 . 89 8 . 41 Largest 4 | . 2 . 3 4 . 4 Hottest 280 | . 60 . 136 280 . 280 Shots Fired 328 | . 10 . 203 29 . 86 Gun 141 | . 10 . 80 24 . 27 Cannon 187 | . . . 123 5 . 59 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 237 | . 5 . 150 5 . 77 Thermal 71 | . . . 38 24 . 9 Explosive . | . . . . . . . Electromagnetic 20 | . 5 . 15 . . . Robot Hit Streak 21 | . 5 . 20 21 . 18 Robot Miss Streak 4 | . 2 . 3 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 215 | . 7 . 123 21 . 64 Core Hits 99 | . 3 . 57 14 . 25 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 10 | . . . 6 . . 4 Burn 1 | . . . 1 . . . Destroy 1 | . . . . . . 1 Blast 7 | . . . 4 . . 3 Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5583 | . 78 . 3099 543 . 1863 Guns 1628 | . 78 . 708 416 . 426 Cannons 3324 | . . . 1760 127 . 1437 Explosions 631 | . . . 631 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3707 | . 18 . 1907 127 . 1655 Thermal 1408 | . . . 784 416 . 208 Explosive 276 | . . . 276 . . . Electromagnetic 192 | . 60 . 132 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . 8 . . . Matter Fused 2 | . . . 2 . . . Energy Discharges 3 | . . . 3 . . . Data Loss (minor) 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 129 | . . . 75 . . 54 Projectiles 117 | . . . 63 . . 54 Explosions 12 | . . . 12 . . . Melee . | . . . . . . . Knockbacks 17 | . . . 9 1 . 7 Impact . | . . . . . . . Kinetic 17 | . . . 9 1 . 7 Secondary . | . . . . . . . Self-Inflicted Damage 103 | . . . 103 . . . Shots 3 | . . . 3 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 2248 | . 20 . 434 535 . 2248 Average Temperature 253 | . 15 . 137 222 . 591 Received Heat Transfer 882 | . . . 675 27 . 180 Effects 84 | . . . 9 12 . 63 Shutdowns 22 | . . . 4 2 . 16 Energy Bleed 7 | . . . 1 1 . 5 Interference 13 | . . . 3 7 . 3 Matter Decay 5 | . . . . 1 . 4 Short Circuit 3 | . . . . . . 3 Damage (minor) 5 | . . . 1 1 . 3 Damage (major) 24 | . . . . . . 24 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 3 1 . . Heat Transferred 2809 | . . . 1409 925 . 475 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 70 | 100 100 . 40 100 100 62 Level 1 29 | . . . 59 . . 37 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 398 | . 7 . 398 145 6 242 Initial 145 | . . . . 145 6 . Average 132 | . 1 . 247 44 1 128 Influence Increases 1318 | . 7 . 864 136 4 307 Destroy 0b10 Robot/C 840 | . . . 520 100 . 220 Destroy 0b10 Robot/NC 60 | . 5 . 40 5 . 10 Destroy Leader 210 | . 2 . 138 30 . 40 Successful Hack 29 | . . . 25 . 4 . Disable Machine 63 | . . . 63 . . . Destroy Structure 86 | . . . 78 1 . 7 Lose Combat Pursuer 30 | . . . . . . 30 Influence Decreases 1076 | . 7 . 490 494 20 65 Entered New Map 239 | . . . . 229 10 . Time Decay 712 | . 7 . 440 255 10 . Lost Part 125 | . . . 50 10 . 65 Squads Dispatched 11 | . . . 5 3 1 2 Investigation 5 | . . . 3 1 1 . Extermination 1 | . . . . 1 . . Reinforcement 5 | . . . 2 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . . . 35 6 . 12 Peak Tracking Total 5 | . . . 5 2 . 4 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Traps Triggered 3 | . . . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Disabled 7 | . . . 7 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Accessed 7 | . . . 4 1 2 . Terminals 4 | . . . 3 . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 18 | . . . 9 4 5 . Successful 17 | . . . 8 4 5 . Failed 1 | . . . 1 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . . . 7 . 1 . Fabricators 4 | . . . . . 4 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 4 | . . . . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 6 . 1 . Record 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Recall Assault 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 4 | . . . . . 4 . Load Schematic 4 | . . . . . 4 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 4 1 2 . Full Trace Events 3 | . . . 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Turns Passed 2577 | 54 112 152 925 812 90 432 Spaces Moved 1250 | 39 76 95 494 383 48 115 Core 25 | 22 . . . . . 3 Treads . | . . . . . . . Legs 1171 | . 39 95 494 383 48 112 Wheels 54 | 17 37 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 190 190 190 Average Speed 159 | 103 110 120 124 199 190 242 Slowest Speed 1550 | 150 120 120 260 260 190 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 17 14 44 8 2 67 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 98 | . . . 90 1 . 7 Melee . | . . . . . . . Projectile 49 | . . . 41 1 . 7 AOE 49 | . . . 49 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Total 1571 | 53 95 133 645 410 47 188 Wait 52 | . 7 39 5 1 . . Move 1244 | 38 75 94 493 382 47 115 Hop . | . . . . . . . Pick Up 47 | 10 3 . 16 7 . 11 Fast Attach 16 | 1 . . 6 1 . 8 Attach 18 | 2 4 . 3 3 . 6 Detach . | . . . . . . . Swap 20 | 1 . . 14 3 . 2 Drop 30 | 1 1 . 18 5 . 5 Fire 143 | . 5 . 89 8 . 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 159 | -10/Materials | Discovered new exit (range 7) 167 | -10/Materials | Entered Subcaves 167 | -10/Subcaves | Accompanied by 3 allies 168 | -10/Subcaves | Continued accompanying wandering Federalists (5) 296 | -10/Subcaves | Discovered new exit (range 9) 317 | -10/Subcaves | Build established: Mutant 319 | -10/Subcaves | Entered Materials 319 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1120 | -8/Materials | Core integrity fell below 50% 1153 | -8/Materials | Discovered new exit (range 15) 1207 | -8/Materials | Lost 3 parts (1p2n) 1244 | -8/Materials | Entered Factory 1244 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1381 | -7/Factory | Build established: Hacker-Gunner 1475 | -7/Factory | Discovered new exit (range 4) 2056 | -7/Factory | Entered another Factory area 2056 | -6/Factory | Evolved 2 slots: Utility x2 2087 | -6/Factory | Build established: Scavenger-Gunner 2112 | -6/Factory | Identified exit to DSF 2146 | -6/Factory | Entered DSF 2181 | -6/DSF | Additional patrols routed to DSF 2298 | -6/DSF | Lost 9 parts (1p3n1u4w) 2429 | -6/DSF | Sterilization system engaged 2449 | -6/DSF | Ambient heat levels rising (+10) 2464 | -6/DSF | Ambient heat levels rising (+10) 2479 | -6/DSF | Ambient heat levels rising (+10) 2494 | -6/DSF | Ambient heat levels rising (+10) 2509 | -6/DSF | Ambient heat levels rising (+10) 2524 | -6/DSF | Ambient heat levels rising (+10) 2539 | -6/DSF | Ambient heat levels rising (+10) 2550 | -6/DSF | Discovered new exit (range 14) 2554 | -6/DSF | Ambient heat levels rising (+10) 2563 | -6/DSF | Core integrity fell below 50% 2569 | -6/DSF | Ambient heat levels rising (+10) 2576 | -6/DSF | Core integrity fell below 20% 2579 | -6/DSF | Core destroyed Last Messages --------------- 02567_ Power failure, Neutrino Core shutdown. 02567_ Overheating: Hacking Suite damaged (-1). 02567_ Overheating: Broken Titanium Leg damaged (-2). 02567_ X-72 Disruptor heat spikes uncontrollably. 02568_ Power failure, Neutrino Core shutdown. 02568_ X-72 Disruptor heat short circuits Imp. Cooling System. 02569_ Overheating: Authchip [Device] damaged (-2). 02569_ X-72 Disruptor heat short circuits Imp. Cooling System. 02569_ ALERT: Ambient heat levels +10. 02570_ A-15 Conveyor heat damages core (-16). 02571_ X-72 Disruptor heat short circuits Imp. VSS Leg. 02572_ X-72 Disruptor heat damages Imp. Cooling System. 02572_ X-72 Disruptor heat short circuits Imp. VSS Leg. 02575_ Overheating: Core damaged (-170). 02575_ X-72 Disruptor heat spikes uncontrollably. 02576_ Overheating: Core damaged (-127). 02577_ Overheating: Authchip [Device] damaged (-2). 02577_ X-72 Disruptor heat damages Imp. VSS Leg. 02578_ X-72 Disruptor heat damages core (-8). 02579_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????###????????????????????? | | ??????????????????#######;#????????????????????? | | ??????????????###?#]][[[!!#####????????????????? | | ?????????"##!!# #]][[[!!#===#==##"""?????????? | | ????????? @ <""???????? | | ??????? x ""???????? | | ??????" ?#!!# ### ;##===# ##x ""???????? | | ??????# #????????### ;##===#????????????????? | | ??????# #????????#! [[#?###????????????????? | | ??????! !????????#!! [[ #????????????????????? | | ??????! !????????#!! [[#????????????????????? | | ?????## ##???????### ###????????????????????? | | ?????# !!???????#]] !!#????????????????????? | | ?????# !????????#] % !#????????????????????? | | ?????? !????????#]] !!#????????????????????? | | ????### ############ %"###?###???#????????????? | | ????#!! ## #!!!###%[ ###]]]# #????????????? | | ?####!! #" #!!!##[% ="#]]]" ## ?????????? | | ?# %!!% [[! %* =????????? | | ??###!!% % !!%[ = %% =????????? | | ??# "!! ! * ^ =????????? | | ??###!! #" #!! ##% %##!!!#!!!## ?????????? | | ????#!!%%## #!!!##"[! ##?!!!#?!!#????????????? | | ????### ############%! ###?###???#????????????? | | ?????# !!#??????#!! " #????????????????????? | | ?????# !!#??????#!!" #????????????????????? | | ?????# !!#??????#! #????????????????????? | | ?????## ###??????### ###????????????????????? | | ?????# #??????#== #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 47 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Mni. Assault Cannon | -7/Factory | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed DroneAntisysBallwheel Manual? 0 Play Time 00:36:06 Cumulative 18.4 hours Start 2026.05.19 @ 01:35:53 End 2026.05.19 @ 02:12:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 5 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 343053d7-79f7-4598-b813-5ce73313a273