Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 16:12:46 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (42) 210 Value Destroyed (1205) 1205 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3475) 3475 TOTAL SCORE: 11910 Bonus ------- Follower Combat Kills 258 Registered with UFD 300 Win 3000 Friendly Fire -83 Cogmind --------- Core Integrity 1600/1600 Matter 282/300 Energy 215/220 System Corruption 0% Temperature Cool (5) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Array Impulse Thruster Array Flightbrick > --- UTILITY (13+1) --- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite (+) System Shield Improved System Shield > --- WEAPON (2) ------- Linear Accelerator Makeshift Hammer > --- INVENTORY (10) --- Light Antimatter Reactor Quantum Reactor Impulse Thruster Array Advanced Power Amplifier Gravity Neutralizer Advanced Sensor Array Advanced KE Penetrator Heavy Rocket Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Flightbrick > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Advanced KE Penetrator Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Quantum Reactor Impulse Thruster Array Power Amplifier Gravity Neutralizer Advanced Sensor Array Linear Accelerator Heavy Rocket Launcher Improved Plasma Cutter [Rating: 157] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flightbrick Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Slots Evolved 17 | . . . . . 8 2 2 2 2 1 Power 1 | . . . . . 1 . . . . . Propulsion 6 | . . . . . 3 1 . 1 1 . Utility 10 | . . . . . 4 1 2 1 1 1 Weapon . | . . . . . . . . . . . Parts Attached 77 | 6 8 10 . 5 16 2 4 8 11 7 Power 9 | 1 2 1 . 1 2 . . . 2 . Engine 7 | 1 2 1 . 1 1 . . . 1 . Core 1 | . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 14 | 2 1 2 . 1 2 . 1 1 2 2 Treads 5 | 2 1 1 . 1 . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . . . 2 . 1 1 2 2 Utility 30 | 1 3 2 . 1 11 2 3 3 1 3 Device 12 | . 2 2 . . 2 1 2 1 1 1 Storage 4 | 1 1 . . . 1 1 . . . . Processor 3 | . . . . 1 2 . . . . . Hackware 7 | . . . . . 3 . 1 1 . 2 Protection 4 | . . . . . 3 . . 1 . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 2 5 . 2 1 . . 4 6 2 Energy Gun 4 | . . 2 . . . . . 1 1 . Energy Cannon 3 | . . 2 . 1 . . . . . . Ballistic Gun 7 | 2 2 1 . . . . . . 1 1 Ballistic Cannon 5 | . . . . . . . . 2 2 1 Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . 1 . Slashing Weapon 2 | . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 1 . Parts Lost 6 | . . 1 . . . . . 3 2 . Power 1 | . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . 1 . Utility 3 | . . 1 . . . . . 1 1 . Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 3 | . . 1 . . . . . 3 1 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 99 100 99 71 75 79 80 78 79 Engine 11 | . 14 14 14 14 5 5 4 4 4 3 Treads 20 | . 28 25 28 28 . . . . . . Flight 2 | . . . . . 10 10 12 11 14 12 Device 10 | . 9 13 14 6 3 9 12 12 14 11 Storage 11 | . 14 14 14 14 . 5 4 4 4 3 Processor 5 | . . . . 7 15 15 13 12 12 11 Hackware 3 | . . . . . 11 15 18 17 16 21 Energy Gun 8 | . . 10 14 14 . . . 1 1 . Energy Cannon 8 | . . 13 14 12 . . . . . . Ballistic Gun 4 | . 28 3 . . . . . . . 2 Impact Weapon 1 | . . . . 1 5 5 4 4 3 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 11 30 36 36 40 24 32 31 44 51 54 Greatest Support 55 | 40 40 40 40 40 40 40 40 46 53 55 Greatest Overweight (x) 2 | . . 2 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 Average Capacity 13 | 7 14 15 15 15 5 10 10 10 10 10 Most Carried 15 | 2 15 15 15 15 15 10 10 10 10 10 Average Carried 13 | 1 12 14 15 14 4 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 5 10 10 10 10 10 Final Carried 15 | 2 15 15 15 15 5 10 10 10 10 10 Class Distribution -------------------- 50% | Mutant 26% | Derelict-Mutant 8% | Hacker-Scout 6% | Hacker-Ninja 4% | Wizard-Ninja 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Hacker-Gladiator | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Matter Collected 1607 | 176 562 278 . 40 170 20 25 25 24 287 Remotely . | . . . . . . . . . . . Salvage Created 1979 | . 465 684 . . 240 . 44 . 78 468 Parts 119 | . 27 47 . . 6 . 9 . 12 18 Haulers Intercepted 2 | . 1 . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 25 | . 7 13 . . . . . . 5 . Guns 11 | . 7 4 . . . . . . . . Cannons 8 | . . 7 . . . . . . 1 . AOE 4 | . . . . . . . . . 4 . Classes Destroyed 8 | . 4 2 . . . . . . 1 1 Builder 6 | . 1 . . . . . 2 . 1 2 Hauler 2 | . 1 . . . . . . . . 1 Recycler 5 | . 1 . . . 2 . . . . 2 Operator 2 | . . . . . . . . . 1 1 Watcher 2 | . . . . . . . . . . 2 Swarmer 6 | . . 1 . . . . . . 5 . Grunt 7 | . 7 . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . Best Kill Streak 6 | . 4 2 . . 1 . 1 . 6 2 Combat Bots Only 5 | . 2 2 . . . . . . 5 . Max Kills in Single Turn 3 | . 1 1 . . 1 . 1 . 3 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Hostile Shots Fired 185 | . 33 28 . . 44 . . 38 23 19 Missed 85 | . 8 10 . . 25 . . 19 11 12 Damage Taken 1870 | . 356 397 . . 233 . . 545 203 136 Core 148 | . 21 83 . . 5 . . 39 . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 58 99 100 100 97 100 100 Volleys Fired 108 | . 33 64 . . . . . . 7 4 Largest 2 | . 2 2 . . . . . . 2 1 Hottest 140 | . 40 140 . . . . . . 101 66 Shots Fired 173 | . 66 95 . . . . . . 8 4 Gun 113 | . 66 43 . . . . . . 1 3 Cannon 56 | . . 52 . . . . . . 3 1 Launcher 4 | . . . . . . . . . 4 . Special . | . . . . . . . . . . . Kinetic 100 | . 66 26 . . . . . . 4 4 Thermal 69 | . . 69 . . . . . . . . Explosive 4 | . . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 43 | . 21 43 . . . . . . 20 2 Robot Miss Streak 2 | . 2 1 . . . . . . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 139 | . 55 61 . . 5 . 3 . 3 12 Core Hits 61 | . 21 21 . . 3 . 1 . 9 6 Critical Kills 3 | . . 2 . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 5 | . . 2 . . . . . . . 3 Meltdown 2 | . . 2 . . . . . . . . Destroy 1 | . . . . . . . . . . 1 Smash 2 | . . . . . . . . . . 2 Melee Attacks 73 | . . . . . 14 3 10 10 9 27 Impact 52 | . . . . . 8 . 1 7 9 27 Slashing 21 | . . . . . 6 3 9 3 . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . 2 . 2 . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . Damage Inflicted 3865 | . 700 1265 . . 287 . 187 . 542 884 Guns 1364 | . 700 610 . . . . . . . 54 Cannons 697 | . . 655 . . . . . . 42 . Explosions 500 | . . . . . . . . . 500 . Melee 1304 | . . . . . 287 . 187 . . 830 Ramming . | . . . . . . . . . . . Kinetic 1090 | . 700 294 . . . . . . 42 54 Thermal 971 | . . 971 . . . . . . . . Explosive 500 | . . . . . . . . . 500 . Electromagnetic . | . . . . . . . . . . . Impact 941 | . . . . . 111 . . . . 830 Slashing 363 | . . . . . 176 . 187 . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 . . Average Corruption 4 | . . . . . . . . 4 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 326 | . . 12 . . 52 . 66 . . 196 Projectiles 12 | . . 12 . . . . . . . . Explosions . | . . . . . . . . . . . Melee 314 | . . . . . 52 . 66 . . 196 Knockbacks 2 | . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 138 | . 2 138 . . . . . 52 52 18 Average Temperature 28 | . 2 48 . . . . . 22 13 2 Received Heat Transfer 442 | . 198 69 . . 42 . . 115 18 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 Impact Corruptions 7 | . . . . . 1 . . . . 6 Robots Melted 2 | . . 2 . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . Heat Transferred 1288 | . . 1288 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Peak Influence 517 | . 186 . . . 517 271 174 142 210 237 Initial 252 | . . . . . . 252 132 90 79 125 Average 111 | . 55 . . . 258 265 160 64 95 140 Maximum Alert Level 2 | . . . . . 2 1 . . 1 1 Low Security (%) 82 | 100 100 . 100 . 46 . 100 100 69 83 Level 1 14 | . . . . . 25 100 . . 30 16 Level 2 2 | . . . . . 28 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . . . 3 1 1 1 . 2 Investigation 3 | . . . . . 3 . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 4 | . . . . . . 1 1 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Distress Signals 7 | . . . . . . . . 3 . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 7 15 . . 15 3 . 18 14 17 Peak Tracking Total 15 | . 2 3 . . 7 2 . 15 6 15 Tactical Retreats 10 | . 1 . . . 3 . . 2 3 1 Traps | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Traps Triggered 3 | . . 1 . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Machines Disabled 2 | . . 1 . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . 1 Garrison Access 4 | . . . . . . . 1 1 . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Machines Accessed 35 | . 3 2 1 3 8 2 3 3 3 7 Terminals 22 | . 3 . . . 5 2 2 2 3 5 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 3 | . . . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . 2 Total Hacks 102 | . 14 6 1 14 21 2 10 8 10 16 Successful 71 | . 8 6 1 14 10 2 7 5 7 11 Failed 31 | . 6 . . . 11 . 3 3 3 5 Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 56 | . 13 . . . 16 1 6 6 7 7 Terminals 71 | . 14 . . . 16 2 9 6 10 14 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 4 | . . . 1 . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . 2 Terminal Hacks 45 | . 5 6 . 14 4 1 4 2 4 5 Record 19 | . . 5 . 14 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . 1 Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . Level Access Points 5 | . . . . . 1 . 1 1 1 1 Branch Access Points 1 | . . . . . . . 1 . . . Machine Index 2 | . . . . . . . 1 . . 1 Terminal Index 3 | . . . . . 1 . . 1 1 . Unreport Threat 2 | . . . . . . . . . 1 1 Locate Traps 4 | . 2 . . . 2 . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . 2 Seal Access 4 | . . . . . . . 1 1 . 2 Unauthorized Hacks 20 | . 3 . . . 5 1 2 2 3 4 Terminals 18 | . 3 . . . 3 1 2 2 3 4 Assimilate 5 | . . . . . 1 1 . . 1 2 Botnet 11 | . 3 . . . 2 . 2 1 2 1 Operators 2 | . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . Scrapoids 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 6 . 1 3 1 5 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Total Allies 10 | . . . . . 6 1 . . 1 2 Largest Group 6 | . . . . . 5 6 2 2 . 2 Highest-Rated Group 148 | . . . . . 140 148 47 47 . 71 Highest-Rated Ally 45 | . . . . . 28 28 28 28 . 45 Total Orders 4 | . . . . . . 2 . . . 2 STAY 2 | . . . . . . 1 . . . 1 FOLLOW 2 | . . . . . . 1 . . . 1 Ally Attacks 46 | . . . . . 38 2 . 6 . . Total Damage 834 | . . . . . 726 . . 108 . . Kills 6 | . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Turns Passed 7545 | 57 721 2339 119 2562 281 178 132 507 231 418 Spaces Moved 5964 | 32 344 1344 75 1574 509 277 233 608 342 626 Core 4 | 4 . . . . . . . . . . Treads 3003 | 28 344 982 75 1574 . . . . . . Legs . | . . . . . . . . . . . Wheels 362 | . . 362 . . . . . . . . Hover . | . . . . . . . . . . . Flight 2595 | . . . . . 509 277 233 608 342 626 Fastest Speed 31 | 50 160 130 160 160 34 34 34 34 31 31 Average Speed 103 | 146 160 151 160 160 34 34 34 34 32 33 Slowest Speed 160 | 160 160 160 160 160 34 34 34 35 100 35 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . 2 . . 1 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 48 88 12 90 15 9 6 24 11 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 24 | . . 13 . 11 . . . . . . Spaces Dug 42 | . . 3 . . 6 2 6 8 6 11 Terrain Destroyed 62 | . . 5 . . 6 2 6 8 23 12 Melee 39 | . . . . . 6 2 6 8 6 11 Projectile 8 | . . 5 . . . . . . 2 1 AOE 15 | . . . . . . . . . 15 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Total 7116 | 39 457 1552 74 1624 605 354 272 893 441 805 Wait 766 | . 36 106 . 23 53 65 21 259 69 134 Move 5942 | 31 343 1343 74 1573 508 272 232 607 339 620 Hop 5 | . . . . . . 2 . . 1 2 Pick Up 70 | 2 22 10 . 11 6 7 3 3 2 4 Fast Attach 37 | 6 2 5 . . 8 1 3 5 2 5 Attach 17 | . . . . 1 7 1 1 1 5 1 Detach 4 | . 1 . . . . 1 . . 2 . Swap 23 | . 6 5 . 4 1 . . 2 4 1 Drop 77 | . 14 19 . 12 12 2 3 7 1 7 Fire 108 | . 33 64 . . . . . . 7 4 Melee 67 | . . . . . 10 3 9 9 9 27 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 15) 768 | -10/Materials | Discovered new exit (range 8) 779 | -10/Materials | Entered Subcaves 782 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 923 | -10/Subcaves | Discovered new exit (range 15) 1270 | -10/Subcaves | Visited 4L-MR0's lab 1291 | -10/Subcaves | Found Flightbrick 1450 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1565 | -10/Subcaves | Discovered new exit (range 15) 1606 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1607 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1708 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1710 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2205 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2209 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2335 | -10/Subcaves | Discovered new exit (range 15) 2491 | -10/Subcaves | Disturbed a concealed Subdweller 2895 | -10/Subcaves | Visited Clippyterm 2900 | -10/Subcaves | Learned location of Deep Caves (-7) 2900 | -10/Subcaves | Learned Factory emergency access door positions 3118 | -10/Subcaves | Entered Recycling 3149 | -9/Recycling | Scanned before Scraplab entrance 3222 | -9/Recycling | Entered Scraplab 3235 | -9/Recycling | Discovered new exit (range 2) 3237 | -9/Recycling | Entered Scraptown 3551 | -9/Scraptown | Discovered new exit (range 5) 3604 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3609 | -9/Scraptown | Learned Research security intel 3610 | -9/Scraptown | Learned location of Zion (-7) 3644 | -9/Scraptown | Visited Bundlers 3792 | -9/Scraptown | Visited Spacefarers 3975 | -9/Scraptown | Build established: Derelict-Mutant 4142 | -9/Scraptown | Visited TADAMA 4180 | -9/Scraptown | Visited Comm Corps 4278 | -9/Scraptown | Visited Shadow of the Wyrm 4299 | -9/Scraptown | Visited Cyclists 4325 | -9/Scraptown | Visited Awakened 4375 | -9/Scraptown | Visited UFD Registry 4378 | -9/Scraptown | Registered with UFD as "Gearnade" 4428 | -9/Scraptown | Entered Cyclist Reading Room 4504 | -9/Scraptown | Visited Scrap Suit Storage 4588 | -9/Scraptown | Visited Infowarlord's Domain 4601 | -9/Scraptown | Found Exp. Signal Interpreter 4631 | -9/Scraptown | Visited Curators Association 4811 | -9/Scraptown | Visited Abandonware Association 4833 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 4875 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4886 | -9/Scraptown | Found DCF Scrap (31 items) 5007 | -9/Scraptown | Visited Scrapoid Pod Storage 5118 | -9/Scraptown | Visited Derelict Rescue Squad 5167 | -9/Scraptown | Visited Observation Area 5231 | -9/Scraptown | Visited LU-1G1's Boring Crew 5453 | -9/Scraptown | Guru changed UFD alias to "Gaussboard" 5794 | -9/Scraptown | Discovered new exit (range 3) 5799 | -9/Scraptown | Entered Factory 5799 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 5801 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 5860 | -6/Factory | Identified exit to Factory 5932 | -6/Factory | Scrapoid reinforcements arrived 6080 | -6/Factory | Entered another Factory area 6080 | -5/Factory | Accompanied by 5 allies 6080 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6190 | -5/Factory | Discovered new exit (range 16) 6195 | -5/Factory | Identified exit to Factory 6198 | -5/Factory | Discovered new exit (range 16) 6230 | -5/Factory | Identified exit to Upper Caves 6258 | -5/Factory | Entered another Factory area 6258 | -4/Factory | Accompanied by 2 allies 6258 | -4/Factory | Evolved 2 slots: Utility x2 6267 | -4/Factory | Identified exit to Upper Caves 6267 | -4/Factory | Identified exit to Extension 6268 | -4/Factory | Lost 4 allies 6328 | -4/Factory | Identified exit to Research 6387 | -4/Factory | Build established: Hacker-Scout 6390 | -4/Factory | Entered Research 6390 | -3/Research | Accompanied by 2 allies 6390 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6814 | -3/Research | Spotted B-86 Titan 6820 | -3/Research | Spotted B-90 Cyclops 6882 | -3/Research | Identified exit to Research 6897 | -3/Research | Entered another Research area 6897 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6926 | -2/Research | Lost 3 parts (1p1u1w) 6928 | -2/Research | Spotted B-90 Cyclops 6930 | -2/Research | Identified exit to Access 7085 | -2/Research | Build established: Hacker-Ninja 7128 | -2/Research | Entered Access 7128 | -1/Access | Evolved 1 slot: Utility x1 7275 | -1/Access | Identified exit to Surface 7533 | -1/Access | Build established: Wizard-Ninja 7546 | *** | Escaped! Last Messages --------------- 07493_ Acquired Structural Scanner. 07495_ Dropped Power Amplifier. 07495_ Acquired Adv. Power Amplifier. 07495_ Acquired 10 matter. 07499_ U-05 Engineer builds a Wall. 07503_ W-44 Eye suffers critical hit (Smash). 07503_ Destroyed Adv. Sensor Array. 07503_ Destroyed Adv. Visual Processing Unit. 07503_ W-44 Eye system corrupted by crushing effect. 07503_ W-44 Eye knocked back. 07504_ W-44 Eye system terminally corrupted. 07504_ Antigrav System fried. 07524_ U-05 Engineer builds a Wall. 07528_ ALERT: Rogue bot located, Programmers report to Access Zone 1K. 07531_ W-44 Eye sends out distress signal. 07542_ K-01 Serf cleans the Terminal. 07543_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07544_ The Access Shell folds into the floor. 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