Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.23 @ 10:17:18 Player: Alexbot Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (399) 1995 Value Destroyed (23329) 23329 Prototype IDs (90) 1800 Alien Tech Used (12) 2400 Bonus (23341) 23341 TOTAL SCORE: 63365 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3453 Follower Combat Kills 3279 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 3000 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -2491 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Centrium Heavy Treads Centrium Heavy Treads Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Lightpack 2.0 Advanced Energy Well Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Utility Shielding SHELL Armor EM Dispersion Field AEGIS Remote Shield Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Experimental Sensor Array Experimental Terrain Scanner Precision Matter Filter Experimental Transmission Jammer Experimental Phase Shifter Improved Weapon Shielding Improved System Restoration Module Core Regenerator Core Regenerator Gamma Rifle Gamma Rifle Vortex Shotgun Warp Cannon Core Cannon Linked Autogun Linked Autogun Perforator Mini Smartbomb Launcher Guided Remote Datajack Core Stripper Sigix Containment Pod [Rating: 223] Favorites ----------- Power Light Quantum Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Improved KE Penetrator Energy Gun Heavy EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Utility 14 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . . . . 2 . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 590 | 6 8 3 . 1 18 14 27 3 11 . 11 11 6 19 . 1 19 6 4 4 11 95 36 10 10 25 57 69 89 16 Power 24 | 1 . . . . 1 2 1 1 2 . 2 . . 2 . . 1 . 1 . . 3 1 . 1 . 1 2 2 . Engine 6 | 1 . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . 1 1 2 . . . . . . . . . 1 . . 2 . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . 2 . . 1 . . . . 1 1 . 1 . 1 2 2 . Propulsion 96 | 2 2 . . 1 2 1 9 . . . 1 . . 1 . . 3 1 1 . . 11 6 . 1 7 17 16 9 5 Treads 31 | . . . . 1 2 1 2 . . . . . . 1 . . 2 1 1 . . 3 2 . . 2 5 4 3 1 Leg 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 2 2 . . . . . 3 . . . 1 . . . . . . . . . . 2 . . . . . . . . Hover 47 | . . . . . . . . . . . . . . . . . 1 . . . . 6 4 . 1 5 12 12 6 . Flight 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Utility 248 | 1 1 1 . . 5 . 8 . 1 . 2 5 2 5 . 1 7 1 . . 5 54 21 7 5 11 19 38 45 3 Device 164 | . . . . . . . 4 . 1 . 1 . 1 2 . . 2 1 . . 2 34 18 6 4 7 9 33 36 3 Storage 28 | 1 1 1 . . 1 . 2 . . . . 3 . 1 . . 1 . . . 1 7 . . . . 2 3 4 . Processor 11 | . . . . . 2 . 2 . . . . . 1 . . . . . . . . 2 . . . 1 3 . . . Hackware 14 | . . . . . 2 . . . . . . 1 . . . 1 3 . . . . 4 . 1 1 . 1 . . . Protection 31 | . . . . . . . . . . . 1 1 . 2 . . 1 . . . 2 7 3 . . 3 4 2 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 222 | 2 5 2 . . 10 11 9 2 8 . 6 6 4 11 . . 8 4 2 4 6 27 8 3 3 7 20 13 33 8 Energy Gun 34 | 2 4 2 . . 1 5 3 . 3 . 1 . 1 1 . . . . . 1 . 5 . 1 . . . 1 3 . Energy Cannon 45 | . . . . . 3 . . . . . 1 1 1 1 . . 1 . . 1 2 3 7 1 1 4 5 2 8 3 Ballistic Gun 43 | . 1 . . . 2 2 . . . . 1 3 1 4 . . 2 . 2 . . 12 . 1 . . . 1 6 5 Ballistic Cannon 21 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . 2 7 4 4 . Launcher 38 | . . . . . 2 3 1 1 3 . 2 2 . 4 . . 2 4 . . 4 3 . . 1 . 2 1 3 . Special Weapon 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . . 2 1 4 1 1 . 1 . . . . . 3 . . 1 . . 1 . 1 1 5 4 8 . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 39 | . . . . . . 5 1 . . . . . . 7 . . . . . 1 . 2 1 6 1 4 3 4 . 4 Parts Lost 87 | . . 1 . 1 2 . 7 . 6 . 3 . 1 1 . . 3 3 . . 6 17 1 1 2 1 4 . 17 10 Power 14 | . . . . . 1 . 1 . 2 . 1 . . . . . 1 . . . . 3 . 1 . 1 1 . 1 1 Propulsion 13 | . . . . 1 . . 4 . . . . . . . . . . 1 . . . 1 . . . . . . 2 4 Utility 33 | . . . . . . . 1 . 2 . . . . 1 . . 1 1 . . 4 7 1 . 2 . 2 . 9 2 Weapon 27 | . . 1 . . 1 . 1 . 2 . 2 . 1 . . . 1 1 . . 2 6 . . . . 1 . 5 3 Highest Loss Streak 9 | . . 1 . 1 1 . 2 . 2 . 3 . 1 1 . . 2 3 . . 2 4 1 1 2 1 1 . 9 4 Average Slot Usage (%) 87 | . 78 86 100 97 77 98 95 90 78 78 90 92 93 91 93 93 91 88 91 93 86 79 98 98 90 87 81 82 76 38 Engine 1 | . 14 14 14 14 6 7 3 . . . 6 6 6 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 3 7 7 7 . . . . . . . . 1 5 5 4 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 6 6 4 5 3 . . . 3 4 3 2 2 3 3 1 Treads 3 | . . . . . 16 18 9 . . . . . . 2 6 6 5 5 4 5 5 2 . . . . . . . . Wheel 2 | . 28 28 28 24 1 . 1 7 7 7 7 6 6 3 . . . . . . . 4 . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . 4 20 21 19 15 15 15 14 5 Device 8 | . . . . . . . 4 . . . . . 2 6 6 6 5 10 11 11 3 11 16 14 12 13 14 12 9 6 Storage 19 | . 14 15 28 28 18 18 15 23 23 23 23 32 33 33 33 26 23 23 23 23 28 19 15 15 14 14 13 7 10 10 Processor 13 | . . . . . 8 18 22 23 23 23 23 14 13 13 13 13 11 11 11 11 11 10 10 10 9 9 10 17 16 8 Hackware 10 | . . . . . 8 18 15 15 7 7 7 11 13 11 6 12 19 17 17 17 9 6 9 5 9 12 11 8 6 . Protection 5 | . . . . . . . . . . . 6 6 3 . 6 6 5 5 5 5 7 4 8 15 11 8 6 8 6 . Energy Gun 1 | . 15 22 28 28 4 6 3 . 5 2 . . 2 1 . . . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . 4 1 . . . . 2 2 3 . . . . . . 1 4 1 3 5 4 3 1 . . . Ballistic Gun 3 | . 6 5 . . 8 7 3 . . . . 4 6 7 13 13 6 . 7 . . 4 . . 1 . . . . 3 Launcher 1 | . . . . . . 1 . . . . 5 1 . 2 . . . . . . 4 1 5 4 1 . . . . . Slashing Weapon 1 | . . . . . . . 3 5 1 7 3 3 . . . . 2 5 1 1 . . . . . 2 1 2 2 . Naked Turns 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Heaviest Build 140 | 10 10 18 18 18 25 30 55 56 57 51 75 140 140 140 137 137 140 127 132 117 127 132 100 98 100 113 129 99 101 64 Greatest Support 128 | 20 20 20 20 20 40 40 40 28 28 28 28 28 28 80 80 80 80 80 80 80 80 96 128 96 96 128 128 128 128 64 Greatest Overweight (x) 37 | . . . . 1 1 . 4 1 2 1 2 4 4 4 1 1 1 1 37 1 1 5 1 1 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . 1 1 1 1 3 4 3 1 1 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 44 | 6 6 10 10 10 30 10 20 20 20 20 20 36 36 36 36 36 32 30 30 30 30 44 22 22 22 22 22 36 30 30 Average Capacity 24 | 5 6 6 10 10 10 10 12 20 20 20 20 35 36 36 36 32 30 30 30 30 30 27 22 22 22 22 22 27 30 26 Most Carried 36 | 4 6 8 10 10 10 10 18 20 19 18 18 31 35 36 35 34 31 30 30 30 29 26 22 22 22 22 22 30 30 18 Average Carried 22 | 2 5 5 9 9 9 9 9 18 18 17 16 26 32 35 33 30 29 27 29 29 26 23 21 21 21 20 20 25 26 15 Final Capacity 36 | 6 6 10 10 10 10 10 20 20 20 20 20 36 36 36 36 32 30 30 30 30 30 22 22 22 22 22 22 30 30 4 Final Carried 35 | 4 6 8 10 9 10 10 18 20 17 18 17 31 35 35 34 31 30 28 30 29 26 21 21 22 21 22 22 30 16 4 Class Distribution -------------------- 33% | Hacker-Mutant 21% | Hauler-Mutant 9% | Machinist-Mutant 8% | Scavenger-Mutant 5% | Mutant 4% | Hacker-Scout 3% | Machinist-Scout 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Hauler-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Machinist-Mutant | -4/Armory Machinist-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Matter Collected 14098 | 260 . 140 . 10 294 156 423 63 257 . 187 200 150 286 80 194 556 464 481 . 238 2074 648 100 289 456 1876 1783 2133 300 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21996 | . . 141 . 53 709 260 1222 71 832 . 370 360 437 196 294 1177 1009 322 389 . 761 2590 640 . 422 690 3330 2540 2975 206 Parts 1009 | . . 7 . 4 45 13 66 8 22 . 13 12 14 15 18 74 54 15 24 . 22 119 38 . 28 20 147 118 103 10 Haulers Intercepted 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . . 1 Recyclers Shooed 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . 6 3 . 18 . . . . . . 4 18 80 1 . . . . . . . . . Prevented 50 | . . . . . . . . . . . 14 . . . . . . 8 . 8 20 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 319 | . . 4 . 3 14 5 19 4 12 . 5 5 6 1 1 16 15 9 9 . 11 38 14 1 9 5 39 29 45 . Melee 33 | . . . . . 4 . 10 1 . . . . . . . . 1 . . . . 2 . . . . 1 2 12 . Guns 85 | . . 4 . 3 4 . 4 . . . . 3 4 . 1 16 5 . 9 . . 24 . . . . . . 8 . Cannons 97 | . . . . . 5 1 . . . . 1 1 2 . . . 2 . . . 2 4 4 1 . 3 29 24 18 . AOE 69 | . . . . . 1 4 5 3 3 . 3 1 . . . . 4 7 . . 3 7 7 . 8 . 5 2 6 . Classes Destroyed 24 | . . 2 . . 6 1 3 . 2 . . . . . . 1 . 1 1 . . 1 . . . . . 3 1 2 Worker 23 | . . . . . 3 . 4 . . . . . . . . 7 . . . . . 4 . . 1 . 3 1 . . Builder 11 | . . . . . . . . . . . . . . . . 1 1 . . . . 4 . . 1 . 3 . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . . 1 Recycler 15 | . . . . . 1 . 1 . . . . 1 1 . . . . . . . . 4 . . 1 1 2 3 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 8 | . . . . . 1 . . . . . . . 1 . 4 1 . . . . . . . . . . . . 1 . Watcher 10 | . . . . . 2 . 1 . . . . . . 1 . 2 . . . . . 1 2 . . . 1 . . . Swarmer 58 | . . 2 . 3 2 . 2 3 . . . 2 3 . . 4 . 5 4 . . 4 7 . 8 . 5 . 4 . Grunt 81 | . . 2 . . 6 3 9 . 2 . 2 1 . . . 7 4 1 2 . 6 13 . . . . 7 1 15 . Brawler 7 | . . . . . . 1 . . 1 . 1 . . . . . . 1 1 . 1 . . . . . . . 1 . Duelist 4 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 38 | . . . . . 5 1 2 . . . 1 2 3 . 1 4 4 1 . . . 3 3 . 1 . 5 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Hunter 32 | . . . . . . . 3 1 . . . . . . . 1 4 . . . 4 4 . . . 2 7 4 2 . Programmer 42 | . . . . . . . 2 . . . . . . . . . 3 . . . . 13 4 . . . 5 8 7 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Tracker 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 3 6 . Combat Programmer 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 6 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Master Thief 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | . . 2 . 2 7 4 8 3 5 . 3 3 3 2 4 5 5 4 4 . 4 11 4 1 6 4 10 5 12 1 Combat Bots Only 12 | . . 2 . 2 7 4 6 3 5 . 3 3 3 1 1 5 5 4 4 . 4 5 4 1 5 2 9 4 12 . Max Kills in Single Turn 4 | . . 1 . 1 3 2 3 2 1 . 1 1 1 1 2 4 2 3 2 . 1 3 4 1 4 2 3 3 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 3 2 1 . 1 1 . . . . 2 3 . . 1 2 4 . 4 . 3 1 4 . Melee 1 | . . . . . 1 . 1 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . A7 (-6/Cetus) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Damage Taken 37021 | . . 175 . 164 653 109 909 84 694 . 330 759 443 304 66 1068 1496 588 164 . 1287 6229 599 518 410 1191 4746 3598 7909 2528 Core 4974 | . . 33 . 50 81 . 166 12 172 . . 58 56 42 . 122 204 34 26 . 86 746 57 233 30 71 183 97 822 1593 Absorbed by Shields 3141 | . . . . . . . . . 24 . . . 33 10 . . 388 81 127 . 31 265 145 . . . . 223 1814 . Reduced by Siege Mode 622 | . . . . . . . . . . . . . . . . 17 17 . . . 47 277 48 . . 34 72 91 19 . Core Remaining (%) 62 | 100 . . . 66 . 85 . . . . 50 . . . . 67 . . . . 65 . . 9 . 92 . . 25 . Volleys Fired 1050 | . . 12 . 18 24 14 17 6 27 . 12 19 34 30 10 49 40 22 18 1 30 173 60 27 23 29 123 79 124 29 Largest 2 | . . 2 . 2 2 2 2 1 1 . 1 2 2 2 2 2 2 1 2 1 1 2 1 1 1 1 1 1 1 1 Hottest 300 | . . 80 . 90 90 83 75 48 55 . 69 93 108 93 70 70 90 80 70 90 81 240 120 120 120 100 100 100 300 300 Shots Fired 1301 | . . 23 . 25 48 18 25 6 27 . 11 28 53 39 20 96 56 23 35 1 30 247 61 27 23 28 121 79 122 29 Gun 647 | . . 23 . 25 25 4 22 . 13 . . 11 24 20 20 96 36 . 35 . . 197 . . . . . 3 66 27 Cannon 504 | . . . . . 19 8 . 2 . . 2 10 29 1 . . 6 . . 1 20 38 58 27 19 28 115 72 47 2 Launcher 133 | . . . . . 4 6 3 4 14 . 9 7 . 4 . . 14 23 . . 10 12 3 . 4 . 4 4 8 . Special 17 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . 2 . 1 . Kinetic 673 | . . 10 . . 21 4 14 2 . . . 11 19 20 20 96 36 . 35 . . 189 . . . 6 49 37 77 27 Thermal 368 | . . 1 . 25 23 8 . . . . . 10 34 15 . . 6 . . 1 . 36 40 27 12 13 49 35 31 2 Explosive 63 | . . . . . 4 2 . 4 . . . . . . . . . 13 . . 5 12 3 . 4 . 4 4 8 . Electromagnetic 193 | . . 12 . . . 4 11 . 27 . 11 7 . 4 . . 14 10 . . 25 7 18 . 7 9 19 3 5 . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Hit Streak 67 | . . 4 . 3 14 7 10 1 9 . 8 10 8 5 5 16 17 4 17 . 11 25 10 3 3 12 22 34 67 20 Robot Miss Streak 23 | . . 3 . 4 3 1 3 3 3 . 1 4 5 5 2 2 3 1 3 . 1 7 1 3 3 8 23 6 3 1 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 1 1 . 1 . . 1 . . . 1 2 1 2 1 Secondary Targets 7 | . . 2 . 1 . . . . . . . . 1 . . 1 . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . Shots Hit Robots 1049 | . . 13 . 11 51 7 46 3 17 . 8 22 32 22 13 69 48 7 24 . 26 175 34 12 8 26 91 95 164 25 Core Hits 803 | . . 8 . 3 38 7 38 5 16 . 14 17 31 9 14 42 27 16 13 . 18 99 20 2 16 12 89 94 141 14 Critical Hits 278 | . . . . . 5 . 1 . . . . . . 2 3 13 9 . 5 . . 37 . 1 . 10 72 60 60 . Critical Kills 106 | . . . . . 2 . 1 . . . . . . . 3 6 3 . 3 . . 11 . . . 4 30 25 18 . Critical Parts Destroyed 146 | . . . . . 3 . . . . . . . . 2 . 7 3 . 2 . . 25 . 1 . 5 39 33 26 . Melee Attacks 299 | . . . . . 12 2 44 2 . . . 6 . . . . 14 . 1 . . 18 . . 5 3 10 58 124 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 281 | . . . . . 12 2 44 2 . . . 6 . . . . 14 . 1 . . . . . 5 3 10 58 124 . Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Sneak Attacks 11 | . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . 2 4 . Combat Hostiles 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53912 | . . 148 . 133 1592 313 2605 372 1344 . 601 566 759 716 460 2658 2168 1484 803 . 1830 8270 1898 512 1507 1286 4054 4045 12692 1096 Guns 13992 | . . 148 . 133 327 . 333 . 159 . . 179 435 338 460 2102 783 . 803 . . 4381 . . . . . 86 2284 1041 Cannons 14394 | . . . . . 313 53 . . . . 53 137 324 28 . . 260 . . . 657 793 1408 512 377 1244 3344 1912 2979 . Explosions 16076 | . . . . . 438 260 670 296 1175 . 548 145 . 217 . 556 850 1484 . . 1173 2683 490 . 1130 . 638 720 2558 45 Melee 9221 | . . . . . 514 . 1602 76 . . . 105 . . . . 275 . . . . 364 . . . 42 62 1320 4861 . Ramming 96 | . . . . . . . . . 10 . . . . . . . . . . . . 49 . . . . 10 7 10 10 Kinetic 13848 | . . 39 . . 293 . 167 . . . . 179 337 338 460 2102 783 . 803 . . 4007 . . . 50 403 388 2458 1041 Thermal 12251 | . . 10 . 133 347 53 304 . 113 . . 137 422 161 . . 380 84 . . 70 787 874 512 256 861 2404 1610 2688 45 Explosive 10539 | . . . . . 438 . . 296 . . . . . . . . . 878 . . 794 2683 490 . 1130 . 638 634 2558 . Electromagnetic 7786 | . . 99 . . . 260 532 . 1221 . 601 145 . 217 . 556 730 522 . . 966 209 534 . 121 333 537 86 117 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8857 | . . . . . 514 . 1602 76 . . . 105 . . . . 275 . . . . . . . . 42 62 1320 4861 . Piercing 364 | . . . . . . . . . . . . . . . . . . . . . . 364 . . . . . . . . Entropic 171 | . . . . . . . . . . . . . . . . . . . . . . 171 . . . . . . . . Highest Corruption 27 | . . . . . . . 5 5 21 21 22 . . . . 1 11 14 11 12 . 27 17 11 . 7 17 18 12 . Average Corruption 11 | . . . . . . . 4 5 15 21 21 . . . . 1 9 12 9 10 . 19 12 7 . 6 5 15 8 . Corruption Purged 80 | . . . . . . . . . . . . . . . . . . 3 3 . . 21 14 11 . . 5 18 5 . Effects 689 | . . . . . . . 28 9 35 7 26 . . . . . 38 33 34 1 . 172 76 29 . 5 18 105 73 . Message Errors 121 | . . . . . . . 4 3 6 . 2 . . . . . 7 6 10 . . 24 17 9 . . 7 16 10 . Matter Fused 113 | . . . . . . . 9 3 7 2 3 . . . . . 6 5 2 . . 22 11 3 . 3 2 17 18 . Heat Flow Errors 65 | . . . . . . . 2 . 4 1 3 . . . . . 3 4 5 . . 14 7 5 . . 1 9 7 . Energy Discharges 52 | . . . . . . . 6 . 1 . 4 . . . . . 5 1 5 . . 11 4 2 . 1 1 7 4 . Parts Rejected 10 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . 4 . . . . . 1 2 . Data Loss (minor) 66 | . . . . . . . 4 . 3 . 2 . . . . . 4 6 5 1 . 11 8 4 . . . 11 7 . Data Loss (major) 25 | . . . . . . . . 1 1 . 1 . . . . . 2 1 2 . . 3 5 2 . . 1 4 2 . Misfires 12 | . . . . . . . . . 1 . . . . . . . 2 1 . . . 5 1 . . . . 2 . . Alerts 8 | . . . . . . . . . 2 1 1 . . . . . . . . . . 1 1 1 . . . . 1 . Misdirections 75 | . . . . . . . . . 5 3 5 . . . . . 2 5 . . . 28 12 . . . 3 11 1 . Targeting Errors 121 | . . . . . . . 2 2 3 . 3 . . . . . 4 4 4 . . 41 10 3 . . 1 25 19 . Weapon Failures 21 | . . . . . . . . . 1 . 1 . . . . . 3 . 1 . . 8 . . . 1 2 2 2 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Overflow Damage 1516 | . . . . . 16 . 135 11 11 . 2 . 5 6 . 2 69 57 . . 118 163 70 . 95 31 92 159 474 . Projectiles 314 | . . . . . . . . . . . . . 5 6 . . 9 . . . 23 38 52 . 22 31 92 35 1 . Explosions 524 | . . . . . 4 . . 11 11 . 2 . . . . 2 60 57 . . 95 125 18 . 73 . . 18 48 . Melee 678 | . . . . . 12 . 135 . . . . . . . . . . . . . . . . . . . . 106 425 . Knockbacks 48 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 20 20 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 20 20 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1111 | . . . . . 10 21 45 . 253 . 5 19 . . . 95 18 101 . . 121 115 . . . . 5 111 187 5 Shots 44 | . . . . . 1 2 2 . 11 . 1 1 . . . 1 1 5 . . 6 4 . . . . . 4 5 . Rammed 10 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 1 3 2 Targets Rammed 10 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 1 3 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 530 | . . 62 . 320 93 8 112 . 255 90 187 171 254 . . . 213 237 245 36 156 419 342 530 320 . 345 251 341 102 Average Temperature 99 | . . 28 . 190 25 6 26 . 68 49 79 67 94 . . . 64 91 94 22 65 78 116 147 137 . 112 106 94 57 Received Heat Transfer 2950 | . . 42 . . 297 36 318 . 304 . 9 165 111 25 . 267 134 105 8 . 58 358 90 . 36 . 162 62 183 180 Effects 16 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 3 . 6 2 1 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 1 . Interference 10 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 4 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 31 | . . . . . . . . . . . . . . . . 1 3 . . . 3 9 2 . . 1 5 5 2 . Total Turns 702 | . . . . . . . . . . . . . . . . 17 37 . . . 35 177 38 . . 19 136 211 32 . Longest Duration 108 | . . . . . . . . . . . . . . . . 17 17 . . . 15 44 22 . . 19 87 108 24 . Robots Corrupted 33 | . . . . . . . . . 9 . 1 . . 1 . . 3 2 . . 6 1 3 . 1 2 3 . 1 . Combat Hostiles 33 | . . . . . . . . . 9 . 1 . . 1 . . 3 2 . . 6 1 3 . 1 2 3 . 1 . Parts Fried 63 | . . 1 . . . 1 2 . 9 . 2 1 1 1 . 4 6 3 . . 8 2 6 . 4 5 5 . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Melted 11 | . . . . . 1 . . . . . . 1 . . . . . . . . . . 3 . . . 2 2 2 . Heat Transferred 8607 | . . 25 . 383 765 111 450 . 100 . . 185 620 481 . . 250 100 . . 50 536 592 480 222 444 1517 1086 185 25 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 4 | . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 4 . 2 . . . . . . . 1 1 . . 2 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Peak Influence 2272 | . 23 113 . 60 292 303 258 . . . . 363 262 540 322 600 747 . . . . 986 478 . 326 249 861 529 2272 2003 Average Influence 346 | . 13 88 . 10 111 148 130 . . . . 304 118 285 273 207 323 . . . . 517 136 . 138 149 498 374 634 1796 Maximum Alert Level 5 | . . . . . 1 1 1 . . . . 1 1 2 1 2 3 . . . . 3 2 . 1 1 3 2 5 5 Low Security (%) 40 | 100 100 100 . 100 89 89 87 . . . . 5 86 36 6 45 3 . . . . 22 87 . 57 64 6 . . . Level 1 32 | . . . . . 10 10 12 . . . . 94 13 32 93 51 89 . . . . 15 12 . 42 35 30 63 31 . Level 2 17 | . . . . . . . . . . . . . . 30 . 3 4 . . . . 28 . . . . 44 35 57 . Level 3 6 | . . . . . . . . . . . . . . . . . 3 . . . . 34 . . . . 18 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 89 Squads Dispatched 142 | . . . . . 2 . 10 . . . 1 2 . . . 5 3 . . . . 15 3 . 6 6 14 15 32 28 Investigation 6 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 . . . . . 1 . Extermination 21 | . . . . . . . 3 . . . . . . . . 1 1 . . . . 5 2 . . . 3 3 3 . Reinforcement 26 | . . . . . 2 . 2 . . . . 1 . . . 4 2 . . . . 1 . . 1 2 4 3 2 2 Assault 40 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . 2 14 20 Garrison 15 | . . . . . . . 3 . . . . . . . . . . . . . . 6 . . 3 . . . . 3 Intercept 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 7 7 12 3 Construction Impeded 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . 1 . . 1 Haulers Reinforced 5 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Distress Signals 29 | . . . . . 4 . 1 . . . . . 2 2 . 2 2 . . . . 3 2 . . . 4 4 1 2 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . 2 . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . 2 . . Times Spotted 684 | . 1 5 . 3 22 9 33 5 15 . 18 13 16 15 6 31 23 9 13 . 17 76 16 1 10 7 60 48 111 101 Peak Tracking Total 39 | . 1 3 . 2 6 4 7 3 5 . 8 4 3 5 1 5 5 5 5 . 4 11 2 1 5 4 9 9 39 38 Tactical Retreats 67 | . . 1 . . 2 . 2 . . . 2 . . . . 4 2 1 1 . 3 11 1 . 1 1 7 5 10 13 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Traps Triggered 19 | . 3 . . . . . 2 . . . 1 2 1 . . 1 1 . . . . 1 1 . . . 1 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Machines Disabled 73 | . . . . . 1 4 . . . . . 4 1 2 2 19 2 . 1 . . 7 5 1 . 2 1 5 13 3 Max in Single Turn 13 | . . . . . 1 1 . . . . . 1 . . 1 13 1 . 1 . . 1 1 1 . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Machines Accessed 110 | . 1 . 1 . 1 2 8 . . 4 . 5 8 2 . 6 4 . 1 3 . 14 12 . 1 5 12 11 9 . Terminals 70 | . 1 . . . 1 2 5 . . . . 4 8 2 . 6 . . 1 . . 7 8 . 1 3 6 8 7 . Fabricators 10 | . . . . . . . 3 . . . . . . . . . 1 . . . . 2 2 . . . 2 . . . Repair Stations 12 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . 2 2 2 2 . Recycling Units 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . Total Hacks 541 | . 2 . 1 . 4 7 30 . . 30 . 10 26 12 . 27 21 . 1 6 . 53 39 . 4 60 65 86 57 . Successful 311 | . 1 . 1 . 1 5 21 . . 30 . 4 11 5 . 16 17 . 1 6 . 30 29 . 1 31 37 34 30 . Failed 230 | . 1 . . . 3 2 9 . . . . 6 15 7 . 11 4 . . . . 23 10 . 3 29 28 52 27 . Catastrophic 33 | . . . . . . 1 . . . . . 1 . . . . . . . . . 5 2 . . 4 7 7 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 240 | . 2 . 1 . 3 3 15 . . . . 5 19 10 . 22 1 . . . . 13 20 . 4 35 26 34 27 . Terminals 348 | . 2 . . . 4 7 19 . . . . 8 26 12 . 27 . . 1 . . 22 29 . 4 49 35 59 44 . Fabricators 40 | . . . . . . . 11 . . . . . . . . . 6 . . . . 7 7 . . . 9 . . . Repair Stations 87 | . . . . . . . . . . . . . . . . . 7 . . . . 17 2 . . 11 13 24 13 . Recycling Units 8 | . . . . . . . . . . . . . . . . . 7 . . . . . 1 . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . 6 . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 3 . . Terminal Hacks 163 | . 1 . 1 . 1 4 9 . . 30 . 2 7 3 . 8 . . 1 6 . 7 14 . 1 19 18 15 16 . Record 13 | . . . . . . . . . . 11 . . . . . . . . 1 . . . . . . . . 1 . . Part Schematic 18 | . . . . . . . 3 . . 8 . 1 . . . . . . . . . . 1 . . 4 1 . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . Prototype ID Bank 11 | . . . . . 1 . . . . 3 . . . . . . . . . 4 . . 1 . . 1 . . 1 . Open Door 6 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 1 1 . . Level Access Points 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Emergency Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Machine Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 14 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . 3 2 2 3 . Unreport Threat 25 | . . . . . . 2 1 . . . . . 3 . . 3 . . . . . 2 3 . . 1 4 3 3 . Locate Traps 12 | . . . . . . . . . . . . 1 1 . . 1 . . . . . 2 2 . . . 2 1 2 . Dispatch Records 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Recall Reinforcements 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 1 1 . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Hauler Manifests 8 | . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . 1 1 1 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . . . . . . . . . . . . . . . . 1 . . . . . 2 2 . . 1 . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 26 | . . . . . . . 9 . . . . . . . . . 4 . . . . 4 5 . . . 4 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 11 | . . . . . . . 4 . . . . . . . . . 2 . . . . 1 2 . . . 2 . . . Build 14 | . . . . . . . 5 . . . . . . . . . 2 . . . . 3 2 . . . 2 . . . Repair Station Hacks 56 | . . . . . . . . . . . . . . . . . 6 . . . . 12 1 . . 9 7 14 7 . Scan Component 30 | . . . . . . . . . . . . . . . . . 3 . . . . 6 1 . . 5 4 7 4 . Repair 25 | . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . 4 3 6 3 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . . . Recycle Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 3 . . . Insert Component 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . Unauthorized Hacks 50 | . . . . . . 1 3 . . . . 1 4 2 . 8 1 . . . . 3 8 . . 3 5 4 7 . Terminals 47 | . . . . . . 1 3 . . . . 1 4 2 . 8 . . . . . 3 6 . . 3 5 4 7 . Track 15 | . . . . . . . 1 . . . . . . 1 . 3 . . . . . 1 4 . . 1 2 . 2 . Assimilate 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . . . . . . . Botnet 20 | . . . . . . 1 2 . . . . 1 3 1 . 2 . . . . . . 1 . . 2 3 3 1 . Disrupt 7 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 4 . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . . . . . 1 2 8 . . . . 4 7 2 . 5 2 . . . . 12 8 . 1 3 8 8 8 . Full Trace Events 5 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 3 . . 8 . 1 . . . . . . . . . . 1 . . 4 2 . . . Parts Built 19 | . . . . . . . 8 . . . . . . . . . 2 . . . . 5 2 . . . 2 . . . Matter 3137 | . . . . . . . 774 . . . . . . . . . 451 . . . . 841 501 . . . 570 . . . Time 1125 | . . . . . . . 286 . . . . . . . . . 321 . . . . 214 178 . . . 126 . . . Total Part Build Rating 107 | . . . . . . . 32 . . . . . . . . . 11 . . . . 41 13 . . . 10 . . . Parts Repaired 25 | . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . 4 3 6 3 . Time 1371 | . . . . . . . . . . . . . . . . . 101 . . . . 411 . . . 289 76 409 85 . Parts Recycled 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycled Matter 78 | . . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . Retrieved Matter 78 | . . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 16 | . . . . . . . . . 2 . . . 11 . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Total Allies 87 | . . . . . . 10 . . 2 . 1 3 27 4 . . . . 3 . . 4 1 8 . 3 . . 8 13 Largest Group 21 | . . . . . . 10 9 . 2 2 2 3 21 18 6 3 . . 3 1 . 3 1 8 3 2 . . 7 7 Highest-Rated Group 1075 | . . . . . . 173 157 . 56 56 119 94 729 636 235 159 . . 75 25 . 138 10 115 45 92 . . 1075 1075 Highest-Rated Ally 1075 | . . . . . . 29 29 . 31 31 94 94 156 156 94 94 . . 25 25 . 46 10 15 15 46 . . 1075 1075 Total Orders 5 | . . . . . . 2 . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . STAY 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . GOTO 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 590 | . . . . . . 8 67 . 2 . 40 38 63 78 14 31 . . 26 . . 14 . 47 4 16 . . 56 86 Total Damage 16415 | . . . . . . 131 892 . . . 1453 752 1621 2512 370 880 . . 571 . . 355 . 997 54 354 . . 2859 2614 Kills 94 | . . . . . . 1 10 . . . 10 5 10 20 5 7 . . 3 . . 1 . 2 . 1 . . 11 8 Allies Corrupted 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 7 | . . . . . . . . 1 1 . 1 . . . . . . 2 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Turns Passed 23234 | 52 92 235 225 196 540 563 2027 344 567 102 396 723 813 527 131 697 1324 757 812 777 548 2670 1416 1015 397 513 1254 1555 1574 392 Spaces Moved 13230 | 48 96 233 279 59 214 232 1019 291 422 87 284 438 436 255 53 271 483 382 331 426 246 1504 849 219 259 351 843 951 1054 615 Core 117 | 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 111 Treads 3590 | . . . . . 140 232 564 . . . . . . 76 53 271 483 382 330 426 246 310 4 . . 12 16 15 30 . Legs 195 | . . . . . . . 195 . . . . . . . . . . . . . . . . . . . . . . . Wheels 3678 | 43 96 233 279 59 74 . 259 291 422 87 284 438 436 179 . . . . . . . 498 . . . . . . . . Hover 5504 | . . . . . . . . . . . . . . . . . . . . . . 696 845 219 259 339 827 936 1024 359 Flight 146 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 145 Fastest Speed 31 | 50 80 80 80 80 90 160 100 110 110 110 110 120 140 140 180 180 180 180 180 180 180 52 48 52 52 48 48 48 48 31 Average Speed 106 | 76 80 80 80 82 136 160 150 110 110 110 118 138 140 151 180 180 180 180 185 180 180 102 52 70 80 85 55 50 53 53 Slowest Speed 1900 | 80 80 80 80 90 180 160 360 110 120 110 120 140 140 180 180 180 180 180 1900 180 180 180 210 152 156 190 190 165 165 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 3 17 55 60 13 24 41 18 53 61 74 49 16 63 73 75 43 15 63 62 75 58 31 47 97 8 28 29 77 50 27 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 26 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 2 . . . . . 1 3 . 1 . . . . . . 1 2 . 1 . . . . . . . . . Spaces Dug 170 | . . . . . . . 15 . . . . 5 11 . . . 6 3 . 1 . 22 15 . 9 1 12 25 45 . Terrain Destroyed 1059 | . . . . . 18 11 32 14 7 . . 6 16 7 5 180 22 123 14 1 70 135 45 5 64 1 40 75 122 46 Melee 98 | . . . . . . . 15 . . . . 5 . . . . 6 . . . . 5 . . 5 1 8 23 30 . Projectile 239 | . . . . . . . . 1 . . . 1 16 7 5 18 12 . 14 1 . 69 18 5 6 . 6 4 47 9 AOE 722 | . . . . . 18 11 17 13 7 . . . . . . 162 4 123 . . 70 61 27 . 53 . 26 48 45 37 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Total 20579 | 59 107 261 281 181 400 402 1444 307 495 93 326 509 580 347 70 386 849 428 495 435 319 2358 1753 1053 416 532 1454 1824 1745 670 Wait 4681 | 2 . 5 . 104 121 129 311 . 20 6 3 19 11 7 5 60 281 13 116 . 27 465 772 779 117 87 351 594 276 . Move 13196 | 47 95 232 278 58 213 231 1018 290 421 86 283 437 435 254 52 270 482 381 330 425 245 1503 848 218 258 350 842 950 1053 611 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 225 | 4 2 6 2 . 5 1 13 3 6 . 2 15 5 12 1 1 9 3 7 1 3 38 14 6 . 8 15 24 15 4 Fast Attach 152 | 6 8 1 . . 5 7 14 . 4 . 3 2 1 7 . . 3 . 1 1 . 19 6 5 3 6 15 11 15 9 Attach 233 | . . 1 . 1 3 . 3 . 5 . 4 1 1 . . 1 6 5 2 . 7 48 7 3 4 15 37 25 47 7 Detach 194 | . 1 . . . 1 4 4 1 1 1 1 1 1 4 . . 1 2 2 1 2 34 6 3 3 18 36 28 34 4 Swap 220 | . . 1 . . 10 7 11 3 2 . 4 8 4 12 . . 10 1 1 3 4 28 23 4 3 4 6 34 37 . Drop 195 | . 1 3 1 . 6 7 9 2 3 . 1 1 . 21 2 3 3 1 5 3 1 31 17 8 . 12 18 19 17 . Fire 1050 | . . 12 . 18 24 14 17 6 27 . 12 19 34 30 10 49 40 22 18 1 30 173 60 27 23 29 123 79 124 29 Melee 299 | . . . . . 12 2 44 2 . . . 6 . . . . 14 . 1 . . 18 . . 5 3 10 58 124 . Ram 7 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . 1 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Escape Stasis 13 | . . . . . . . . . . . . . 8 . . 2 . . . . . . . . . . . 1 . 2 Rewire 109 | . . . . . . . . . 4 . 13 . 80 . . . . . 12 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Entered Mines 179 | -10/Mines | Discovered new exit (range 15) 312 | -10/Mines | Build established: Mutant 376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 376 | -10/Mines | Discovered new exit (range 5) 380 | -10/Mines | Entered Exiles 400 | -10/Exiles | Met 8R-AWN 413 | -10/Exiles | Met EX-HEX 440 | -10/Exiles | Met EX-BIN 456 | -10/Exiles | Aligned with FarCom system 457 | -10/Exiles | Given EX-Vault access code 478 | -10/Exiles | Opened EX-Vault 483 | -10/Exiles | Found Lightpack 2.0 487 | -10/Exiles | Found Longsword +1 504 | -10/Exiles | Warned to stay clear of 0b10 Research branches 525 | -10/Exiles | Met EX-DEC 595 | -10/Exiles | Discovered new exit (range 14) 605 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Longsword +1 605 | -10/Exiles | Entered Mines 605 | -9/Mines | Discovered new exit (range 11) 801 | -9/Mines | Entered Materials 801 | -8/Materials | Evolved 4 slots: Utility x4 1302 | -8/Materials | Discovered new exit (range 9) 1332 | -8/Materials | Identified exit to Storage 1341 | -8/Materials | Entered Storage 1344 | -8/Storage | Destroyed 7 combat bots 1620 | -8/Storage | Build established: Hacker-Mutant 1771 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1771 | -8/Storage | Identified exit to Factory 1904 | -8/Storage | Entered Factory 1904 | -7/Factory | Accompanied by 9 allies 1904 | -7/Factory | Evolved 2 slots: Utility x2 1906 | -7/Factory | FarCom data flow suspended 1941 | -7/Factory | Identified exit to Lower Caves 2074 | -7/Factory | Build established: Commander-Mutant 2250 | -7/Factory | Fabricated Quantum Capacitor (x2) 2776 | -7/Factory | Build established: Hacker-Skirmisher 3028 | -7/Factory | Garrison activated, responded to threat 3321 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 3375 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 3400 | -7/Factory | Build established: Hacker-Mutant 3459 | -7/Factory | Fabricated Powered Armor (x2) 3665 | -7/Factory | Fabricated Arm. Huge Wheel? 3931 | -7/Factory | Entered Lower Caves 4024 | -7/Lower Caves | Learned Factory terminal intel 4206 | -7/Lower Caves | Spotted 5E-M5R(f) 4207 | -7/Lower Caves | Encountered a Master Thief 4208 | -7/Lower Caves | Longsword +1 stolen by Master Thief 4247 | -7/Lower Caves | Discovered new exit (range 9) 4259 | -7/Lower Caves | Identified exit to Lower Caves 4275 | -7/Lower Caves | Entered another Lower Caves area 4279 | -7/Lower Caves | System corruption reached 10% 4566 | -7/Lower Caves | Spotted VO-KES(f) 4567 | -7/Lower Caves | Encountered a Master Thief 4568 | -7/Lower Caves | Spear stolen by Master Thief 4587 | -7/Lower Caves | Build established: Hauler-Mutant 4590 | -7/Lower Caves | Ambushed by wild Derelicts 4680 | -7/Lower Caves | Spotted WA-DE4(f) 4683 | -7/Lower Caves | Encountered a Master Thief 4686 | -7/Lower Caves | Quantum Capacitor stolen by Master Thief 4764 | -7/Lower Caves | Attacked by a faux Warlord 4800 | -7/Lower Caves | Discovered new exit (range 18) 4838 | -7/Lower Caves | Identified exit to Data Miner 4842 | -7/Lower Caves | Entered Data Miner 4842 | -7/Data Miner | Accompanied by 2 allies 4842 | -7/Data Miner | Discovered new exit (range 6) 4860 | -7/Data Miner | Met Data Miner 4891 | -7/Data Miner | Learned location of Section 7 (-2) 4891 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4910 | -7/Data Miner | Received God Mode back door access code from Data Miner 4935 | -7/Data Miner | Identified exit to Proximity Caves 4944 | -7/Data Miner | Entered Proximity Caves 4944 | -6/Proximity Caves | Accompanied by 2 allies 5019 | -6/Proximity Caves | Lost 3 parts (1p2w) 5034 | -6/Proximity Caves | Escorted by Enhanced Grunt 5034 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5190 | -6/Proximity Caves | Identified exit to Factory 5340 | -6/Proximity Caves | Entered Factory 5340 | -6/Factory | Accompanied by 1 ally 5340 | -6/Factory | Evolved 2 slots: Utility x2 5341 | -6/Factory | Identified exit to Lower Caves 5342 | -6/Factory | Loaded intel: 22 terminal locations 5514 | -6/Factory | Allied Derelicts emerged from ambush trap array 5763 | -6/Factory | Discovered new exit (range 7) 5837 | -6/Factory | Identified exit to Factory 6051 | -6/Factory | Discovered new exit (range 10) 6062 | -6/Factory | Identified exit to Extension 6063 | -6/Factory | Entered Extension 6268 | -6/Extension | Rescued a captive Derelict 6269 | -6/Extension | Rescued a captive Derelict 6411 | -6/Extension | Rescued a captive Derelict 6613 | -6/Extension | Rescued A7 6629 | -6/Extension | Rescued a captive Derelict 6630 | -6/Extension | Rescued a captive Derelict 6666 | -6/Extension | Rescued a captive Derelict 6667 | -6/Extension | Rescued a captive Derelict 6686 | -6/Extension | Rescued a captive Derelict 6687 | -6/Extension | Rescued a captive Derelict 6768 | -6/Extension | Rescued a captive Derelict 6769 | -6/Extension | Rescued a captive Derelict 6786 | -6/Extension | Rescued a captive Derelict 6800 | -6/Extension | Rescued a captive Derelict 6806 | -6/Extension | Rescued a captive Derelict 6828 | -6/Extension | Discovered exit to Factory (range 10) 6830 | -6/Extension | Discovered new exit (range 6) 6867 | -6/Extension | Identified exit to Cetus 6876 | -6/Extension | Entered Cetus 6876 | -6/Cetus | Accompanied by 18 allies 6881 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6893 | -6/Cetus | Spotted Cetus Guard 6893 | -6/Cetus | Spotted Cetus Guard 6895 | -6/Cetus | Spotted Cetus Guard 6895 | -6/Cetus | Allies destroyed Cetus Guard 6896 | -6/Cetus | Spotted Cetus Guard 6914 | -6/Cetus | Allies destroyed Cetus Guard 6974 | -6/Cetus | Started Cetus Manufacturing Module 6985 | -6/Cetus | Escorted A7 to Cetus Mainframe 6999 | -6/Cetus | Manufactured an Enhanced Grunt 7020 | -6/Cetus | Discovered new exit (range 22) 7024 | -6/Cetus | Manufactured an Enhanced Grunt 7049 | -6/Cetus | Manufactured an Enhanced Grunt 7052 | -6/Cetus | Spotted Cetus Guard 7052 | -6/Cetus | Spotted Cetus Guard 7058 | -6/Cetus | Spotted Cetus Guard 7058 | -6/Cetus | Spotted Cetus Guard 7062 | -6/Cetus | Allies destroyed Cetus Guard 7063 | -6/Cetus | Allies destroyed Cetus Guard 7067 | -6/Cetus | Allies destroyed Cetus Guard 7071 | -6/Cetus | Destroyed Cetus Guard 7071 | -6/Cetus | Discovered exit to Factory (range 21) 7074 | -6/Cetus | Manufactured an Enhanced Grunt 7078 | -6/Cetus | Cetus Manufacturing Module disabled 7165 | -6/Cetus | Met Revision 17 7337 | -6/Cetus | Destroyed A7 7364 | -6/Cetus | Found Prototype Protection 7365 | -6/Cetus | Identified Med. Regenerative Plating 7375 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7394 | -6/Cetus | Identified exit to Archives 7403 | -6/Cetus | Entered Archives 7403 | -6/Archives | Accompanied by 6 allies 7443 | -6/Archives | Discovered new exit (range 22) 7476 | -6/Archives | Discovered new exit (range 22) 7528 | -6/Archives | Identified exit to Hub_04(d) 7534 | -6/Archives | Entered Hub_04(d) 7534 | -6/Hub_04(d) | Accompanied by 3 allies 7534 | -6/Hub_04(d) | Discovered exit to Factory (range 10) 7623 | -6/Hub_04(d) | Build established: Scavenger-Mutant 7758 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 8049 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 8210 | -6/Hub_04(d) | Network Hub disabled 8231 | -6/Hub_04(d) | Entered Factory 8231 | -5/Factory | Evolved 2 slots: Utility x2 8447 | -5/Factory | Repaired Force Field 8471 | -5/Factory | Repaired Powered Armor 8526 | -5/Factory | Repaired Centrium Heavy Treads 8640 | -5/Factory | Discovered new exit (range 19) 8678 | -5/Factory | Crushed by falling debris 8733 | -5/Factory | Identified exit to Factory 9035 | -5/Factory | Discovered new exit (range 7) 9097 | -5/Factory | Identified exit to Upper Caves 9178 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 9314 | -5/Factory | Build established: Hacker-Mutant 9330 | -5/Factory | Fabricated Exp. Sensor Array? 9391 | -5/Factory | System corruption reached 10% 9514 | -5/Factory | Local fabrication network quarantined 9555 | -5/Factory | Entered Upper Caves 9576 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9622 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9703 | -5/Upper Caves | Spotted B-75 Beast 9774 | -5/Upper Caves | Destroyed B-75 Beast 9837 | -5/Upper Caves | Learned Factory terminal intel 9886 | -5/Upper Caves | Learned Factory emergency access door positions 10280 | -5/Upper Caves | Discovered new exit (range 17) 10310 | -5/Upper Caves | Identified exit to Upper Caves 10312 | -5/Upper Caves | Entered another Upper Caves area 10571 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10610 | -5/Upper Caves | Spotted VH-4E8(f) 10611 | -5/Upper Caves | Encountered a Master Thief 10616 | -5/Upper Caves | Allies destroyed VH-4E8(f) 10848 | -5/Upper Caves | Learned Factory emergency access door positions 10886 | -5/Upper Caves | Build established: Scavenger-Mutant 10905 | -5/Upper Caves | Spotted 79-EBD(f) 10907 | -5/Upper Caves | Encountered a Master Thief 10908 | -5/Upper Caves | Spotted H9-NKR(f) 10909 | -5/Upper Caves | Encountered a Master Thief 10914 | -5/Upper Caves | Quantum Reactor stolen by Master Thief 10917 | -5/Upper Caves | Destroyed 79-EBD(f) 10971 | -5/Upper Caves | Discovered new exit (range 17) 11004 | -5/Upper Caves | Identified exit to Warlord 11123 | -5/Upper Caves | Spotted YX-79W(f) 11124 | -5/Upper Caves | Encountered a Master Thief 11124 | -5/Upper Caves | Entered Warlord 11124 | -5/Warlord | Accompanied by 1 ally 11187 | -5/Warlord | System corruption cleaned by Quarantine Array 11373 | -5/Warlord | Visited the Vortex Lab 11385 | -5/Warlord | Warlord's base attacked by MAIN.C 11391 | -5/Warlord | Found Prototype Energy Gun 11391 | -5/Warlord | Identified Vortex Shotgun 11394 | -5/Warlord | Found Vortex Shotgun 11450 | -5/Warlord | Build established: Hacker-Mutant 11735 | -5/Warlord | Warlord forces counterattacked 11852 | -5/Warlord | Opened side exit 11888 | -5/Warlord | Discovered new exit (range 9) 11899 | -5/Warlord | Identified exit to Proximity Caves 11901 | -5/Warlord | Entered Proximity Caves 12359 | -4/Proximity Caves | Build established: Hauler-Mutant 12424 | -4/Proximity Caves | Discovered exit to Factory (range 13) 12433 | -4/Proximity Caves | Learned Research emergency access door positions 12449 | -4/Proximity Caves | Entered Factory 12449 | -4/Factory | Evolved 2 slots: Propulsion x2 12451 | -4/Factory | Loaded intel: 20 terminal locations 12622 | -4/Factory | Spotted B-86 Titan 13024 | -4/Factory | Repaired Imp. KE Penetrator? 13025 | -4/Factory | System corruption reached 10% 13050 | -4/Factory | Lost 4 parts (1p2u1w) 13221 | -4/Factory | Repaired Centrium Heavy Treads? 13250 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 13363 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 13443 | -4/Factory | Fabricated Exp. Sensor Array (x1) 13450 | -4/Factory | Local fabrication network quarantined 13510 | -4/Factory | Repaired Lrg. Storage Unit? 13650 | -4/Factory | Allied Derelicts emerged from ambush trap array 13660 | -4/Factory | Repaired Broken Cmb. Linear Gravjet? 13827 | -4/Factory | Repaired Lrg. Storage Unit 13927 | -4/Factory | Garrison activated, responded to threat 14133 | -4/Factory | Repaired Imp. KE Penetrator 14199 | -4/Factory | First assault squad dispatched 14440 | -4/Factory | Core integrity fell below 50% 14484 | -4/Factory | Lost 3 parts (1p1n1u) 14545 | -4/Factory | Identified exit to Upper Caves 14545 | -4/Factory | Identified exit to Armory 14581 | -4/Factory | Garrison activated, responded to threat 14772 | -4/Factory | Build established: Machinist-Scout 15105 | -4/Factory | Build established: Machinist-Mutant 15119 | -4/Factory | Entered Armory 15414 | -4/Armory | Found Prototype Device 15679 | -4/Armory | Fabricated Exp. Terrain Scanner? 15807 | -4/Armory | Fabricated Exp. Transmission Jammer? 16070 | -4/Armory | Discovered new exit (range 26) 16290 | -4/Armory | Discovered new exit (range 26) 16482 | -4/Armory | Discovered new exit (range 3) 16533 | -4/Armory | Identified exit to Lab 16535 | -4/Armory | Entered Lab 16535 | -4/Lab | Discovered new exit (range 9) 16546 | -4/Lab | Identified exit to Research 16552 | -4/Lab | Hidden lab's door opened automatically 16552 | -4/Lab | Sensor layout match revealed 16553 | -4/Lab | Gained access to the hidden lab's interior 17363 | -4/Lab | Found Alien Artifact 17363 | -4/Lab | Identified Core Reset Matrix 17363 | -4/Lab | Used Core Reset Matrix 17367 | -4/Lab | Emitted hypermatrix ping 17367 | -4/Lab | Sensed 3 artifacts in vicinity 17368 | -4/Lab | Discovered exit to Research (range 9) 17370 | -4/Lab | Detected by scanners 17372 | -4/Lab | Assembled emerged from beneath the floor 17382 | -4/Lab | Found Integrated Reactor 17382 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 17407 | -4/Lab | Confronted by A5 17423 | -4/Lab | Core integrity fell below 20% 17444 | -4/Lab | Destroyed A5 17452 | -4/Lab | Unable to decrypt terminal 17464 | -4/Lab | Found Core Regenerator 17476 | -4/Lab | Found Prototype Hackware 17478 | -4/Lab | Identified Exp. ECM Suite 17481 | -4/Lab | Found Prototype Device 17481 | -4/Lab | Identified AEGIS Remote Shield 17498 | -4/Lab | Found Prototype Energy Gun 17498 | -4/Lab | Identified Hyp. EM Gauss Rifle 17501 | -4/Lab | Found Prototype Energy Cannon 17501 | -4/Lab | Identified Warp Cannon 17503 | -4/Lab | Identified Quantum Router 17522 | -4/Lab | Found Prototype Special Weapon 17534 | -4/Lab | Found Transdimensional Reconstructor 17550 | -4/Lab | Entered Research 17550 | -3/Research | Accompanied by 3 allies 17550 | -3/Research | Evolved 2 slots: Utility x2 17562 | -3/Research | Identified exit to Testing 17574 | -3/Research | Spotted B-86 Titan 17739 | -3/Research | Garrison activated, responded to threat 17777 | -3/Research | Build established: Hacker-Mutant 17941 | -3/Research | Intercept squad dispatched 17947 | -3/Research | Spotted Tracker 17947 | -3/Research | Entered Testing 17999 | -3/Testing | Found Prototype Ballistic Cannon 18012 | -3/Testing | Protovariant out of control (PY-X9V2A7M7W8) 18012 | -3/Testing | Unleashed a protovariant (PY-X9V2A7M7W8) 18026 | -3/Testing | Identified Perforator 18027 | -3/Testing | Incoming assault squad redirected 18069 | -3/Testing | Discovered new exit (range 20) 18069 | -3/Testing | Found Prototype Processor 18069 | -3/Testing | Identified Exp. Signal Interpreter 18152 | -3/Testing | Repaired Imp. Weapon Shielding? 18155 | -3/Testing | Repaired Cmb. Linear Gravjet 18205 | -3/Testing | Found Prototype Protection 18223 | -3/Testing | Identified SHELL Armor 18246 | -3/Testing | Repaired Cmb. Linear Gravjet? 18259 | -3/Testing | Repaired Broken Cmb. Linear Gravjet? 18284 | -3/Testing | Intercept squad dispatched 18292 | -3/Testing | Spotted Tracker 18293 | -3/Testing | Spotted Tracker 18303 | -3/Testing | Destroyed Tracker 18312 | -3/Testing | Destroyed Tracker 18323 | -3/Testing | Found Prototype Device 18323 | -3/Testing | Identified Exp. Phase Shifter 18329 | -3/Testing | Spotted Combat Programmer 18330 | -3/Testing | Spotted Combat Programmer 18345 | -3/Testing | Destroyed Combat Programmer 18458 | -3/Testing | Identified exit to Research 18460 | -3/Testing | Entered Research 18460 | -2/Research | Evolved 2 slots: Utility x2 18465 | -2/Research | Identified exit to Access 18480 | -2/Research | Identified Gui. Remote Datajack 18572 | -2/Research | Destroyed 9 combat bots 18923 | -2/Research | Identified exit to Quarantine 18995 | -2/Research | Fabricated Exp. Utility Shielding (x1) 19001 | -2/Research | Intercept squad dispatched 19015 | -2/Research | Spotted Tracker 19015 | -2/Research | Spotted Tracker 19023 | -2/Research | Destroyed Tracker 19029 | -2/Research | Destroyed Tracker 19071 | -2/Research | Spotted Combat Programmer 19077 | -2/Research | Destroyed Combat Programmer 19127 | -2/Research | Spotted Combat Programmer 19139 | -2/Research | Destroyed Combat Programmer 19386 | -2/Research | Fabricated Exp. Sensor Array (x1) 19481 | -2/Research | Intercept squad dispatched 19486 | -2/Research | Spotted Tracker 19486 | -2/Research | Spotted Tracker 19486 | -2/Research | Destroyed Tracker 19487 | -2/Research | Spotted Tracker 19491 | -2/Research | Repaired Exp. Utility Shielding 19493 | -2/Research | Destroyed Tracker 19508 | -2/Research | Destroyed Tracker 19511 | -2/Research | Found Prototype Processor 19511 | -2/Research | Identified Exp. Targeting Computer 19530 | -2/Research | Spotted Combat Programmer 19531 | -2/Research | Spotted Combat Programmer 19532 | -2/Research | Spotted Combat Programmer 19542 | -2/Research | Destroyed Combat Programmer 19545 | -2/Research | Repaired Cmb. Linear Gravjet 19548 | -2/Research | Destroyed Combat Programmer 19549 | -2/Research | System corruption reached 10% 19568 | -2/Research | Destroyed Combat Programmer 19669 | -2/Research | Repaired Exp. Utility Shielding 19693 | -2/Research | Found Exp. Targeting Computer 19714 | -2/Research | Entered Quarantine 19715 | -2/Quarantine | Detected hypermatrix surge 19715 | -2/Quarantine | Sensed 16 artifacts in vicinity 19761 | -2/Quarantine | Repaired Exp. Terrain Scanner 19890 | -2/Quarantine | Repaired Cmb. Linear Gravjet 19930 | -2/Quarantine | Repaired Imp. Weapon Shielding 20033 | -2/Quarantine | Repaired Broken Cmb. Linear Gravjet 20111 | -2/Quarantine | Repaired Cmb. Linear Gravjet? 20259 | -2/Quarantine | Met incapacitated Sigix Warrior 20259 | -2/Quarantine | Lockdown squad dispatched 20261 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 20262 | -2/Quarantine | Unlocked Sigix quarantine chamber 20278 | -2/Quarantine | Spotted Alpha 7 20281 | -2/Quarantine | Warped through subspace 20368 | -2/Quarantine | Spotted Lightning 20368 | -2/Quarantine | Spotted Lightning 20381 | -2/Quarantine | Spotted Lightning 20428 | -2/Quarantine | Destroyed Lightning 20434 | -2/Quarantine | Destroyed Lightning 20440 | -2/Quarantine | Destroyed Lightning 20444 | -2/Quarantine | Found Prototype Device 20444 | -2/Quarantine | Identified EM Dispersion Field 20529 | -2/Quarantine | Intercept squad dispatched 20536 | -2/Quarantine | Spotted Tracker 20537 | -2/Quarantine | Spotted Tracker 20541 | -2/Quarantine | Repaired Exp. Utility Shielding 20552 | -2/Quarantine | Destroyed Tracker 20570 | -2/Quarantine | Spotted Combat Programmer 20571 | -2/Quarantine | Spotted Combat Programmer 20605 | -2/Quarantine | Destroyed Combat Programmer 20639 | -2/Quarantine | Destroyed Combat Programmer 20643 | -2/Quarantine | Destroyed Tracker 20714 | -2/Quarantine | First assault squad dispatched 20755 | -2/Quarantine | Found Core Cannon 20786 | -2/Quarantine | Cryocooling Duct disabled 20800 | -2/Quarantine | Found Subatomic Replicator 20801 | -2/Quarantine | Ambient heat levels rising (+20) 20801 | -2/Quarantine | Non-combat units ordered to evacuate 20837 | -2/Quarantine | Found Core Stripper 20872 | -2/Quarantine | Found Sigix Broadsword 20914 | -2/Quarantine | Intercept squad dispatched 20916 | -2/Quarantine | Spotted Tracker 20916 | -2/Quarantine | Spotted Tracker 20916 | -2/Quarantine | Spotted Tracker 20921 | -2/Quarantine | Spotted Combat Programmer 20926 | -2/Quarantine | Discovered exit to Access (range 7) 20930 | -2/Quarantine | Destroyed Tracker 20954 | -2/Quarantine | Destroyed Combat Programmer 20954 | -2/Quarantine | Spotted Combat Programmer 20970 | -2/Quarantine | Destroyed Combat Programmer 20971 | -2/Quarantine | Spotted Combat Programmer 20995 | -2/Quarantine | Destroyed Combat Programmer 21156 | -2/Quarantine | Spotted Fortress 21189 | -2/Quarantine | Discovered new exit (range 6) 21191 | -2/Quarantine | Identified exit to Section 7 21269 | -2/Quarantine | Entered Section 7 21270 | -2/Section 7 | Sensed 21 artifacts in vicinity 21279 | -2/Section 7 | Found Integrated Reactor 21279 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 21297 | -2/Section 7 | Spotted S7 Guard 21299 | -2/Section 7 | Found Core Membrane 21303 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21320 | -2/Section 7 | Found Integrated Reactor 21320 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 21369 | -2/Section 7 | Repaired Exp. Utility Shielding 21452 | -2/Section 7 | Repaired Imp. Weapon Shielding 21564 | -2/Section 7 | Found Integrity Redistributor 21564 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-66) 21613 | -2/Section 7 | Intercept squad dispatched 21619 | -2/Section 7 | Spotted Tracker 21619 | -2/Section 7 | Spotted Tracker 21641 | -2/Section 7 | Destroyed Tracker 21644 | -2/Section 7 | Destroyed Tracker 21661 | -2/Section 7 | Spotted Combat Programmer 21661 | -2/Section 7 | Spotted Combat Programmer 21713 | -2/Section 7 | Destroyed Combat Programmer 21737 | -2/Section 7 | Destroyed Combat Programmer 21798 | -2/Section 7 | First assault squad dispatched 21824 | -2/Section 7 | Spotted B-90 Cyclops 21901 | -2/Section 7 | Incoming investigation squad redirected 22050 | -2/Section 7 | Repaired Exp. Utility Shielding 22079 | -2/Section 7 | Spotted S7 Guard 22086 | -2/Section 7 | Found Core Regenerator 22198 | -2/Section 7 | Spotted S7 Guard 22201 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 22202 | -2/Section 7 | Found Integrated Singularity Reactor 22202 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 22204 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 22220 | -2/Section 7 | Discovered exit to Access (range 16) 22300 | -2/Section 7 | Intercept squad dispatched 22304 | -2/Section 7 | Spotted Tracker 22304 | -2/Section 7 | Spotted Tracker 22304 | -2/Section 7 | Spotted Tracker 22313 | -2/Section 7 | Destroyed Tracker 22317 | -2/Section 7 | Destroyed Tracker 22318 | -2/Section 7 | Spotted Combat Programmer 22318 | -2/Section 7 | Spotted Combat Programmer 22319 | -2/Section 7 | Spotted Combat Programmer 22367 | -2/Section 7 | Destroyed Combat Programmer 22403 | -2/Section 7 | Destroyed Combat Programmer 22411 | -2/Section 7 | Destroyed Combat Programmer 22429 | -2/Section 7 | Found Integrated Dissipator 22429 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 22530 | -2/Section 7 | Intercept squad dispatched 22532 | -2/Section 7 | Spotted S7 Guard 22537 | -2/Section 7 | Found Integrated Heat Negator 22540 | -2/Section 7 | Spotted Tracker 22540 | -2/Section 7 | Spotted Tracker 22540 | -2/Section 7 | Spotted Tracker 22541 | -2/Section 7 | Spotted Tracker 22543 | -2/Section 7 | Core integrity fell below 50% 22550 | -2/Section 7 | Spotted Combat Programmer 22558 | -2/Section 7 | Destroyed Tracker 22571 | -2/Section 7 | Spotted Combat Programmer 22576 | -2/Section 7 | Destroyed Tracker 22599 | -2/Section 7 | Emitted hypermatrix ping 22604 | -2/Section 7 | Assembled emerged from beneath the floor 22613 | -2/Section 7 | Lost 9 parts (1p1n5u2w) 22615 | -2/Section 7 | Spotted Executioner 22616 | -2/Section 7 | Spotted Executioner 22633 | -2/Section 7 | Spotted Combat Programmer 22635 | -2/Section 7 | Spotted Combat Programmer 22645 | -2/Section 7 | Build established: Alien-Mutant 22666 | -2/Section 7 | Activated Sigix Exoskeleton 22666 | -2/Section 7 | Received instructions from Sigix Warrior 22672 | -2/Section 7 | Destroyed Combat Programmer 22682 | -2/Section 7 | Allies destroyed Combat Programmer 22736 | -2/Section 7 | Spotted Executioner 22749 | -2/Section 7 | Destroyed Executioner 22766 | -2/Section 7 | Core integrity fell below 20% 22786 | -2/Section 7 | Destroyed 12 combat bots 22787 | -2/Section 7 | Lost 4 parts (2u2w) 22800 | -2/Section 7 | Spotted Striker 22801 | -2/Section 7 | Spotted Striker 22803 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 22804 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 22843 | -2/Section 7 | Entered Access 22843 | -1/Access | Accompanied by 1 ally 22843 | -1/Access | Evolved 2 slots: Weapon x2 22904 | -1/Access | Energy Cycler disabled 22904 | -1/Access | Spotted B-99 Colossus 22926 | -1/Access | Allies destroyed B-99 Colossus 22942 | -1/Access | Found Prototype Ballistic Gun 22945 | -1/Access | Found Prototype Ballistic Gun 22945 | -1/Access | Identified Multirail (x2) 22997 | -1/Access | Garrison activated, responded to threat 23000 | -1/Access | Lost 4 parts (1p2u1w) 23027 | -1/Access | Spotted Investigator 23116 | -1/Access | Scanned by Researcher 23120 | -1/Access | Destroyed Investigator 23130 | -1/Access | Spotted Executioner 23148 | -1/Access | Intercept squad dispatched 23159 | -1/Access | Spotted Tracker 23171 | -1/Access | Spotted Tracker 23178 | -1/Access | Released all parts (7) 23194 | -1/Access | Core integrity fell below 50% 23200 | -1/Access | Emitted hypermatrix ping 23203 | -1/Access | Spotted Combat Programmer 23205 | -1/Access | Assembled emerged from beneath the floor 23207 | -1/Access | Core integrity fell below 20% 23208 | -1/Access | Lost 4 parts (3n1w) 23212 | -1/Access | Spotted Combat Programmer 23217 | -1/Access | Assembled emerged from beneath the floor 23235 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23195_ Penetrated by Slug. 23200_ Emitted hypermatrix ping. 23201_ Detected hypermatrix ping. 23205_ Slug penetrates Wall. 23205_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23206_ Penetrated by Slug. 23206_ Slug penetrates Wall. 23207_ Detected hypermatrix ping. 23210_ Slammed into U-05 Engineer. 23212_ Penetrated by Slug. 23212_ Slug penetrates K-01 Serf. 23212_ Penetrated by EMDS Slug. 23212_ Core Membrane filtered system corruption (1). 23214_ Penetrated by EMDS Slug. 23215_ Slug penetrates A-15 Conveyor. 23215_ Slug penetrates Wall. 23216_ Penetrated by EMDS Slug. 23216_ Core Membrane filtered system corruption (1). 23217_ Assembled emerge from beneath the floor. 23219_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????#+???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ####???????????????????? | | ?????????????????????+ +???????????????????? | | ?????????????????????# ###+##??????????????? | | ?????????????????????# ???????????????? | | ?????????????????????+ ???????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# "" ??????????????? | | ?????????????????????# "" ???????????????? | | ?????????????????????# """""" ""?????????? | | ??????????????######## """""" " ???????? | | ??????????????# /@ "" ???????? | | ??????????????# # "" ??????? | | ??????????????# =??# ??????? | | ??????????????# ????# ??????? | | ??????????????#??????# ??????? | | ?????????????????????# #######""T""####???????? | | ?????????????????????# #???????""""???????????? | | ?????????????????????# #????????#?????????????? | | ?????????????????????#g#??????????????????????? | | ????????????????######l#########??????????????? | | ????????????????+ + #??????????????? | | ????????????????# # #??????????????? | | ????????????????# # " #??????????????? | | ????????????????# # """ #??????????????? | | ????????????????+ # """ #??????????????? | | ????????????????# # " #??????????????? | | ????????????????# # #??????????????? | | ????????????????# + #??????????????? | | ????????????????# ###########????????????### | | ????????????????# #??????????????????????# | | ????????????????# #??????????????????????? | | ????????????????# ##########?????????????? | | ????????????????# #?????????????? | | ????????????????# #??????????????# | | ????????????????# #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 65 Energy Generation 101 Energy Capacity 1150 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 5 Jamming Range 22 Power Amplification 30 Armor Coverage 1800 Resistance: KI 25 Resistance: TH 15 Resistance: EM 75 Utility Shielding 90 Weapon Shielding 66 Thermal Conversion 90 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 30 Particle Charging 25 Offensive Hacking 36 Defensive Hacking 35 Item Schematics ----------------- Exp. Utility Shielding | -3/Testing | Hacked Exp. Weapon Shielding | -3/Testing | Hacked Exp. Terrain Scan Processor | -3/Testing | Hacked Exp. Propulsion Shielding | -3/Testing | Hacked Cmb. Linear Gravjet | -2/Research | Scanalyzed Exp. Sensor Array | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Lrg. Storage Unit | x1 | -7/Factory Lrg. Storage Unit | x1 | -7/Factory Powered Armor | x2 | -7/Factory Arm. Huge Wheel | x2 | -7/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Exp. Sensor Array | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Armory Exp. Transmission Jammer | x1 | -4/Armory Exp. Utility Shielding | x1 | -2/Research Exp. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Transdimensional Reconstructor Core Membrane Integrity Redistributor Sigix Broadsword Subatomic Replicator Integrated Singularity Reactor Integrated Dissipator Core Cannon Core Regenerator Integrated Heat Negator Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunOverloadWand Manual? 0 Play Time 06:35:43 Cumulative 803.3 hours Start 2020.07.22 @ 19:35:59 End 2020.07.23 @ 10:17:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 41 Types 32/0/2/3/2/1/1 Lore% 96 Gallery% 98 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a5aa18b-0e04-43e8-b4fe-b4e99b8a4b35