Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 12:32:42 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (200) 1000 Value Destroyed (4280) 4280 Prototype IDs (90) 1800 Alien Tech Used (1) 200 Bonus (1743) 1743 TOTAL SCORE: 17423 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 254 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1085 Cogmind --------- Core Integrity 1033/1150 Matter 290/300 Energy 105/170 System Corruption 0% Temperature Cool (12) Movement Flying (91) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Improved Cesium-ion Thruster Cooled VTOL Module Field Propulsion Array Diametric Drive Cooled Q-thruster > --- UTILITY (8) ------ Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Transmission Jammer Hardened Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Light Antimatter Reactor Cooled VTOL Module Advanced Cooling System ECM Suite Improved Powered Armor Authchip [Propulsion] Assault Drone Bay (2/2) Transdimensional Reconstructor Cooled Proton Cannon Heavy Phase Cannon XL Autogun Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Field Propulsion Array Diametric Drive Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced System Restoration Module > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Advanced Cooling System Medium Storage Unit ECM Suite Improved Powered Armor Authchip [Propulsion] Assault Drone Bay Transdimensional Reconstructor Cooled Proton Cannon Heavy Phase Cannon XL Autogun Array [Rating: 130] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . Utility 6 | . . . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 307 | 8 6 7 29 13 4 4 46 11 5 40 3 . . 2 1 15 4 5 7 39 1 . 5 10 37 4 1 Power 25 | 1 . 1 4 1 . . 6 . . 2 . . . . . 1 1 1 1 2 . . . . 4 . . Engine 10 | 1 . 1 4 1 . . 1 . . . . . . . . . . 1 1 . . . . . . . . Core 12 | . . . . . . . 5 . . 2 . . . . . 1 1 . . 2 . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Propulsion 69 | 2 . 2 11 5 1 . 15 1 . 16 . . . . 1 1 . . . 4 . . . 4 3 3 . Treads 32 | 2 . 1 8 5 1 . 15 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight 32 | . . . . . . . . 1 . 16 . . . . 1 1 . . . 4 . . . 3 3 3 . Utility 124 | 3 3 . 4 3 1 1 10 8 3 10 2 . . . . 8 2 3 5 28 1 . 5 3 19 1 1 Device 55 | 2 1 . 1 . . . 5 2 1 5 1 . . . . 5 2 2 1 11 . . 3 3 9 . 1 Storage 12 | 1 2 . . . . . . 1 . 1 . . . . . 1 . . 1 3 . . 1 . 1 . . Processor 8 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 4 . . Hackware 15 | . . . . . . . . 4 . 1 . . . . . 1 . . 1 4 . . 1 . 3 . . Protection 34 | . . . 3 3 1 1 5 . 2 3 1 . . . . 1 . . 2 8 1 . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 3 4 10 4 2 3 15 2 2 12 1 . . 2 . 5 1 1 1 5 . . . 3 11 . . Energy Gun 16 | . 2 3 4 . . . 6 . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 22 | . 1 1 2 . . 1 1 . . . . . . . . 1 . . 1 4 . . . 2 8 . . Ballistic Gun 21 | 2 . . 3 2 . 1 5 . 2 6 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 2 . 1 2 . . . 1 . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Impact Weapon 9 | . . . . . 1 . 1 1 . 4 . . . . . 1 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . 1 . . Special Melee Weapon 4 | . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 5 . . . 4 . . 3 . . . . . . . . . 1 . . 3 7 5 1 . Parts Lost 13 | . . 5 . . . . 2 . . . . . . . . . . . . . 1 . . . 3 . 2 Power 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Weapon 4 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 2 | . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 99 99 100 100 100 99 77 76 78 92 92 92 92 86 87 100 99 97 90 88 88 88 88 88 89 86 Engine 6 | . 14 13 11 11 11 11 1 . . . . . . . . . . 2 6 . . . . . . . . Core 2 | . . . . . . . 7 7 7 7 7 7 7 7 6 5 6 3 . 4 5 5 5 5 8 5 2 Treads 20 | . 28 25 29 33 33 33 35 1 . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 6 7 10 30 30 30 30 33 36 40 40 40 35 35 35 35 34 31 31 31 Device 11 | . 14 14 11 11 11 11 17 10 12 11 15 15 15 15 13 6 6 6 6 6 5 5 4 4 8 10 10 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 Processor 2 | . . . . . . . . 6 7 7 7 7 7 7 6 6 6 11 10 5 5 5 5 5 6 10 10 Hackware 4 | . . . . . . . . 17 15 15 15 15 15 15 13 16 20 13 13 14 11 11 11 11 10 13 10 Protection 6 | . . . 10 11 11 11 9 2 2 2 . . . . . . . . 2 5 10 11 11 11 7 1 5 Energy Gun 4 | . 4 25 3 . . . 10 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 8 2 3 . . 10 4 . . . . . . . . . . . . 2 . . . . . . . Ballistic Gun 6 | . 15 . 15 21 1 11 1 . 6 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 9 . . 7 3 6 7 7 7 7 6 2 6 6 4 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 6 6 6 4 5 5 5 5 5 5 5 Peak Build Rating 130 | 9 11 17 31 24 28 29 39 71 72 77 57 54 54 58 58 75 75 75 75 99 96 91 93 109 128 130 127 Average Rating 41 | 6 9 14 22 22 24 28 37 68 69 68 54 54 54 54 58 65 73 72 72 88 91 90 91 94 113 127 124 On Entrance 59 | . 7 11 17 22 24 28 28 39 68 72 54 54 54 54 54 58 75 74 74 69 96 91 91 93 107 125 127 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 92 93 105 102 95 102 105 33 34 45 29 22 22 22 22 41 34 32 42 40 32 32 32 42 50 48 48 Greatest Support 80 | 40 40 40 60 60 60 60 80 50 50 50 23 23 23 23 28 34 34 34 34 41 40 40 40 43 45 49 49 Greatest Overweight (x) 10 | 2 2 4 10 1 1 1 1 . . 2 1 . . . . 1 . 1 1 1 . . . . 1 . . Average Overweight (x) . | . . 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 10 10 10 10 10 15 15 15 15 15 10 10 10 10 15 15 15 Average Capacity 20 | 7 20 25 25 25 25 25 25 15 15 14 10 10 10 10 10 14 15 15 13 9 10 10 10 10 11 15 15 Most Carried 25 | 3 23 25 25 25 25 25 25 24 15 15 10 10 10 10 10 15 15 15 15 11 10 10 10 10 15 15 15 Average Carried 19 | 1 14 22 24 24 24 25 24 14 14 14 9 10 10 9 9 14 15 14 13 9 9 9 9 10 10 14 15 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 15 10 10 10 10 10 10 15 15 15 10 10 10 10 10 10 15 15 15 Final Carried 25 | 3 23 25 25 25 25 25 25 14 15 10 10 10 10 10 10 15 15 15 10 10 10 10 10 10 15 15 15 Class Distribution -------------------- 46% | Scavenger-Mutant 23% | Hacker-Sprinter 20% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 4581 | 344 259 72 769 323 . 131 507 19 173 472 198 . . . 44 130 60 40 80 370 15 10 60 . 438 67 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7966 | 216 918 338 1644 340 . 121 1829 19 268 494 57 27 . 13 136 92 61 . 68 522 . 26 94 176 507 . . Parts 427 | 17 55 20 119 21 . 10 88 . 1 14 1 . . . 3 4 . . 5 36 . 3 2 . 28 . . Haulers Intercepted 21 | . 2 . 6 . . . 5 . . 2 . . . . 1 . . . . 2 . . . . 3 . . Recyclers Shooed 9 | . 3 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 3 . . . 3 . . 5 . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 101 | . 10 6 25 11 . 8 23 . 1 2 3 . . 2 . 4 . . 1 2 . . . 1 2 . . Melee 9 | . . . . . . . . . . . 1 . . 1 . 4 . . 1 1 . . . 1 . . . Guns 61 | . 8 6 19 5 . 3 17 . 1 2 . . . . . . . . . . . . . . . . . Cannons 14 | . 2 . 4 . . 3 4 . . . . . . . . . . . . . . . . . 1 . . AOE 12 | . . . 2 6 . 2 . . . . 2 . . . . . . . . . . . . . . . . Classes Destroyed 18 | 3 5 . 3 1 . 1 . . 1 1 1 . . 1 . . . . 1 . . . . . . . . Worker 13 | 2 1 2 5 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Builder 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 21 | . 2 . 6 . . . 5 . . 2 . . . . 1 . . . . 2 . . . . 3 . . Recycler 24 | 1 7 2 3 2 . . 5 . . 3 . . . . . . . . . 1 . . . . . . . Minesweeper 4 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . Operator 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Drone 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Watcher 21 | . 3 . 4 . . . 4 . . 4 . . . . 2 . . . . 3 . . . . 1 . . Swarmer 39 | . 6 2 7 8 . 7 4 . . . . . . . . 4 . . . 1 . . . . . . . Grunt 32 | . 4 5 9 2 . . 7 . . 1 3 . . . . . . . . . . . . . 1 . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . 8 . . . 8 . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 4 4 2 7 4 . 3 4 1 1 3 2 1 . 1 1 4 . . 1 2 . 1 . 1 2 . . Combat Bots Only 5 | . 3 2 5 4 . 3 4 . 1 1 2 . . 1 . 4 . . 1 1 . . . 1 1 . . Max Kills in Single Turn 2 | 1 2 2 2 2 . 2 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 . 1 . . 1 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 612 | . 47 59 116 49 . 14 121 9 . 25 22 2 . 6 . 45 9 . 6 18 6 3 . . 39 . 16 Missed 204 | . 7 14 34 10 . 4 30 5 . 21 12 2 . 3 . 11 3 . 2 8 4 2 . . 23 . 9 Damage Taken 5863 | . 420 577 1000 342 . 96 1318 39 . 131 111 . . . . 525 81 . 149 158 36 23 . . 701 . 156 Core 935 | . 38 118 147 31 . 6 121 12 . 51 49 . . . . 121 35 . 77 12 . . . . 117 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 164 | . . . . . . . . . . . . . . . . . . . . . . . . . 164 . . Regen/Repaired (Parts) 941 | . . . 11 . . . 291 . . 202 . . . . . . . . . 363 . . . . 74 . . Core Remaining (%) 74 | 100 . 37 . . . 54 78 . . . . . . 84 . . . . 72 . . . . 98 . . . Volleys Fired 489 | 16 59 53 104 21 . 8 123 . 4 9 12 . . 1 . 20 . . 4 31 . . . 1 23 . . Largest 2 | 2 2 2 2 2 . 2 2 . 2 2 1 . . 1 . 1 . . 1 1 . . . 1 1 . . Hottest 133 | 40 80 130 130 46 . 88 133 . 50 50 39 . . 39 . 98 . . 98 90 . . . 90 90 . . Shots Fired 844 | 32 118 72 206 38 . 14 246 . 8 18 12 . . 1 . 20 . . 4 31 . . . 1 23 . . Gun 608 | 32 92 30 190 32 . 6 200 . 8 18 . . . . . . . . . . . . . . . . . Cannon 213 | . 26 42 14 1 . 6 46 . . . . . . . . 20 . . 4 31 . . . 1 22 . . Launcher 22 | . . . 2 5 . 2 . . . . 12 . . 1 . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 342 | 32 81 4 151 32 . 6 10 . 8 18 . . . . . . . . . . . . . . . . . Thermal 477 | . 37 68 53 1 . 6 236 . . . . . . . . 20 . . 4 31 . . . 1 20 . . Explosive 22 | . . . 2 5 . 2 . . . . 12 . . 1 . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 22 | 6 8 6 22 8 . 5 16 . 6 5 6 . . . . . . . . 4 . . . . 6 . . Robot Miss Streak 11 | 2 5 11 11 3 . 2 4 . 1 2 4 . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 1 1 3 . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 581 | 22 73 47 152 24 4 7 152 1 6 21 3 1 . 2 4 7 1 . 3 22 . 2 1 6 20 . . Core Hits 293 | 11 36 41 80 16 . 8 55 . 3 6 12 . . . 1 3 . . 2 11 . . . 2 6 . . Critical Kills 4 | . . . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 6 | 1 . . . . . . . . 1 2 1 1 . . . . . . . . . . . . . . . Critical Strikes 30 | 1 . . 3 . . . 11 . 1 2 2 1 . . 1 2 . . . . . 1 . 2 3 . . Burn 12 | . . . 2 . . . 10 . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 4 | 1 . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . 1 2 1 . . 1 . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 3 . . Melee Attacks 165 | . . . . . 4 . 1 3 . 35 5 2 . 7 4 13 2 . 4 34 . 3 1 8 36 . 3 Impact 58 | . . . . . . . 1 3 . 34 5 2 . 7 4 1 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 102 | . . . . . . . . . . . . . . . . 12 1 . 4 34 . 3 1 8 36 . 3 Sneak Attacks 30 | . . . . . 4 . . . . 4 1 1 . 1 2 . 1 . 1 7 . 1 . 1 6 . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14946 | 252 939 799 2607 850 . 440 3272 64 121 710 945 106 . 177 344 248 132 . 132 1206 . 125 . 360 1117 . . Guns 6691 | 252 642 342 2117 337 . 68 2625 . 121 187 . . . . . . . . . . . . . . . . . Cannons 1977 | . 297 436 208 . . 108 606 . . . . . . . . . . . . 138 . . . . 184 . . Explosions 1718 | . . . 253 467 . 227 . . . . 771 . . . . . . . . . . . . . . . . Melee 4386 | . . . . . . . . 64 . 523 174 106 . 177 344 248 132 . 132 1068 . 125 . 360 933 . . Ramming 174 | . . 21 29 46 . 37 41 . . . . . . . . . . . . . . . . . . . . Kinetic 3337 | 252 542 49 1686 337 . 68 95 . 121 187 . . . . . . . . . . . . . . . . . Thermal 5250 | . 397 729 639 . . 108 3136 . . . . . . . . . . . . 138 . . . . 103 . . Explosive 1718 | . . . 253 467 . 227 . . . . 771 . . . . . . . . . . . . . . . . Electromagnetic 81 | . . . . . . . . . . . . . . . . . . . . . . . . . 81 . . Impact 1520 | . . . . . . . . 64 . 523 174 106 . 177 344 . 132 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2866 | . . . . . . . . . . . . . . . . 248 . . 132 1068 . 125 . 360 933 . . Highest Corruption 3 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . 3 . . Average Corruption 1 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . 9 9 6 9 . . . . . . . . . . . . . . . . . . 3 . . Message Errors 6 | . . . 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . Matter Fused 7 | . . . . 4 2 1 . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 9 | . . . 3 1 . 3 . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 7 | . . . 2 1 2 2 . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1724 | . . 8 . 29 . 59 10 54 . 232 111 106 . 117 120 110 120 . . 135 . 124 . 246 143 . . Projectiles 18 | . . 8 . . . . 10 . . . . . . . . . . . . . . . . . . . . Explosions 95 | . . . . 28 . 59 . . . . 8 . . . . . . . . . . . . . . . . Melee 1611 | . . . . 1 . . . 54 . 232 103 106 . 117 120 110 120 . . 135 . 124 . 246 143 . . Knockbacks 7 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . Impact 7 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Rammed 11 | . . 2 2 2 . 3 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . 2 3 2 . 3 3 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 198 132 222 276 167 181 10 . 31 385 7 . . . 1 108 123 98 240 202 24 12 66 22 159 . 6 Average Temperature 43 | . 60 44 45 57 92 46 10 . 16 83 4 . . . 1 25 53 46 54 31 6 1 36 21 37 . 6 Received Heat Transfer 1404 | . 138 339 324 60 . . 387 . . 21 21 . . . . 18 . . 36 12 18 12 . . 9 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . 6 1 . . 1 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . . 5 . 9 1 1 . 1 3 . . . . . . . . . . . . Impact Corruptions 34 | . . . . 1 . . . 2 . 10 4 4 . 5 5 . 3 . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 2 1 3 . . . 12 . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 9998 | . 854 1300 1184 . . 148 6253 . . . . . . . . . . . . 148 . . . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 674 | 35 188 132 523 393 . 142 439 250 87 325 . . . . 249 . . . . 207 . . . . 674 235 338 Initial 309 | . 22 . . 196 . . 3 183 87 60 . . . . 165 . . . . . . . . . 309 235 164 Average 153 | 18 60 34 206 209 . 50 200 208 87 162 . . . . 197 . . . . 66 . . . . 380 235 214 Maximum Alert Level 2 | . . . 2 1 . . 2 1 . 1 . . . . 1 . . . . 1 . . . . 2 1 1 Low Security (%) 69 | 100 100 100 55 52 . 100 51 48 100 70 . . . . 50 . . . . 98 . . . . 4 . 57 Level 1 23 | . . . 30 47 . . 43 51 . 29 . . . . 49 . . . . 1 . . . . 43 100 42 Level 2 6 | . . . 14 . . . 4 . . . . . . . . . . . . . . . . . 51 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 2 . . . 4 . . 8 . . . . 1 . . . . 4 . . . . 8 . . Investigation 10 | . . . 1 . . . 1 . . 4 . . . . . . . . . 1 . . . . 3 . . Extermination 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Reinforcement 12 | . 1 . 1 . . . 2 . . 2 . . . . 1 . . . . 2 . . . . 3 . . Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 19 | . 3 1 2 . . . 4 . . 4 . . . . . . . . . 1 . . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 19 12 34 11 . 10 35 3 1 25 7 5 . 5 1 13 6 . 1 11 6 11 . 2 36 . 18 Peak Tracking Total 15 | . 3 4 6 4 . 4 5 2 1 6 4 4 . 3 1 4 5 . 1 3 5 5 . 2 12 . 15 Tactical Retreats 40 | . . . 2 . . 1 . 2 . 6 2 2 . 1 . 3 1 . . 2 2 2 . . 13 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 9 | . . . . 1 . . 1 2 . 2 . . . . . . . . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 9 | . . 2 1 . . 2 2 . . . . . . . . . . . . . . . . . 2 . . Max in Single Turn 2 | . . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 81 | . 6 . 10 1 2 1 9 3 . 19 1 . 4 . 4 1 . . . 6 . . 4 . 10 . . Terminals 33 | . 6 . 7 . . 1 8 2 . 7 . . . . 2 . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . 5 . . . . . . . . . 1 . . . . 3 . . Repair Stations 8 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . 2 . . . . 2 . . Recycling Units 7 | . . . . . . . . 1 . 3 . . . . . . . . . 1 . . . . 2 . . Scanalyzers 6 | . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Garrison Access 5 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . Total Hacks 267 | . 16 . 31 1 24 2 26 7 . 42 1 . 33 . 8 1 . . . 23 . . 17 . 35 . . Successful 192 | . 6 . 14 1 24 1 17 2 . 28 1 . 33 . 6 1 . . . 20 . . 17 . 21 . . Failed 75 | . 10 . 17 . . 1 9 5 . 14 . . . . 2 . . . . 3 . . . . 14 . . Catastrophic 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 170 | . 14 . 17 . 1 1 19 4 . 26 . . . . 6 . . . . 27 . . . . 52 . 3 Terminals 81 | . 16 . 19 . . 2 20 5 . 13 . . . . 6 . . . . . . . . . . . . Fabricators 30 | . . . . . . . . . . 12 . . . . . . . . . 7 . . . . 11 . . Repair Stations 29 | . . . 4 . . . 6 . . 2 . . . . 1 . . . . 8 . . . . 8 . . Recycling Units 22 | . . . . . . . . 2 . 10 . . . . . . . . . 3 . . . . 7 . . Scanalyzers 21 | . . . 8 . . . . . . 2 . . . . . . . . . 4 . . . . 7 . . Garrison Access 7 | . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 2 . . Terminal Hacks 85 | . 1 . 1 1 24 1 3 1 . 1 1 . 33 . . 1 . . . . . . 17 . . . . Record 39 | . . . . . 23 . . . . . . . 11 . . . . . . . . . 5 . . . . Part Schematic 17 | . . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 3 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . 7 . . . . . . . . . 4 . . . . 6 . . Network Status 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . Load Schematic 9 | . . . . . . . . . . 4 . . . . . . . . . 2 . . . . 3 . . Build 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Repair Station Hacks 19 | . . . 2 . . . 6 . . 2 . . . . 1 . . . . 6 . . . . 2 . . Scan Component 10 | . . . 1 . . . 3 . . 1 . . . . 1 . . . . 3 . . . . 1 . . Repair 9 | . . . 1 . . . 3 . . 1 . . . . . . . . . 3 . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzer 12 | . . . 4 . . . . . . 2 . . . . . . . . . 3 . . . . 3 . . Insert Component 7 | . . . 2 . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . Analyze 5 | . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Seal Access 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Unauthorized Hacks 53 | . 5 . 7 . . . 8 1 . 14 . . . . 4 . . . . 6 . . . . 8 . . Terminals 31 | . 5 . 7 . . . 8 1 . 6 . . . . 4 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 7 | . . . 1 . . . 1 1 . 2 . . . . 2 . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 22 | . 5 . 5 . . . 7 . . 3 . . . . 2 . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . 3 . . . . . . . . . 3 . . . . 3 . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 5 | . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 12 | . . . . . . . . . . 5 . . . . . . . . . 3 . . . . 4 . . Reject 5 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . Recyclers 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Mask 5 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 . 10 . . 1 9 3 . 15 . . . . 3 . . . . 4 . . . . 6 . . Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 91 | . . . 1 . . . . . . 1 . . 13 . . . . . . 32 . . 4 . 40 . . Parts Built 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Authchips 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Time 294 | . . . . . . . . . . 67 . . . . . . . . . 67 . . . . 160 . . Total Part Build Rating 19 | . . . . . . . . . . 4 . . . . . . . . . 4 . . . . 11 . . Parts Repaired 9 | . . . 1 . . . 3 . . 1 . . . . . . . . . 3 . . . . 1 . . Time 469 | . . . 136 . . . 124 . . 18 . . . . . . . . . 172 . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Parts Scanalyzed 5 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . Part Schematics Acquired 4 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . . 1 . . Non-combat 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . Combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . . 1 . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 11 | . . 4 . . . . . . . 1 . . . . . . . 4 . . . . . . 2 . . Largest Group 4 | . . 3 1 . . . . . . 1 . . . . . . . 4 4 . . . . . 2 . . Highest-Rated Group 206 | . . 40 31 . . . . . . 26 . . . . . . . 153 153 . . . . . 206 . . Highest-Rated Ally 103 | . . 31 31 . . . . . . 26 . . . . . . . 40 40 . . . . . 103 . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . 23 3 . . . . . . . . . . . . . . . 5 . . . . . 13 . . Total Damage 1432 | . . 252 63 . . . . . . . . . . . . . . . 225 . . . . . 892 . . Kills 10 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 22 | . . 2 . 1 . . . . . . 3 2 . 2 . 2 2 . 3 . 1 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 12 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 21763 | 191 1884 1875 3940 1330 1212 1368 2844 241 200 1291 343 164 22 263 123 356 149 512 423 1093 104 299 101 309 980 76 70 Spaces Moved 20345 | 89 735 506 1396 516 499 553 902 389 343 2311 1010 607 83 606 443 572 440 655 564 1941 342 654 207 670 2761 321 230 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5060 | 78 735 506 1271 516 499 553 902 . . . . . . . . . . . . . . . . . . . . Legs 89 | . . . 89 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 36 | . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15149 | . . . . . . . . 389 343 2311 1010 607 83 606 443 572 440 655 564 1941 342 654 207 670 2761 321 230 Fastest Speed 17 | 50 160 320 230 240 240 240 240 50 50 26 26 26 26 26 23 20 20 20 20 17 20 20 20 19 19 19 20 Average Speed 84 | 148 225 339 243 240 240 240 240 50 50 43 26 26 26 26 23 21 20 52 20 23 23 23 22 23 19 19 20 Slowest Speed 560 | 160 320 480 560 240 240 240 240 50 50 162 91 26 26 26 23 88 20 88 87 88 27 24 24 24 87 20 20 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . 3 . . . . 5 1 . . . 4 . 1 . . 10 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 64 | 4 92 88 74 84 70 98 73 7 96 58 84 74 69 67 11 61 64 85 74 44 62 75 60 68 48 96 9 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 26 | . . 2 2 . 1 . 1 . . . 1 2 1 1 . . . 2 . . . . 3 1 9 . . Known Exits Taken 19 | . 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 2 . 1 . 1 . . . . 2 1 . 1 . 10 1 3 4 . 2 1 . 1 . . . Spaces Dug 127 | . . . . . . . 1 2 . 17 16 1 . 1 . 18 . . 3 26 . 1 . 2 37 . 2 Terrain Destroyed 293 | . . . 17 40 . 16 11 2 . 17 64 1 . 20 . 21 . . 4 37 . 1 . 2 38 . 2 Melee 62 | . . . . . . . 1 2 . 17 3 1 . 1 . 1 . . 1 10 . 1 . 1 21 . 2 Projectile 80 | . . . . . . 2 10 . . . . . . . . 20 . . 3 27 . . . 1 17 . . AOE 151 | . . . 17 40 . 14 . . . . 61 . . 19 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 23886 | 115 858 586 1748 569 516 575 1343 434 369 2523 1066 608 82 696 450 762 497 820 861 2477 365 791 261 803 3129 333 249 Wait 2140 | . 15 13 139 . . 6 210 15 7 87 36 . . 79 7 128 52 152 270 379 22 128 30 105 243 3 14 Move 20273 | 88 734 505 1395 515 498 552 901 389 342 2304 1009 606 82 605 434 569 439 654 563 1932 341 651 206 669 2740 320 230 Hop 22 | . . . . . . . . . . 3 . . . . 3 1 . . . 4 . 1 . . 10 . . Pick Up 172 | 3 30 6 31 6 2 1 18 4 4 13 . . . . 1 6 . 3 3 20 . 4 7 . 9 1 . Fast Attach 105 | 7 2 1 12 3 . . 13 . 3 10 . . . 1 . 4 . 3 . 11 . . 5 10 16 3 1 Attach 60 | . . 4 . . . . 5 6 . 11 1 . . 1 1 8 . . 1 5 1 . . . 16 . . Detach 38 | . . . . . . . 2 1 1 7 1 . . 1 . 8 . . 1 1 1 . . 1 13 . . Swap 145 | 1 4 2 17 10 4 4 29 5 2 19 2 . . . . 3 4 2 6 23 . . 1 . 6 1 . Drop 251 | . 14 . 47 12 8 1 38 11 6 25 . . . 1 . 3 1 6 9 23 . 4 11 9 16 5 1 Fire 489 | 16 59 53 104 21 . 8 123 . 4 9 12 . . 1 . 20 . . 4 31 . . . 1 23 . . Melee 163 | . . . . . 4 . 1 3 . 35 5 2 . 7 4 12 1 . 4 34 . 3 1 8 36 . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 2 3 2 . 3 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . 14 . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 13) 941 | -10/Materials | Discovered new exit (range 4) 1281 | -10/Materials | Discovered new exit (range 12) 1384 | -10/Materials | Identified exit to Subcaves 1414 | -10/Materials | Identified exit to Materials 1445 | -10/Materials | Learned location of 2 exits from Mines 1447 | -10/Materials | Learned location of 1 exit from Storage 1454 | -10/Materials | Learned Storage trap positions 1469 | -10/Materials | Learned location of 1 exit from Storage 1493 | -10/Materials | Identified exit to Mines 2076 | -10/Materials | Entered Mines 2280 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2287 | -10/Mines | Found Prototype Device 2489 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2879 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3154 | -10/Mines | Core integrity fell below 50% 3390 | -10/Mines | Learned location of Mines (-8) 3425 | -10/Mines | Learned location of Zion (-6) 3794 | -10/Mines | Received a Mining Laser from a helpful Derelict 3951 | -10/Mines | Entered Materials 3951 | -9/Materials | Accompanied by 1 ally 3951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4374 | -9/Materials | Build established: Scavenger-Mutant 4420 | -9/Materials | Discovered new exit (range 5) 4469 | -9/Materials | Discovered new exit (range 15) 4737 | -9/Materials | Discovered new exit (range 5) 5703 | -9/Materials | Discovered new exit (range 16) 5815 | -9/Materials | Identified Exp. Sensor Array 6280 | -9/Materials | Identified exit to Materials 6342 | -9/Materials | Learned Storage trap positions 6396 | -9/Materials | Identified exit to Mines 6494 | -9/Materials | Learned location of Recycling (-9) 6509 | -9/Materials | Learned Storage machine intel 6567 | -9/Materials | Learned 2 Storage zone layouts 6665 | -9/Materials | Loaded intel: 13 trap records 6996 | -9/Materials | Repaired Broken Exp. Sensor Array? 7891 | -9/Materials | Entered Mines 8169 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8294 | -9/Mines | Discovered exit to Materials (range 13) 8589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8589 | -9/Mines | Discovered new exit (range 5) 8654 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8697 | -9/Mines | Build established: Mutant 8869 | -9/Mines | Assembled infested the area 8923 | -9/Mines | Met 8R-AWN 9221 | -9/Mines | Entered Exiles 9254 | -9/Exiles | Build established: Scavenger-Mutant 9281 | -9/Exiles | Welcomed by 8R-AWN 9325 | -9/Exiles | Met EX-HEX 9422 | -9/Exiles | Met EX-BIN 9504 | -9/Exiles | Met EX-DEC 9598 | -9/Exiles | Aligned with FarCom system 9600 | -9/Exiles | Given EX-Vault access code 9656 | -9/Exiles | Opened EX-Vault 9725 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10170 | -9/Exiles | Found Flying Fortress v7 10192 | -9/Exiles | Found XL Autogun Array 10404 | -9/Exiles | Discovered new exit (range 14) 10433 | -9/Exiles | Stole two prototypes: Flying Fortress v7, XL Autogun Array 10433 | -9/Exiles | Entered Mines 11074 | -8/Mines | Discovered exit to Materials (range 9) 11488 | -8/Mines | Discovered exit to Materials (range 6) 11801 | -8/Mines | Entered Materials 11801 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13878 | -8/Materials | Learned 8 Factory zone layouts 13891 | -8/Materials | Repaired Imp. Light Armor Plating 13899 | -8/Materials | Discovered new exit (range 8) 13921 | -8/Materials | Learned location of 1 exit from Recycling 13956 | -8/Materials | Learned location of 1 exit from Recycling 13981 | -8/Materials | Learned Storage terminal intel 13995 | -8/Materials | Learned 2 Storage zone layouts 13998 | -8/Materials | Learned 4 Lower Caves zone layouts 13999 | -8/Materials | Learned Factory stockpile data 14020 | -8/Materials | Learned 8 Factory zone layouts 14033 | -8/Materials | Repaired Adv. Beam Rifle 14060 | -8/Materials | Repaired Lgt. Treads 14503 | -8/Materials | Discovered new exit (range 5) 14601 | -8/Materials | First assault squad dispatched 14645 | -8/Materials | Entered Factory 14645 | -7/Factory | Evolved 2 slots: Utility x2 14647 | -7/Factory | FarCom data flow suspended 14719 | -7/Factory | Identified exit to Lower Caves 14886 | -7/Factory | Sucked down chute 14886 | -7/Factory | Entered Waste 14886 | -7/Waste | The area was eerily silent 14954 | -7/Waste | Build established: Hacker-Mutant 14976 | -7/Waste | A Compactor rumbled back to life 14976 | -7/Waste | Spotted C-40 Crusher 15009 | -7/Waste | Destroyed C-40 Crusher 15033 | -7/Waste | Discovered new exit (range 13) 15045 | -7/Waste | Identified exit to Factory 15084 | -7/Waste | Found Imp. Powered Armor 15086 | -7/Waste | Entered Factory 15469 | -7/Factory | Garrison activated, responded to threat 15608 | -7/Factory | Discovered new exit (range 9) 15612 | -7/Factory | Identified exit to Factory 15811 | -7/Factory | Repaired Imp. Powered Armor 15896 | -7/Factory | Discovered exit to Factory (range 5) 16303 | -7/Factory | Fabricated Cld. VTOL Module (x1) 16311 | -7/Factory | Discovered exit to Factory (range 15) 16377 | -7/Factory | Entered Lower Caves 16379 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16419 | -7/Lower Caves | Build established: Hacker-Sprinter 16427 | -7/Lower Caves | Encountered a Warlord checkpoint 16429 | -7/Lower Caves | Learned 8 Factory zone layouts 16660 | -7/Lower Caves | Learned Factory terminal intel 16667 | -7/Lower Caves | Discovered new exit (range 11) 16670 | -7/Lower Caves | Identified exit to Lower Caves 16720 | -7/Lower Caves | Entered another Lower Caves area 16847 | -7/Lower Caves | Discovered new exit (range 11) 16884 | -7/Lower Caves | Identified exit to Data Miner 16884 | -7/Lower Caves | Entered Data Miner 16884 | -7/Data Miner | Discovered new exit (range 6) 16889 | -7/Data Miner | Met Data Miner 16895 | -7/Data Miner | Learned location of Section 7 (-3) 16895 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16899 | -7/Data Miner | Received God Mode back door access code from Data Miner 16905 | -7/Data Miner | Identified exit to Proximity Caves 16906 | -7/Data Miner | Entered Proximity Caves 16912 | -6/Proximity Caves | Spotter reported a threat 17041 | -6/Proximity Caves | Spotted B-75 Beast 17169 | -6/Proximity Caves | Entered Factory 17169 | -6/Factory | Evolved 2 slots: Propulsion x2 17170 | -6/Factory | Identified exit to Extension 17172 | -6/Factory | Loaded intel: 27 terminal locations 17242 | -6/Factory | Discovered new exit (range 2) 17242 | -6/Factory | Identified exit to Factory 17289 | -6/Factory | Discovered new exit (range 11) 17292 | -6/Factory | Identified exit to Lower Caves 17292 | -6/Factory | Entered Lower Caves 17364 | -6/Lower Caves | Encountered a Warlord checkpoint 17366 | -6/Lower Caves | Identified exit to Lower Caves 17647 | -6/Lower Caves | Learned Factory stockpile data 17648 | -6/Lower Caves | Entered another Lower Caves area 17649 | -6/Lower Caves | Discovered exit to Factory (range 9) 17699 | -6/Lower Caves | Spotted B-75 Beast 17791 | -6/Lower Caves | Learned Factory emergency access door positions 17791 | -6/Lower Caves | Spotted 4I-K9J(f) 17792 | -6/Lower Caves | Discovered new exit (range 9) 17792 | -6/Lower Caves | Spotted HW-CXO(f) 17793 | -6/Lower Caves | Encountered a Master Thief 17793 | -6/Lower Caves | Encountered a Master Thief 17793 | -6/Lower Caves | Spotted 33-23V(f) 17795 | -6/Lower Caves | Encountered a Master Thief 17797 | -6/Lower Caves | Identified exit to Zion 17797 | -6/Lower Caves | Entered Zion 17913 | -6/Zion | Found CR-A16's Pointy Stick 18053 | -6/Zion | Met Imprinter 18067 | -6/Zion | Imprinted 18069 | -6/Zion | Declared Zion's savior 18197 | -6/Zion | Discovered new exit (range 15) 18225 | -6/Zion | Identified exit to Proximity Caves 18309 | -6/Zion | Entered Proximity Caves 18309 | -5/Proximity Caves | Accompanied by 4 allies 18311 | -5/Proximity Caves | Spotted B-75 Beast 18324 | -5/Proximity Caves | Destroyed B-75 Beast 18384 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 18387 | -5/Proximity Caves | Learned Factory stockpile data 18558 | -5/Proximity Caves | Lost 4 allies 18724 | -5/Proximity Caves | Discovered exit to Factory (range 16) 18726 | -5/Proximity Caves | Learned Factory non-interactive machine intel 18732 | -5/Proximity Caves | Entered Factory 18732 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18733 | -5/Factory | Identified exit to Upper Caves 18736 | -5/Factory | Loaded intel: 197 non-interactive machine locations 18791 | -5/Factory | Retrieved Zion intel report: Active Terminals 18797 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18891 | -5/Factory | Retrieved Zion intel report: Component Schematics 18898 | -5/Factory | Retrieved Zion intel report: Guard Positions 18951 | -5/Factory | Retrieved Zion intel report: Emergency Access 19019 | -5/Factory | Spotted B-75 Beast 19046 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 19049 | -5/Factory | Destroyed B-75 Beast 19059 | -5/Factory | Fabricated Cld. VTOL Module? 19119 | -5/Factory | Incoming investigation squad redirected 19129 | -5/Factory | Repaired Exp. Sensor Array? 19148 | -5/Factory | Retrieved Zion intel report: Component Schematics 19157 | -5/Factory | Discovered new exit (range 8) 19245 | -5/Factory | Repaired Imp. Powered Armor 19375 | -5/Factory | Discovered new exit (range 13) 19551 | -5/Factory | Repaired Med. Storage Unit 19647 | -5/Factory | Cargo convoy interrupted 19825 | -5/Factory | Entered Upper Caves 19826 | -5/Upper Caves | Identified exit to Upper Caves 19921 | -5/Upper Caves | Learned location of 1 exit from Factory 19929 | -5/Upper Caves | Entered another Upper Caves area 19936 | -5/Upper Caves | Learned Factory trap positions 19955 | -5/Upper Caves | Discovered new exit (range 10) 19957 | -5/Upper Caves | Identified exit to Factory 20184 | -5/Upper Caves | Learned Factory garrison access intel 20217 | -5/Upper Caves | Discovered new exit (range 9) 20217 | -5/Upper Caves | Spotted 55-HX2(f) 20218 | -5/Upper Caves | Spotted 0A-00Y(f) 20219 | -5/Upper Caves | Encountered a Master Thief 20219 | -5/Upper Caves | Spotted QH-ON2(f) 20219 | -5/Upper Caves | Spotted D1-XVO(f) 20220 | -5/Upper Caves | Encountered a Master Thief 20221 | -5/Upper Caves | Encountered a Master Thief 20221 | -5/Upper Caves | Encountered a Master Thief 20224 | -5/Upper Caves | Spotted 5A-X4Z(f) 20225 | -5/Upper Caves | Encountered a Master Thief 20228 | -5/Upper Caves | Identified exit to Zhirov 20228 | -5/Upper Caves | Entered Zhirov 20228 | -5/Zhirov | Discovered new exit (range 3) 20232 | -5/Zhirov | Met Zhirov 20236 | -5/Zhirov | Learned location of Quarantine (-3) 20236 | -5/Zhirov | Learned location of Testing (-2) 20236 | -5/Zhirov | Learned location of Command (-1) 20238 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20242 | -5/Zhirov | Found Alien Artifact 20242 | -5/Zhirov | Identified Integrated Dissipator 20242 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20260 | -5/Zhirov | Found Alien Artifact 20279 | -5/Zhirov | Found Hvy. Reflective Plating 20329 | -5/Zhirov | Identified exit to Proximity Caves 20329 | -5/Zhirov | Entered Proximity Caves 20331 | -4/Proximity Caves | Spotter reported a threat 20332 | -4/Proximity Caves | Spotter reported a threat 20482 | -4/Proximity Caves | Learned 4 Research zone layouts 20572 | -4/Proximity Caves | Discovered exit to Factory (range 6) 20583 | -4/Proximity Caves | Encountered a Derelict guarding a broken Freighter 20638 | -4/Proximity Caves | Entered Factory 20638 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20639 | -4/Factory | Identified exit to Armory 20640 | -4/Factory | Loaded intel: 116 trap records 20642 | -4/Factory | Loaded intel: 4 garrison access locations 20742 | -4/Factory | Fabricated Assault Drone Bay (x1) 20753 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 20768 | -4/Factory | Retrieved Zion intel report: Trap Installations 20769 | -4/Factory | Discovered new exit (range 8) 20770 | -4/Factory | Identified exit to Upper Caves 20832 | -4/Factory | Repaired Imp. Propulsion Shielding 20851 | -4/Factory | Retrieved Zion intel report: Component Schematics 20865 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 20867 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 20888 | -4/Factory | Search patrols dispatched 20922 | -4/Factory | Retrieved Zion intel report: Branch Access 20941 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 21052 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 21058 | -4/Factory | Retrieved Zion intel report: Main Access 21058 | -4/Factory | Identified exit to Research 21059 | -4/Factory | Zion Heavy squad teleported in 21175 | -4/Factory | Retrieved Zion intel report: Component Schematics 21226 | -4/Factory | Fabricated Cld. VTOL Module? 21295 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 21338 | -4/Factory | Found Prototype Processor 21338 | -4/Factory | Identified Exp. Melee Analysis Suite 21347 | -4/Factory | Found Exp. Melee Analysis Suite 21366 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 21369 | -4/Factory | Spotted B-86 Titan 21374 | -4/Factory | Destroyed B-86 Titan 21435 | -4/Factory | Crushed by falling debris 21606 | -4/Factory | Found Exp. Melee Analysis Suite 21618 | -4/Factory | Manually triggered Chute Trap 21618 | -4/Factory | Sucked down chute 21618 | -4/Factory | Entered Waste 21618 | -4/Waste | The area was eerily silent 21653 | -4/Waste | Discovered new exit (range 11) 21693 | -4/Waste | Identified exit to Factory 21694 | -4/Waste | Entered Factory 21716 | -4/Factory | Discovered exit to Upper Caves (range 6) 21764 | -4/Factory | Self-destructed Last Messages --------------- [ 2 : Component Stockpiles ] [ 3 : Guard Positions ] [ 4 : Unaware Schematics ] >>\\ZION-SEEK-3 [ Targeting Guard Positions... ] 21711_ ALERT: All DSF locations entering lockdown mode. 21716_ EXIT=FOUND: UPPER CAVES 21730_ Penetrated by Slug. 21736_ Matter Pump disabled. 21736_ Mic. Fission Core destroyed. 21738_ Discarded Adv. System Restoration Module. 21739_ Acquired Adv. Transmission Jammer. 21741_ Slug penetrates Wall. 21748_ W-44 Eye sends out distress signal. 21751_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21764_ Critical hit (Destroy). 21764_ Imp. Q-thruster destroyed. 21764_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####################???????????? | | ?????????h h @ #???????????? | | ?????????????????################### #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ????????????????????????????######## #???????????? | | ????????????????????????????# # #???????????? | | ????????????????????????????# """ # #??????????## | | ????????????????????????????# """ # #??????????# | | ????????????????????????????# """ #s#######?#### | | ????????????????????????????# su u | | ????????????????????????????# s # ############ | | ??????????????????###########"###### #???# # | | ??????????????????# #???# #???# ! ## | | ??????????????????# """#???# #???# + | | ??????????????????# * Y"#???#s#???# ## | | ??????????????????# """#???#s#???# #? | | ??????????????????# #???# #???# #? | | ??????????????????# """"""""" #???# ##### #? | | ??????????????????# #???# # #? | | ??????????????????# """"""""" ##### # #? | | ??????????????????# + # #? | | ??????????????????# """"""""" ##### + #? | | ??????????????????# #???# # #? | | ??????????????????# #???# # #? | | ??????????????????#######+######???# ########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 31 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 400 Propulsion Shielding 66 Evasion (%) 66 Melee Accuracy 24 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 26 Authchip Count 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Component Analysis Suite | -5/Factory | Z-intel Insulated Plating | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Lrn. Missile Launcher | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Plasma Rifle | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Hyp. Coil Gun | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Imp. Powered Armor | -5/Factory | Scanalyzed Hpw. Shock Rifle | -5/Factory | Z-intel KE Penetrator | -5/Factory | Z-intel Kinecellerator | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Stasis Canceller | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Greatsword | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Imp. Utility Shielding | -5/Factory | Z-intel Recoil Stabilizer | -5/Factory | Z-intel Imp. Weapon Shielding | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Great Maul | -4/Factory | Z-intel Myomer Leg | -4/Factory | Z-intel Adv. Shield Generator | -4/Factory | Z-intel Shock Absorption System | -4/Factory | Z-intel Focal Shield | -4/Factory | Z-intel Matter Filter | -4/Factory | Z-intel Imp. Hacking Suite | -4/Factory | Z-intel Hcp. Storage Unit | -4/Factory | Z-intel Transmission Jammer | -4/Factory | Z-intel Drone Bay | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Hvy. Flak Cannon | -4/Factory | Z-intel Thermal Defense Suite | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Cld. Proton Cannon | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Hvy. Wave Gun | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Tesla Bomb Launcher | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Enh. Armored Leg | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Phase Shifter | -4/Factory | Z-intel Power Amplifier | -4/Factory | Z-intel Imp. Medium Armor Plating | -4/Factory | Z-intel Lrg. Storage Unit | -4/Factory | Z-intel Adv. Hardlight Generator | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel System Shield | -4/Factory | Z-intel Triangulator | -4/Factory | Z-intel Adv. Heat Sink | -4/Factory | Z-intel Adv. Medium Treads | -4/Factory | Z-intel Imp. Recalibrator | -4/Factory | Z-intel Hyp. Mass Driver | -4/Factory | Z-intel Adv. Terrain Scan Processor | -4/Factory | Z-intel Imp. Propulsion Shielding | -4/Factory | Z-intel Adv. ECM Suite | -4/Factory | Z-intel Cld. Q-thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticOvertunedProtection Manual? 0 Play Time 03:33:01 Cumulative 429.1 hours Start 2024.11.01 @ 19:59:39 End 2024.11.04 @ 12:32:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 284 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 76 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1254aa4d-d38f-499e-940c-63959bf81e9a