Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 01:13:42 Player: cavemonk Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (719) 719 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 3604 Bonus ------- Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (1050) Ox20 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (18) --- Nuclear Core Nuclear Core Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Beam Rifle Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Beam Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 44 | 5 26 2 2 1 8 Power 3 | . 2 . . . 1 Engine 2 | . 2 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 9 . . . 2 Treads 7 | 1 4 . . . 2 Leg . | . . . . . . Wheel 6 | 1 5 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 10 . 2 1 3 Device 3 | 1 2 . . . . Storage 7 | 1 3 . 2 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . 5 . . 1 2 Artifact . | . . . . . . Weapon 10 | 1 5 2 . . 2 Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher 4 | . 2 1 . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 1 . . . 6 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 2 | . 1 . . . 1 Highest Loss Streak 5 | . 1 . . . 5 Average Slot Usage (%) 97 | . 98 100 100 100 94 Engine 8 | . 14 14 14 14 . Core 3 | . . . . . 8 Treads 18 | . 16 14 14 14 24 Wheel 11 | . 11 14 14 14 8 Storage 19 | . 13 14 25 20 17 Protection 10 | . 9 14 2 7 17 Energy Gun 2 | . 19 . . . . Ballistic Gun 3 | . . . . . 7 Ballistic Cannon 10 | . 2 14 14 14 9 Launcher 7 | . 3 14 14 14 . Naked Turns . | . . . . . . Heaviest Build 71 | 17 31 30 57 57 71 Greatest Support 43 | 20 40 12 12 12 43 Greatest Overweight (x) 5 | 3 2 2 4 4 5 Average Overweight (x) 2 | . 1 2 2 3 4 Largest Inventory Capacity 18 | 8 10 10 18 18 18 Average Capacity 15 | 6 7 10 16 14 17 Most Carried 12 | 7 10 10 11 12 12 Average Carried 10 | 6 7 10 10 11 11 Final Capacity 18 | 6 10 10 18 12 18 Final Carried 12 | 6 10 10 11 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1122 | 251 315 20 270 16 250 Remotely . | . . . . . . Salvage Created 874 | 106 490 . . . 278 Parts 58 | 9 24 . . . 25 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 10 . . . 11 Guns 10 | . 7 . . . 3 Cannons 5 | . . . . . 5 AOE 6 | . 3 . . . 3 Classes Destroyed 9 | 2 5 . . . 2 Worker 2 | . . . . . 2 Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 7 | . 1 . . . 6 Grunt 11 | . 9 . . . 2 Sentry 3 | . . . . . 3 Best Kill Streak 6 | 1 5 . . . 6 Combat Bots Only 5 | . 5 . . . 4 Max Kills in Single Turn 2 | 1 2 . . . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2192 | . 474 . . . 1718 Core 612 | . 62 . . . 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . . . 75 . Volleys Fired 107 | 4 56 2 18 . 27 Largest 2 | 2 2 1 1 . 2 Hottest 100 | 100 100 50 30 . 58 Shots Fired 157 | 8 84 2 18 . 45 Gun 101 | 8 73 2 . . 18 Cannon 18 | . . . . . 18 Launcher 33 | . 6 . 18 . 9 Special 5 | . 5 . . . . Kinetic 37 | 1 . . . . 36 Thermal 87 | 7 78 2 . . . Explosive 33 | . 6 . 18 . 9 Electromagnetic . | . . . . . . Robot Hit Streak 23 | 6 21 4 . . 23 Robot Miss Streak 2 | . 1 . . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 95 | 6 57 2 . . 30 Core Hits 50 | 4 26 . . . 20 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1882 | 74 905 25 . . 878 Guns 1060 | 74 721 25 . . 240 Cannons 223 | . . . . . 223 Explosions 520 | . 184 . . . 336 Melee . | . . . . . . Ramming 79 | . . . . . 79 Kinetic 463 | . . . . . 463 Thermal 820 | 74 721 25 . . . Explosive 520 | . 184 . . . 336 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 34 | . . . . . 34 Average Corruption 26 | . . . . . 26 Corruption Purged . | . . . . . . Effects 16 | . . . . . 16 Message Errors 3 | . . . . . 3 Matter Fused 6 | . . . . . 6 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 66 | . . . . . 66 Projectiles . | . . . . . . Explosions 66 | . . . . . 66 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 315 | . 14 . . . 301 Shots 7 | . 1 . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 384 | 78 384 40 . . 198 Average Temperature 99 | 33 118 22 . . 78 Received Heat Transfer 366 | . 249 . . . 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 2 . . . . Heat Transferred 2368 | 222 2072 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 212 | 15 206 19 . 15 212 Initial 19 | . 9 19 . . 5 Average 35 | 8 75 10 . . 31 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 99 | 100 98 100 . 100 99 Level 1 . | . 1 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 3 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 5 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 24 . . 2 12 Peak Tracking Total 9 | . 6 . 9 2 3 Tactical Retreats 3 | . 2 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 8 | . 2 . 5 . 1 Max in Single Turn 2 | . 1 . 2 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 7 | . 5 . 1 . 1 Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 22 . 1 . 2 Successful 14 | . 13 . 1 . . Failed 10 | . 8 . . . 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 20 | . 17 . 1 . 2 Terminals 24 | . 22 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 9 . 1 . . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Track 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 8418 | 69 1111 744 2878 254 3362 Spaces Moved 2618 | 34 730 669 786 200 199 Core 1 | 1 . . . . . Treads 94 | . 80 . . . 14 Legs 6 | 6 . . . . . Wheels 2517 | 27 650 669 786 200 185 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 90 90 110 110 120 140 Average Speed 115 | 98 107 110 118 124 143 Slowest Speed 200 | 200 160 110 130 130 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 53 | 3 86 99 71 51 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 80 | . 32 . . . 48 Terrain Destroyed 281 | . 51 . 141 . 89 Melee . | . . . . . . Projectile 5 | . 5 . . . . AOE 276 | . 46 . 141 . 89 Terrain Rammed 37 | . . . . . 37 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 7561 | 62 966 674 2715 204 2940 Wait 4702 | 12 119 2 1908 1 2660 Move 2612 | 33 729 668 785 199 198 Hop . | . . . . . . Pick Up 28 | 3 16 . 1 2 6 Fast Attach 12 | 3 7 . . . 2 Attach 7 | 1 2 . . . 4 Detach 2 | . 2 . . . . Swap 25 | 1 17 2 2 1 2 Drop 29 | 5 18 . 1 1 4 Fire 107 | 4 56 2 18 . 27 Melee . | . . . . . . Ram 36 | . . . . . 36 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 812 | -10/Materials | Discovered new exit (range 7) 852 | -10/Materials | Central database locked down 1181 | -10/Materials | Entered Mines 1195 | -10/Mines | Discovered new exit (range 7) 1212 | -10/Mines | Met a Derelict bent on vengeance 1250 | -10/Mines | Found a hidden stash of uninstalled traps 1403 | -10/Mines | Learned Materials emergency access door positions 1502 | -10/Mines | Discovered new exit (range 6) 1920 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1921 | -10/Mines | Discovered new exit (range 5) 1925 | -10/Mines | Entered Exiles 1953 | -10/Exiles | Met 8R-AWN 1968 | -10/Exiles | Met EX-HEX 2012 | -10/Exiles | Met EX-BIN 2074 | -10/Exiles | Aligned with FarCom system 2075 | -10/Exiles | Given EX-Vault access code 2104 | -10/Exiles | Opened EX-Vault 2129 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2209 | -10/Exiles | Met EX-DEC 2274 | -10/Exiles | Discovered new exit (range 10) 4778 | -10/Exiles | Attacked by the Exiles 4803 | -10/Exiles | Entered Mines 4826 | -9/Mines | Discovered new exit (range 10) 4965 | -9/Mines | Discovered new exit (range 8) 5057 | -9/Mines | Entered Materials 5057 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5121 | -8/Materials | Discovered new exit (range 12) 8084 | -8/Materials | Crushed by falling debris 8086 | -8/Materials | Crushed by falling debris 8087 | -8/Materials | System corruption reached 10% 8135 | -8/Materials | Lost 5 parts (3n1u1w) 8147 | -8/Materials | Core integrity fell below 50% 8284 | -8/Materials | System corruption reached 30% 8305 | -8/Materials | Core integrity fell below 20% 8419 | -8/Materials | Core destroyed Last Messages --------------- 08353_ 4%RPWVMW6T4H/M :1Q |XYP7XKGUKZIFU 08356_ Slammed into Earth. 08356_ Destabilizing: System corrupted (+2). 08356_ Destabilizing: Core damaged (-22). 08367_ Slammed into Earth. 08367_ Destabilizing: Core damaged (-27). 08368_ System corrupted: Matter fused (-6). 08377_ Slammed into Earth. 08383_ System corrupted: Matter fused (-6). 08388_ Slammed into Earth. 08388_ Destabilizing: System corrupted (+2). 08398_ System corrupted: Energy discharge (-34). 08398_ Slammed into Earth. 08400_ The unstable cave ceiling collapses. 08409_ Slammed into Earth. 08409_ Destabilizing: Core damaged (-5). 08413_ JFP=|VDCKG5=ZETEA A=&Z 08419_ Slammed into Earth. 08419_ Destabilizing: System corrupted (+2). 08419_ Destabilizing: Core damaged (-22). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# ####????????? | | ?????????????????????????????????##[# #????????? | | ????????????????????????????????## %#= ????????? | | ????????????????????????????????# * ########## | | ???????????????????????????###+## = % | | ???????????????????????????# ! | | ????????????????????????????????# | | ????????????????????????????????# #######???? | | ??????????????????????????##+#### #????????? | | ??????????????????????????# ! #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# """ + # #?????????? | | ??????????????????????????# " " # ####??????? | | ??????????????????????????# "" # #??????? | | ??????????????????????????# # ## #??????? | | ??????????????????????????##### % ### #??????? | | ????????????????????????#### # ##?# #??????? | | ????????????????????????# # # #?# ######## | | ????????????????????????# # # ##?# | | ????????????????????????# # # # #??########## | | ????????????????????????#@## # #???????????? | | ????????????????????????## #### ##??????????? | | ?????????????????????????######## #???#####??? | | ????????????????????????????#!! ##### #??? | | ????????????????????????????#!! < T #??? | | ????????????????????????????#!! ##### #??? | | ????????????????????????????#!! #???#####??? | | ????????????????????????????#!! #######??????????? | | ????????????????????????????#!! ?????????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataPowerReconstructor Manual? 0 Play Time 00:42:13 Cumulative 226.7 hours Start 2021.06.15 @ 00:01:02 End 2021.06.15 @ 01:13:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9630f94f-63da-4d81-9d39-eac40a5ef834