Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.15 @ 02:07:59 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (246) 1230 Value Destroyed (8203) 8203 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2537) 2537 TOTAL SCORE: 17090 Bonus ------- High Alert Combat Kills 1179 Follower Combat Kills 1084 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -526 Cogmind --------- Core Integrity 572/1000 Matter 49/300 Energy 165/350 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Improved Coolant Injector High-powered Tractor Beam Improved Proton Missile Launcher PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Precision Rocket Launcher > --- INVENTORY -------- Enhanced Fission Core Light Particle Reactor Potential Leg Advanced Cryofiber Web Advanced Heat Sink Improved Coolant Injector Experimental Sensor Array IFF Parser Hardened Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Heavy Particle Gun Beamcaster Variable Charge Gun Long-range Proton Cannon Phase Cannon Improved Proton Missile Launcher Improved Plasma Cutter PL-3XN's Ring of Power [Rating: 99] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Power] Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Slots Evolved 10 | . . . 2 2 . . . 4 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . 2 . 1 Utility 4 | . . . . 2 . . . 1 . 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 140 | 7 15 2 28 22 14 1 7 11 16 17 Power 16 | 1 3 . 3 3 . . . 1 2 3 Engine 10 | 1 3 . 2 1 . . . 1 2 . Core 4 | . . . 1 2 . . . . . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 41 | 2 7 1 9 7 1 1 . 7 1 5 Treads . | . . . . . . . . . . . Leg 41 | 2 7 1 9 7 1 1 . 7 1 5 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 2 2 1 3 7 3 . 5 3 8 7 Device 21 | 1 . . 1 3 3 . 3 2 5 3 Storage 6 | 1 1 . 1 1 . . 1 . 1 . Processor 4 | . 1 . . 3 . . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 9 | . . 1 1 . . . . 1 2 4 Artifact . | . . . . . . . . . . . Weapon 42 | 2 3 . 13 5 10 . 2 . 5 2 Energy Gun 27 | . 2 . 10 4 7 . . . 2 2 Energy Cannon 3 | . . . 2 . . . . . 1 . Ballistic Gun 3 | 2 . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . 1 . 1 . Launcher 4 | . 1 . . 1 1 . . . 1 . Special Weapon 2 | . . . 1 . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 2 4 . 1 1 2 3 Parts Lost 19 | . 3 . 1 4 1 . . . . 10 Power 4 | . 1 . . 2 . . . . . 1 Propulsion 9 | . 2 . 1 1 1 . . . . 4 Utility 2 | . . . . . . . . . . 2 Weapon 4 | . . . . 1 . . . . . 3 Highest Loss Streak 3 | . 2 . 1 2 1 . . . . 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 15 | . 10 14 14 14 14 14 14 13 18 17 Power 1 | . . 1 1 . . 1 1 . . 1 Propulsion 2 | . 3 4 2 2 1 . 1 . 3 . Utility 6 | . 1 3 5 6 7 7 7 7 9 8 Weapon 4 | . 3 5 4 3 4 6 5 5 5 6 Tool/Special . | . . . . . . . . . . . Unused Backups 44 | . 2 1 4 7 5 . 1 1 4 19 Power 7 | . . . 2 2 . . . . 2 1 Propulsion 6 | . 2 1 1 1 . . . . 1 . Utility 20 | . . . 1 2 4 . . 1 1 11 Weapon 9 | . . . . 2 . . 1 . . 6 Tool/Special 2 | . . . . . 1 . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 99 99 100 99 98 99 88 Engine 6 | . 14 14 10 4 . . . 6 11 . Core 3 | . . . . 4 9 9 9 6 . . Leg 29 | . 27 28 33 27 27 27 27 31 33 29 Device 11 | . 3 1 8 8 11 18 17 16 12 14 Storage 8 | . 14 14 11 9 9 9 9 6 6 4 Processor 8 | . 9 12 . 17 15 9 9 6 6 4 Protection 2 | . . . 2 . . . . 2 6 5 Energy Gun 20 | . 8 14 23 26 26 27 26 20 18 12 Energy Cannon 1 | . . . 7 . . . . . . 2 Ballistic Gun 2 | . 18 14 1 . . . . . . . Peak Build Rating 99 | 7 8 9 22 39 42 41 47 69 69 99 Average Rating 40 | 5 7 8 15 32 39 40 41 64 65 83 On Entrance 30 | . 7 8 9 21 39 40 41 42 63 69 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 93 | . . . . . . . . . . 93 Heaviest Build 103 | 13 29 26 39 38 38 36 56 69 81 103 Greatest Support 133 | 20 20 20 32 45 45 39 42 110 100 133 Greatest Overweight (x) 13 | . 1 1 1 1 . . 1 . . 13 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 15 20 18 Most Carried 20 | 1 15 15 15 15 15 15 16 19 20 20 Average Carried 15 | . 10 14 14 14 14 14 15 14 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 1 15 14 15 14 14 15 15 19 20 5 Class Distribution -------------------- 46% | Gunner 24% | Commander-Gunner 13% | Mutant 7% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Commander-Gunner | -6/Extension Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Matter Collected 2979 | 292 347 44 449 405 241 . 256 120 332 493 Remotely . | . . . . . . . . . . . Salvage Created 10209 | 161 580 55 1645 1931 1545 146 . 326 2103 1717 Parts 444 | 12 35 6 101 81 63 7 . 5 70 64 Haulers Intercepted 19 | . 1 . 5 6 6 . . . . 1 Recyclers Shooed 8 | . . . 3 2 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Combat Hostiles Destroyed 172 | . 14 3 31 36 24 3 . 4 24 33 Guns 116 | . 10 3 24 26 20 2 . 4 16 11 Cannons 12 | . . . 6 . . . . . . 6 AOE 31 | . 4 . . 8 3 . . . 2 14 Classes Destroyed 17 | 2 4 1 2 4 1 . . . 1 2 Worker 12 | . . 1 2 3 2 . . 1 1 2 Builder 7 | . . . 1 1 1 . . . 2 2 Tunneler 7 | 4 1 . . 1 . . . . . 1 Hauler 19 | . 1 . 5 6 6 . . . . 1 Recycler 6 | 1 . . 1 . . . . . 3 1 Mechanic 3 | . . . . 1 1 . . . . 1 Operator 5 | . . . . . 1 . . . 3 1 Watcher 13 | . 1 . 5 1 1 . . 2 2 1 Swarmer 27 | . 3 3 6 7 3 . . . . 5 Grunt 88 | . 11 . 17 16 11 . . 2 15 16 Brawler 4 | . . . . 1 1 . . . 2 . Duelist 2 | . . . . 2 . . . . . . Sentry 32 | . . . 8 8 7 2 . 1 5 1 Specialist 2 | . . . . . . . . . . 2 Hunter 9 | . . . . 2 2 1 . 1 . 3 Programmer 6 | . . . . . . . . . . 6 Behemoth 1 | . . . . . . . . . 1 . Thug 2 | . . . . . . . . . 2 . Savage 1 | . . . . . . . . . . 1 Best Kill Streak 14 | 5 4 4 4 8 5 1 . 5 4 14 Combat Bots Only 12 | . 3 3 4 6 4 1 . 3 3 12 Max Kills in Single Turn 4 | 1 1 1 2 4 3 1 . 1 2 3 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 3 | . 1 . . 3 2 . . . 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Hostile Shots Fired 818 | . 95 18 98 94 73 6 3 42 201 188 Missed 269 | . 32 8 27 27 26 1 . 15 82 51 Hits 549 | . 63 10 71 67 47 5 3 27 119 137 Melee 1 | . . . . . 1 . . . . . Projectile 548 | . 63 10 71 67 46 5 3 27 119 137 Critical Strikes 18 | . . 1 1 5 1 . . . 5 5 Damage Taken 7206 | . 750 82 923 1010 661 67 48 239 1147 2279 Core 1231 | . 178 15 187 141 78 26 . 40 138 428 Absorbed by Shields 1011 | . . . . . 43 6 15 177 349 421 Redirected to Shielding 3 | . . . 3 . . . . . . . Core Remaining (%) 61 | 100 . 22 53 . . . 55 . 79 . Volleys Fired 550 | 11 68 8 95 81 80 6 8 22 88 83 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 Hottest 275 | 40 60 60 198 183 183 183 183 183 196 275 Shots Fired 1369 | 22 130 17 249 222 230 18 24 66 235 156 Gun 1213 | 22 123 17 186 212 227 18 24 66 221 97 Cannon 98 | . . . 52 . . . . . 2 44 Launcher 42 | . 7 . . 5 3 . . . 12 15 Special 16 | . . . 11 5 . . . . . . Kinetic 149 | 22 101 9 17 . . . . . . . Thermal 1177 | . 22 8 231 217 227 18 24 66 223 141 Explosive 24 | . 7 . . 5 3 . . . . 9 Electromagnetic 19 | . . . 1 . . . . . 12 6 Robot Hit Streak 37 | 4 10 5 12 29 13 9 16 22 37 21 Robot Miss Streak 7 | 1 7 1 4 4 3 1 3 2 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 22 | . . 1 3 5 5 . . 2 4 2 Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 1 1 Shots Hit Robots 884 | 14 83 11 141 153 122 15 9 53 179 104 Core Hits 461 | 8 34 6 67 79 62 3 1 17 89 95 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 63 | . . . 6 18 14 . . 5 18 2 Burn 61 | . . . 5 18 14 . . 5 18 1 Meltdown 2 | . . . 1 . . . . . . 1 Melee Attacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21214 | 117 1026 130 2287 3598 3109 285 166 972 4165 5359 Guns 14786 | 117 708 126 1644 2725 2229 277 164 972 3393 2431 Cannons 1184 | . . . 593 . . . . . . 591 Explosions 5115 | . 305 . . 861 842 . . . 770 2337 Melee . | . . . . . . . . . . . Ramming 129 | . 13 4 50 12 38 8 2 . 2 . Kinetic 745 | 117 521 33 74 . . . . . . . Thermal 15406 | . 187 93 2144 2725 2229 277 164 972 3505 3110 Explosive 3836 | . 305 . . 861 842 . . . . 1828 Electromagnetic 1098 | . . . 19 . . . . . 658 421 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . . 1 8 Average Corruption 1 | . 1 1 . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . 2 3 . . . . . . 5 12 Message Errors 5 | . . . . . . . . . 2 3 Matter Fused 4 | . 1 . . . . . . . 1 2 Heat Flow Errors 1 | . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 4 | . . 1 . . . . . . 1 2 Misfires 3 | . 1 1 . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 185 | . 16 . 14 . . . . . 8 147 Projectiles 14 | . . . 14 . . . . . . . Explosions 171 | . 16 . . . . . . . 8 147 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 87 | . 61 . . . 6 . . . 20 . Shots 6 | . 2 . . . 1 . . . 3 . Rammed . | . . . . . . . . . . . Targets Rammed 30 | . 4 2 10 3 7 1 1 . 1 1 Kicked 30 | . 4 2 10 3 7 1 1 . 1 1 Crushed . | . . . . . . . . . . . Highest Temperature 525 | . 91 212 525 332 350 90 69 297 287 88 Average Temperature 83 | . 22 55 113 93 83 40 25 78 62 28 Received Heat Transfer 2207 | . 339 . 414 432 294 7 27 32 447 215 Effects 16 | . . . 9 5 2 . . . . . Energy Bleed 4 | . . . 2 2 . . . . . . Interference 11 | . . . 6 3 2 . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . 3 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 13 | . . . 1 3 1 1 . . 5 2 Combat Hostiles 12 | . . . 1 2 1 1 . . 5 2 Parts Melted 93 | . 1 . 11 19 18 3 . 11 18 12 Heat Transferred 34675 | . 400 200 5214 6993 5587 555 285 2331 8270 4840 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 2 2 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Maximum Alert Level 4 | . . . 2 3 3 2 . . 3 4 Low Security (%) 43 | 100 100 100 56 14 2 29 . 100 48 . Level 1 26 | . . . 23 34 65 44 . . 12 44 Level 2 22 | . . . 19 48 18 25 . . 34 20 Level 3 2 | . . . . 2 14 . . . 4 1 Level 4 4 | . . . . . . . . . . 33 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1202 | 15 174 70 545 786 822 448 . 70 734 1202 Initial 356 | . 3 35 12 226 222 309 . . 6 356 Average 292 | 3 61 15 190 369 405 298 . 17 289 661 Influence Increases 7297 | 25 477 105 1042 1225 1052 317 . 164 1382 1508 Destroy 0b10 Robot/C 3960 | . 280 60 620 720 560 100 . 80 780 760 Destroy 0b10 Robot/NC 395 | 25 15 5 70 65 60 . . 15 70 70 Destroy Leader 910 | . 74 10 200 194 154 . . 34 96 148 Allied During Kill 434 | . . . . . 34 26 . . 303 71 Successful Hack 322 | . 15 . 34 52 37 11 . 34 71 68 Select Force Hacks 390 | . 30 . 60 60 60 180 . . . . Disable Machine 375 | . 15 . 15 15 120 . . . 45 165 Destroy Structure 346 | . 33 . 13 29 27 . . 1 17 226 Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 150 | . 15 30 30 75 . . . . . . Influence Decreases 6166 | 20 390 164 539 1233 786 1063 48 151 667 1105 Entered New Map 1608 | . 2 57 21 310 306 485 48 . 7 372 Time Decay 3468 | 20 358 107 508 583 470 278 . 151 440 553 Lost Part 190 | . 30 . 10 40 10 . . . . 100 Lost Ally 300 | . . . . . . . . . 220 80 Purge Threat 600 | . . . . 300 . 300 . . . . Squads Dispatched 48 | . 4 . 5 6 5 . . 3 5 20 Investigation 20 | . 2 . 3 4 2 . . 1 3 5 Extermination 3 | . . . . . . . . . . 3 Reinforcement 11 | . 2 . 2 1 1 . . 1 1 3 Assault 7 | . . . . 1 2 . . . 1 3 Garrison 7 | . . . . . . . . 1 . 6 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Distress Signals 16 | . 1 . 5 3 2 . . 2 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 269 | . 26 5 44 46 40 4 10 9 38 47 Peak Tracking Total 7 | . 5 2 4 6 5 2 3 2 4 7 Tactical Retreats 9 | . 1 1 2 5 . . . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Traps Triggered 15 | . 2 . 1 2 1 . . 1 . 8 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Machines Disabled 33 | . 1 . 1 1 8 . 7 . 4 11 Max in Single Turn 4 | . 1 . 1 1 1 . 1 . 1 4 Garrison Access 3 | . . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Machines Accessed 99 | . 6 . 13 15 12 12 3 7 16 15 Terminals 67 | . 5 . 9 11 9 6 . 4 14 9 Fabricators 4 | . . . . . . . . 1 . 3 Repair Stations 2 | . . . . . . . . . 1 1 Recycling Units 16 | . 1 . 2 2 2 6 . 1 1 1 Scanalyzers 3 | . . . 2 1 . . . . . . Garrison Access 4 | . . . . 1 1 . . 1 . 1 Total Hacks 291 | . 12 . 45 54 32 35 10 18 36 49 Successful 144 | . 4 . 25 31 15 21 10 7 15 16 Failed 145 | . 8 . 19 22 17 14 . 11 21 33 Catastrophic 20 | . 1 . 1 3 2 2 . 1 5 5 Database Lockouts 2 | . . . 1 1 . . . . . . Manual 154 | . 11 . 28 29 21 23 . 3 16 23 Terminals 196 | . 10 . 32 44 24 18 . 10 31 27 Fabricators 16 | . . . . . . . . 5 . 11 Repair Stations 7 | . . . . . . . . . 4 3 Recycling Units 44 | . 2 . 7 5 5 17 . 2 1 5 Scanalyzers 9 | . . . 6 3 . . . . . . Garrison Access 9 | . . . . 2 3 . . 1 . 3 Terminal Hacks 51 | . 2 . 5 14 3 4 10 2 8 3 Record 5 | . . . 1 . . . 4 . . . Part Schematic 2 | . . . . . . . . . 2 . Robot Schematic 1 | . . . . . . . . 1 . . Robot Analysis 7 | . 2 . . . . . 5 . . . Prototype ID Bank 4 | . . . 2 2 . . . . . . Open Door 7 | . . . . . 2 . . 1 4 . Branch Access Points 2 | . . . . 1 . . . . . 1 Terminal Index 5 | . . . 2 . 1 1 . . 1 . Recycling Unit Index 1 | . . . . 1 . . . . . . Alert Level 2 | . . . . . . 1 . . . 1 Unreport Threat 4 | . . . . 2 . 2 . . . . Dispatch Records 1 | . . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . Patrol Status 2 | . . . . 1 . . . . 1 . Transport Status 1 | . . . . 1 . . . . . . Garrison Status 1 | . . . . . . . . . . 1 Hauler Manifests 3 | . . . . 3 . . . . . . Registered Components 1 | . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . . . 2 . 3 Network Status 2 | . . . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . 1 1 Scan Component 2 | . . . . . . . . . 1 1 Recycling Unit Hacks 12 | . . . 2 1 1 6 . 1 . 1 Retrieve Components 12 | . . . 2 1 1 6 . 1 . 1 Scanalyzer 4 | . . . 2 2 . . . . . . Retrieve Study 4 | . . . 2 2 . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . 1 . . Seal Access 3 | . . . . 1 1 . . 1 . . Unauthorized Hacks 67 | . 2 . 16 13 10 11 . 1 6 8 Terminals 50 | . 1 . 14 11 8 5 . . 6 5 Track 1 | . . . . . . . . . . 1 Botnet 22 | . 1 . 5 4 2 1 . . 5 4 Disrupt 1 | . . . 1 . . . . . . . Operators 3 | . . . 1 . 1 . . . 1 . Skim 23 | . . . 7 7 5 4 . . . . Fabricators 2 | . . . . . . . . 1 . 1 Prioritize 2 | . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 15 | . 1 . 2 2 2 6 . . . 2 Reject 1 | . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . 1 Tunnel 13 | . 1 . 2 2 2 6 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . 3 . Used 1 | . . . . . . . . . 1 . Hacking Detections 80 | . 6 . 10 12 10 7 . 6 14 15 Full Trace Events 11 | . 1 . . 1 1 . . 1 3 4 Feedback Events 2 | . 1 . . . . . . . 1 . Corruption 2 | . 1 . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 29 | . . . . . . . . . . 29 Total Part Build Rating 14 | . . . . . . . . . . 14 Part Studies Acquired 4 | . . . 2 2 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 43 | . . . 20 . 3 10 . . . 10 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 17 | . . . . . . 9 . 1 7 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Total Allies 37 | . . . . . 2 9 . 1 13 12 Largest Group 11 | . . . . . 2 11 11 2 9 8 Highest-Rated Group 282 | . . . . . 62 265 265 67 282 180 Highest-Rated Ally 40 | . . . . . 31 34 34 40 40 31 Total Orders 3 | . . . . . . . . . 3 . STAY 2 | . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . 1 . Ally Attacks 296 | . . . . . 17 7 32 . 160 80 Total Damage 5194 | . . . . . 255 146 945 . 2564 1284 Kills 45 | . . . . . 4 2 11 . 19 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted 3 | . . . . . . . 2 . 1 . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Active Infowar (turns) 4560 | 15 314 66 220 1747 890 . . 411 32 865 Optics 2637 | . . . . 1747 890 . . . . . Sensors 281 | . . . . . . . . 281 . . IFF 1027 | . . . . . . . . 130 32 865 Seismic 615 | 15 314 66 220 . . . . . . . Robot Analysis Total 7 | . 2 . . . . . 5 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Turns Passed 13711 | 94 1381 570 2044 1809 1198 600 1774 563 2059 1619 Spaces Moved 8514 | 47 612 283 1156 1063 752 459 1495 387 1226 1034 Core 147 | 2 . . . . . . . . . 145 Treads . | . . . . . . . . . . . Legs 8367 | 45 612 283 1156 1063 752 459 1495 387 1226 889 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 105 85 90 90 90 101 130 50 Average Speed 124 | 117 179 190 138 137 107 90 91 109 130 117 Slowest Speed 700 | 120 190 190 176 176 120 90 181 130 130 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 4 84 65 89 89 96 99 88 13 86 35 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 15 | . 1 . 4 2 2 6 . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . Scrap Searched 7 | . . 1 . . . . 6 . . . Spaces Dug 36 | . 5 . 9 3 1 . . . . 18 Terrain Destroyed 253 | . 37 . 10 48 24 . . . 5 129 Melee 1 | . . . . . 1 . . . . . Projectile 39 | . . . 10 4 . . . . . 25 AOE 213 | . 37 . . 44 23 . . . 5 104 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Total 10564 | 65 786 302 1398 1242 977 631 1882 480 1509 1292 Wait 790 | . 49 1 45 23 79 97 334 15 79 68 Move 8505 | 46 611 282 1155 1062 751 458 1495 386 1225 1034 Hop . | . . . . . . . . . . . Pick Up 95 | 1 19 2 13 13 11 . 3 10 7 16 Fast Attach 75 | 7 3 . 11 6 6 . 20 1 7 14 Attach 30 | . 6 1 4 5 3 . . 3 . 8 Detach 12 | . 2 1 1 . 4 . 2 . . 2 Swap 151 | . 13 2 29 24 12 1 5 8 19 38 Drop 169 | . 11 3 35 25 21 . 15 7 24 28 Fire 550 | 11 68 8 95 81 80 6 8 22 88 83 Melee 1 | . . . . . 1 . . . . . Ram . | . . . . . . . . . . . Kick 29 | . 4 2 10 3 7 1 . . 1 1 Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . Rewire 155 | . . . . . . 68 . 28 59 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 8) 753 | -10/Materials | Discovered new exit (range 7) 919 | -10/Materials | Core integrity fell below 50% 1266 | -10/Materials | Discovered new exit (range 13) 1476 | -10/Materials | Entered Mines 1477 | -10/Mines | Assembled infested the area 1550 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1736 | -10/Mines | Discovered new exit (range 9) 1750 | -10/Mines | Discovered new exit (range 5) 1854 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1879 | -10/Mines | Found Prototype Device 1942 | -10/Mines | Learned 4 Materials zone layouts 2031 | -10/Mines | Discovered new exit (range 9) 2046 | -10/Mines | Entered Materials 2046 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2234 | -9/Materials | Discovered new exit (range 6) 2482 | -9/Materials | Discovered new exit (range 12) 2572 | -9/Materials | Central database locked down 2606 | -9/Materials | Build established: Tank 3057 | -9/Materials | Discovered new exit (range 9) 3125 | -9/Materials | Learned Storage stockpile data 3150 | -9/Materials | Discovered new exit (range 9) 3152 | -9/Materials | Build established: Scavenger-Gunner 3165 | -9/Materials | Learned location of 2 exits from Materials 3193 | -9/Materials | Learned location of Zion (-7) 3217 | -9/Materials | Learned Storage stockpile data 3218 | -9/Materials | Learned 4 Materials zone layouts 3228 | -9/Materials | Learned 2 Materials zone layouts 3249 | -9/Materials | Learned location of Storage (-8) 3282 | -9/Materials | Learned 2 Materials zone layouts 3327 | -9/Materials | Learned location of 2 exits from Materials 3461 | -9/Materials | Build established: Gunner 4090 | -9/Materials | Entered another Materials area 4090 | -8/Materials | Evolved 2 slots: Utility x2 4091 | -8/Materials | Identified exit to Factory 4091 | -8/Materials | Identified exit to Storage 4218 | -8/Materials | Central database locked down 5160 | -8/Materials | Learned Storage trap positions 5213 | -8/Materials | Learned Storage garrison access intel 5225 | -8/Materials | Learned 2 Storage zone layouts 5226 | -8/Materials | Learned Factory garrison access intel 5228 | -8/Materials | Learned location of 3 exits from Factory 5230 | -8/Materials | Learned location of 1 exit from Lower Caves 5240 | -8/Materials | Learned Storage emergency access door positions 5690 | -8/Materials | First assault squad dispatched 5899 | -8/Materials | Entered Storage 5901 | -8/Storage | Loaded intel: 13 trap records 5904 | -8/Storage | Loaded intel: 1 garrison access location 6897 | -8/Storage | Met a pair of Derelict thieves 6935 | -8/Storage | Discovered exit to Factory (range 11) 7072 | -8/Storage | Used back door to open Recycling access 7072 | -8/Storage | Discovered new exit (range 5) 7097 | -8/Storage | Entered Recycling 7097 | -8/Recycling | Accompanied by 2 allies 7322 | -8/Recycling | Discovered new exit (range 14) 7526 | -8/Recycling | Build established: Commander-Gunner 7568 | -8/Recycling | Scanned before Scraplab entrance 7581 | -8/Recycling | Entered Scraplab 7588 | -8/Recycling | Discovered new exit (range 4) 7697 | -8/Recycling | Entered Scraptown 7697 | -8/Scraptown | Accompanied by 11 allies 7910 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7976 | -8/Scraptown | Discovered new exit (range 13) 8022 | -8/Scraptown | Visited Cyclists 8031 | -8/Scraptown | Visited Symbiants 8058 | -8/Scraptown | Visited Red Mages 8084 | -8/Scraptown | Found Relay Coupler [Proto] 8127 | -8/Scraptown | Visited Comm Corps 8214 | -8/Scraptown | Visited UFD Registry 8214 | -8/Scraptown | Registered with UFD as "Softlever" 8221 | -8/Scraptown | Visited Fellowship of the Rings 8242 | -8/Scraptown | Visited CR-KLE's Repair Center 8258 | -8/Scraptown | Visited Assassins FH 8295 | -8/Scraptown | Visited Derelict Rescue Squad 8317 | -8/Scraptown | Visited Junk Cannon Lab 8322 | -8/Scraptown | Found Prototype Special Weapon 8322 | -8/Scraptown | Identified Junk Cannon 8350 | -8/Scraptown | Visited Science Guys 8461 | -8/Scraptown | Visited Curators Association 8487 | -8/Scraptown | Visited Analyses Database 8516 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8519 | -8/Scraptown | Found DCF Scrap (30 items) 8562 | -8/Scraptown | Visited Scrapoid Pod Storage 8583 | -8/Scraptown | Visited Science Testing Area 8598 | -8/Scraptown | Visited Junk Repository 8655 | -8/Scraptown | Found Scrapoid Pod 8904 | -8/Scraptown | Met Optimus 8904 | -8/Scraptown | Accepted into 0bPrime 9304 | -8/Scraptown | Civil war broke out across Scraptown 9311 | -8/Scraptown | Found Siege Cannon Replica 9331 | -8/Scraptown | Found PL-3XN's Ring of Power 9345 | -8/Scraptown | Found Potential Leg 9378 | -8/Scraptown | Identified exit to Factory 9423 | -8/Scraptown | Lost 8 allies 9471 | -8/Scraptown | Entered Factory 9471 | -6/Factory | Accompanied by 1 ally 9471 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9472 | -6/Factory | Identified exit to Lower Caves 9472 | -6/Factory | Identified exit to Extension 9473 | -6/Factory | Identified exit to Factory 9473 | -6/Factory | Identified Exp. Sensor Array 9474 | -6/Factory | Loaded intel: 4 garrison access locations 9775 | -6/Factory | Build established: Gunner 9832 | -6/Factory | Garrison activated, responded to threat 9958 | -6/Factory | Allied Derelicts emerged from ambush trap array 10034 | -6/Factory | Entered Extension 10034 | -6/Extension | Accompanied by 2 allies 10417 | -6/Extension | Rescued a captive Derelict 10420 | -6/Extension | Rescued a captive Derelict 10594 | -6/Extension | Rescued a captive Derelict 10850 | -6/Extension | Build established: Commander-Gunner 10943 | -6/Extension | Spotted B-75 Beast 10961 | -6/Extension | Destroyed B-75 Beast 10973 | -6/Extension | Spotted B-75 Beast 10999 | -6/Extension | Allies destroyed B-75 Beast 11020 | -6/Extension | Lost 4 allies 11294 | -6/Extension | Rescued a captive Derelict 11296 | -6/Extension | Rescued a captive Derelict 11333 | -6/Extension | Rescued a captive Derelict 11558 | -6/Extension | Discovered exit to Factory (range 10) 11559 | -6/Extension | Discovered new exit (range 6) 11784 | -6/Extension | First assault squad dispatched 11834 | -6/Extension | Disrupted transfer network 12093 | -6/Extension | Entered Factory 12093 | -5/Factory | Accompanied by 1 ally 12093 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12238 | -5/Factory | Fabricated Adv. Cryofiber Web (x2) 12699 | -5/Factory | Garrison activated, responded to threat 12833 | -5/Factory | Lost 4 allies 13119 | -5/Factory | Noticed UFD Elites at a Recycling Unit 13124 | -5/Factory | Garrison activated, responded to threat 13158 | -5/Factory | Lost 3 allies 13198 | -5/Factory | Destroyed 12 combat bots 13293 | -5/Factory | First assault squad dispatched 13304 | -5/Factory | Lost 3 parts (1p1n1u) 13331 | -5/Factory | Identified exit to Upper Caves 13522 | -5/Factory | Build established: Tank 13693 | -5/Factory | Garrison activated, responded to threat 13712 | -5/Factory | Self-destructed Last Messages --------------- 13680_ Acquired Enh. Fission Core. 13684_ Hvy. Gatling Laser destroyed. 13686_ Dropped Enh. Fission Core. 13687_ Acquired Hvy. Gatling Laser. 13690_ Door malfunctions. 13693_ P-70 Sage calls for garrison reinforcements. 13693_ ALERT: Activating Garrison Access F002. 13693_ Hvy. Gatling Laser destroyed. 13696_ P-70 Sage heat spikes uncontrollably. 13696_ Acquired Phase Cannon. 13697_ Imp. Target Analyzer melted. 13697_ P-70 Sage destroyed. 13698_ Acquired 32 matter. 13702_ System corrupted: Matter fused (-10). 13702_ Acquired Enh. Fission Core. 13704_ System corrupted: Phase Cannon failed to cycle. 13708_ Penetrated by Slug. 13708_ Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ############??????????????????????????#??????????? | | #????????????????????????? ??????????? | | #????????????????????????? ""?????????? | | """ """ #???????????????????""??"" """????????? | | """ """ #????????????####? """ """ """? #????? | | """ """ #????????????# ? #????? | | #????????????# # """ """ """ / #????? | | #????????????# !# """ """ """ #????? | | ####+#######????????????# #?""" 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""" """ ""G"" | | ?????????????# #???????# """ """ ########### | | ?????????????######???????# ?? #?????????? | | ??????????????????????????# ? #?????##### | | ??????????????????????????? #????# | | ??????????????????????????? #????# """ | | ??????????????????????????? ?????# | | ????????????????????????????## ?????# | | ?????????????????????????????# ##### ?????# | | ?????????????????????????????# ????#??????# | | ??????????????????????????????? ????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????+ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 41 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 450 Utility Shielding 33 Evasion (%) 70 Targeting Accuracy 8 Particle Charging 20 Item Schematics ----------------- Lrn. Terrain Scanner | -6/Extension | Hacked Adv. Cryofiber Web | -6/Extension | Hacked Robot Schematics ------------------ H-55 Commando | -6/Factory | Hacked Fabricated ------------ Adv. Cryofiber Web | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked VSS Leg | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystMassExtrapolator Manual? 0 Play Time 01:36:18 Cumulative 305.0 hours Start 2025.09.15 @ 00:06:11 End 2025.09.15 @ 02:07:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/4/0/0/0/0/0/0/0 Lore% 85 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 646c11e4-e753-4aa3-8ae3-a041b212661d