Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 22:43:05 Player: Domo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2832) 2832 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 5752 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 39 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 16/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Launcher Guidance Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Weight Redist. System Advanced Weight Redist. System Active Sensor Suite Graphene Brace Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Launcher Guidance Computer System Shield > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Advanced Weight Redist. System Advanced Weight Redist. System Active Sensor Suite Improved Terrain Scanner Graphene Brace Hacking Suite EM Pulse Cannon Flak Gun Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 82 | 7 2 14 2 35 22 Power 19 | 1 . 6 1 7 4 Engine 16 | 1 . 5 1 6 3 Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 14 | 2 . 3 . 7 2 Treads 14 | 2 . 3 . 7 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 2 2 3 1 13 7 Device 10 | 1 1 . . 6 2 Storage 3 | 1 1 1 . . . Processor 5 | . . . . 2 3 Hackware 3 | . . . . 2 1 Protection 7 | . . 2 1 3 1 Artifact . | . . . . . . Weapon 21 | 2 . 2 . 8 9 Energy Gun 2 | . . . . 2 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 13 | 2 . 2 . 5 4 Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 41 | . . 4 . 21 16 Power 8 | . . 2 . 3 3 Propulsion 12 | . . 2 . 6 4 Utility 11 | . . . . 8 3 Weapon 10 | . . . . 4 6 Highest Loss Streak 11 | . . 1 . 7 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 89 94 100 91 82 Engine 8 | . 14 8 11 8 5 Treads 18 | . 28 20 22 17 13 Device 16 | . 16 22 13 21 6 Storage 8 | . 1 10 11 9 7 Processor 7 | . . . . 3 23 Hackware 5 | . . . . 8 8 Protection 5 | . . 8 19 5 1 Energy Gun 1 | . . . . 3 . Ballistic Gun 16 | . 28 22 22 13 8 Peak Build Rating 47 | 9 11 19 19 29 47 Average Rating 23 | 5 8 16 17 23 37 On Entrance 13 | . 9 11 18 17 24 Naked Turns . | . . . . . . Heaviest Build 48 | 14 14 40 45 48 42 Greatest Support 68 | 40 40 40 40 51 68 Greatest Overweight (x) 12 | 4 . 1 1 1 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 5 14 15 15 15 Most Carried 15 | 4 5 13 13 15 15 Average Carried 10 | 1 4 8 12 12 13 Final Capacity 15 | 8 5 15 15 15 15 Final Carried 14 | 3 5 12 13 14 7 Class Distribution -------------------- 53% | Scavenger-Mutant 20% | Mutant 14% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1945 | 280 74 455 81 678 377 Remotely . | . . . . . . Salvage Created 2963 | 123 154 873 68 1244 501 Parts 178 | 8 11 52 7 82 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 67 | . 5 23 2 22 15 Guns 61 | . 5 23 2 20 11 Cannons 2 | . . . . . 2 AOE 3 | . . . . 1 2 Classes Destroyed 13 | 2 3 1 1 4 2 Worker 2 | . . . . 1 1 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 5 | . 1 2 . 1 1 Swarmer 10 | . 3 6 1 . . Grunt 36 | . 2 13 . 9 12 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 11 | . . 4 . 7 . Specialist 2 | . . . . 2 . Hunter 4 | . . . . 3 1 Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 4 | 2 3 4 1 3 4 Combat Bots Only 4 | . 3 3 1 3 4 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 611 | . 11 120 3 221 256 Missed 169 | . 3 35 . 65 66 Damage Taken 6613 | . 107 942 28 2665 2871 Core 1185 | . . 101 11 358 715 Absorbed by Shields 135 | . . . . 135 . Core Remaining (%) 76 | 100 100 . 72 34 . Volleys Fired 264 | 6 10 65 5 109 69 Largest 2 | 2 2 2 2 2 2 Hottest 91 | 40 40 46 46 68 91 Shots Fired 454 | 12 20 130 10 174 108 Gun 419 | 12 20 130 10 170 77 Cannon 28 | . . . . 4 24 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 394 | 12 20 130 10 137 85 Thermal . | . . . . . . Explosive 7 | . . . . . 7 Electromagnetic 53 | . . . . 37 16 Robot Hit Streak 20 | 7 8 13 3 20 11 Robot Miss Streak 5 | 1 1 5 1 3 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 336 | 10 12 90 6 135 83 Core Hits 192 | 3 9 40 4 59 77 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 3 | . 1 . . 2 . Destroy 3 | . 1 . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6004 | 103 146 1302 114 2129 2210 Guns 4752 | 103 146 1292 114 1973 1124 Cannons 444 | . . . . 39 405 Explosions 772 | . . . . 104 668 Melee . | . . . . . . Ramming 36 | . . 10 . 13 13 Kinetic 4466 | 103 146 1292 114 1572 1239 Thermal 363 | . . . . 104 259 Explosive 409 | . . . . . 409 Electromagnetic 730 | . . . . 440 290 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 1 1 . 6 Average Corruption 3 | . . 1 1 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . 1 . 15 Message Errors 6 | . . . 1 . 5 Matter Fused 6 | . . . . . 6 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 174 | . . . . 3 171 Projectiles 1 | . . . . . 1 Explosions 173 | . . . . 3 170 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 262 | . . . . 55 207 Shots 6 | . . . . 1 5 Rammed 15 | . . 2 . 4 9 Targets Rammed 15 | . . 2 . 4 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 158 | . 9 10 12 158 114 Average Temperature 33 | . 7 10 6 33 37 Received Heat Transfer 2315 | . 48 360 6 524 1377 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . . . . 150 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 462 | 10 161 462 322 320 356 Initial 165 | . 6 9 165 125 126 Average 206 | 4 63 206 234 238 239 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 41 | 100 100 55 20 21 30 Level 1 57 | . . 40 79 78 69 Level 2 . | . . 4 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 1 6 . 6 9 Investigation 7 | . . 3 . 1 3 Extermination 2 | . . . . . 2 Reinforcement 10 | . 1 3 . 5 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 2 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 9 37 5 33 26 Peak Tracking Total 5 | . 3 5 3 4 4 Tactical Retreats 10 | . . 4 1 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . . 3 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . . 1 1 3 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 12 | . 2 4 . 3 3 Terminals 11 | . 2 4 . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 29 | . 6 10 . 6 7 Successful 12 | . 4 3 . 5 . Failed 17 | . 2 7 . 1 7 Catastrophic 8 | . 1 4 . . 3 Database Lockouts . | . . . . . . Manual 16 | . 1 7 . 2 6 Terminals 25 | . 6 10 . 2 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 3 . 1 . Record 3 | . 3 . . . . Terminal Index 2 | . . 1 . 1 . Alert Level 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 4 . . 3 Full Trace Events 7 | . 1 3 . . 3 Feedback Events 2 | . . 1 . . 1 Corruption 2 | . . 1 . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 14 | . . . 14 . . Total Damage 145 | . . . 145 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4689 | 118 510 1003 264 1497 1297 Spaces Moved 1712 | 55 212 391 107 493 454 Core 50 | 17 . . . . 33 Treads 1662 | 38 212 391 107 493 421 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 152 163 Average Speed 183 | 156 160 167 219 178 208 Slowest Speed 650 | 250 160 240 240 240 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 43 34 38 35 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 128 | . . . . 6 122 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 125 | . . . . 6 119 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2780 | 73 365 608 128 935 671 Wait 614 | 1 136 110 11 252 104 Move 1708 | 54 211 391 106 492 454 Hop . | . . . . . . Pick Up 60 | 4 3 18 2 27 6 Fast Attach 24 | 7 1 5 . 6 5 Attach 33 | . . 4 . 18 11 Detach 5 | . 1 . . 2 2 Swap 25 | . 1 5 2 11 6 Drop 33 | 1 2 9 2 14 5 Fire 264 | 6 10 65 5 109 69 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 10 | . . 1 . 4 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 8) 326 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 3) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Utility x2 1060 | -9/Materials | Build established: Scavenger-Mutant 1621 | -9/Materials | Discovered new exit (range 8) 1632 | -9/Materials | Entered Mines 1635 | -9/Mines | Received a Mining Laser from a helpful Derelict 1834 | -9/Mines | Learned location of Zion (-7) 1865 | -9/Mines | Discovered new exit (range 14) 1896 | -9/Mines | Entered Materials 1896 | -8/Materials | Accompanied by 1 ally 1896 | -8/Materials | Evolved 2 slots: Utility x2 1916 | -8/Materials | Discovered new exit (range 16) 2353 | -8/Materials | Lost 3 parts (1n1u1w) 2485 | -8/Materials | Lost 7 parts (1p2n2u2w) 2786 | -8/Materials | Core integrity fell below 50% 3129 | -8/Materials | Build established: Scavenger-Skirmisher 3255 | -8/Materials | Lost 7 parts (2p2n2u1w) 3308 | -8/Materials | Found Prototype Device 3354 | -8/Materials | Discovered new exit (range 8) 3393 | -8/Materials | Entered Factory 3393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3501 | -7/Factory | Build established: Scavenger-Mutant 3780 | -7/Factory | Garrison activated, responded to threat 3980 | -7/Factory | Build established: Scavenger-Skirmisher 4287 | -7/Factory | Build established: Skirmisher 4511 | -7/Factory | Core integrity fell below 50% 4624 | -7/Factory | Lost 11 parts (2p1n3u5w) 4629 | -7/Factory | Core integrity fell below 20% 4690 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Adv. Assault Cannon destroyed. R-06 Scavenger collects Terrain Scan Processor. Acquired 14 matter. R-06 Scavenger collects Welding Torch. R-06 Scavenger collects Lgt. Nuclear Core. Slammed into R-06 Scavenger. &CO0S|AK 5ILMOLFC1=EJWL7&T