Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.26 @ 20:41:37 Player: Izgam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (593) 593 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2298 Bonus ------- None Cogmind --------- Core Integrity 514/550 Matter 484/500 Energy 61/125 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (2) Light Ion Engine Propulsion (2) Utility (4) Cooling System High-capacity Matter Pod Matter Filter ECM Suite Weapon (3) Inventory (4) Large Storage Unit Signal Interpreter Peak State ------------ Power Light Ion Engine Improved Ion Engine Propulsion Wheel Compact Wheel Utility Cooling System High-capacity Matter Pod ECM Suite Medium Armor Plating Weapon EM Pulse Gun Small Laser Heavy Assault Rifle Inventory Large Storage Unit Signal Interpreter [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Matter Pod Device Cooling System Storage High-capacity Matter Pod Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 34 | 7 13 9 5 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 4 4 3 1 Treads 1 | . . 1 . Leg 2 | 2 . . . Wheel 7 | 2 2 2 1 Hover . | . . . . Flight 2 | . 2 . . Utility 9 | . 4 2 3 Device 5 | . 1 2 2 Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 4 3 1 Energy Gun 5 | 1 2 2 . Energy Cannon 1 | . 1 . . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 4 1 Power 1 | . . . 1 Propulsion 3 | . . 3 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 1 Average Slot Usage (%) 91 | . 92 90 93 Engine 15 | . 14 19 13 Wheel 20 | . 25 17 17 Device 7 | . . 11 18 Storage 15 | . 21 11 9 Protection 1 | . . . 8 Energy Gun 11 | . 5 14 17 Energy Cannon 3 | . 8 . . Ballistic Gun 13 | . 14 16 9 Naked Turns . | . . . . Heaviest Build 30 | 5 27 22 30 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 8 | . 8 6 5 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 4 10 4 4 Average Capacity 5 | 4 7 4 4 Most Carried 4 | 2 3 4 4 Average Carried 1 | . 1 2 2 Final Capacity 4 | . . . 4 Final Carried 2 | . . . 2 Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Tank 19% | Scavenger-Gunner 11% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 878 | 274 88 463 53 Remotely . | . . . . Salvage Created 815 | 41 194 527 53 Parts 52 | 1 12 33 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | 1 6 10 1 Guns 15 | 1 4 9 1 Cannons 2 | . 2 . . Classes Destroyed 5 | 1 2 2 . Recycler 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 6 | . 6 . . Grunt 8 | 1 . 7 . Sentry 4 | . . 3 1 Best Kill Streak 5 | 1 3 5 1 Combat Bots Only 5 | 1 3 5 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 821 | 25 275 425 96 Core 204 | 8 79 81 36 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 96 65 79 . Volleys Fired 75 | 4 25 38 8 Largest 3 | 2 2 3 3 Hottest 103 | 60 80 103 103 Shots Fired 183 | 8 50 101 24 Gun 158 | 8 25 101 24 Cannon 25 | . 25 . . Launcher . | . . . . Special . | . . . . Kinetic 95 | 4 25 58 8 Thermal 42 | 4 25 5 8 Explosive . | . . . . Electromagnetic 46 | . . 38 8 Robot Hit Streak 20 | 4 10 20 16 Robot Miss Streak 4 | 1 4 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 130 | 6 26 82 16 Core Hits 36 | 2 9 21 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1361 | 55 254 917 135 Guns 1239 | 55 132 917 135 Cannons 122 | . 122 . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 684 | 22 132 486 44 Thermal 222 | 33 122 21 46 Explosive . | . . . . Electromagnetic 455 | . . 410 45 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 320 | 58 320 115 . Average Temperature 113 | 32 131 62 . Received Heat Transfer 294 | 18 . 222 54 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 484 | 75 259 50 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 350 | 20 199 350 119 Average Influence 88 | 3 57 149 86 Maximum Alert Level 1 | . . 1 . Low Security (%) 85 | . . . . Level 1 14 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | 1 11 16 8 Peak Tracking Total 7 | 1 4 4 7 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . . 2 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 3 1 2 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . 5 5 3 Successful 13 | . 5 5 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Record 4 | . 3 . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 21 | . . . 21 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1327 | 87 551 417 272 Spaces Moved 1006 | 82 398 298 228 Core 57 | 22 27 5 3 Treads . | . . . . Legs . | . . . . Wheels 941 | 60 363 293 225 Hover . | . . . . Flight 8 | . 8 . . Fastest Speed 50 | 50 80 80 90 Average Speed 101 | 71 113 93 103 Slowest Speed 520 | 80 520 350 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 56 28 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1167 | 104 457 361 245 Wait . | . . . . Move 1003 | 81 397 297 228 Hop . | . . . . Pick Up 34 | 8 11 12 3 Fast Attach 1 | . . 1 . Attach 31 | 7 12 8 4 Detach 4 | 2 2 . . Swap 2 | . 1 . 1 Drop 17 | 2 9 5 1 Fire 75 | 4 25 38 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 5) 210 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Discovered new exit (range 11) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1041 | -9/Materials | Discovered new exit (range 16) 1056 | -9/Materials | Entered another Materials area 1056 | -8/Materials | Evolved 2 slots: Utility x2 1328 | -8/Materials | Self-destructed Last Messages --------------- Adv. Signal Interpreter (2) Imp. Light Armor Plating (19) >>Recycling(Report) Matter reserves: 21 Inventory: Empty Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Med. Armor Plating severed. U-05 Engineer lays Concrete. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Com. Wheel severed. Sml. Laser severed. U-05 Engineer lays Concrete. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. EM Pulse Gun severed. Wheel severed. Hvy. Assault Rifle severed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????#????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# ##+#+#??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# ##?????????? | | ?????????????????????????####g #?????????? | | ?????????????????????????#^=b #?????????? | | ?????????????????????????#=g #?????????? | | ??????????????######+#####[##########?????????? | | ??????????+ us r @[###????????????????? | | ?????????????????### ""#????????????????? | | ???????????????????# """ Y"#????????????????? | | ???????????????????# """ ""###########??????? | | ???????????????????# """ ### #??????? | | ?????????????????### !#?# T """" #??????? | | ?????????? #?# """" #??????? | | ?????????????#######+##### #?# """" #??????? | | ?????????????????????????# #?# #??????? | | ?????????????????????????# #?# #??????? | | ?????????????????????????# #?# #??????? | | ???????????????????????### ### #??????? | | ???????????????????????# ##+########??????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# ##### #????????? | | ???????????????????????#######???# #????????? | | ????????????????????????########?# #????????? | | ????????????????????????#!!////#?# #????????? | | ????????????????????????#! ////#?# #????????? | | ????????????????????????# #?# #????????? | | ??????????????????# ##### ### #????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 290 Matter Stores 500 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Power Corrupts Uninvited Guest Challenges ------------ None Game ------ Seed SlugSurgeInsulator Manual? 0 Play Time 01:09:58 Cumulative 4.3 hours Start 2019.10.26 @ 18:58:49 End 2019.10.26 @ 20:41:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4240c0c1-1c27-4ede-ba6b-f191c1ea75f0