Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.17 @ 19:03:32 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (190) 950 Value Destroyed (4664) 4664 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-158) -158 TOTAL SCORE: 9356 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 104 Friendly Fire -329 Cogmind --------- Core Integrity 550/850 Matter 239/300 Energy 49/100 System Corruption 19% Temperature Cool (-100) Movement Core (650) Ox12 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Cryofiber Web High-capacity Storage Unit Advanced Signal Interpreter Improved Trap Extractor > --- WEAPON (4) ------- Power Sword > --- INVENTORY (12) --- Deuterium Engine Cryofiber Web Compact Battery (300) Advanced Weight Redist. System Improved Terrain Scan Processor Improved ECM Suite Relay Coupler [Sentry] (19) High-powered Tractor Beam Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Advanced Signal Interpreter Kinecellerator Improved Shield Generator Improved Trap Extractor > --- WEAPON ----------- Lightning Gun Heavy Riot Gun Heavy Battle Rifle Gauss Cannon > --- INVENTORY -------- Deuterium Engine Cryofiber Web Compact Battery Advanced Weight Redist. System Improved Terrain Scan Processor Improved ECM Suite Relay Coupler [Sentry] High-powered Tractor Beam Missile Launcher Power Sword Dirty Bomb Trap Fire Trap [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . Power 2 | . . . . . . . 2 . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . 2 . . . Weapon 2 | . . . . . . 2 . . Parts Attached 94 | 6 1 12 1 30 22 4 10 8 Power 14 | 1 . 1 . 4 . . 4 4 Engine 13 | 1 . 1 . 4 . . 4 3 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 . 2 . 9 3 . . . Treads 16 | 2 . 2 . 9 3 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 1 3 1 6 10 2 2 . Device 12 | . . 2 . 2 6 1 1 . Storage 4 | 1 1 1 . . 1 . . . Processor 2 | . . . . 1 . . 1 . Hackware . | . . . . . . . . . Protection 8 | . . . 1 3 3 1 . . Artifact . | . . . . . . . . . Weapon 38 | 2 . 6 . 11 9 2 4 4 Energy Gun 12 | 1 . 3 . 3 3 . 1 1 Energy Cannon 8 | . . 1 . 5 2 . . . Ballistic Gun 6 | 1 . 1 . 1 2 . . 1 Ballistic Cannon 6 | . . . . . 2 1 3 . Launcher 2 | . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 4 2 . . . Parts Lost 24 | . . 3 . 2 3 . 6 10 Power 4 | . . 1 . . . . . 3 Propulsion 1 | . . . . . . . . 1 Utility 6 | . . . . 1 2 . 2 1 Weapon 13 | . . 2 . 1 1 . 4 5 Highest Loss Streak 10 | . . 3 . 1 1 . 6 10 Average Slot Usage (%) 96 | . 86 96 88 98 99 99 94 89 Engine 11 | . 14 12 11 11 9 7 17 14 Treads 18 | . 28 27 22 21 17 15 13 6 Device 20 | . . 6 11 15 31 19 22 25 Storage 11 | . 15 21 11 11 9 15 10 6 Processor 5 | . . . . 5 9 7 5 6 Protection 4 | . . . 11 10 3 2 . . Energy Gun 6 | . 14 5 11 6 4 7 5 10 Energy Cannon 7 | . . 7 . 10 9 7 3 . Ballistic Gun 3 | . 14 12 11 4 . . . 4 Ballistic Cannon 2 | . . . . . 3 7 9 6 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 11 13 51 61 61 61 68 89 96 Greatest Support 46 | 40 40 42 42 46 46 40 40 40 Greatest Overweight (x) 12 | . . 1 1 3 2 1 2 12 Average Overweight (x) 1 | . . . 1 1 1 1 1 3 Largest Inventory Capacity 12 | 6 6 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 11 12 12 12 12 12 12 Most Carried 12 | 4 1 12 11 12 12 12 12 12 Average Carried 8 | . . 5 9 10 8 11 9 9 Final Capacity 12 | 6 6 12 12 12 12 12 12 12 Final Carried 12 | . . 10 11 9 12 12 8 10 Class Distribution -------------------- 57% | Mutant 15% | Gunner 14% | Scavenger-Mutant 7% | Generator-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Generator-Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Matter Collected 2407 | 276 . 280 . 602 487 136 240 386 Remotely 70 | . . . . . 70 . . . Salvage Created 7420 | 167 33 370 . 3050 1911 687 693 509 Parts 396 | 8 4 45 . 162 97 30 31 19 Haulers Intercepted 11 | . . . . 6 5 . . . Recyclers Shooed 8 | . . . . 1 4 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 14 Prevented 9 | . . . . . . . . 9 Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Combat Hostiles Destroyed 87 | . . 10 . 34 21 4 7 11 Melee 2 | . . 1 . . . . . 1 Guns 32 | . . 4 . 19 5 1 . 3 Cannons 42 | . . 1 . 14 16 3 3 5 AOE 11 | . . 4 . 1 . . 4 2 Classes Destroyed 16 | 2 2 2 . 6 1 1 2 . Worker 31 | . 1 1 . 14 9 6 . . Builder 23 | . 1 3 . 3 6 4 6 . Tunneler 9 | 5 . 2 . . . 1 1 . Hauler 11 | . . . . 6 5 . . . Recycler 18 | 1 . 1 . 8 4 3 1 . Mechanic 1 | . . . . . . 1 . . Operator 5 | . . . . 3 1 . 1 . Drone 1 | . . . . . . . 1 . Watcher 3 | . . . . 1 1 . 1 . Swarmer 10 | . . 8 . . . . . 2 Grunt 53 | . . . . 24 14 3 6 6 Brawler 3 | . . . . 1 1 . . 1 Duelist 3 | . . . . 1 1 . . 1 Sentry 16 | . . 2 . 9 4 1 . . Hunter 2 | . . . . . 1 . . 1 Behemoth 1 | . . . . . . . 1 . Best Kill Streak 8 | 5 2 5 . 6 6 8 6 4 Combat Bots Only 5 | . . 5 . 4 3 3 2 3 Max Kills in Single Turn 3 | 1 1 2 . 2 1 3 3 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . 1 . . 2 1 Melee 1 | . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Damage Taken 4453 | . . 550 . 944 774 108 568 1509 Core 721 | . . 100 . 207 89 25 33 267 Absorbed by Shields 684 | . . . . . 195 38 200 251 Core Remaining (%) 77 | 100 . 60 . 48 83 96 . . Volleys Fired 391 | 16 4 37 . 144 115 17 30 28 Largest 4 | 2 2 2 . 2 2 3 4 4 Hottest 199 | 60 60 123 . 136 113 154 199 199 Shots Fired 792 | 30 8 63 . 277 212 48 81 73 Gun 376 | 30 8 37 . 165 60 15 27 34 Cannon 407 | . . 22 . 112 152 33 54 34 Launcher 9 | . . 4 . . . . . 5 Special . | . . . . . . . . . Kinetic 266 | 16 4 31 . 74 49 17 32 43 Thermal 347 | 14 4 28 . 149 114 16 22 . Explosive 9 | . . 4 . . . . . 5 Electromagnetic 170 | . . . . 54 49 15 27 25 Robot Hit Streak 39 | 13 19 25 . 27 39 16 22 11 Robot Miss Streak 5 | 1 . 2 . 3 3 2 5 2 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 589 | 25 6 43 . 206 168 33 55 53 Core Hits 347 | 9 3 21 . 105 95 45 44 25 Critical Hits 23 | . . 1 . 10 9 . . 3 Critical Kills 11 | . . . . 6 3 . . 2 Critical Parts Destroyed 11 | . . 1 . 4 5 . . 1 Melee Attacks 30 | . . . . 2 . 20 3 5 Impact 2 | . . . . 2 . . . . Slashing 28 | . . . . . . 20 3 5 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13972 | 238 38 986 . 3781 3702 1358 2293 1576 Guns 4957 | 238 38 326 . 1906 1157 231 517 544 Cannons 6104 | . . 283 . 1647 2406 431 761 576 Explosions 2282 | . . 347 . 187 139 389 933 287 Melee 558 | . . . . . . 307 82 169 Ramming 71 | . . 30 . 41 . . . . Kinetic 3236 | 90 7 244 . 659 857 201 478 700 Thermal 6190 | 148 31 365 . 2231 1910 339 1091 75 Explosive 559 | . . 347 . . . . . 212 Electromagnetic 3358 | . . . . 850 935 511 642 420 Impact . | . . . . . . . . . Slashing 558 | . . . . . . 307 82 169 Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . 1 1 10 19 Average Corruption 6 | . . . . . 1 1 10 10 Corruption Purged . | . . . . . . . . . Effects 66 | . . . . . 8 4 11 43 Message Errors 13 | . . . . . 2 . 1 10 Matter Fused 10 | . . . . . . . 5 5 Heat Flow Errors 6 | . . . . . . . 1 5 Energy Discharges 15 | . . . . . 4 1 . 10 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . . 3 Targeting Errors 10 | . . . . . 1 1 3 5 Weapon Failures 6 | . . . . . 1 2 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 388 | . . 11 . 22 32 96 169 58 Projectiles 88 | . . . . 22 28 . 22 16 Explosions 121 | . . 11 . . 4 1 105 . Melee 179 | . . . . . . 95 42 42 Knockbacks 25 | . . . . . 11 2 8 4 Impact . | . . . . . . . . . Kinetic 25 | . . . . . 11 2 8 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 253 | . . . . 35 114 34 8 62 Shots 12 | . . . . 2 5 2 1 2 Rammed 18 | . . 13 . 5 . . . . Targets Rammed 18 | . . 13 . 5 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 786 | 20 40 323 . 755 280 217 499 786 Average Temperature 142 | 9 18 90 . 141 103 86 179 230 Received Heat Transfer 1446 | . . 150 . 447 330 54 123 342 Effects 51 | . . 1 . 31 . . 2 17 Shutdowns 3 | . . . . 3 . . . . Energy Bleed 7 | . . . . 2 . . 1 4 Interference 13 | . . . . 8 . . . 5 Matter Decay 7 | . . . . 4 . . . 3 Short Circuit 8 | . . . . 5 . . 1 2 Damage (minor) 5 | . . 1 . 4 . . . . Damage (major) 7 | . . . . 4 . . . 3 Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . 1 1 . 4 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 18 | 2 . 2 . 6 2 4 2 . Heat Transferred 10123 | 325 75 777 . 4122 3160 520 1094 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 20 | . . . . 4 7 3 5 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Peak Influence 583 | 30 26 155 51 583 420 524 450 . Average Influence 226 | 15 21 63 51 288 224 245 311 . Maximum Alert Level 2 | . . . . 2 2 2 2 . Low Security (%) 42 | 100 100 100 100 23 34 47 20 . Level 1 48 | . . . . 62 65 28 57 . Level 2 8 | . . . . 13 . 23 22 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . . . . 15 3 2 4 . Investigation 10 | . . . . 7 2 1 . . Extermination . | . . . . . . . . . Reinforcement 11 | . . . . 5 1 1 4 . Assault 1 | . . . . 1 . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Construction Impeded 6 | . . . . 1 1 1 3 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Distress Signals 3 | . . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 1 12 . 50 34 4 12 16 Peak Tracking Total 6 | . 2 5 . 5 4 3 4 6 Tactical Retreats 20 | . . 2 . 6 8 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Traps Triggered 11 | . . 2 . 3 4 2 . . Indirectly 2 | . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted 1 | . . . . . . . . 1 Installed 1 | . . . . . . . . 1 Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Machines Disabled 50 | . . 1 . 4 5 25 14 1 Max in Single Turn 5 | . . 1 . 1 1 5 5 1 Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Machines Accessed 17 | . . 1 . 10 5 1 . . Terminals 14 | . . . . 9 4 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 61 | . . 1 . 37 19 4 . . Successful 47 | . . 1 . 28 16 2 . . Failed 14 | . . . . 9 3 2 . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . 1 . 3 . . . . Terminals 53 | . . . . 35 14 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . . 1 . 27 11 2 . . Record 5 | . . . . 4 1 . . . Part Schematic 3 | . . . . 3 . . . . Robot Schematic 1 | . . . . 1 . . . . Prototype ID Bank 6 | . . . . 4 1 1 . . Open Door 2 | . . 1 . 1 . . . . Branch Access Points 2 | . . . . 1 1 . . . Emergency Access Points 2 | . . . . 2 . . . . Terminal Index 2 | . . . . . 1 1 . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . 1 1 . . . Locate Traps 4 | . . . . 4 . . . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 4 | . . . . 2 2 . . . Registered Components 2 | . . . . 1 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 3 | . . . . 3 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 5 | . . . . . 5 . . . Insert Component 3 | . . . . . 3 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 12 | . . . . 8 3 1 . . Full Trace Events 10 | . . . . 7 2 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . 3 2 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Machine Destruction 3 | . . . . 3 . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 . . . . Highest-Rated Group 88 | . . . . 88 . . . . Highest-Rated Ally 16 | . . . . 16 . . . . Total Orders 17 | . . . . 16 . . . 1 ROAM 5 | . . . . 5 . . . . GUARD 7 | . . . . 7 . . . . AID 4 | . . . . 4 . . . . EXPLORE 1 | . . . . . . . . 1 Ally Attacks 83 | . . . . 83 . . . . Total Damage 780 | . . . . 780 . . . . Kills 11 | . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Turns Passed 6199 | 142 79 721 45 2058 1470 421 430 833 Spaces Moved 2419 | 60 42 330 21 814 580 161 137 274 Core 9 | 8 . . . . . . . 1 Treads 2410 | 52 42 330 21 814 580 161 137 273 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 152 172 172 180 190 190 190 Average Speed 188 | 145 160 172 172 180 184 190 199 247 Slowest Speed 650 | 160 160 180 172 220 200 190 210 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 1 2 Exploration Rate (%) 31 | 4 14 77 2 91 48 8 7 31 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . . . . . 2 Spaces Dug 15 | . . . . . . 13 2 . Terrain Destroyed 234 | . . 42 . 13 33 13 61 72 Melee 15 | . . . . . . 13 2 . Projectile 29 | . . . . . 5 . 5 19 AOE 190 | . . 42 . 13 28 . 54 53 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Total 3284 | 88 47 416 30 1127 771 209 228 368 Wait 162 | 1 . . 6 64 20 2 38 31 Move 2411 | 59 41 329 20 813 579 160 136 274 Hop . | . . . . . . . . . Pick Up 106 | 6 1 17 3 33 24 4 7 11 Fast Attach . | . . . . . . . . . Attach 69 | 6 1 8 1 17 16 3 10 7 Detach 3 | . . 3 . . . . . . Swap 27 | . . 4 . 15 6 1 . 1 Drop 61 | . . 5 . 30 11 2 3 10 Fire 391 | 16 4 37 . 144 115 17 30 28 Melee 30 | . . . . 2 . 20 3 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 18 | . . 13 . 5 . . . . Escape Stasis 4 | . . . . 4 . . . . Rewire . | . . . . . . . . . Trap 1 | . . . . . . . . 1 Miscellaneous 1 | . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 420 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 486 | -10/Mines | Learned Materials terminal intel 689 | -10/Mines | Lost 3 parts (1p2w) 895 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 905 | -10/Mines | Found Prototype Device 907 | -10/Mines | Identified Exp. Sensor Array 917 | -10/Mines | Discovered new exit (range 15) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Loaded intel: 12 terminal locations 944 | -9/Materials | Discovered new exit (range 7) 988 | -9/Materials | Entered Storage 1195 | -9/Storage | Build established: Scavenger-Mutant 1449 | -9/Storage | Identified exit to Recycling 1562 | -9/Storage | Discovered new exit (range 11) 1921 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2514 | -9/Storage | Build established: Mutant 2661 | -9/Storage | Garrison activated, responded to threat 2766 | -9/Storage | Core integrity fell below 50% 3046 | -9/Storage | Entered Materials 3046 | -8/Materials | Evolved 2 slots: Utility x2 3700 | -8/Materials | Discovered new exit (range 16) 4481 | -8/Materials | Discovered new exit (range 14) 4516 | -8/Materials | Entered Factory 4516 | -7/Factory | Evolved 2 slots: Weapon x2 4831 | -7/Factory | Build established: Gunner 4892 | -7/Factory | Discovered new exit (range 11) 4937 | -7/Factory | Entered another Factory area 4937 | -6/Factory | Evolved 2 slots: Power x2 5164 | -6/Factory | Spotted B-75 Beast 5181 | -6/Factory | Destroyed B-75 Beast 5209 | -6/Factory | Crushed by falling debris 5209 | -6/Factory | System corruption reached 10% 5240 | -6/Factory | Lost 6 parts (2u4w) 5320 | -6/Factory | Discovered new exit (range 13) 5348 | -6/Factory | Identified exit to Lower Caves 5367 | -6/Factory | Entered Lower Caves 5367 | -6/Lower Caves | Accompanied by 1 ally 5937 | -6/Lower Caves | Build established: Generator-Gunner 6136 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6157 | -6/Lower Caves | Crushed by falling debris 6174 | -6/Lower Caves | Crushed by falling debris 6200 | -6/Lower Caves | Self-destructed Last Messages --------------- 06179_ G-50 Soldier knocked back. 06180_ Gauss Cannon destroyed. 06182_ G-50 Soldier destroyed. 06184_ Penetrated by Slug. 06184_ G-50 Soldier destroyed. 06186_ Machine disabled. 06187_ Hvy. Laser fries itself beyond repair. 06187_ Slug penetrates Wall. 06189_ System corrupted: Heat flow error (+186). 06189_ Slug penetrates Wall. 06192_ Penetrated by Slug. 06192_ Critical hit. 06192_ Missile Launcher destroyed. 06193_ Carbon-fiber Leg fries itself beyond repair. 06193_ Adv. Heat Sink fries itself beyond repair. 06193_ Acquired 10 matter. 06195_ Y-64 Sentinel misfires. 06195_ Slug penetrates Wall. 06199_ Penetrated by Slug. 06200_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? #####?????? | | ????????????????????????????????????? #????? | | ????????????????????????????????????? #???? | | ?????????????????????????????????????# ###? | | ??????????????????????????????????????# # | | ???????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????????????????###??????# | | ???????????????????????????????????? #?????## | | ???????????????????????????????????? #??????# | | ???????????????????????????????????? ??????## | | ????????????????????????????????????# #???????# | | ????????????????????????????????????# ##?###### | | ???????????????????##???????????????# ### | | ???????????????????? ?#########?????# | | ????????????????????? # # ##???## ##### | | ????????????????##### # ###?# ????## | | ???????????????# % ### #?????# | | ???????????????# ###### Y ## #????## | | ?????????????????#""Yl"" ## ##??## ## | | ?????????????????#" "; #### ## | | ?????????????????#" ####? | | ?????????????????#" @ # ## * #???? | | ?????????????# # # ### ####!#???? | | ?????????????## # ##### ##?? #??? | | ?????????????# g %% #???# #??? ?? | | ?????????? * ! # ##???# ? ? | | ?????????? !% ## #????#### ### | | ???????????### ## ## #???????? #?#### | | ????????????# ## ?### ## #?????????#?????### | | ???????????? ??### ?????### #?????????????????? | | ????????????????? ???????# #?????????????????? | | ???????????????? ???????? #?????????????????? | | ???????????????###% ????????###??????????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 43 Energy Capacity 935 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Cooling System | -9/Storage | Hacked Shield Generator | -9/Storage | Hacked Com. Battery | -9/Storage | Hacked Deuterium Engine | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertGlidesysBroadsword Manual? 0 Play Time 00:49:51 Cumulative 40.7 hours Start 2020.06.17 @ 18:09:44 End 2020.06.17 @ 19:03:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 0 Adventurer 39 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3b564da2-11a5-46fb-a577-2c45a4710228