Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 08:55:44 Player: eseft Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (107) 535 Value Destroyed (3099) 3099 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1101) 1101 TOTAL SCORE: 9055 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 108 Friendly Fire -7 Cogmind --------- Core Integrity 0/1000 Matter 495/550 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg (fused) Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Matter Compressor (fused) Improved Signal Interpreter IFF Parser Launcher Guidance Computer Improved Target Analyzer Improved Remote Force Field > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Vortex Cannon Mass Driver Powered Hammer Vortex Lance (40) Vortex Lance (40) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Matter Compressor Improved Signal Interpreter IFF Parser Advanced Melee Analysis Suite Launcher Guidance Computer Improved Target Analyzer Improved Remote Force Field > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Powered Hammer > --- INVENTORY -------- Light Angular Momentum Engine Vortex Cannon Mass Driver Vortex Lance Vortex Lance [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cooled Cesium-ion Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Great Maul Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Slots Evolved 10 | . . 2 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 6 | . . 2 1 1 1 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 88 | 7 5 9 8 11 13 17 11 7 Power 12 | 1 1 . 2 2 1 3 1 1 Engine 8 | 1 1 . 2 1 1 1 1 . Core 3 | . . . . 1 . 2 . . Reactor 1 | . . . . . . . . 1 Propulsion 21 | 2 2 . 1 2 4 4 5 1 Treads 1 | . . . . . . 1 . . Leg 8 | . . . . . . 2 5 1 Wheel 11 | 2 2 . 1 2 4 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 28 | 2 . 7 3 3 5 5 1 2 Device 14 | 1 . 2 3 2 2 3 . 1 Storage 3 | 1 . 1 . . 1 . . . Processor 10 | . . 4 . 1 1 2 1 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 27 | 2 2 2 2 4 3 5 4 3 Energy Gun 7 | 1 2 . . 2 . . 2 . Energy Cannon 4 | . . . 2 . . 2 . . Ballistic Gun 6 | 1 . 1 . 1 1 1 1 . Ballistic Cannon 4 | . . . . . 1 . 1 2 Launcher 2 | . . . . . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 2 . 1 Corrupted Parts 3 | . . . . . . 2 1 . System Corruption 14 | . . . . . . 11 3 . Parts Lost 48 | . . 3 2 12 2 18 8 3 Power 7 | . . 1 . 2 . 2 1 1 Propulsion 13 | . . . . 4 1 6 2 . Utility 16 | . . 2 2 2 1 4 3 2 Weapon 12 | . . . . 4 . 6 2 . Highest Loss Streak 9 | . . 1 1 6 1 9 4 3 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 5 7 8 9 9 9 5 6 4 Power . | . . . 1 1 1 . . . Propulsion . | 3 2 2 2 . . . . . Utility 2 | . 2 3 . 2 3 3 2 . Weapon 3 | . 1 1 4 3 3 2 3 3 Tool/Special . | . . . . . . . . . Unused Backups 27 | 3 7 1 8 2 1 2 . 3 Power 2 | . 1 . 1 . . . . . Propulsion 8 | 3 4 . . . 1 . . . Utility 6 | . 1 . 1 1 . 2 . 1 Weapon 11 | . 1 1 6 1 . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 99 98 96 91 87 59 77 83 Engine 6 | . 13 11 8 6 6 1 1 4 Leg 6 | . . . . . . 3 14 29 Wheel 12 | . 28 22 26 16 21 2 . . Device 12 | . 14 10 16 22 6 4 12 11 Storage 9 | . 14 11 9 7 10 11 8 5 Processor 17 | . . 20 18 14 18 17 21 21 Energy Gun 4 | . 14 11 8 3 . . 2 . Energy Cannon 2 | . . . 7 6 . 1 . . Ballistic Gun 3 | . 14 10 1 3 4 1 1 . Ballistic Cannon 1 | . . . . . 4 . 1 2 Impact Weapon 3 | . . . . 6 6 4 4 3 Peak Build Rating 76 | 8 12 16 27 36 44 61 68 76 Average Rating 34 | 5 9 15 21 31 37 37 56 60 On Entrance 24 | . 8 12 14 27 16 43 52 49 Avg Prop Armor Cover (%) 11 | . . . . . . 11 . . Naked Turns . | . . . . . . . . . Heaviest Build 57 | 13 17 24 32 39 46 49 45 57 Greatest Support 75 | 20 24 24 36 36 58 58 75 75 Greatest Overweight (x) 11 | 1 5 . . 2 10 11 7 . Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 5 Average Capacity 8 | 7 8 8 10 10 10 10 7 5 Most Carried 10 | 8 8 10 10 10 10 10 8 5 Average Carried 7 | 5 7 8 9 9 9 5 6 4 Final Capacity 10 | 8 8 10 10 10 10 10 5 5 Final Carried 10 | 8 8 9 10 10 10 8 5 5 Class Distribution -------------------- 68% | Mutant 27% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Matter Collected 2247 | 284 46 246 138 101 259 577 374 222 Remotely . | . . . . . . . . . Salvage Created 4147 | 142 272 604 696 357 544 1057 449 26 Parts 205 | 15 22 36 52 18 18 22 20 2 Haulers Intercepted 8 | . 2 2 2 1 . 1 . . Recyclers Shooed 5 | 1 . . 2 . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . Prevented 4 | . . . . . . . 4 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Combat Hostiles Destroyed 76 | . 8 15 13 7 5 18 8 2 Melee 9 | . . . . 2 . 4 3 . Guns 39 | . 8 15 9 1 . 3 3 . Cannons 14 | . . . 4 4 . 3 1 2 AOE 8 | . . . . . 2 6 . . Classes Destroyed 14 | 2 4 2 2 3 . 1 . . Worker 11 | . . . 1 1 1 8 . . Builder 4 | . . . . 1 . 3 . . Tunneler 8 | 4 . 1 . . 2 1 . . Hauler 8 | . 2 2 2 1 . 1 . . Recycler 7 | 1 . 1 1 . 1 3 . . Mechanic 1 | . . . . 1 . . . . Watcher 4 | . 1 1 1 . 1 . . . Swarmer 16 | . 6 5 . 3 . . . 2 Grunt 22 | . 2 5 6 . 4 2 3 . Brawler 2 | . . 1 . . 1 . . . Sentry 12 | . . 4 6 1 . 1 . . Hunter 3 | . . . 1 1 . 1 . . Programmer 5 | . . . . 2 . 2 1 . Assembled 12 | . . . . . . 12 . . Thug 4 | . . . . . . . 4 . Best Kill Streak 6 | 3 3 4 5 4 3 6 4 2 Combat Bots Only 5 | . 3 3 3 4 2 5 4 2 Max Kills in Single Turn 4 | 1 1 2 1 1 2 4 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 2 3 . . Melee 1 | . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Hostile Shots Fired 648 | . 35 54 75 105 16 201 89 73 Missed 188 | . 8 21 16 33 4 55 29 22 Hits 460 | . 27 33 59 72 12 146 60 51 Melee 19 | . . 1 . 4 . 11 . 3 Projectile 441 | . 27 32 59 68 12 135 60 48 AOE 5 | . . . . 3 . . . 2 Critical Strikes 15 | . . . 1 . 1 2 5 6 Part Disruptions 2 | . . . . . . 2 . . Damage Taken 7534 | . 221 500 895 1059 253 2643 1155 808 Core 1594 | . 86 129 101 197 76 546 322 137 Absorbed by Shields 78 | . . . . . . . . 78 Regen/Repaired (Parts) 373 | . . . 300 . . . . 73 Core Remaining (%) 79 | 100 65 67 81 71 91 . . . Volleys Fired 224 | 14 29 42 54 24 9 19 18 15 Largest 2 | 2 2 2 2 2 1 2 2 2 Hottest 140 | 60 85 88 140 95 39 75 125 88 Shots Fired 403 | 28 58 81 102 31 9 28 36 30 Gun 262 | 28 58 81 54 7 . 8 26 . Cannon 131 | . . . 48 24 . 19 10 30 Launcher 10 | . . . . . 9 1 . . Special . | . . . . . . . . . Kinetic 152 | 14 29 40 . 6 . 13 20 30 Thermal 201 | 14 10 41 102 25 . 9 . . Explosive 1 | . . . . . . 1 . . Electromagnetic 49 | . 19 . . . 9 5 16 . Robot Hit Streak 18 | 6 7 11 18 7 11 14 6 6 Robot Miss Streak 7 | 1 3 7 5 2 . 4 3 7 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 344 | 20 37 61 83 27 10 47 29 30 Core Hits 291 | 9 26 70 96 18 8 22 15 27 Critical Kills 5 | . . . . 2 1 1 1 . Critical Parts Destroyed 13 | . . . . 3 . 10 . . Critical Strikes 21 | . . . . 5 1 11 4 . Blast 3 | . . . . . . . 3 . Smash 18 | . . . . 5 1 11 1 . Melee Attacks 113 | . . 1 . 34 15 55 8 . Impact 113 | . . 1 . 34 15 55 8 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 19 | . . . . 3 3 12 1 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10147 | 175 517 930 1690 985 878 3275 1008 689 Guns 2972 | 175 416 930 865 96 . 155 335 . Cannons 2505 | . . . 825 332 . 305 354 689 Explosions 1306 | . 101 . . . 451 754 . . Melee 3364 | . . . . 557 427 2061 319 . Ramming . | . . . . . . . . . Kinetic 2050 | 91 146 322 . 79 . 229 494 689 Thermal 3465 | 84 248 608 1690 349 . 486 . . Explosive 348 | . . . . . . 348 . . Electromagnetic 905 | . 123 . . . 451 136 195 . Impact 3379 | . . . . 557 427 2076 319 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . 5 . 7 . 14 19 19 Average Corruption 11 | . . 5 . 5 . 10 16 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 75 | . . 13 . 2 . 25 33 2 Message Errors 19 | . . 3 . . . 7 8 1 Matter Fused 14 | . . 2 . . . 5 7 . Heat Flow Errors 14 | . . 5 . . . 3 6 . Energy Discharges 5 | . . 2 . 1 . . 2 . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 2 | . . . . . . 1 1 . Data Loss (minor) 9 | . . 1 . . . 4 4 . Data Loss (major) 7 | . . . . . . 3 3 1 Misfires 3 | . . . . . . 2 1 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1955 | . . . 6 327 165 1407 50 . Projectiles 9 | . . . 6 3 . . . . Explosions 193 | . . . . . . 193 . . Melee 1753 | . . . . 324 165 1214 50 . Knockbacks 22 | . . . . 1 3 6 6 6 Impact 10 | . . . . 1 3 6 . . Kinetic 12 | . . . . . . . 6 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 499 | . . 113 . . 27 359 . . Shots 9 | . . 1 . . 3 5 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 310 | 40 196 278 310 . 2 252 238 11 Average Temperature 66 | 19 49 66 87 . 2 69 61 8 Received Heat Transfer 1837 | . 36 111 423 81 126 480 399 181 Effects 2 | . . 2 . . . . . . Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 17 | . . . . . 5 11 1 . Combat Hostiles 6 | . . . . . 3 2 1 . Parts Fried 36 | . . . . 3 8 22 3 . Impact Corruptions 57 | . . . . 10 6 39 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . Heat Transferred 4269 | 200 235 755 2254 464 . 361 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Maximum Alert Level 1 | . 1 1 . . . . . . Low Security (%) 97 | 100 95 85 100 100 100 100 . . Level 1 2 | . 4 14 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 289 | 5 218 289 184 85 115 159 . . Initial 117 | . . 46 117 81 . . . . Average 67 | 1 144 121 69 23 45 55 . . Influence Increases 2814 | 25 369 613 475 290 213 614 145 70 Destroy 0b10 Robot/C 1200 | . 160 300 260 140 100 120 80 40 Destroy 0b10 Robot/NC 215 | 25 15 25 25 20 25 80 . . Destroy Leader 324 | . 36 66 96 52 12 42 20 . Successful Hack 60 | . 18 6 5 24 7 . . . Disable Machine 360 | . 90 60 30 30 15 135 . . Destroy Structure 295 | . 35 21 14 24 9 192 . . Partial Spotted 60 | . . 30 30 . . . . . Lose Combat Pursuer 300 | . 15 105 15 . 45 45 45 30 Influence Decreases 2810 | 25 257 446 575 469 213 493 229 103 Entered New Map 409 | . . 66 162 98 . . 46 37 Time Decay 2149 | 25 257 350 400 330 193 405 153 36 Lost Part 252 | . . 30 13 41 20 88 30 30 Squads Dispatched 14 | . 2 1 3 4 1 3 . . Investigation 6 | . 2 1 1 1 1 . . . Extermination 2 | . . . . 1 . 1 . . Reinforcement 5 | . . . 1 2 . 2 . . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Distress Signals 12 | . . 4 1 . 2 4 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 208 | . 12 32 25 23 10 33 17 56 Peak Tracking Total 17 | . 3 5 4 3 4 12 10 17 Tactical Retreats 20 | . 1 5 1 3 2 3 3 2 ECM-based Alert Blocks 7 | . . . . 7 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Traps Triggered 5 | . 2 . . 2 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Machines Disabled 24 | . 6 4 2 2 1 9 . . Max in Single Turn 6 | . 6 2 1 1 1 6 . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Machines Accessed 31 | . 7 4 7 7 1 1 . 4 Terminals 19 | . 6 4 4 4 1 . . . Fabricators 2 | . . . . 1 . 1 . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 86 | . 19 9 23 20 3 1 . 11 Successful 54 | . 10 6 13 10 3 1 . 11 Failed 30 | . 9 3 10 8 . . . . Catastrophic 2 | . . . 1 1 . . . . Database Lockouts 2 | . . . . 2 . . . . Manual 29 | . 6 4 8 10 1 . . . Terminals 56 | . 16 9 13 15 3 . . . Fabricators 2 | . . . . 1 . 1 . . Repair Stations 12 | . 3 . 9 . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 31 | . 7 4 2 5 2 . . 11 Record 14 | . 3 2 1 2 . . . 6 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . . 4 Open Door 1 | . . . . . . . . 1 Level Access Points 2 | . 1 . . 1 . . . . Alert Level 5 | . 1 1 1 1 1 . . . Investigation Status 1 | . . 1 . . . . . . Extermination Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 10 | . 2 . 8 . . . . . Scan Component 6 | . 2 . 4 . . . . . Repair 4 | . . . 4 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer 1 | . . . . 1 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 9 | . 1 2 2 3 1 . . . Terminals 8 | . 1 2 2 2 1 . . . Botnet 8 | . 1 2 2 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Reject 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 4 2 5 4 1 . . . Full Trace Events 7 | . 1 1 3 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 4 | . . . 4 . . . . . Time 128 | . . . 128 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . Machine Destruction 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 5 | . . . . . 2 . 3 . EXPLORE 4 | . . . . . 1 . 3 . RETURN 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Active Infowar (turns) 5647 | 42 566 748 937 1193 . 245 759 1157 Sensors 1823 | . . . 630 1193 . . . . IFF 2161 | . . . . . . 245 759 1157 Seismic 1663 | 42 566 748 307 . . . . . ECM 1159 | . . . . 1159 . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . . . 1 . 3 . Drone Recoveries 4 | . . . . . 1 . 3 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Turns Passed 7303 | 123 566 796 992 1210 492 1208 759 1157 Spaces Moved 4042 | 77 434 364 511 839 331 434 295 757 Core 69 | 2 1 . . . 3 56 7 . Treads 57 | . . . . . . 57 . . Legs 1260 | . . . . . . 215 288 757 Wheels 2635 | 75 433 364 511 839 328 85 . . Hover . | . . . . . . . . . Flight 21 | . . . . . . 21 . . Fastest Speed 50 | 50 80 90 90 90 93 95 120 120 Average Speed 113 | 79 82 90 90 95 100 211 134 120 Slowest Speed 600 | 100 300 90 90 110 550 600 400 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . . . . 4 . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 88 31 52 24 13 14 53 89 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug 50 | . . . 2 27 9 10 2 . Terrain Destroyed 224 | . 40 21 12 29 9 109 4 . Melee 42 | . . . . 21 9 10 2 . Projectile 25 | . . . 12 8 . 3 2 . AOE 157 | . 40 21 . . . 96 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Total 6148 | 111 595 748 941 1146 443 587 601 976 Wait 1545 | . 106 321 338 214 68 52 260 186 Move 4034 | 76 433 363 510 838 330 433 294 757 Hop . | . . . . . . . . . Pick Up 69 | 11 9 7 15 12 6 5 . 4 Fast Attach 60 | 7 3 5 6 7 6 12 10 4 Attach 32 | . 2 2 4 7 5 6 3 3 Detach 10 | . 1 1 . 3 . 1 2 2 Swap 18 | . . 3 3 1 3 1 6 1 Drop 43 | 3 12 3 11 6 1 3 . 4 Fire 224 | 14 29 42 54 24 9 19 18 15 Melee 113 | . . 1 . 34 15 55 8 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 5) 282 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x2 885 | -9/Materials | Discovered new exit (range 10) 971 | -9/Materials | Identified exit to Materials 1432 | -9/Materials | Discovered exit to Materials (range 14) 1486 | -9/Materials | Entered another Materials area 1486 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1682 | -8/Materials | Repaired Arm. Wheel 1717 | -8/Materials | Repaired Arm. Wheel 1904 | -8/Materials | Garrison activated, responded to threat 2252 | -8/Materials | Discovered new exit (range 16) 2264 | -8/Materials | Identified exit to Factory 2314 | -8/Materials | Repaired Spread Laser 2348 | -8/Materials | Repaired Arm. Wheel 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2686 | -7/Factory | Lost 4 parts (3n1w) 2725 | -7/Factory | Central database locked down 3569 | -7/Factory | Central database locked down 3569 | -7/Factory | Identified exit to Factory 3664 | -7/Factory | Assembled infested ambush trap array 3688 | -7/Factory | Entered another Factory area 3688 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3705 | -6/Factory | Lost 6 parts (1p1n2u2w) 3826 | -6/Factory | Discovered new exit (range 10) 3835 | -6/Factory | Identified exit to Factory 4059 | -6/Factory | Build established: Scavenger-Mutant 4180 | -6/Factory | Entered another Factory area 4180 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4247 | -5/Factory | Assembled infested ambush trap array 4344 | -5/Factory | Lost 9 parts (1p3n3u2w) 4378 | -5/Factory | Lost 3 parts (1n2w) 4582 | -5/Factory | Build established: Mutant 4928 | -5/Factory | Cargo convoy interrupted 4933 | -5/Factory | Core integrity fell below 50% 4971 | -5/Factory | System corruption reached 10% 5171 | -5/Factory | Discovered new exit (range 12) 5191 | -5/Factory | Identified exit to Upper Caves 5388 | -5/Factory | Entered Upper Caves 5797 | -5/Upper Caves | Ambushed by wild Derelicts 5850 | -5/Upper Caves | Lost 4 parts (1p2n1u) 6100 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6121 | -5/Upper Caves | Core integrity fell below 20% 6147 | -5/Upper Caves | Entered Warlord 6158 | -5/Warlord | Build established: Scavenger-Mutant 6176 | -5/Warlord | Lost 3 parts (1u2w) 6189 | -5/Warlord | System corruption cleaned by Quarantine Array 6744 | -5/Warlord | Visited the Vortex Lab 6757 | -5/Warlord | Found Prototype Energy Cannon 6760 | -5/Warlord | Warlord's base attacked by MAIN.C 6761 | -5/Warlord | Found Prototype Piercing Weapon 6761 | -5/Warlord | Identified Vortex Lance 6764 | -5/Warlord | Found Vortex Lance 6831 | -5/Warlord | Met Warlord 7110 | -5/Warlord | Warlord forces counterattacked 7148 | -5/Warlord | Spotted Executioner 7224 | -5/Warlord | Spotted Executioner 7276 | -5/Warlord | P-80 Master assimilated allied NR-WCI(g) 7277 | -5/Warlord | Spotted Striker 7304 | -5/Warlord | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07291_ G-67 Veteran overheating. 07291_ P-80 Master resets I-47 Archangel, system corruption cleaned. 07293_ G-67 Veteran heat damages Field Laser, Adv. Heat Sink. 07294_ G-67 Veteran overheating. 07295_ L-41 Fighter knocked back. 07295_ Slug penetrates Wall. 07295_ Imp. Heat Sink destroyed. 07298_ G-67 Veteran heat damages core (-16). 07298_ Hvy. Flak Cannon severed. 07298_ G-67 Veteran overheating. 07299_ Slug penetrates Wall. 07301_ Adv. Melee Analysis Suite destroyed. 07301_ System corrupted by crushing effect (+2). 07302_ L-41 Fighter sneak attacks. 07304_ Slug penetrates AY-Q10(m). 07304_ Penetrated by Slug. 07304_ Antimatter Reactor destroyed. 07304_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????##???????? | | ???????????????????????# ???????? | | ?????????????????????## ???????? | | ???????????????????#"# ??????? | | ???????????????????#" ??????? | | ???????????????????#" ??????? | | ????????????????????" ??????? | | ?????????????????????" ??????? | | ??????????????????????" ??????? | | ????????????????????##? ??????? | | ???????????????????## ?? ###???? | | ??????????????? ?? ???=%g###?? | | ???????????????? ### ???#*b ##? | | ???????????????? ???#bh #? | | ?????????????????# #?##ml #? | | ?????????????????# =%[ ?#; ;#? | | ??????????????????# = [##@ ;#? | | ??????????????????#"*[% ##; ;#? | | ####??????????????##[%[=##*; #? | | ="############???#=%[*=%!/; ;#? | | !*""""!"""""""#???#=!%!===*% ;;#? | | %% !!=/""%%"""######*=[!==%!#;##? | | %=!%%*===%%=!%"#" ###[%%!=[*##?? | | %%%%==!%%=%%%[/!=*=%=%%[!====#??? | | %[%=%%%==%!%%=/%% *%![=%=##= #??? | | *%%==%%*%%=*==####==%![!### #??? | | =!""""/"="]!*"#??#" !!###?# ##?? | | =/="""""""""""#?# # !#?### #?? | | *"############???# "### # #?? | | ####?????????????## "## #?? | | ????????????????## ### ^ #?? | | ????????????????# ### ##?? | | ???????????????## ##?# #??? | | ???????????????# #??## ##??? | | ???????????????# #???## #???? | | ???????????????# ##????# #???? | | ???????????????# #?????## ##??? | | ??????????????## ##????## #??? | | ?????????????## ##??## #??? | | ?????????????# ##?# #??? | | ?????????????# ## ### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 14 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 17% | -8/Materials Arm. Wheel | 34% | -8/Materials Spread Laser | 8% | -8/Materials Arm. Wheel | 22% | -8/Materials Studied --------- Arm. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Item+ Jackpot Let's See Who's Tougher Overwhelming Throw Away The Key Challenges ------------ None Game ------ Seed UltimateTachyonFlamer Manual? 0 Play Time 03:08:02 Cumulative 21.2 hours Start 2026.04.23 @ 18:52:03 End 2026.04.26 @ 08:55:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6b8bad8-afef-4743-ad41-4a002358fa2d