Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 13:39:36 Player: Scringis Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1542) 1542 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 3004 Bonus ------- High Alert Combat Kills 66 Friendly Fire -39 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 98/100 System Corruption 2% Temperature Cool (1) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Treads Heat Sink Cooling System Large Storage Unit Shield Generator Sensor Drone Bay EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Heat Sink Cooling System Large Storage Unit Shield Generator Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 31 | 6 10 10 5 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 2 2 Treads 10 | 2 4 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 5 3 Energy Gun 1 | . . 1 . Energy Cannon 2 | . 1 1 . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 23 | . 7 4 12 Power 4 | . 2 1 1 Propulsion 7 | . 2 2 3 Utility 1 | . . . 1 Weapon 11 | . 3 1 7 Highest Loss Streak 11 | . 4 2 11 To Critical Strikes . | . . . . Average Backups 8 | 1 7 7 11 Power . | . . . . Propulsion 1 | . 1 . 2 Utility 3 | . 2 3 4 Weapon 3 | . 3 2 3 Tool/Special . | . . . . Unused Backups 9 | . . 3 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 4 | . . 3 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 96 89 96 Engine 11 | . 12 10 10 Treads 23 | . 27 21 21 Device 4 | . 10 . . Storage 12 | . 14 11 11 Hackware 7 | . 3 11 10 Energy Gun 2 | . . 2 10 Energy Cannon 5 | . 11 2 . Ballistic Gun 24 | . 15 30 31 Peak Build Rating 14 | 6 12 14 14 Average Rating 11 | 4 9 12 12 On Entrance 7 | . 6 9 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 13 31 28 28 Greatest Support 46 | 40 46 46 43 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 12 | 3 10 11 12 Average Carried 8 | 1 7 7 11 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 2 5 11 7 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 959 | 223 227 480 29 Remotely . | . . . . Salvage Created 2328 | . 789 1423 116 Parts 159 | . 56 101 2 Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 50 | . 19 28 3 Guns 25 | . 8 15 2 Cannons 23 | . 11 12 . AOE 2 | . . 1 1 Classes Destroyed 8 | . 6 2 . Worker 5 | . 3 2 . Builder 2 | . 1 1 . Hauler 7 | . 2 5 . Recycler 1 | . . 1 . Operator 2 | . 1 1 . Swarmer 16 | . 5 11 . Grunt 24 | . 14 7 3 Sentry 10 | . . 10 . Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 4 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 281 | . 134 113 34 Missed 60 | . 29 27 4 Hits 221 | . 105 86 30 Projectile 221 | . 105 86 30 AOE 22 | . . . 22 Critical Strikes 1 | . . 1 . Damage Taken 2989 | . 1041 914 1034 Core 642 | . 217 113 312 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 13 . . Volleys Fired 186 | . 89 91 6 Largest 4 | . 2 4 4 Hottest 100 | . 80 100 100 Shots Fired 466 | . 161 285 20 Gun 367 | . 103 248 16 Cannon 95 | . 58 37 . Launcher 4 | . . . 4 Special . | . . . . Kinetic 355 | . 103 240 12 Thermal 58 | . 58 . . Explosive 4 | . . . 4 Electromagnetic 49 | . . 45 4 Robot Hit Streak 17 | . 17 15 8 Robot Miss Streak 5 | . 3 5 1 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 291 | . 104 173 14 Core Hits 125 | . 35 75 15 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3942 | 1 1504 2148 289 Guns 2087 | . 684 1283 120 Cannons 1395 | . 741 654 . Explosions 325 | . . 175 150 Melee . | . . . . Ramming 135 | 1 79 36 19 Kinetic 1938 | . 684 1194 60 Thermal 1004 | . 741 175 88 Explosive 62 | . . . 62 Electromagnetic 803 | . . 743 60 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 2 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . 6 18 9 Message Errors 8 | . 1 4 3 Matter Fused 8 | . 1 5 2 Energy Discharges 4 | . 1 1 2 Data Loss (minor) 7 | . 2 4 1 Data Loss (major) 3 | . 1 1 1 Misfires 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 43 | . . 43 . Projectiles 19 | . . 19 . Explosions 24 | . . 24 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 22 | 1 13 3 5 Targets Rammed 25 | 1 15 4 5 Kicked . | . . . . Crushed 3 | . 2 1 . Highest Temperature 177 | . 144 135 177 Average Temperature 44 | . 34 44 88 Received Heat Transfer 726 | . 390 273 63 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1954 | . 1554 250 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 4 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 2 | . . 2 . Low Security (%) 68 | 100 100 28 100 Level 1 22 | . . 50 . Level 2 9 | . . 20 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 460 | . 172 460 170 Initial 170 | . . 59 170 Average 169 | . 78 291 75 Influence Increases 1586 | . 541 923 122 Destroy 0b10 Robot/C 1000 | . 380 560 60 Destroy 0b10 Robot/NC 85 | . 35 50 . Destroy Leader 274 | . 84 180 10 Allied During Kill 8 | . . . 8 Successful Hack 42 | . 12 30 . Disable Machine 15 | . . . 15 Destroy Structure 42 | . . 13 29 Lose Combat Pursuer 120 | . 30 90 . Influence Decreases 1586 | . 399 627 560 Entered New Map 351 | . . 83 268 Time Decay 1035 | . 329 504 202 Lost Part 186 | . 70 40 76 Lost Ally 14 | . . . 14 Squads Dispatched 10 | . 6 4 . Investigation 6 | . 4 2 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 7 | . 4 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 32 46 8 Peak Tracking Total 9 | . 5 9 5 Tactical Retreats 7 | . 2 5 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 18 | . 6 11 1 Terminals 15 | . 6 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 65 | . 22 42 1 Successful 30 | . 7 22 1 Failed 33 | . 14 19 . Catastrophic 2 | . 1 1 . Database Lockouts 2 | . 1 1 . Manual 69 | . 25 44 . Terminals 61 | . 22 39 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 12 | . 2 9 1 Part Schematic 2 | . . 2 . Robot Analysis 6 | . 1 5 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 5 11 . Terminals 16 | . 5 11 . Track 2 | . . 2 . Botnet 13 | . 5 8 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 6 9 . Full Trace Events 6 | . 3 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 41 | . . . 41 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 4 | . . . 4 Total Damage 42 | . . . 42 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total 6 | . 1 5 . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3270 | 74 1274 1433 489 Spaces Moved 1598 | 40 589 687 282 Core 4 | 4 . . . Treads 1594 | 36 589 687 282 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 149 162 162 160 Slowest Speed 240 | 160 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 3 81 80 59 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 50 | . . 12 38 Melee . | . . . . Projectile . | . . . . AOE 50 | . . 12 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1946 | 54 743 843 306 Wait 60 | . 25 28 7 Move 1596 | 40 588 686 282 Hop . | . . . . Pick Up 40 | 8 12 19 1 Fast Attach . | . . . . Attach 25 | 6 6 8 5 Detach . | . . . . Swap 7 | . 5 2 . Drop 8 | . 3 5 . Fire 186 | . 89 91 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 24 | . 15 4 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 5) 493 | -10/Materials | Discovered new exit (range 8) 690 | -10/Materials | Discovered new exit (range 8) 1187 | -10/Materials | Core integrity fell below 50% 1212 | -10/Materials | Discovered new exit (range 14) 1213 | -10/Materials | Lost 3 parts (1p1n1w) 1267 | -10/Materials | Core integrity fell below 20% 1299 | -10/Materials | Lost 4 parts (1p1n2w) 1323 | -10/Materials | Discovered new exit (range 15) 1338 | -10/Materials | Central database locked down 1349 | -10/Materials | Entered another Materials area 1349 | -9/Materials | Evolved 2 slots: Weapon x2 2046 | -9/Materials | Discovered new exit (range 5) 2122 | -9/Materials | Build established: Scavenger-Gunner 2297 | -9/Materials | Discovered new exit (range 11) 2535 | -9/Materials | Central database locked down 2699 | -9/Materials | Identified exit to Mines 2782 | -9/Materials | Entered Mines 2808 | -9/Mines | Discovered new exit (range 9) 2954 | -9/Mines | Discovered new exit (range 16) 3059 | -9/Mines | Found the Drone Emporium 3068 | -9/Mines | Found Prototype Device 3226 | -9/Mines | Assembled infested the area 3256 | -9/Mines | Core integrity fell below 50% 3260 | -9/Mines | Core integrity fell below 20% 3271 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03247_ Lgt. Assault Rifle destroyed. 03249_ Lgt. Treads destroyed. 03249_ K-01 Serf collects debris. 03250_ EM Pulse Gun destroyed. 03250_ Lgt. Assault Rifle destroyed. 03250_ K-01 Serf destroyed. 03251_ CQ-8W4(g) destroyed. 03252_ Mining Laser destroyed. 03254_ Hacking Suite destroyed. 03255_ The unstable cave ceiling collapses. 03255_ Rocket Launcher destroyed. 03255_ Lgt. Ion Engine destroyed. 03256_ The unstable cave ceiling collapses. 03256_ Lgt. Treads destroyed. 03257_ The unstable cave ceiling collapses. 03257_ Mni. Grenade Launcher destroyed. 03258_ The unstable cave ceiling collapses. 03258_ as-21037 destroyed. 03260_ System corrupted: Matter fused (-10). 03261_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????? | | ??????????? ??????##########??????????????? | | ??????????? ?????##""## #??????????????? | | ??????????? [% ?????#" #X #??????????????? | | ????????????#!== ?????#" #??????????????? | | ?????????????#%! ?????#" #??????????????? | | ???????????###= ?????#" # #??????????????? | | ???????????? ##???##""## #??????????????? | | ??????????????# ######## #??????????????? | | ????????????????# # ##### ##??????????????? | | ?????????????????# #####k### #???????????? | | ????????????????### @ #???????????? | | ???????????????## ##### #####??####?????? | | ???????????????# # #?### ######## ##????? | | ??????????????## ###### % #????? | | ??????####????# / #????? | | ????### #???#### ######### ##????? | | ???## ##??# s ##???????# #?????? | | ???# #??# #dd## # #####????????# ##????? | | ???# #?## # s # ## ##???????????## #????? | | ???# ### # # #########??### #????? | | ##### s # ## # % % ##### ##????? | | # # ! = %" % #?????? | | ## ## # #### " % #### """ ##????? | | ##### #### #### ??# "" #### """ ###### | | ????# ???# #?# #?# " "## """ ## # | | ????# ???# ### ##?# ### | | ???? ???# #??# #?# | | ??? ????##### # ??########?## #### # | | ?? ###????????## % ##??????????####??#### ## | | ? ???????????#### #???????????????????####? | | ##??????????# #???????????????????????? | | ????????????# ##### #????####???????????????? | | ???????????????????# ## ###### ####????????????? | | ??????????????????????# % ##???????????? | | ??????????????????????######## ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticSeismicAutocannon Manual? 0 Play Time 00:23:24 Cumulative 51.4 hours Start 2025.11.18 @ 13:14:50 End 2025.11.18 @ 13:39:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 086b8d87-5b81-439f-9be2-709854b9227f