Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.26 @ 18:12:44 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (109) 545 Value Destroyed (3732) 3732 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (487) 487 TOTAL SCORE: 10624 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 440 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -575 Cogmind --------- Core Integrity 691/1000 Matter 158/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Targeting Computer Melee Analysis Suite Target Analyzer Improved Thermal Shield Force Field > --- WEAPON (4) ------- Gauss Rifle Ripper > --- INVENTORY (25) --- Improved Coolant Injector Large Storage Unit Huge Storage Unit Improved Trap Scanner Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Relay Coupler [Behemoth] (6) High-powered Shock Rifle AWS/Autocannon Power Maul Power Maul Ripper Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Melee Analysis Suite Target Analyzer Transmission Jammer Thermal Shield Force Field > --- WEAPON ----------- Improved Spread Laser KE Penetrator Advanced Assault Cannon Ripper > --- INVENTORY -------- Improved Coolant Injector Large Storage Unit Improved Trap Scanner Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Relay Coupler [Behemoth] High-powered Shock Rifle AWS/Autocannon Power Maul Power Maul Ripper Phasing Sabre [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Advanced Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 5 | . . . . . 2 1 . . . . 1 . 1 Weapon 2 | . . . . . 1 . . . . . . . 1 Parts Attached 194 | . 7 5 2 12 54 22 11 4 10 4 19 29 15 Power 21 | . 3 . . 1 4 1 . . . 1 4 5 2 Engine 17 | . 3 . . 1 4 1 . . . 1 4 3 . Core 3 | . . . . . . . . . . . . 1 2 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 43 | . . 1 . 3 17 4 3 . 1 . 4 7 3 Treads 27 | . . . . 2 8 4 3 . 1 . . 6 3 Leg 10 | . . 1 . 1 8 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 4 1 . Flight 1 | . . . . . 1 . . . . . . . . Utility 65 | . 2 . 1 . 15 10 3 3 7 1 7 11 5 Device 29 | . . . . . 4 6 1 1 4 1 3 6 3 Storage 8 | . 1 . 1 . 1 1 1 . . . 2 . 1 Processor 9 | . 1 . . . 2 1 . 1 . . 2 1 1 Hackware . | . . . . . . . . . . . . . . Protection 19 | . . . . . 8 2 1 1 3 . . 4 . Artifact . | . . . . . . . . . . . . . . Weapon 65 | . 2 4 1 8 18 7 5 1 2 2 4 6 5 Energy Gun 11 | . . . . 1 6 2 . . . . 1 1 . Energy Cannon 3 | . 1 1 . 1 . . . . . . . . . Ballistic Gun 16 | . 1 1 1 3 7 1 . . . . . . 2 Ballistic Cannon 7 | . . . . . . 3 3 . . . . . 1 Launcher 12 | . . 2 . 3 . . 2 . . 2 1 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 5 . . 1 . . . . . Slashing Weapon 9 | . . . . . . . . . 2 . 2 3 2 Piercing Weapon 1 | . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 2 . . 2 . 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . 1 . . . Parts Lost 38 | . . . . . 9 . 2 1 . 11 . 7 8 Power 3 | . . . . . . . . . . 1 . 1 1 Propulsion 13 | . . . . . 2 . 1 . . 4 . 2 4 Utility 16 | . . . . . 5 . 1 1 . 5 . 3 1 Weapon 6 | . . . . . 2 . . . . 1 . 1 2 Highest Loss Streak 11 | . . . . . 4 . 1 1 . 11 . 5 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 91 100 100 100 98 99 92 92 91 90 50 95 80 Engine 6 | . 14 14 14 14 8 7 1 . . 1 6 9 . Treads 19 | . . . . 8 19 30 29 30 30 29 . 12 18 Leg 7 | . 28 28 28 19 7 . . . . . . . . Hover 1 | . . . . . . . . . . . 12 12 . Device 6 | . . . . . 5 14 8 6 10 6 11 10 20 Storage 10 | . 14 14 14 14 9 7 13 15 7 6 2 6 5 Processor 5 | . 5 14 14 14 6 . . . . . 12 16 11 Protection 10 | . . . . . 14 15 15 15 19 21 . 4 . Energy Gun 3 | . . . . 5 14 6 . . . . . . 2 Energy Cannon 2 | . 6 10 14 8 1 . . . . . . . . Ballistic Gun 6 | . 21 11 14 13 7 7 5 . . . . . 3 Ballistic Cannon 6 | . . . . . . 1 16 19 15 14 . . 2 Impact Weapon 1 | . . . . . 3 5 . 2 . . . . . Slashing Weapon 2 | . . . . . . . . . 6 . 2 14 3 Naked Turns 24 | . . . . . . . . . . 21 3 . . Heaviest Build 134 | 12 33 35 33 36 50 101 104 91 95 109 43 69 134 Greatest Support 116 | 20 20 20 20 40 84 112 104 104 104 104 34 114 116 Greatest Overweight (x) 3 | . 1 1 1 1 3 . 1 . . 1 3 2 2 Average Overweight (x) . | . . 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 20 20 20 20 20 20 15 25 Average Capacity 16 | . 14 15 15 15 15 15 20 20 20 19 8 15 20 Most Carried 20 | . 15 15 15 15 15 20 20 20 20 20 13 15 20 Average Carried 16 | . 11 15 14 14 14 15 19 19 19 19 6 14 14 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 5 15 15 25 Final Carried 20 | 6 15 15 15 15 14 20 20 20 20 5 13 12 17 Class Distribution -------------------- 66% | Mutant 17% | Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Matter Collected 4310 | 200 179 556 10 161 947 182 756 400 68 211 170 330 140 Remotely . | . . . . . . . . . . . . . . Salvage Created 4292 | . 261 239 . 129 1616 252 420 465 . 77 172 591 70 Parts 220 | . 18 14 . 10 85 12 13 18 . 3 13 31 3 Haulers Intercepted 11 | . 2 . . . 6 . . . . . 1 2 . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 10 18 . 15 . . . Prevented 2 | . . . . . . . 1 . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 82 | . 8 7 . 5 28 5 10 9 . 3 . 6 1 Melee 5 | . . . . . 1 . . . . . . 3 1 Guns 44 | . 8 5 . . 25 5 1 . . . . . . Cannons 17 | . . . . . . . 5 9 . 3 . . . AOE 14 | . . 2 . 5 . . 4 . . . . 3 . Classes Destroyed 15 | . 4 2 . 1 2 1 2 . . 1 2 . . Worker 4 | . . . . . . . . . . . . 4 . Builder 7 | . . . . . . . . . . . 1 6 . Hauler 11 | . 2 . . . 6 . . . . . 1 2 . Recycler 1 | . . 1 . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . 1 . . . Watcher 4 | . . . . . . . . . . . 2 2 . Swarmer 14 | . 6 . . 2 3 . . 3 . . . . . Grunt 33 | . 2 4 . 2 14 2 4 2 . 2 . 1 . Brawler 4 | . . . . 1 1 . 2 . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . Sentry 16 | . . . . . 8 . 2 2 . . . 4 . Hunter 4 | . . . . . 3 . . . . . . . 1 Programmer 5 | . . . . . . 3 . 2 . . . . . Decomposer 2 | . . . . . . . 1 1 . . . . . Assembled 3 | . . 3 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 5 3 . 3 4 2 7 3 . 1 2 12 1 Combat Bots Only 7 | . 5 3 . 3 4 2 7 3 . 1 . 2 1 Max Kills in Single Turn 4 | . 1 2 . 3 2 1 4 2 . 1 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 4 | . . 2 . 3 . . 4 . . . . 1 . Melee 1 | . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Damage Taken 9534 | . 167 289 . 58 2129 206 1386 506 . 1783 . 1469 1541 Core 1563 | . 59 52 . 10 319 16 80 55 . 444 . 219 309 Absorbed by Shields 889 | . . . . . . . 76 . . 276 . 401 136 Regen/Repaired (Parts) 343 | . . . . . 144 . . . 199 . . . . Core Remaining (%) 56 | 100 . . . 51 42 . . . . 15 . 74 . Volleys Fired 236 | . 32 21 . 8 92 11 25 13 . 14 1 18 1 Largest 3 | . 2 2 . 2 3 3 3 3 . 2 1 1 1 Hottest 260 | . 83 83 . 72 164 133 144 144 . 260 39 39 28 Shots Fired 467 | . 64 28 . 9 180 25 69 45 1 26 1 18 1 Gun 290 | . 59 14 . . 175 23 18 . . . . . 1 Cannon 140 | . 5 7 . 6 5 2 45 45 1 24 . . . Launcher 37 | . . 7 . 3 . . 6 . . 2 1 18 . Special . | . . . . . . . . . . . . . . Kinetic 307 | . 59 14 . . 86 14 63 45 1 24 . . 1 Thermal 124 | . 5 7 . 6 94 11 . . . 1 . . . Explosive 36 | . . 7 . 3 . . 6 . . 1 1 18 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 32 | . 8 10 . 2 32 16 18 5 . 4 . 6 1 Robot Miss Streak 6 | . 6 2 . 3 5 2 3 4 . 3 . 2 . Penetration Max 1 | . . . . . 1 1 . . . . . . 1 Secondary Targets 3 | . 1 . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . Shots Hit Robots 353 | . 38 18 . 2 145 20 48 22 . 11 10 30 9 Core Hits 199 | . 15 16 . 6 54 10 25 12 . 8 3 44 6 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . 4 . . . . . . . . Critical Strikes 21 | . . 1 . . 9 2 2 . . 1 2 3 1 Burn 5 | . . . . . 3 2 . . . . . . . Destroy 4 | . . 1 . . 3 . . . . . . . . Blast 3 | . . . . . . . 2 . . 1 . . . Smash 3 | . . . . . 3 . . . . . . . . Sever 6 | . . . . . . . . . . . 2 3 1 Melee Attacks 75 | . . . . . 17 3 . 4 1 . 12 27 11 Impact 24 | . . . . . 17 3 . 4 . . . . . Slashing 51 | . . . . . . . . . 1 . 12 27 11 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . . . . . 2 9 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . Damage Inflicted 12067 | . 540 420 . 341 2728 454 2007 931 . 409 599 3233 405 Guns 3846 | . 488 186 . . 2368 424 341 . . . . . 39 Cannons 2064 | . 52 71 . 36 54 30 913 602 . 306 . . . Explosions 3375 | . . 163 . 300 . . 753 . . 28 62 2069 . Melee 2640 | . . . . . 306 . . 329 . . 537 1164 304 Ramming 142 | . . . . 5 . . . . . 75 . . 62 Kinetic 4225 | . 488 186 . . 1111 239 1254 602 . 306 . . 39 Thermal 1713 | . 52 71 . 36 1311 215 . . . 28 . . . Explosive 3347 | . . 163 . 300 . . 753 . . . 62 2069 . Electromagnetic . | . . . . . . . . . . . . . . Impact 635 | . . . . . 306 . . 329 . . . . . Slashing 2005 | . . . . . . . . . . . 537 1164 304 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 4 4 4 4 1 . . . Average Corruption 4 | . . . . . 6 3 4 4 4 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 199 | . . . . . 56 32 47 43 16 5 . . . Message Errors 52 | . . . . . 17 7 13 10 4 1 . . . Matter Fused 38 | . . . . . 7 7 10 13 1 . . . . Heat Flow Errors 28 | . . . . . 10 2 4 7 4 1 . . . Energy Discharges 23 | . . . . . 3 6 6 2 5 1 . . . Parts Rejected 2 | . . . . . 1 1 . . . . . . . Parts Fused 5 | . . . . . 3 1 1 . . . . . . Data Loss (minor) 28 | . . . . . 11 4 8 4 1 . . . . Data Loss (major) 8 | . . . . . 2 3 1 1 . 1 . . . Misfires 9 | . . . . . . 1 1 6 1 . . . . Alerts 3 | . . . . . 1 . 1 . . 1 . . . Weapon Failures 3 | . . . . . 1 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 728 | . . . . . 211 . 30 260 . 22 74 123 8 Projectiles 53 | . . . . . . . 8 23 . 22 . . . Explosions 105 | . . . . . . . 22 . . . 32 51 . Melee 570 | . . . . . 211 . . 237 . . 42 72 8 Knockbacks 9 | . . . . . 1 1 1 3 . 3 . . . Impact 2 | . . . . . 1 . . 1 . . . . . Kinetic 7 | . . . . . . 1 1 2 . 3 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . . 78 . 20 70 . . . . . . 114 . Shots 10 | . . 2 . 1 1 . . . . . . 6 . Rammed 23 | . . . . 1 . . . . . 8 . . 14 Targets Rammed 24 | . . . . 2 . . . . . 8 . . 14 Kicked 1 | . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 533 | . 105 108 . 132 533 203 443 472 219 232 276 76 . Average Temperature 124 | . 47 39 . 59 146 81 132 157 91 79 144 31 . Received Heat Transfer 2208 | . 27 21 . . 765 45 289 228 . 525 . 308 . Effects 27 | . . . . . 18 . 4 5 . . . . . Shutdowns 2 | . . . . . 1 . 1 . . . . . . Energy Bleed 7 | . . . . . 2 . 2 3 . . . . . Interference 8 | . . . . . 8 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 3 | . . . . . 2 . 1 . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 . . 3 . . . . . Impact Corruptions 19 | . . . . . 6 . . 13 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 5 4 . . . . . 1 . Heat Transferred 3971 | . 111 148 . 74 2960 518 . . . 160 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Peak Influence 663 | . 166 70 . 95 455 218 . . . . 663 253 30 Initial 450 | . . . . . . 206 . . . . 450 86 10 Average 89 | . 42 35 . 22 147 63 . . . . 532 80 15 Maximum Alert Level 2 | . . . . . 2 1 . . . . 2 1 . Low Security (%) 86 | . 100 100 . 100 79 82 . . . . . 78 100 Level 1 10 | . . . . . 16 17 . . . . 11 21 . Level 2 3 | . . . . . 3 . . . . . 87 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 4 5 . . . 1 5 2 1 Investigation 4 | . . . . . 1 1 . . . . 2 . . Extermination 5 | . . . . . . 3 . . . . 1 . 1 Reinforcement 7 | . . . . . 3 1 . . . . 1 2 . Assault 2 | . . . . . . . . . . 1 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Distress Signals 8 | . . . . . 4 . . . . . . 3 1 Communications Jammed 101 | . . . . . 74 . . . . . . 4 23 Distress Signals 101 | . . . . . 74 . . . . . . 4 23 Times Spotted 186 | . 23 8 . 6 47 11 14 9 . 27 3 26 12 Peak Tracking Total 15 | . 5 2 . 3 6 2 9 5 . 15 1 7 6 Tactical Retreats 9 | . 1 . . . 2 . 3 . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Traps Triggered 9 | . . . . . 1 2 . . . . . 4 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Machines Disabled 10 | . . 1 . . 5 2 . . . 1 1 . . Max in Single Turn 3 | . . 1 . . 3 1 . . . 1 1 . . Garrison Access 4 | . . . . . 1 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Machines Accessed 52 | . 7 1 5 1 15 10 1 2 . . 5 5 . Terminals 30 | . 7 1 . . 10 4 . . . . 3 5 . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . 1 . . Garrison Access 4 | . . . . . 1 2 . . . . 1 . . Total Hacks 164 | . 21 3 50 1 39 19 1 5 . . 14 11 . Successful 115 | . 10 1 50 1 23 10 1 5 . . 7 7 . Failed 48 | . 11 1 . . 16 9 . . . . 7 4 . Catastrophic 9 | . 2 . . . 3 3 . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 53 | . 13 4 1 . 19 6 . . . . 6 4 . Terminals 74 | . 21 3 . . 24 7 . . . . 8 11 . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 6 | . . . . . 6 . . . . . . . . Recycling Units 3 | . . . . . 1 2 . . . . . . . Scanalyzers 14 | . . . . . 6 4 . . . . 4 . . Garrison Access 8 | . . . . . 2 4 . . . . 2 . . Terminal Hacks 76 | . 8 1 50 1 2 1 1 5 . . 2 5 . Record 53 | . . . 49 . . . . 4 . . . . . Part Schematic 5 | . 3 1 . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . Open Door 7 | . . . . 1 . . 1 1 . . 1 3 . Branch Access Points 3 | . . . . . 1 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Scanalyzer 12 | . . . . . 6 3 . . . . 3 . . Insert Component 6 | . . . . . 3 2 . . . . 1 . . Analyze 6 | . . . . . 3 1 . . . . 2 . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . Seal Access 3 | . . . . . 1 2 . . . . . . . Unauthorized Hacks 15 | . 2 . . . 7 2 . . . . 2 2 . Terminals 15 | . 2 . . . 7 2 . . . . 2 2 . Assimilate 3 | . 1 . . . 2 . . . . . . . . Botnet 11 | . . . . . 5 2 . . . . 2 2 . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 7 1 . . 14 9 . . . . 4 4 . Full Trace Events 5 | . 1 . . . 1 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 3 1 . . 3 1 . . 13 . 1 1 . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . Time 136 | . . . . . 136 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 3 2 . . . . 1 . . Part Schematics Acquired 5 | . . . . . 3 1 . . . . 1 . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 2 . . . . 9 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Total Allies 18 | . 1 3 . . 1 . 2 . . . . 11 . Largest Group 7 | . 1 4 3 3 3 . 2 . . . . 7 . Highest-Rated Group 221 | . 10 50 34 34 34 . 40 . . . . 221 . Highest-Rated Ally 39 | . 10 16 16 16 16 . 20 . . . . 39 . Total Orders 4 | . . . . 2 2 . . . . . . . . STAY 2 | . . . . 1 1 . . . . . . . . FOLLOW 2 | . . . . 1 1 . . . . . . . . Ally Attacks 99 | . . 12 . 6 1 . 8 . . . . 72 . Total Damage 1774 | . . 158 . 50 . . 189 . . . . 1377 . Kills 14 | . . 2 . 1 . . 2 . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 2 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Turns Passed 24631 | . 1693 1467 1143 2028 3904 2292 2618 2124 3504 1142 402 1777 537 Spaces Moved 11582 | 1 856 712 598 1054 1838 1241 1229 865 1435 478 341 713 221 Core 199 | . . . . . . . . . . 43 156 . . Treads 7726 | . . . . 391 1372 1241 1229 865 1435 435 . 537 221 Legs 3296 | 1 856 712 598 663 466 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 361 | . . . . . . . . . . . 185 176 . Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 190 190 160 120 160 162 162 160 50 48 48 160 Average Speed 168 | 120 177 190 190 178 167 160 162 162 160 166 77 187 172 Slowest Speed 330 | 120 190 190 190 190 330 162 245 162 162 245 200 320 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 63 | 1 97 97 94 96 84 28 96 78 89 55 8 54 7 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 . . . . 1 2 1 . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 12 | . . 1 . 2 . . 3 2 3 1 . . . Spaces Dug 83 | . . . . . 47 3 . . . . 5 28 . Terrain Destroyed 391 | . . 60 . 36 47 3 82 14 . 24 5 120 . Melee 14 | . . . . . 8 3 . . . . . 3 . Projectile 33 | . . . . . . . 8 14 . 11 . . . AOE 344 | . . 60 . 36 39 . 74 . . 13 5 117 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Total 16193 | . 976 799 607 1188 2467 1510 1793 1550 2628 790 452 1099 334 Wait 3738 | . 44 59 3 99 424 194 512 662 1173 281 68 158 61 Move 11569 | . 855 711 597 1053 1837 1240 1228 864 1434 477 340 712 221 Hop . | . . . . . . . . . . . . . . Pick Up 90 | . 20 1 1 5 13 17 4 1 2 2 8 6 10 Fast Attach 91 | . 3 . . 1 25 13 4 2 6 1 16 15 5 Attach 33 | . . . 1 1 12 3 2 1 . 1 1 4 7 Detach 18 | . 2 . . . 5 4 . 1 . . 1 4 1 Swap 70 | . 4 5 1 10 17 6 5 1 4 2 2 10 3 Drop 113 | . 16 2 4 9 25 19 6 1 8 4 3 16 . Fire 236 | . 32 21 . 8 92 11 25 13 . 14 1 18 1 Melee 71 | . . . . . 17 3 . 4 1 . 12 23 11 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . Crush 23 | . . . . 1 . . . . . 8 . . 14 Escape Stasis 52 | . . . . . . . . . . . . 52 . Rewire 88 | . . . . . . . 7 . . . . 81 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension (discovered 2 exits: [*Fac] / Cet) -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 836 | -10/Materials | Discovered new exit (range 14) 1203 | -10/Materials | Discovered new exit (range 7) 1426 | -10/Materials | Discovered new exit (range 16) 1631 | -10/Materials | Discovered new exit (range 13) 1694 | -10/Materials | Entered Mines 1694 | -10/Mines | Accompanied by 1 ally 1725 | -10/Mines | Met a Derelict bent on vengeance 1736 | -10/Mines | Discovered new exit (range 9) 1816 | -10/Mines | Assembled infested the area 2045 | -10/Mines | Learned location of Zion (-7) 2844 | -10/Mines | Discovered new exit (range 13) 2858 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2880 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2882 | -10/Mines | Discovered new exit (range 5) 3005 | -10/Mines | Central database locked down 3161 | -10/Mines | Entered Exiles 3161 | -10/Exiles | Accompanied by 3 allies 3203 | -10/Exiles | Discovered new exit (range 15) 3264 | -10/Exiles | Met 8R-AWN 3291 | -10/Exiles | Met EX-HEX 3361 | -10/Exiles | Met EX-DEC 3499 | -10/Exiles | Visited The Gauntlet 3872 | -10/Exiles | Met EX-BIN 3912 | -10/Exiles | Aligned with FarCom system 3914 | -10/Exiles | Given EX-Vault access code 4001 | -10/Exiles | Opened EX-Vault 4025 | -10/Exiles | Found AWS/Autocannon 4064 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4280 | -10/Exiles | Discovered new exit (range 11) 4304 | -10/Exiles | Left Exiles lab with AWS/Autocannon 4304 | -10/Exiles | Entered Mines 4304 | -9/Mines | Accompanied by 3 allies 4322 | -9/Mines | Discovered new exit (range 14) 4775 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5656 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6332 | -9/Mines | Entered Materials 6332 | -8/Materials | Accompanied by 3 allies 6332 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6622 | -8/Materials | Build established: Gunner 7122 | -8/Materials | Lost 4 parts (2n2w) 7415 | -8/Materials | Build established: Scavenger-Skirmisher 7582 | -8/Materials | Repaired Gauss Rifle 7965 | -8/Materials | Discovered new exit (range 10) 7984 | -8/Materials | Core integrity fell below 50% 8056 | -8/Materials | Build established: Scavenger-Mutant 8107 | -8/Materials | Discovered new exit (range 16) 8566 | -8/Materials | Build established: Mutant 8856 | -8/Materials | Discovered new exit (range 10) 9198 | -8/Materials | Build established: Tank 9692 | -8/Materials | Build established: Mutant 9874 | -8/Materials | Repaired Med. Armor Plating 9944 | -8/Materials | Repaired Prc. Beam Rifle 10236 | -8/Materials | Entered Factory 10236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10765 | -7/Factory | Fabricated Med. Armor Plating (x1) 11227 | -7/Factory | Discovered new exit (range 15) 11806 | -7/Factory | Identified exit to Storage 11806 | -7/Factory | Identified exit to Lower Caves 12089 | -7/Factory | Discovered new exit (range 8) 12528 | -7/Factory | Entered Lower Caves 12553 | -7/Lower Caves | Build established: Tank 12866 | -7/Lower Caves | Spotted B-75 Beast 13045 | -7/Lower Caves | Learned Factory stockpile data 13275 | -7/Lower Caves | Build established: Mutant 13493 | -7/Lower Caves | Encountered a Warlord checkpoint 13656 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13763 | -7/Lower Caves | Destroyed 7 combat bots 14005 | -7/Lower Caves | Build established: Tank 14175 | -7/Lower Caves | Discovered new exit (range 14) 14532 | -7/Lower Caves | Learned 4 Factory zone layouts 14682 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15146 | -7/Lower Caves | Entered another Lower Caves area 15320 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15496 | -7/Lower Caves | Encountered a Warlord checkpoint 16283 | -7/Lower Caves | Learned Armory stockpile data 16412 | -7/Lower Caves | Discovered new exit (range 10) 16747 | -7/Lower Caves | Build established: Mutant 17270 | -7/Lower Caves | Entered Zion 17311 | -7/Zion | Given the Hacking Drone Bay 17315 | -7/Zion | Found Prototype Device 17315 | -7/Zion | Identified Hacking Drone Bay 17371 | -7/Zion | Identified exit to Deep Caves 17775 | -7/Zion | Discovered new exit (range 15) 17905 | -7/Zion | System corruption cleaned by Quarantine Array 17921 | -7/Zion | Learned location of Recycling (-7) 18157 | -7/Zion | Learned location of Warlord (-4) 18717 | -7/Zion | Found Prototype Device 18717 | -7/Zion | Identified Bomb Factory No. 2 19977 | -7/Zion | Rebuked by Imprinter 20774 | -7/Zion | Entered Proximity Caves 20777 | -6/Proximity Caves | Spotter reported a threat 20777 | -6/Proximity Caves | Spotter reported a threat 21017 | -6/Proximity Caves | Spotter reported a threat 21342 | -6/Proximity Caves | Learned location of Extension (-6) 21344 | -6/Proximity Caves | Encountered a Derelict sapper outpost 21819 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 21898 | -6/Proximity Caves | Core integrity fell below 50% 21912 | -6/Proximity Caves | Core integrity fell below 20% 21913 | -6/Proximity Caves | Discovered new exit (range 7) 21916 | -6/Proximity Caves | Entered Factory 21916 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21917 | -6/Factory | Identified exit to Extension 21926 | -6/Factory | Lost 11 parts (1p4n5u1w) 22266 | -6/Factory | Search patrols dispatched 22304 | -6/Factory | Discovered exit to Extension (range 5) 22318 | -6/Factory | Entered Extension 22368 | -6/Extension | Rescued a captive Derelict 22832 | -6/Extension | Identified exit to Cetus 22850 | -6/Extension | Build established: Scavenger-Mutant 23285 | -6/Extension | Rescued a captive Derelict 24018 | -6/Extension | Disrupted transfer network 24032 | -6/Extension | Spotted B-75 Beast 24058 | -6/Extension | Spotted B-75 Beast 24091 | -6/Extension | Discovered new exit (range 3) 24095 | -6/Extension | Entered Factory 24095 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 24117 | -5/Factory | Lost 5 parts (1p3u1w) 24544 | -5/Factory | Lost 5 parts (1p2n2w) 24632 | -5/Factory | Self-destructed Last Messages --------------- 24516_ Slammed into H-66 Slayer. 24518_ Penetrated by Slug. 24519_ H-66 Slayer Flexi-carbon Leg severed. 24524_ Destroyed Phase Shifter. 24524_ Penetrated by Slug. 24542_ H-66 Slayer destroyed. 24544_ Acquired 70 matter. 24549_ Acquired Gauss Rifle. 24553_ R-10 Processor collects Gauss Rifle. 24553_ Acquired 70 matter. 24556_ R-10 Processor collects Gauss Rifle. 24558_ Acquired Imp. Thermal Shield. 24559_ R-10 Processor collects Unknown Power Core. 24563_ Acquired Targeting Computer. 24563_ R-10 Processor collects Flexi-carbon Leg. 24563_ R-10 Processor collects Unknown Power Core. 24564_ Slug penetrates R-10 Processor. 24565_ R-10 Processor collects Flexi-carbon Leg. 24569_ M-28 Smith repairs R-10 Processor. 24595_ ALERT: Rogue bot located, Programmers report to Factory Zone 9R. Map ----- +----------------------------------------------------+ | ?###########+###???# ^ + ???????????????????? | | ## #???# #????????????????????? | | ## #???# #????????????????????? | | ## """ """ #???# [#????????????????????? | | ## """ """ ##### ###+##???????????????? | | ## """ """ # ?????????? | | ## # !! ?????????? | | ## """ """ # ! ?????????? | | ## """ """ # ??????????? | | ## """ """ # ??????????? | | ## # ###+##############??????????? | | ############+### #?? ????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ########### #### #???????????????????????????? | | #?????????# #??# #???????????????????????????? | | #???????###/#### #???????????????????????????? | | #???????# ## #???????????????????????????? | | #???????# ## #???????????????????????????? | | #???????# """ ## ##############??????????????? | | ######### """ ## # s #??????????????? | | # """ ## # #??????????????? | | # ## # @ #??????????????? | | #""" ## # #??????????????? | | #""" ## #sss #??????????????? | | #"S ## # s""""""""" #??????????????? | | #""" !## + """"""""" #??????????????? | | # "" ## # """"""""" #??????????????? | | # ## # """"""""" #??????????????? | | ###/######w##### # """"""""" #??????????????? | | # """"""""" #??????????????? | | # #??????????????? | | ##############??????????????? | | #???????????????????????????? | | #???????????????????????????? | | ######### #???????????????????????????? | | #???????# #???????????????????????????? | | +???????# #???????????????????????????? | | #???????+ #???????????????????????????? | | #???????# +???????????????????????????? | | #???????# #???????????????????????????? | | #???????# #???????????????????????????? | | ###+####???????? #???????????????????????????? | | #??????????????? #???????????????????????????? | | #??????????????? ?????????????????????????????? | | #???????????????? ???????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 675 Resistance: KI 30 Resistance: TH 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Lrg. Matter Pod | -10/Materials | Hacked Hcp. Storage Unit | -10/Mines | Hacked Med. Armor Plating | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Gauss Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Flak Gun | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Point Defense System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Phasing Sabre | -6/Factory | Scanalyzed Adv. Plasma Cannon | -6/Extension | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Med. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupCoolantGuard Manual? 0 Play Time 03:29:11 Cumulative 226.7 hours Start 2023.09.24 @ 15:26:44 End 2023.09.26 @ 18:12:44 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 83 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3743efe-f1ac-4992-b0ad-66322f7eb768