Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 23:08:01 Player: Flender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1625) 1625 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 3804 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 265/265 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg VTOL Module Improved Heat Sink High-capacity Matter Pod (0) Targeting Computer Targeting Computer Targeting Computer Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel High-capacity Matter Pod Targeting Computer Shield Generator Autogun High-powered Shotgun Gauss Rifle Gauss Rifle [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 53 | 8 5 9 31 Power 9 | 1 . 2 6 Engine 8 | 1 . 2 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 4 1 1 5 Treads 2 | . . . 2 Leg 4 | 2 . . 2 Wheel 5 | 2 1 1 1 Hover . | . . . . Flight . | . . . . Utility 16 | 1 3 2 10 Device 1 | . . . 1 Storage 4 | 1 2 . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 8 | . . 2 6 Artifact . | . . . . Weapon 17 | 2 1 4 10 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 14 | 2 . 4 8 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 16 | . 1 . 15 Power 2 | . . . 2 Propulsion 5 | . 1 . 4 Utility 4 | . . . 4 Weapon 5 | . . . 5 Highest Loss Streak 11 | . 1 . 11 Average Slot Usage (%) 89 | . 94 97 84 Engine 8 | . 14 11 6 Core 1 | . . . 1 Treads 2 | . . . 3 Wheel 16 | . 27 22 10 Device 3 | . . . 5 Storage 11 | . 14 11 10 Processor 9 | . 8 11 9 Protection 9 | . . 8 12 Energy Gun 1 | . . . 1 Ballistic Gun 20 | . 16 33 17 Launcher 4 | . 11 . 3 Naked Turns . | . . . . Heaviest Build 49 | 11 24 32 49 Greatest Support 40 | 32 32 32 40 Greatest Overweight (x) 6 | 1 1 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 6 7 10 10 Average Carried 7 | 4 5 8 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 4 6 10 9 Class Distribution -------------------- 33% | Mutant 31% | Gunner 23% | Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1601 | 184 75 487 855 Remotely . | . . . . Salvage Created 1489 | . 157 430 902 Parts 120 | . 22 28 70 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 40 | . 9 9 22 Guns 21 | . . 9 12 AOE 19 | . 9 . 10 Classes Destroyed 9 | . 4 3 2 Worker 3 | . . . 3 Builder 4 | . 1 . 3 Tunneler 2 | . . . 2 Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 6 | . . 1 5 Swarmer 11 | . 5 3 3 Grunt 21 | . 4 5 12 Sentry 8 | . . 1 7 Best Kill Streak 13 | . 9 4 13 Combat Bots Only 7 | . 7 3 5 Max Kills in Single Turn 5 | . 4 1 5 Gunslinging 1 | . . . 1 Exploded 4 | . 4 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3114 | . 274 194 2646 Core 714 | . 88 64 562 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 64 84 . Volleys Fired 91 | . 10 21 60 Largest 3 | . 2 3 3 Hottest 111 | . 50 66 111 Shots Fired 234 | . 20 63 151 Gun 194 | . 10 63 121 Cannon . | . . . . Launcher 40 | . 10 . 30 Special . | . . . . Kinetic 182 | . 10 63 109 Thermal 12 | . . . 12 Explosive 40 | . 10 . 30 Electromagnetic . | . . . . Robot Hit Streak 19 | . 5 8 19 Robot Miss Streak 4 | . 1 4 4 Penetration Max 1 | . . . 1 Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 128 | . 12 34 82 Core Hits 119 | . 26 15 78 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4312 | . 660 481 3171 Guns 1669 | . 34 478 1157 Cannons . | . . . . Explosions 2496 | . 626 . 1870 Melee . | . . . . Ramming 147 | . . 3 144 Kinetic 1575 | . 34 478 1063 Thermal 94 | . . . 94 Explosive 2496 | . 626 . 1870 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 10 | . 8 . 2 Projectiles . | . . . . Explosions 10 | . 8 . 2 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 192 | . 27 1 164 Shots 6 | . 2 . 4 Rammed 35 | . . 2 33 Targets Rammed 35 | . . 2 33 Kicked . | . . . . Crushed . | . . . . Highest Temperature 117 | . 7 117 90 Average Temperature 31 | . 3 45 20 Received Heat Transfer 1026 | . 39 78 909 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 744 | . 260 386 744 Average Influence 305 | . 58 241 418 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 42 | 100 90 33 29 Level 1 23 | . 9 66 12 Level 2 28 | . . . 48 Level 3 5 | . . . 9 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 14 11 37 Peak Tracking Total 7 | . 7 3 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 2 3 5 Terminals 7 | . 2 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 24 | . 3 7 14 Successful 16 | . 3 3 10 Failed 8 | . . 4 4 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 3 1 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 8 | . . 3 5 Garrison Access . | . . . . Terminal Hacks 8 | . 3 . 5 Prototype ID Bank 3 | . 1 . 2 Locate Traps 3 | . 1 . 2 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 7 | . . 2 5 Insert Component 3 | . . 1 2 Analyze 4 | . . 1 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 1 3 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 1 2 Part Schematics Acquired 3 | . . 1 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1939 | 59 332 421 1127 Spaces Moved 1246 | 37 277 301 631 Core 34 | 31 . . 3 Treads 117 | . . . 117 Legs 62 | . . . 62 Wheels 1033 | 6 277 301 449 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 112 | 94 100 100 125 Slowest Speed 350 | 100 110 100 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 38 24 73 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 233 | . 69 . 164 Melee . | . . . . Projectile 6 | . . . 6 AOE 227 | . 69 . 158 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1583 | 60 312 375 836 Wait 75 | 6 9 31 29 Move 1243 | 36 276 300 631 Hop . | . . . . Pick Up 60 | 10 8 9 33 Fast Attach . | . . . . Attach 25 | 6 2 2 15 Detach . | . . . . Swap 28 | 2 3 7 16 Drop 26 | . 4 3 19 Fire 91 | . 10 21 60 Melee . | . . . . Ram 35 | . . 2 33 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 13) 390 | -10/Materials | Destroyed 7 combat bots 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 681 | -9/Materials | Discovered new exit (range 5) 694 | -9/Materials | Build established: Gunner 813 | -9/Materials | Entered another Materials area 813 | -8/Materials | Evolved 2 slots: Utility x2 1356 | -8/Materials | Build established: Tank 1568 | -8/Materials | Core integrity fell below 50% 1615 | -8/Materials | Core integrity fell below 20% 1655 | -8/Materials | Lost 11 parts (1p2n4u4w) 1727 | -8/Materials | Lost 3 parts (1p1n1w) 1940 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01717_ Acquired 58 matter. 01721_ Acquired Lgt. Treads. 01724_ Acquired Hvy. Assault Rifle. 01735_ K-01 Serf collects debris. 01740_ Acquired Imp. Ion Engine. 01745_ K-01 Serf collects debris. 01757_ Acquired Targeting Computer. 01770_ Slug penetrates Wall. 01780_ Slug penetrates W-25 Informer. 01780_ W-25 Informer destroyed. 01786_ Acquired 32 matter. 01802_ Acquired 124 matter. 01839_ Dropped Heat Sink. 01839_ Acquired Imp. Heat Sink. 01882_ Acquired Targeting Computer. 01918_ Triggered Alarm Trap. 01918_ An alarm sounds. 01918_ ALERT: Alarm triggered, dispatching investigation squad. 01923_ C5BR2/T/LTLBW>1%XD5OYDE3HLHPE76PL7| =I 01937_ Slug penetrates Wall. 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T" ?????????????? ????? | | ?????# " ?????????????? ????? | | ?????# ????????????? ????? | | ?????# ? #????????????? ????? | | ?????###?###????????????? ????? | | ?????????????????????????T????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaBackupGuard Manual? 0 Play Time 00:38:21 Cumulative 24.1 hours Start 2020.03.29 @ 22:24:16 End 2020.03.29 @ 23:08:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e423c1af-8f6d-469b-9d0d-8e673ec1674b