Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 16:21:47 Player: 0R-LIM Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (794) 794 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1859 Bonus ------- None Cogmind --------- Core Integrity 247/400 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (385) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (3) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Wheel Wheel Heat Sink Improved Heat Sink Sensor Array Seismic Detector Light Assault Rifle Shotgun Shotgun Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Shotgun > --- INVENTORY -------- Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Wheel Wheel Wheel Heat Sink Improved Heat Sink Sensor Array Seismic Detector Light Armor Plating Light Assault Rifle Autogun Shotgun Shotgun Mining Claw [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 7 4 9 Power 5 | 2 1 2 Engine 3 | 2 . 1 Core 2 | . 1 1 Reactor . | . . . Propulsion 6 | 2 1 3 Treads 3 | 1 . 2 Leg . | . . . Wheel 3 | 1 1 1 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes 1 | . . 1 Average Backups 9 | 2 7 14 Power . | . 1 . Propulsion 3 | 1 2 5 Utility 2 | . 2 4 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 4 | . . 4 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 95 Engine 6 | . 9 . Core 5 | . 4 8 Treads 11 | . 11 11 Wheel 18 | . 16 21 Device 11 | . 12 11 Storage 12 | . 14 11 Protection 3 | . . 9 Energy Gun 9 | . 14 1 Ballistic Gun 16 | . 14 19 Peak Build Rating 17 | 6 10 17 Average Rating 9 | 4 7 14 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 10 | 18 11 8 Naked Turns . | . . . Heaviest Build 96 | 12 90 96 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 5 | . 5 4 Average Overweight (x) 2 | . 3 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 6 22 25 Most Carried 19 | 4 10 19 Average Carried 9 | 2 7 14 Final Capacity 25 | 8 25 25 Final Carried 15 | 4 10 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 780 | 264 121 395 Remotely . | . . . Salvage Created 1075 | . 395 680 Parts 76 | . 21 55 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | . 9 19 Guns 28 | . 9 19 Classes Destroyed 8 | . 4 4 Worker 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 10 | . 3 7 Grunt 17 | . 6 11 Brawler 1 | . . 1 Best Kill Streak 6 | . 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 164 | . 38 126 Missed 36 | . 7 29 Hits 128 | . 31 97 Melee 3 | . . 3 Projectile 125 | . 31 94 AOE 1 | . . 1 Critical Strikes 2 | . . 2 Damage Taken 1588 | . 301 1287 Core 181 | . 28 153 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 105 | . 25 80 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 180 | . 50 130 Gun 180 | . 50 130 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 152 | . 25 127 Thermal 28 | . 25 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 14 15 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 134 | . 37 97 Core Hits 62 | . 20 42 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 6 | . 5 1 Burn 5 | . 5 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1943 | . 479 1464 Guns 1943 | . 479 1464 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1606 | . 180 1426 Thermal 337 | . 299 38 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | . 84 58 Average Temperature 23 | . 32 15 Received Heat Transfer 546 | . 114 432 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 1369 | . 1258 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 146 | . 62 146 Initial . | . . . Average 29 | . 9 64 Influence Increases 718 | . 241 477 Destroy 0b10 Robot/C 560 | . 180 380 Destroy 0b10 Robot/NC 25 | . 10 15 Destroy Leader 84 | . 32 52 Successful Hack 4 | . 4 . Lose Combat Pursuer 45 | . 15 30 Influence Decreases 654 | . 241 413 Time Decay 544 | . 241 303 Lost Part 110 | . . 110 Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 22 30 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 5 | . 5 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 5 | . 5 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2068 | . 1251 817 Seismic 2068 | . 1251 817 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2261 | 60 1384 817 Spaces Moved 1068 | 46 764 258 Core 2 | 2 . . Treads 128 | 2 103 23 Legs . | . . . Wheels 938 | 42 661 235 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 130 Average Speed 159 | 100 162 162 Slowest Speed 480 | 160 480 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 3 93 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1447 | 56 858 533 Wait 224 | . 54 170 Move 1066 | 45 763 258 Hop . | . . . Pick Up 26 | 4 9 13 Fast Attach 7 | 6 1 . Attach 8 | . . 8 Detach . | . . . Swap 7 | 1 3 3 Drop 4 | . 3 1 Fire 105 | . 25 80 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 6) 689 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Discovered new exit (range 7) 1018 | -10/Materials | Discovered new exit (range 16) 1264 | -10/Materials | Discovered new exit (range 5) 1348 | -10/Materials | Discovered new exit (range 9) 1445 | -10/Materials | Entered another Materials area 1445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -9/Materials | Discovered new exit (range 13) 2118 | -9/Materials | Lost 3 parts (1n1u1w) 2262 | -9/Materials | Self-destructed Last Messages --------------- 02152_ K-01 Serf collects debris. 02156_ W-16 Scout sends out distress signal. 02156_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02158_ O-16 Technician destroyed. 02159_ K-01 Serf collects debris. 02194_ G-47 Trooper destroyed. 02201_ K-01 Serf collects debris. 02208_ K-01 Serf cleans the Atomic Centrifuge. 02211_ K-01 Serf destroyed. 02212_ K-01 Serf collects debris. 02216_ Shotgun destroyed. 02218_ G-34 Mercenary destroyed. 02219_ Lgt. Armor Plating destroyed. 02222_ Critical hit (Destroy). 02222_ Wheel destroyed. 02229_ G-34 Mercenary destroyed. 02243_ Lgt. Nuclear Core destroyed. 02243_ Com. Wheel destroyed. 02261_ Autogun destroyed. Map ----- +----------------------------------------------------+ | """ #?????????????????????????????????????? | | """ #?????????????????????????????????????? | | """ #?????????????????????????????????????? | | #?????????????????????????????????????? | | ]]!#?????????????????????????????????????? | | ]! #?????????????????????????????????????? | | ]! #?????????????????????????????????????? | | #?????????????????????????????????????? | | #########?????????????????????????????????????? | | !##??????????????????????????????????????????? | | !#??????????????????????????????????????????? | | !#??????????????????????????????????????????? | | !#???????????????####?##????????????????????? | | !#???????????????# T ???? ????????????????? | | !##???????????????T ???? ????????????????? | | ###????????????????# ?? ????????????????? | | #?????############## ?????????????????? | | #?????# = #[ """ ! ????????????????? | | #?????# """ """ #= """ ????????????????? | | #?????# "T" """ +$*""" "???????????????? | | #?????# """ #% #???????????????? | | #?????# # = #???????????????? | | #?????############## #????? #???????????????? | | ##########= [ # #####+#####????????????? | | = #= # # |=%=*= #????????????? | | !=+ = # =#*@%=!% #????????????? | | **#] !+ %Y[ ! = #????????????? | | *#]== # !# """ """ #????????????? | | """ """ #]== # | # """ """ #????????????? | | """ """ # #!% # """ """ ?????????????? | | """ """ # # # ?????????????? | | ########### # !?????????????? | | ##########????###### ##########?????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | #??????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????? #??????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveEnhancedAutominer Manual? 0 Play Time 00:27:53 Cumulative 11.0 hours Start 2026.06.16 @ 15:40:29 End 2026.06.16 @ 16:21:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 11 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aec67e47-bc89-4208-b6e1-289e54e608d2