Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.17 @ 02:15:44 Player: ampersand Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (2700) 2700 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6250 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Neutrino Core Improved Heat Sink Compact Matter Pod (150) Tractor Beam Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Precision Shock Rifle Gauss Rifle Advanced Assault Cannon Katana > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Compact Matter Pod Improved EM Shotgun Arc Projector Heavy Assault Rifle Mining Laser Greatsword [Rating: 48] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 89 | 7 1 1 16 16 12 17 12 7 Power 8 | 2 . . 1 1 1 1 2 . Engine 5 | 2 . . 1 1 . . 1 . Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 21 | 2 . . 7 . 3 5 2 2 Treads 3 | . . . . . . 3 . . Leg 16 | . . . 7 . 3 2 2 2 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 1 . 3 1 6 5 3 1 Device 14 | . 1 . 2 1 3 4 2 1 Storage 4 | 1 . . 1 . 1 1 . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 39 | 2 . 1 5 14 2 6 5 4 Energy Gun 10 | . . . . 4 . 1 3 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 21 | 2 . 1 5 5 1 4 2 1 Ballistic Cannon 2 | . . . . 1 . 1 . . Launcher . | . . . . . . . . . Special Weapon 4 | . . . . 3 . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 1 1 . . Parts Lost 31 | . . . 4 1 . 2 11 13 Power 3 | . . . . . . . 2 1 Propulsion 6 | . . . 1 . . . 2 3 Utility 7 | . . . . 1 . 2 2 2 Weapon 15 | . . . 3 . . . 5 7 Highest Loss Streak 11 | . . . 1 1 . 1 4 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 87 100 98 94 99 99 88 45 Engine 5 | . 14 14 11 11 2 . . 2 Core 6 | . . . . . 6 15 11 . Treads 8 | . . . . . . 22 15 . Leg 10 | . . . 15 22 26 . 4 9 Wheel 3 | . 28 28 6 . . . . . Device 17 | . 2 14 22 16 19 16 19 10 Storage 9 | . 14 14 11 11 9 7 7 7 Protection 1 | . . . . . 3 5 1 . Energy Gun 1 | . . . . 2 . . 3 10 Ballistic Gun 18 | . 28 28 32 22 15 14 11 . Ballistic Cannon 4 | . . . . 5 9 7 4 . Slashing Weapon 3 | . . . . . 2 7 7 3 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 12 13 14 22 27 32 46 47 24 Greatest Support 84 | 32 32 32 32 26 41 84 84 28 Greatest Overweight (x) 4 | 3 . . 1 1 . 1 1 4 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 Most Carried 10 | 7 8 8 10 10 10 10 10 8 Average Carried 8 | 3 7 7 8 9 9 9 9 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 6 8 8 10 10 10 10 8 4 Class Distribution -------------------- 37% | Mutant 37% | Tank 12% | Scavenger-Gunner 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Matter Collected 2200 | 151 136 27 377 313 204 482 463 47 Remotely 720 | . . . 246 79 204 60 131 . Salvage Created 3091 | . 136 . 621 482 284 532 765 271 Parts 151 | . 9 . 38 26 17 28 23 10 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 20 10 Prevented 3 | . . . . . . . 2 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 63 | . 2 . 18 6 6 12 15 4 Melee 4 | . . . . . . 4 . . Guns 47 | . 2 . 18 4 4 4 11 4 Cannons 11 | . . . . 2 2 4 3 . AOE 1 | . . . . . . . 1 . Classes Destroyed 12 | . 2 . 3 2 . 5 . . Worker 1 | . . . . . . 1 . . Builder 1 | . . . . . . 1 . . Hauler 2 | . 1 . . 1 . . . . Recycler 2 | . . . . 2 . . . . Mechanic 1 | . . . 1 . . . . . Swarmer 9 | . . . 4 . . 4 1 . Grunt 30 | . 2 . 12 2 2 1 9 2 Brawler 4 | . . . . . . 1 2 1 Duelist 4 | . . . . 1 1 . 2 . Sentry 13 | . . . 2 3 3 3 1 1 Hunter 2 | . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . Best Kill Streak 6 | . 2 . 6 3 4 6 4 2 Combat Bots Only 5 | . 1 . 5 3 4 4 4 2 Max Kills in Single Turn 2 | . 1 . 2 1 1 2 2 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Damage Taken 4950 | . 102 3 710 424 245 808 1367 1291 Core 976 | . 14 3 157 78 18 24 257 425 Absorbed by Shields 367 | . . . . . . 57 310 . Regen/Repaired (Parts) 74 | . . . 74 . . . . . Core Remaining (%) 82 | 100 . 93 . 41 96 . . . Volleys Fired 183 | . 14 . 43 31 12 24 41 18 Largest 3 | . 2 . 3 3 3 3 3 3 Hottest 148 | . 40 . 64 107 87 101 123 148 Shots Fired 451 | . 28 . 122 71 34 71 99 26 Gun 375 | . 28 . 122 52 22 48 77 26 Cannon 65 | . . . . 8 12 23 22 . Launcher . | . . . . . . . . . Special 11 | . . . . 11 . . . . Kinetic 402 | . 28 . 122 58 34 71 85 4 Thermal 24 | . . . . 11 . . . 13 Explosive . | . . . . . . . . . Electromagnetic 25 | . . . . 2 . . 14 9 Robot Hit Streak 14 | . 12 . 12 5 14 11 13 11 Robot Miss Streak 4 | . 4 . 4 2 1 3 3 2 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 4 | . . . 1 . . . 2 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 Shots Hit Robots 314 | . 20 . 75 35 26 60 75 23 Core Hits 158 | . 9 1 44 16 14 24 38 12 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 11 | . . . 1 . 2 3 4 1 Burn 1 | . . . . . . . . 1 Destroy 3 | . . . 1 . . . 2 . Blast 5 | . . . . . 2 2 1 . Sever 2 | . . . . . . 1 1 . Melee Attacks 29 | . . . . . . 21 6 2 Impact . | . . . . . . . . . Slashing 29 | . . . . . . 21 6 2 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5751 | . 162 7 937 537 472 1525 1684 427 Guns 3942 | . 162 . 937 477 308 677 1017 364 Cannons 1030 | . . . . 60 152 432 386 . Explosions 93 | . . . . . . . 93 . Melee 660 | . . . . . . 416 188 56 Ramming 26 | . . 7 . . 12 . . 7 Kinetic 4452 | . 162 . 937 514 460 1109 1213 57 Thermal 275 | . . . . . . . 93 182 Explosive . | . . . . . . . . . Electromagnetic 338 | . . . . 23 . . 190 125 Impact . | . . . . . . . . . Slashing 660 | . . . . . . 416 188 56 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 1 3 3 Average Corruption 1 | . . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . 1 16 6 Message Errors 4 | . . . . . . . 3 1 Matter Fused 4 | . . . . . . . 3 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 6 | . . . . . . 1 5 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . 3 2 Data Loss (major) 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 79 | . . . . . . 26 . 53 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 79 | . . . . . . 26 . 53 Knockbacks 5 | . . . . 1 1 2 1 . Impact . | . . . . . . . . . Kinetic 5 | . . . . 1 1 2 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 55 | . . 3 . . . . 52 . Shots 1 | . . . . . . . 1 . Rammed 6 | . . 1 . . . . . 5 Targets Rammed 13 | . . 1 . . 2 . . 10 Kicked 7 | . . . . . 2 . . 5 Crushed . | . . . . . . . . . Highest Temperature 245 | . 18 . 127 12 147 218 245 181 Average Temperature 61 | . 9 . 38 5 50 66 80 69 Received Heat Transfer 1595 | . 60 . 318 165 63 62 450 477 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 718 | . . . . . . . 200 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Peak Influence 368 | . 57 22 368 290 158 283 . . Initial 127 | . . 22 8 127 65 51 . . Average 125 | . 21 22 198 192 103 103 . . Maximum Alert Level 1 | . . . 1 1 . 1 . . Low Security (%) 77 | 100 100 100 44 52 100 93 . . Level 1 22 | . . . 55 47 . 6 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 1 3 . 1 2 . 1 Investigation 3 | . . 1 1 . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . . . 2 . 1 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Distress Signals 3 | . . . 2 . . 1 . . Communications Jammed 4 | . . . . . . 4 . . Distress Signals 4 | . . . . . . 4 . . Times Spotted 91 | . 2 2 30 7 7 15 16 12 Peak Tracking Total 10 | . 3 3 6 3 3 5 4 10 Tactical Retreats 3 | . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Machines Disabled 5 | . . . . 3 1 . 1 . Max in Single Turn 1 | . . . . 1 1 . 1 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Machines Accessed 15 | . . 1 5 3 2 4 . . Terminals 7 | . . . 3 2 . 2 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 40 | . . 1 10 10 14 5 . . Successful 26 | . . 1 6 3 11 5 . . Failed 14 | . . . 4 7 3 . . . Catastrophic 2 | . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . . . 3 6 . 2 . . Terminals 15 | . . . 6 7 . 2 . . Fabricators 3 | . . . . . . 3 . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 4 | . . . . . 4 . . . Scanalyzers 12 | . . . 2 . 10 . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 4 | . . 1 2 . . 1 . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . Process 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 10 | . . . 1 . 9 . . . Insert Component 6 | . . . 1 . 5 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 4 | . . . 1 2 . 1 . . Terminals 4 | . . . 1 2 . 1 . . Botnet 4 | . . . 1 2 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . 4 2 2 2 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 31 | . . . . . . 31 . . Total Part Build Rating 4 | . . . . . . 4 . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 171 | . . . . . 171 . . . Retrieved Matter 171 | . . . . . 171 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 4 . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Turns Passed 4292 | 92 113 284 722 461 542 844 981 253 Spaces Moved 2472 | 60 67 257 397 266 340 403 553 129 Core 44 | 35 . . . . . . . 9 Treads 757 | . . . . . . 397 360 . Legs 1180 | . . . 255 266 340 6 193 120 Wheels 491 | 25 67 257 142 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 120 120 120 Average Speed 132 | 123 100 100 128 121 120 159 148 129 Slowest Speed 250 | 200 100 100 190 190 120 240 240 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 21 56 36 40 30 12 74 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 12 | . . . . 1 . 3 8 . Melee 1 | . . . . . . 1 . . Projectile 4 | . . . . 1 . 2 1 . AOE 7 | . . . . . . . 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Total 3119 | 77 91 285 537 337 457 531 627 177 Wait 207 | . 2 19 57 7 64 44 8 6 Move 2464 | 59 66 256 396 265 339 402 552 129 Hop . | . . . . . . . . . Pick Up 70 | 11 5 4 14 6 10 11 5 4 Fast Attach 22 | 1 1 . 1 6 7 2 4 . Attach 37 | 5 . . 7 2 3 6 7 7 Detach 3 | . . . . 1 1 . 1 . Swap 30 | 1 . 1 8 8 2 9 1 . Drop 61 | . 3 4 11 11 17 12 2 1 Fire 183 | . 14 . 43 31 12 24 41 18 Melee 29 | . . . . . . 21 6 2 Ram 6 | . . 1 . . . . . 5 Kick 7 | . . . . . 2 . . 5 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 93 | -11/Junkyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 13) 206 | -10/Materials | Entered Mines 247 | -10/Mines | Met a Derelict shopkeep closing up shop 286 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 287 | -10/Mines | Assembled infested the area 292 | -10/Mines | Assisted by a Guerilla fighting off Assembled 321 | -10/Mines | Build established: Mutant 485 | -10/Mines | Discovered new exit (range 5) 490 | -10/Mines | Entered Materials 490 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 899 | -9/Materials | Repaired Lgt. Assault Rifle 1207 | -9/Materials | Discovered new exit (range 5) 1212 | -9/Materials | Entered Storage 1593 | -9/Storage | Discovered new exit (range 16) 1595 | -9/Storage | Core integrity fell below 50% 1673 | -9/Storage | Entered Materials 1673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2171 | -8/Materials | Discovered new exit (range 16) 2215 | -8/Materials | Entered Factory 2215 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2325 | -7/Factory | Identified exit to DSF 2527 | -7/Factory | Build established: Tank 2611 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 3030 | -7/Factory | Discovered new exit (range 15) 3059 | -7/Factory | Entered Lower Caves 3639 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3741 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3887 | -7/Lower Caves | Lost 4 parts (1p1u2w) 3948 | -7/Lower Caves | Discovered new exit (range 5) 3987 | -7/Lower Caves | Build established: Mutant 4040 | -7/Lower Caves | Entered another Lower Caves area 4098 | -7/Lower Caves | Learned Factory stockpile data 4107 | -7/Lower Caves | Learned location of 1 exit from Factory 4131 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4151 | -7/Lower Caves | Core integrity fell below 50% 4203 | -7/Lower Caves | Lost 11 parts (1p2n2u6w) 4287 | -7/Lower Caves | Core integrity fell below 20% 4293 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. System corrupted: Matter fused (-8). Acquired 8 matter. Acquired Aluminum Leg. Dropped Aluminum Leg. Acquired Aluminum Leg. System corrupted: Heat flow error (+114). L-41 Fighter suffers critical hit (Burn). Particle Gun destroyed. Kicked L-41 Fighter. Aluminum Leg severed. Kicked L-41 Fighter. Aluminum Leg destroyed. Slammed into L-41 Fighter. Transmission Jammer broken. Destabilizing: Short circuit. Slammed into L-41 Fighter. System corrupted: Substantial component data lost. Slammed into L-41 Fighter. Broken Transmission Jammer severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ???????????????????????????????????????????? ##??? | | ????????????????????????????????????????????# #??? | | ???????######??????????????????????????????## ###? | | ######## ##???????????????????????????### #? | | ##??###????###??????? ?????# ## | | #?## #???## ##### ???????# | | ????# #?# ##### ??????????## # | | ????# #?# ## ##?????????????## ## | | ????## ## ##?# # %=g !l ####???????????# ## #? | | ?????###?# #??# ####%g@ #???????????# #?##? | | ?????????# ##?# ##?# % #???????????# #???? | | #???????# ### ### g## #???????????# ####? | | ??????# # #?## #???????????# #? | | ?# ?????# ####"### # #??# #??????????## ##? | | ## ???## # # "# # #??# ???????### ##? | | # ### # "# # #??# ###??????# ## | | # # + "# # #??# #????????## # | | ?# # + "# #??# #?????????## | | ?# # #% "# ##?# #??????????## ## | | ??# # #% "# # ### #???###?????## ##? | | ??# ####+### ## ## #??# #???##?# #?? | | ### % %!% ## # ### ### ### #?? | | ??# % % ## # ### | | ?? ??# % #?# # | | ??????#????# ## #??## | | ???????????##### ##????### | | ??????????????# ## #???### | | ??????????????# #### ### ##??## | | ??????????????# ####??## ##### ##???# ## | | ??????????????# #??????# #?## #????# ##?# | | ?????????????# #?????# ### #????# ##?? | | ?????????????# #???? ### ####### #?? | | ????????????? ??? ##?## ## ## ###?? | | ???????????? ??## #????# ###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterChromaticDoomcannon Manual? 0 Play Time 01:16:19 Cumulative 18.0 hours Start 2023.09.17 @ 00:21:19 End 2023.09.17 @ 02:15:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 17 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4149133a-6b87-46f1-a38d-4e93e2880fb8